package command import ( "bytes" "encoding/gob" "fmt" "strings" "github.com/hashicorp/nomad/api" "github.com/hashicorp/nomad/jobspec" "github.com/hashicorp/nomad/nomad/structs" ) type RunCommand struct { Meta } func (c *RunCommand) Help() string { helpText := ` Usage: nomad run [options] Starts running a new job or updates an existing job using the specification located at . This is the main command used to interact with Nomad. Upon successful job submission, this command will immediately enter an interactive monitor. This is useful to watch Nomad's internals make scheduling decisions and place the submitted work onto nodes. The monitor will end once job placement is done. It is safe to exit the monitor early using ctrl+c. On successful job submission and scheduling, exit code 0 will be returned. If there are job placement issues encountered (unsatisfiable constraints, resource exhaustion, etc), then the exit code will be 2. Any other errors, including client connection issues or internal errors, are indicated by exit code 1. General Options: ` + generalOptionsUsage() + ` Run Options: -detach Return immediately instead of entering monitor mode. After job submission, the evaluation ID will be printed to the screen. You can use this ID to start a monitor using the eval-monitor command later if needed. ` return strings.TrimSpace(helpText) } func (c *RunCommand) Synopsis() string { return "Run a new job or update an existing job" } func (c *RunCommand) Run(args []string) int { var detach bool flags := c.Meta.FlagSet("run", FlagSetClient) flags.Usage = func() { c.Ui.Output(c.Help()) } flags.BoolVar(&detach, "detach", false, "") if err := flags.Parse(args); err != nil { return 1 } // Check that we got exactly one node args = flags.Args() if len(args) != 1 { c.Ui.Error(c.Help()) return 1 } file := args[0] // Parse the job file job, err := jobspec.ParseFile(file) if err != nil { c.Ui.Error(fmt.Sprintf("Error parsing job file %s: %s", file, err)) return 1 } // Check that the job is valid if err := job.Validate(); err != nil { c.Ui.Error(fmt.Sprintf("Error validating job: %s", err)) return 1 } // Convert it to something we can use apiJob, err := convertJob(job) if err != nil { c.Ui.Error(fmt.Sprintf("Error converting job: %s", err)) return 1 } // Get the HTTP client client, err := c.Meta.Client() if err != nil { c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err)) return 1 } // Submit the job evalID, _, err := client.Jobs().Register(apiJob, nil) if err != nil { c.Ui.Error(fmt.Sprintf("Error submitting job: %s", err)) return 1 } // Check if we should enter monitor mode if detach { c.Ui.Output("Job registration successful") c.Ui.Output("Evaluation ID: " + evalID) return 0 } // Detach was not specified, so start monitoring mon := newMonitor(c.Ui, client) return mon.monitor(evalID) } // convertJob is used to take a *structs.Job and convert it to an *api.Job. // This function is just a hammer and probably needs to be revisited. func convertJob(in *structs.Job) (*api.Job, error) { gob.Register([]map[string]interface{}{}) gob.Register([]interface{}{}) var apiJob *api.Job buf := new(bytes.Buffer) if err := gob.NewEncoder(buf).Encode(in); err != nil { return nil, err } if err := gob.NewDecoder(buf).Decode(&apiJob); err != nil { return nil, err } return apiJob, nil }