package nomad import ( "fmt" "testing" "time" memdb "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/helper/uuid" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/testutil" "github.com/stretchr/testify/assert" "github.com/stretchr/testify/require" ) func TestCoreScheduler_EvalGC(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) require := require.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" eval state := s1.fsm.State() eval := mock.Eval() eval.Status = structs.EvalStatusFailed state.UpsertJobSummary(999, mock.JobSummary(eval.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) require.Nil(err) // Insert mock job with rescheduling disabled job := mock.Job() job.ID = eval.JobID job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{ Attempts: 0, Interval: 0 * time.Second, } err = state.UpsertJob(1001, job) require.Nil(err) // Insert "dead" alloc alloc := mock.Alloc() alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop alloc.JobID = eval.JobID alloc.TaskGroup = job.TaskGroups[0].Name // Insert "lost" alloc alloc2 := mock.Alloc() alloc2.EvalID = eval.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusLost alloc2.JobID = eval.JobID alloc2.TaskGroup = job.TaskGroups[0].Name err = state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should be gone ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA != nil { t.Fatalf("bad: %v", outA) } outA2, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 != nil { t.Fatalf("bad: %v", outA2) } } // Tests GC behavior on allocations being rescheduled func TestCoreScheduler_EvalGC_ReschedulingAllocs(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) require := require.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" eval state := s1.fsm.State() eval := mock.Eval() eval.Status = structs.EvalStatusFailed state.UpsertJobSummary(999, mock.JobSummary(eval.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) require.Nil(err) // Insert "pending" eval for same job eval2 := mock.Eval() eval2.JobID = eval.JobID state.UpsertJobSummary(999, mock.JobSummary(eval2.JobID)) err = state.UpsertEvals(1003, []*structs.Evaluation{eval2}) require.Nil(err) // Insert mock job with default reschedule policy of 2 in 10 minutes job := mock.Job() job.ID = eval.JobID err = state.UpsertJob(1001, job) require.Nil(err) // Insert failed alloc with an old reschedule attempt, can be GCed alloc := mock.Alloc() alloc.Job = job alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun alloc.ClientStatus = structs.AllocClientStatusFailed alloc.JobID = eval.JobID alloc.TaskGroup = job.TaskGroups[0].Name alloc.NextAllocation = uuid.Generate() alloc.RescheduleTracker = &structs.RescheduleTracker{ Events: []*structs.RescheduleEvent{ { RescheduleTime: time.Now().Add(-1 * time.Hour).UTC().UnixNano(), PrevNodeID: uuid.Generate(), PrevAllocID: uuid.Generate(), }, }, } alloc2 := mock.Alloc() alloc2.Job = job alloc2.EvalID = eval.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusFailed alloc2.JobID = eval.JobID alloc2.TaskGroup = job.TaskGroups[0].Name alloc2.RescheduleTracker = &structs.RescheduleTracker{ Events: []*structs.RescheduleEvent{ { RescheduleTime: time.Now().Add(-3 * time.Minute).UTC().UnixNano(), PrevNodeID: uuid.Generate(), PrevAllocID: uuid.Generate(), }, }, } err = state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2}) require.Nil(err) // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC, job has all terminal allocs and one pending eval gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) require.Nil(err) // Eval should still exist ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) require.Nil(err) require.NotNil(out) require.Equal(eval.ID, out.ID) outA, err := state.AllocByID(ws, alloc.ID) require.Nil(err) require.Nil(outA) outA2, err := state.AllocByID(ws, alloc2.ID) require.Nil(err) require.Equal(alloc2.ID, outA2.ID) } // Tests GC behavior on stopped job with reschedulable allocs func TestCoreScheduler_EvalGC_StoppedJob_Reschedulable(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) require := require.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" eval state := s1.fsm.State() eval := mock.Eval() eval.Status = structs.EvalStatusFailed state.UpsertJobSummary(999, mock.JobSummary(eval.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) require.Nil(err) // Insert mock stopped job with default reschedule policy of 2 in 10 minutes job := mock.Job() job.ID = eval.JobID job.Stop = true err = state.UpsertJob(1001, job) require.Nil(err) // Insert failed alloc with a recent reschedule attempt alloc := mock.Alloc() alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun alloc.ClientStatus = structs.AllocClientStatusLost alloc.JobID = eval.JobID alloc.TaskGroup = job.TaskGroups[0].Name alloc.RescheduleTracker = &structs.RescheduleTracker{ Events: []*structs.RescheduleEvent{ { RescheduleTime: time.Now().Add(-3 * time.Minute).UTC().UnixNano(), PrevNodeID: uuid.Generate(), PrevAllocID: uuid.Generate(), }, }, } err = state.UpsertAllocs(1001, []*structs.Allocation{alloc}) require.Nil(err) // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) require.Nil(err) // Eval should not exist ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) require.Nil(err) require.Nil(out) // Alloc should not exist outA, err := state.AllocByID(ws, alloc.ID) require.Nil(err) require.Nil(outA) } // An EvalGC should never reap a batch job that has not been stopped func TestCoreScheduler_EvalGC_Batch(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert a "dead" job state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusDead err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert "complete" eval eval := mock.Eval() eval.Status = structs.EvalStatusComplete eval.Type = structs.JobTypeBatch eval.JobID = job.ID err = state.UpsertEvals(1001, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Insert "failed" alloc alloc := mock.Alloc() alloc.Job = job alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop // Insert "lost" alloc alloc2 := mock.Alloc() alloc2.Job = job alloc2.JobID = job.ID alloc2.EvalID = eval.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusLost err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Nothing should be gone ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA == nil { t.Fatalf("bad: %v", outA) } outA2, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 == nil { t.Fatalf("bad: %v", outA2) } outB, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if outB == nil { t.Fatalf("bad: %v", outB) } } // An EvalGC should reap allocations from jobs with an older modify index func TestCoreScheduler_EvalGC_Batch_OldVersion(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert a "dead" job state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusDead err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert "complete" eval eval := mock.Eval() eval.Status = structs.EvalStatusComplete eval.Type = structs.JobTypeBatch eval.JobID = job.ID err = state.UpsertEvals(1001, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Insert "failed" alloc alloc := mock.Alloc() alloc.Job = job alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop // Insert "lost" alloc alloc2 := mock.Alloc() alloc2.Job = job alloc2.JobID = job.ID alloc2.EvalID = eval.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusLost // Insert alloc with older job modifyindex alloc3 := mock.Alloc() job2 := job.Copy() alloc3.Job = job2 alloc3.JobID = job2.ID alloc3.EvalID = eval.ID job2.CreateIndex = 500 alloc3.DesiredStatus = structs.AllocDesiredStatusRun alloc3.ClientStatus = structs.AllocClientStatusLost err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2, alloc3}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Alloc1 and 2 should be there, and alloc3 should be gone ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA == nil { t.Fatalf("bad: %v", outA) } outA2, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 == nil { t.Fatalf("bad: %v", outA2) } outA3, err := state.AllocByID(ws, alloc3.ID) if err != nil { t.Fatalf("err: %v", err) } if outA3 != nil { t.Fatalf("expected alloc to be nil:%v", outA2) } outB, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if outB == nil { t.Fatalf("bad: %v", outB) } } // An EvalGC should reap a batch job that has been stopped func TestCoreScheduler_EvalGC_BatchStopped(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) require := require.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Create a "dead" job state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusDead job.Stop = true job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{ Attempts: 0, Interval: 0 * time.Second, } err := state.UpsertJob(1001, job) require.Nil(err) // Insert "complete" eval eval := mock.Eval() eval.Status = structs.EvalStatusComplete eval.Type = structs.JobTypeBatch eval.JobID = job.ID err = state.UpsertEvals(1002, []*structs.Evaluation{eval}) require.Nil(err) // Insert "failed" alloc alloc := mock.Alloc() alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.TaskGroup = job.TaskGroups[0].Name alloc.DesiredStatus = structs.AllocDesiredStatusStop // Insert "lost" alloc alloc2 := mock.Alloc() alloc2.JobID = job.ID alloc2.EvalID = eval.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusLost alloc2.TaskGroup = job.TaskGroups[0].Name err = state.UpsertAllocs(1003, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Everything should be gone ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA != nil { t.Fatalf("bad: %v", outA) } outA2, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 != nil { t.Fatalf("bad: %v", outA2) } } func TestCoreScheduler_EvalGC_Partial(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) require := require.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" eval state := s1.fsm.State() eval := mock.Eval() eval.Status = structs.EvalStatusComplete state.UpsertJobSummary(999, mock.JobSummary(eval.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Create mock job with id same as eval job := mock.Job() job.ID = eval.JobID // Insert "dead" alloc alloc := mock.Alloc() alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop alloc.TaskGroup = job.TaskGroups[0].Name state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID)) // Insert "lost" alloc alloc2 := mock.Alloc() alloc2.JobID = job.ID alloc2.EvalID = eval.ID alloc2.TaskGroup = job.TaskGroups[0].Name alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusLost err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Insert "running" alloc alloc3 := mock.Alloc() alloc3.EvalID = eval.ID alloc3.JobID = job.ID state.UpsertJobSummary(1003, mock.JobSummary(alloc3.JobID)) err = state.UpsertAllocs(1004, []*structs.Allocation{alloc3}) if err != nil { t.Fatalf("err: %v", err) } // Insert mock job with rescheduling disabled job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{ Attempts: 0, Interval: 0 * time.Second, } err = state.UpsertJob(1001, job) require.Nil(err) // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should not be gone ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc3.ID) if err != nil { t.Fatalf("err: %v", err) } if outA == nil { t.Fatalf("bad: %v", outA) } // Should be gone outB, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outB != nil { t.Fatalf("bad: %v", outB) } outC, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outC != nil { t.Fatalf("bad: %v", outC) } } func TestCoreScheduler_EvalGC_Force(t *testing.T) { t.Parallel() for _, withAcl := range []bool{false, true} { t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) { require := require.New(t) var server *Server if withAcl { server, _ = TestACLServer(t, nil) } else { server = TestServer(t, nil) } defer server.Shutdown() testutil.WaitForLeader(t, server.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 server.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" eval state := server.fsm.State() eval := mock.Eval() eval.Status = structs.EvalStatusFailed state.UpsertJobSummary(999, mock.JobSummary(eval.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Insert mock job with rescheduling disabled job := mock.Job() job.ID = eval.JobID job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{ Attempts: 0, Interval: 0 * time.Second, } err = state.UpsertJob(1001, job) require.Nil(err) // Insert "dead" alloc alloc := mock.Alloc() alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop alloc.TaskGroup = job.TaskGroups[0].Name state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID)) err = state.UpsertAllocs(1002, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(server, snap) // Attempt the GC gc := server.coreJobEval(structs.CoreJobForceGC, 1002) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should be gone ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA != nil { t.Fatalf("bad: %v", outA) } }) } } func TestCoreScheduler_NodeGC(t *testing.T) { t.Parallel() for _, withAcl := range []bool{false, true} { t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) { var server *Server if withAcl { server, _ = TestACLServer(t, nil) } else { server = TestServer(t, nil) } defer server.Shutdown() testutil.WaitForLeader(t, server.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 server.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" node state := server.fsm.State() node := mock.Node() node.Status = structs.NodeStatusDown err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := server.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*server.config.NodeGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(server, snap) // Attempt the GC gc := server.coreJobEval(structs.CoreJobNodeGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should be gone ws := memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } }) } } func TestCoreScheduler_NodeGC_TerminalAllocs(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" node state := s1.fsm.State() node := mock.Node() node.Status = structs.NodeStatusDown err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } // Insert a terminal alloc on that node alloc := mock.Alloc() alloc.DesiredStatus = structs.AllocDesiredStatusStop state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID)) if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobNodeGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should be gone ws := memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } } func TestCoreScheduler_NodeGC_RunningAllocs(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" node state := s1.fsm.State() node := mock.Node() node.Status = structs.NodeStatusDown err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } // Insert a running alloc on that node alloc := mock.Alloc() alloc.NodeID = node.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun alloc.ClientStatus = structs.AllocClientStatusRunning state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID)) if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobNodeGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should still be here ws := memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } } func TestCoreScheduler_NodeGC_Force(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert "dead" node state := s1.fsm.State() node := mock.Node() node.Status = structs.NodeStatusDown err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobForceGC, 1000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should be gone ws := memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } } func TestCoreScheduler_JobGC_OutstandingEvals(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert job. state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusDead err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert two evals, one terminal and one not eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete eval2 := mock.Eval() eval2.JobID = job.ID eval2.Status = structs.EvalStatusPending err = state.UpsertEvals(1001, []*structs.Evaluation{eval, eval2}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobJobGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } outE, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if outE == nil { t.Fatalf("bad: %v", outE) } outE2, err := state.EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if outE2 == nil { t.Fatalf("bad: %v", outE2) } // Update the second eval to be terminal eval2.Status = structs.EvalStatusComplete err = state.UpsertEvals(1003, []*structs.Evaluation{eval2}) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err = state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core = NewCoreScheduler(s1, snap) // Attempt the GC gc = s1.coreJobEval(structs.CoreJobJobGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should not still exist out, err = state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outE, err = state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if outE != nil { t.Fatalf("bad: %v", outE) } outE2, err = state.EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if outE2 != nil { t.Fatalf("bad: %v", outE2) } } func TestCoreScheduler_JobGC_OutstandingAllocs(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert job. state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusDead job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{ Attempts: 0, Interval: 0 * time.Second, } err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert an eval eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete err = state.UpsertEvals(1001, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Insert two allocs, one terminal and one not alloc := mock.Alloc() alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun alloc.ClientStatus = structs.AllocClientStatusComplete alloc.TaskGroup = job.TaskGroups[0].Name alloc2 := mock.Alloc() alloc2.JobID = job.ID alloc2.EvalID = eval.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun alloc2.ClientStatus = structs.AllocClientStatusRunning alloc2.TaskGroup = job.TaskGroups[0].Name err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobJobGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA == nil { t.Fatalf("bad: %v", outA) } outA2, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 == nil { t.Fatalf("bad: %v", outA2) } // Update the second alloc to be terminal alloc2.ClientStatus = structs.AllocClientStatusComplete err = state.UpsertAllocs(1003, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err = state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core = NewCoreScheduler(s1, snap) // Attempt the GC gc = s1.coreJobEval(structs.CoreJobJobGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should not still exist out, err = state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outA, err = state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA != nil { t.Fatalf("bad: %v", outA) } outA2, err = state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 != nil { t.Fatalf("bad: %v", outA2) } } // This test ensures that batch jobs are GC'd in one shot, meaning it all // allocs/evals and job or nothing func TestCoreScheduler_JobGC_OneShot(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert job. state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert two complete evals eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete eval2 := mock.Eval() eval2.JobID = job.ID eval2.Status = structs.EvalStatusComplete err = state.UpsertEvals(1001, []*structs.Evaluation{eval, eval2}) if err != nil { t.Fatalf("err: %v", err) } // Insert one complete alloc and one running on distinct evals alloc := mock.Alloc() alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop alloc2 := mock.Alloc() alloc2.JobID = job.ID alloc2.EvalID = eval2.ID alloc2.DesiredStatus = structs.AllocDesiredStatusRun err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Force the jobs state to dead job.Status = structs.JobStatusDead // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobJobGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } outE, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if outE == nil { t.Fatalf("bad: %v", outE) } outE2, err := state.EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if outE2 == nil { t.Fatalf("bad: %v", outE2) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA == nil { t.Fatalf("bad: %v", outA) } outA2, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if outA2 == nil { t.Fatalf("bad: %v", outA2) } } // This test ensures that stopped jobs are GCd func TestCoreScheduler_JobGC_Stopped(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert job. state := s1.fsm.State() job := mock.Job() job.Stop = true job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{ Attempts: 0, Interval: 0 * time.Second, } err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert two complete evals eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete eval2 := mock.Eval() eval2.JobID = job.ID eval2.Status = structs.EvalStatusComplete err = state.UpsertEvals(1001, []*structs.Evaluation{eval, eval2}) if err != nil { t.Fatalf("err: %v", err) } // Insert one complete alloc alloc := mock.Alloc() alloc.JobID = job.ID alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop alloc.TaskGroup = job.TaskGroups[0].Name err = state.UpsertAllocs(1002, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobJobGC, 2000) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Shouldn't still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outE, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if outE != nil { t.Fatalf("bad: %v", outE) } outE2, err := state.EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if outE2 != nil { t.Fatalf("bad: %v", outE2) } outA, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA != nil { t.Fatalf("bad: %v", outA) } } func TestCoreScheduler_JobGC_Force(t *testing.T) { t.Parallel() for _, withAcl := range []bool{false, true} { t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) { var server *Server if withAcl { server, _ = TestACLServer(t, nil) } else { server = TestServer(t, nil) } defer server.Shutdown() testutil.WaitForLeader(t, server.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 server.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert job. state := server.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusDead err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Insert a terminal eval eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete err = state.UpsertEvals(1001, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(server, snap) // Attempt the GC gc := server.coreJobEval(structs.CoreJobForceGC, 1002) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Shouldn't still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outE, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if outE != nil { t.Fatalf("bad: %v", outE) } }) } } // This test ensures parameterized jobs only get gc'd when stopped func TestCoreScheduler_JobGC_Parameterized(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert a parameterized job. state := s1.fsm.State() job := mock.Job() job.Type = structs.JobTypeBatch job.Status = structs.JobStatusRunning job.ParameterizedJob = &structs.ParameterizedJobConfig{ Payload: structs.DispatchPayloadRequired, } err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobForceGC, 1002) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } // Mark the job as stopped and try again job2 := job.Copy() job2.Stop = true err = state.UpsertJob(2000, job2) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err = state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core = NewCoreScheduler(s1, snap) // Attempt the GC gc = s1.coreJobEval(structs.CoreJobForceGC, 2002) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should not exist out, err = state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %+v", out) } } // This test ensures periodic jobs don't get GCd until they are stopped func TestCoreScheduler_JobGC_Periodic(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert a parameterized job. state := s1.fsm.State() job := mock.PeriodicJob() err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobForceGC, 1002) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should still exist ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("bad: %v", out) } // Mark the job as stopped and try again job2 := job.Copy() job2.Stop = true err = state.UpsertJob(2000, job2) if err != nil { t.Fatalf("err: %v", err) } // Create a core scheduler snap, err = state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core = NewCoreScheduler(s1, snap) // Attempt the GC gc = s1.coreJobEval(structs.CoreJobForceGC, 2002) err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should not exist out, err = state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %+v", out) } } func TestCoreScheduler_DeploymentGC(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) assert := assert.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert an active, terminal, and terminal with allocations deployment state := s1.fsm.State() d1, d2, d3 := mock.Deployment(), mock.Deployment(), mock.Deployment() d1.Status = structs.DeploymentStatusFailed d3.Status = structs.DeploymentStatusSuccessful assert.Nil(state.UpsertDeployment(1000, d1), "UpsertDeployment") assert.Nil(state.UpsertDeployment(1001, d2), "UpsertDeployment") assert.Nil(state.UpsertDeployment(1002, d3), "UpsertDeployment") a := mock.Alloc() a.JobID = d3.JobID a.DeploymentID = d3.ID assert.Nil(state.UpsertAllocs(1003, []*structs.Allocation{a}), "UpsertAllocs") // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.DeploymentGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() assert.Nil(err, "Snapshot") core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobDeploymentGC, 2000) assert.Nil(core.Process(gc), "Process GC") // Should be gone ws := memdb.NewWatchSet() out, err := state.DeploymentByID(ws, d1.ID) assert.Nil(err, "DeploymentByID") assert.Nil(out, "Terminal Deployment") out2, err := state.DeploymentByID(ws, d2.ID) assert.Nil(err, "DeploymentByID") assert.NotNil(out2, "Active Deployment") out3, err := state.DeploymentByID(ws, d3.ID) assert.Nil(err, "DeploymentByID") assert.NotNil(out3, "Terminal Deployment With Allocs") } func TestCoreScheduler_DeploymentGC_Force(t *testing.T) { t.Parallel() for _, withAcl := range []bool{false, true} { t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) { var server *Server if withAcl { server, _ = TestACLServer(t, nil) } else { server = TestServer(t, nil) } defer server.Shutdown() testutil.WaitForLeader(t, server.RPC) assert := assert.New(t) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 server.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Insert terminal and active deployment state := server.fsm.State() d1, d2 := mock.Deployment(), mock.Deployment() d1.Status = structs.DeploymentStatusFailed assert.Nil(state.UpsertDeployment(1000, d1), "UpsertDeployment") assert.Nil(state.UpsertDeployment(1001, d2), "UpsertDeployment") // Create a core scheduler snap, err := state.Snapshot() assert.Nil(err, "Snapshot") core := NewCoreScheduler(server, snap) // Attempt the GC gc := server.coreJobEval(structs.CoreJobForceGC, 1000) assert.Nil(core.Process(gc), "Process Force GC") // Should be gone ws := memdb.NewWatchSet() out, err := state.DeploymentByID(ws, d1.ID) assert.Nil(err, "DeploymentByID") assert.Nil(out, "Terminal Deployment") out2, err := state.DeploymentByID(ws, d2.ID) assert.Nil(err, "DeploymentByID") assert.NotNil(out2, "Active Deployment") }) } } func TestCoreScheduler_PartitionEvalReap(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Create a core scheduler snap, err := s1.fsm.State().Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Set the max ids per reap to something lower. maxIdsPerReap = 2 evals := []string{"a", "b", "c"} allocs := []string{"1", "2", "3"} requests := core.(*CoreScheduler).partitionEvalReap(evals, allocs) if len(requests) != 3 { t.Fatalf("Expected 3 requests got: %v", requests) } first := requests[0] if len(first.Allocs) != 2 && len(first.Evals) != 0 { t.Fatalf("Unexpected first request: %v", first) } second := requests[1] if len(second.Allocs) != 1 && len(second.Evals) != 1 { t.Fatalf("Unexpected second request: %v", second) } third := requests[2] if len(third.Allocs) != 0 && len(third.Evals) != 2 { t.Fatalf("Unexpected third request: %v", third) } } func TestCoreScheduler_PartitionDeploymentReap(t *testing.T) { t.Parallel() s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0 s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10) // Create a core scheduler snap, err := s1.fsm.State().Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Set the max ids per reap to something lower. maxIdsPerReap = 2 deployments := []string{"a", "b", "c"} requests := core.(*CoreScheduler).partitionDeploymentReap(deployments) if len(requests) != 2 { t.Fatalf("Expected 2 requests got: %v", requests) } first := requests[0] if len(first.Deployments) != 2 { t.Fatalf("Unexpected first request: %v", first) } second := requests[1] if len(second.Deployments) != 1 { t.Fatalf("Unexpected second request: %v", second) } } func TestCoreScheduler_PartitionJobReap(t *testing.T) { t.Parallel() require := require.New(t) s1 := TestServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create a core scheduler snap, err := s1.fsm.State().Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Set the max ids per reap to something lower. maxIdsPerReap = 2 jobs := []*structs.Job{mock.Job(), mock.Job(), mock.Job()} requests := core.(*CoreScheduler).partitionJobReap(jobs, "") require.Len(requests, 2) first := requests[0] second := requests[1] require.Len(first.Jobs, 2) require.Len(second.Jobs, 1) } // Tests various scenarios when allocations are eligible to be GCed func TestAllocation_GCEligible(t *testing.T) { type testCase struct { Desc string GCTime time.Time ClientStatus string DesiredStatus string JobStatus string JobStop bool AllocJobModifyIndex uint64 JobModifyIndex uint64 ModifyIndex uint64 NextAllocID string ReschedulePolicy *structs.ReschedulePolicy RescheduleTrackers []*structs.RescheduleEvent ThresholdIndex uint64 ShouldGC bool } fail := time.Now() harness := []testCase{ { Desc: "Don't GC when non terminal", ClientStatus: structs.AllocClientStatusPending, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, ShouldGC: false, }, { Desc: "Don't GC when non terminal and job stopped", ClientStatus: structs.AllocClientStatusPending, DesiredStatus: structs.AllocDesiredStatusRun, JobStop: true, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, ShouldGC: false, }, { Desc: "Don't GC when non terminal and job dead", ClientStatus: structs.AllocClientStatusPending, DesiredStatus: structs.AllocDesiredStatusRun, JobStatus: structs.JobStatusDead, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, ShouldGC: false, }, { Desc: "Don't GC when non terminal on client and job dead", ClientStatus: structs.AllocClientStatusRunning, DesiredStatus: structs.AllocDesiredStatusStop, JobStatus: structs.JobStatusDead, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, ShouldGC: false, }, { Desc: "GC when terminal but not failed ", ClientStatus: structs.AllocClientStatusComplete, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, ReschedulePolicy: nil, ShouldGC: true, }, { Desc: "Don't GC when threshold not met", ClientStatus: structs.AllocClientStatusComplete, DesiredStatus: structs.AllocDesiredStatusStop, GCTime: fail, ModifyIndex: 100, ThresholdIndex: 90, ReschedulePolicy: nil, ShouldGC: false, }, { Desc: "GC when no reschedule policy", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: nil, ModifyIndex: 90, ThresholdIndex: 90, ShouldGC: true, }, { Desc: "GC when empty policy", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 0, Interval: 0 * time.Minute}, ModifyIndex: 90, ThresholdIndex: 90, ShouldGC: true, }, { Desc: "Don't GC when no previous reschedule attempts", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 1, Interval: 1 * time.Minute}, ShouldGC: false, }, { Desc: "Don't GC when prev reschedule attempt within interval", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 2, Interval: 30 * time.Minute}, GCTime: fail, ModifyIndex: 90, ThresholdIndex: 90, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-5 * time.Minute).UTC().UnixNano(), }, }, ShouldGC: false, }, { Desc: "GC with prev reschedule attempt outside interval", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute}, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-45 * time.Minute).UTC().UnixNano(), }, { RescheduleTime: fail.Add(-60 * time.Minute).UTC().UnixNano(), }, }, ShouldGC: true, }, { Desc: "GC when next alloc id is set", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute}, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(), }, }, NextAllocID: uuid.Generate(), ShouldGC: true, }, { Desc: "Don't GC when next alloc id is not set and unlimited restarts", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Unlimited: true, Delay: 5 * time.Second, DelayFunction: "constant"}, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(), }, }, ShouldGC: false, }, { Desc: "GC when job is stopped", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute}, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(), }, }, JobStop: true, ShouldGC: true, }, { Desc: "GC when job status is dead", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusRun, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute}, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(), }, }, JobStatus: structs.JobStatusDead, ShouldGC: true, }, { Desc: "GC when desired status is stop, unlimited reschedule policy, no previous reschedule events", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusStop, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Unlimited: true, Delay: 5 * time.Second, DelayFunction: "constant"}, ShouldGC: true, }, { Desc: "GC when desired status is stop, limited reschedule policy, some previous reschedule events", ClientStatus: structs.AllocClientStatusFailed, DesiredStatus: structs.AllocDesiredStatusStop, GCTime: fail, ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute}, RescheduleTrackers: []*structs.RescheduleEvent{ { RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(), }, }, ShouldGC: true, }, } for _, tc := range harness { alloc := &structs.Allocation{} alloc.ModifyIndex = tc.ModifyIndex alloc.DesiredStatus = tc.DesiredStatus alloc.ClientStatus = tc.ClientStatus alloc.RescheduleTracker = &structs.RescheduleTracker{Events: tc.RescheduleTrackers} alloc.NextAllocation = tc.NextAllocID job := mock.Job() alloc.TaskGroup = job.TaskGroups[0].Name job.TaskGroups[0].ReschedulePolicy = tc.ReschedulePolicy if tc.JobStatus != "" { job.Status = tc.JobStatus } job.Stop = tc.JobStop t.Run(tc.Desc, func(t *testing.T) { if got := allocGCEligible(alloc, job, tc.GCTime, tc.ThresholdIndex); got != tc.ShouldGC { t.Fatalf("expected %v but got %v", tc.ShouldGC, got) } }) } // Verify nil job require := require.New(t) alloc := mock.Alloc() alloc.ClientStatus = structs.AllocClientStatusComplete require.True(allocGCEligible(alloc, nil, time.Now(), 1000)) }