package taskrunner import ( "github.com/hashicorp/nomad/client/allocrunner/taskrunner/state" "github.com/hashicorp/nomad/nomad/structs" ) func (tr *TaskRunner) Alloc() *structs.Allocation { tr.allocLock.Lock() defer tr.allocLock.Unlock() return tr.alloc } // setAlloc and task on TaskRunner func (tr *TaskRunner) setAlloc(updated *structs.Allocation, task *structs.Task) { tr.allocLock.Lock() defer tr.allocLock.Unlock() tr.taskLock.Lock() defer tr.taskLock.Unlock() tr.alloc = updated tr.task = task } // IsLeader returns true if this task is the leader of its task group. func (tr *TaskRunner) IsLeader() bool { return tr.taskLeader } func (tr *TaskRunner) Task() *structs.Task { tr.taskLock.RLock() defer tr.taskLock.RUnlock() return tr.task } func (tr *TaskRunner) TaskState() *structs.TaskState { tr.stateLock.Lock() defer tr.stateLock.Unlock() return tr.state.Copy() } func (tr *TaskRunner) getVaultToken() string { tr.vaultTokenLock.Lock() defer tr.vaultTokenLock.Unlock() return tr.vaultToken } // setVaultToken updates the vault token on the task runner as well as in the // task's environment. These two places must be set atomically to avoid a task // seeing a different token on the task runner and in its environment. func (tr *TaskRunner) setVaultToken(token string) { tr.vaultTokenLock.Lock() defer tr.vaultTokenLock.Unlock() // Update the Vault token on the runner tr.vaultToken = token // Update the task's environment taskNamespace := tr.task.Vault.Namespace ns := tr.clientConfig.VaultConfig.Namespace if taskNamespace != "" { ns = taskNamespace } tr.envBuilder.SetVaultToken(token, ns, tr.task.Vault.Env) } // getDriverHandle returns a driver handle. func (tr *TaskRunner) getDriverHandle() *DriverHandle { tr.handleLock.Lock() defer tr.handleLock.Unlock() return tr.handle } // setDriverHandle sets the driver handle and updates the driver network in the // task's environment. func (tr *TaskRunner) setDriverHandle(handle *DriverHandle) { tr.handleLock.Lock() defer tr.handleLock.Unlock() tr.handle = handle // Update the environment's driver network tr.envBuilder.SetDriverNetwork(handle.net) } func (tr *TaskRunner) clearDriverHandle() { tr.handleLock.Lock() defer tr.handleLock.Unlock() if tr.handle != nil { tr.driver.DestroyTask(tr.handle.ID(), true) } tr.handle = nil } // setKillErr stores any error that arouse while killing the task func (tr *TaskRunner) setKillErr(err error) { tr.killErrLock.Lock() defer tr.killErrLock.Unlock() tr.killErr = err } // getKillErr returns any error that arouse while killing the task func (tr *TaskRunner) getKillErr() error { tr.killErrLock.Lock() defer tr.killErrLock.Unlock() return tr.killErr } // hookState returns the state for the given hook or nil if no state is // persisted for the hook. func (tr *TaskRunner) hookState(name string) *state.HookState { tr.stateLock.RLock() defer tr.stateLock.RUnlock() var s *state.HookState if tr.localState.Hooks != nil { s = tr.localState.Hooks[name].Copy() } return s }