package state import ( "os" "reflect" "sort" "testing" "time" "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/nomad/watch" ) func testStateStore(t *testing.T) *StateStore { state, err := NewStateStore(os.Stderr) if err != nil { t.Fatalf("err: %v", err) } if state == nil { t.Fatalf("missing state") } return state } func TestStateStore_UpsertNode_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(node, out) { t.Fatalf("bad: %#v %#v", node, out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeleteNode_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteNode(1001, node.ID) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", node, out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateNodeStatus_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } err = state.UpdateNodeStatus(1001, node.ID, structs.NodeStatusReady) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if out.Status != structs.NodeStatusReady { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateNodeDrain_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } err = state.UpdateNodeDrain(1001, node.ID, true) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !out.Drain { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_Nodes(t *testing.T) { state := testStateStore(t) var nodes []*structs.Node for i := 0; i < 10; i++ { node := mock.Node() nodes = append(nodes, node) err := state.UpsertNode(1000+uint64(i), node) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.Nodes() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Node for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Node)) } sort.Sort(NodeIDSort(nodes)) sort.Sort(NodeIDSort(out)) if !reflect.DeepEqual(nodes, out) { t.Fatalf("bad: %#v %#v", nodes, out) } } func TestStateStore_NodesByIDPrefix(t *testing.T) { state := testStateStore(t) node := mock.Node() node.ID = "11111111-662e-d0ab-d1c9-3e434af7bdb4" err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.NodesByIDPrefix(node.ID) if err != nil { t.Fatalf("err: %v", err) } gatherNodes := func(iter memdb.ResultIterator) []*structs.Node { var nodes []*structs.Node for { raw := iter.Next() if raw == nil { break } node := raw.(*structs.Node) nodes = append(nodes, node) } return nodes } nodes := gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix("11") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } node = mock.Node() node.ID = "11222222-662e-d0ab-d1c9-3e434af7bdb4" err = state.UpsertNode(1001, node) if err != nil { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix("11") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 2 { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix("1111") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } } func TestStateStore_RestoreNode(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.NodeRestore(node) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, node) { t.Fatalf("Bad: %#v %#v", out, node) } notify.verify(t) } func TestStateStore_UpsertJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(job, out) { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateUpsertJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } job2 := mock.Job() job2.ID = job.ID err = state.UpsertJob(1001, job2) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(job2, out) { t.Fatalf("bad: %#v %#v", job2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeleteJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteJob(1001, job.ID) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_Jobs(t *testing.T) { state := testStateStore(t) var jobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() jobs = append(jobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.Jobs() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Job for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Job)) } sort.Sort(JobIDSort(jobs)) sort.Sort(JobIDSort(out)) if !reflect.DeepEqual(jobs, out) { t.Fatalf("bad: %#v %#v", jobs, out) } } func TestStateStore_JobsByIDPrefix(t *testing.T) { state := testStateStore(t) job := mock.Job() job.ID = "redis" err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.JobsByIDPrefix(job.ID) if err != nil { t.Fatalf("err: %v", err) } gatherJobs := func(iter memdb.ResultIterator) []*structs.Job { var jobs []*structs.Job for { raw := iter.Next() if raw == nil { break } jobs = append(jobs, raw.(*structs.Job)) } return jobs } jobs := gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix("re") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } job = mock.Job() job.ID = "riak" err = state.UpsertJob(1001, job) if err != nil { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix("r") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 2 { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix("ri") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } } func TestStateStore_JobsByPeriodic(t *testing.T) { state := testStateStore(t) var periodic, nonPeriodic []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() nonPeriodic = append(nonPeriodic, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.PeriodicJob() periodic = append(periodic, job) err := state.UpsertJob(2000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.JobsByPeriodic(true) if err != nil { t.Fatalf("err: %v", err) } var outPeriodic []*structs.Job for { raw := iter.Next() if raw == nil { break } outPeriodic = append(outPeriodic, raw.(*structs.Job)) } iter, err = state.JobsByPeriodic(false) var outNonPeriodic []*structs.Job for { raw := iter.Next() if raw == nil { break } outNonPeriodic = append(outNonPeriodic, raw.(*structs.Job)) } sort.Sort(JobIDSort(periodic)) sort.Sort(JobIDSort(nonPeriodic)) sort.Sort(JobIDSort(outPeriodic)) sort.Sort(JobIDSort(outNonPeriodic)) if !reflect.DeepEqual(periodic, outPeriodic) { t.Fatalf("bad: %#v %#v", periodic, outPeriodic) } if !reflect.DeepEqual(nonPeriodic, outNonPeriodic) { t.Fatalf("bad: %#v %#v", nonPeriodic, outNonPeriodic) } } func TestStateStore_JobsByScheduler(t *testing.T) { state := testStateStore(t) var serviceJobs []*structs.Job var sysJobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() serviceJobs = append(serviceJobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.SystemJob() sysJobs = append(sysJobs, job) err := state.UpsertJob(2000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.JobsByScheduler("service") if err != nil { t.Fatalf("err: %v", err) } var outService []*structs.Job for { raw := iter.Next() if raw == nil { break } outService = append(outService, raw.(*structs.Job)) } iter, err = state.JobsByScheduler("system") if err != nil { t.Fatalf("err: %v", err) } var outSystem []*structs.Job for { raw := iter.Next() if raw == nil { break } outSystem = append(outSystem, raw.(*structs.Job)) } sort.Sort(JobIDSort(serviceJobs)) sort.Sort(JobIDSort(sysJobs)) sort.Sort(JobIDSort(outService)) sort.Sort(JobIDSort(outSystem)) if !reflect.DeepEqual(serviceJobs, outService) { t.Fatalf("bad: %#v %#v", serviceJobs, outService) } if !reflect.DeepEqual(sysJobs, outSystem) { t.Fatalf("bad: %#v %#v", sysJobs, outSystem) } } func TestStateStore_JobsByGC(t *testing.T) { state := testStateStore(t) var gc, nonGc []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() nonGc = append(nonGc, job) if err := state.UpsertJob(1000+uint64(i), job); err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.Job() job.GC = true gc = append(gc, job) if err := state.UpsertJob(2000+uint64(i), job); err != nil { t.Fatalf("err: %v", err) } } iter, err := state.JobsByGC(true) if err != nil { t.Fatalf("err: %v", err) } var outGc []*structs.Job for i := iter.Next(); i != nil; i = iter.Next() { outGc = append(outGc, i.(*structs.Job)) } iter, err = state.JobsByGC(false) if err != nil { t.Fatalf("err: %v", err) } var outNonGc []*structs.Job for i := iter.Next(); i != nil; i = iter.Next() { outNonGc = append(outNonGc, i.(*structs.Job)) } sort.Sort(JobIDSort(gc)) sort.Sort(JobIDSort(nonGc)) sort.Sort(JobIDSort(outGc)) sort.Sort(JobIDSort(outNonGc)) if !reflect.DeepEqual(gc, outGc) { t.Fatalf("bad: %#v %#v", gc, outGc) } if !reflect.DeepEqual(nonGc, outNonGc) { t.Fatalf("bad: %#v %#v", nonGc, outNonGc) } } func TestStateStore_RestoreJob(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobRestore(job) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, job) { t.Fatalf("Bad: %#v %#v", out, job) } notify.verify(t) } func TestStateStore_UpsertPeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1000 { t.Fatalf("bad: %#v", out) } if !reflect.DeepEqual(launch, out) { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateUpsertPeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } launch2 := &structs.PeriodicLaunch{ ID: job.ID, Launch: launch.Launch.Add(1 * time.Second), } err = state.UpsertPeriodicLaunch(1001, launch2) if err != nil { t.Fatalf("err: %v", err) } out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } if !reflect.DeepEqual(launch2, out) { t.Fatalf("bad: %#v %#v", launch2, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeletePeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } err = state.DeletePeriodicLaunch(1001, job.ID) if err != nil { t.Fatalf("err: %v", err) } out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_PeriodicLaunches(t *testing.T) { state := testStateStore(t) var launches []*structs.PeriodicLaunch for i := 0; i < 10; i++ { job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} launches = append(launches, launch) err := state.UpsertPeriodicLaunch(1000+uint64(i), launch) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.PeriodicLaunches() if err != nil { t.Fatalf("err: %v", err) } out := make(map[string]*structs.PeriodicLaunch, 10) for { raw := iter.Next() if raw == nil { break } launch := raw.(*structs.PeriodicLaunch) if _, ok := out[launch.ID]; ok { t.Fatalf("duplicate: %v", launch.ID) } out[launch.ID] = launch } for _, launch := range launches { l, ok := out[launch.ID] if !ok { t.Fatalf("bad %v", launch.ID) } if !reflect.DeepEqual(launch, l) { t.Fatalf("bad: %#v %#v", launch, l) } delete(out, launch.ID) } if len(out) != 0 { t.Fatalf("leftover: %#v", out) } } func TestStateStore_RestorePeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.PeriodicLaunchRestore(launch) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, launch) { t.Fatalf("Bad: %#v %#v", out, job) } notify.verify(t) } func TestStateStore_Indexes(t *testing.T) { state := testStateStore(t) node := mock.Node() err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.Indexes() if err != nil { t.Fatalf("err: %v", err) } var out []*IndexEntry for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*IndexEntry)) } expect := []*IndexEntry{ &IndexEntry{"nodes", 1000}, } if !reflect.DeepEqual(expect, out) { t.Fatalf("bad: %#v %#v", expect, out) } } func TestStateStore_RestoreIndex(t *testing.T) { state := testStateStore(t) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } index := &IndexEntry{"jobs", 1000} err = restore.IndexRestore(index) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if out != 1000 { t.Fatalf("Bad: %#v %#v", out, 1000) } } func TestStateStore_UpsertEvals_Eval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Eval: eval.ID}) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval, out) { t.Fatalf("bad: %#v %#v", eval, out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_Update_UpsertEvals_Eval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Eval: eval.ID}) eval2 := mock.Eval() eval2.ID = eval.ID err = state.UpsertEvals(1001, []*structs.Evaluation{eval2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval2, out) { t.Fatalf("bad: %#v %#v", eval2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeleteEval_Eval(t *testing.T) { state := testStateStore(t) eval1 := mock.Eval() eval2 := mock.Eval() alloc1 := mock.Alloc() alloc2 := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Table: "allocs"}, watch.Item{Eval: eval1.ID}, watch.Item{Eval: eval2.ID}, watch.Item{Alloc: alloc1.ID}, watch.Item{Alloc: alloc2.ID}, watch.Item{AllocEval: alloc1.EvalID}, watch.Item{AllocEval: alloc2.EvalID}, watch.Item{AllocJob: alloc1.JobID}, watch.Item{AllocJob: alloc2.JobID}, watch.Item{AllocNode: alloc1.NodeID}, watch.Item{AllocNode: alloc2.NodeID}) err := state.UpsertEvals(1000, []*structs.Evaluation{eval1, eval2}) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertAllocs(1001, []*structs.Allocation{alloc1, alloc2}) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteEval(1002, []string{eval1.ID, eval2.ID}, []string{alloc1.ID, alloc2.ID}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalByID(eval1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", eval1, out) } out, err = state.EvalByID(eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", eval1, out) } outA, err := state.AllocByID(alloc1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", alloc1, outA) } outA, err = state.AllocByID(alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", alloc1, outA) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } index, err = state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_EvalsByJob(t *testing.T) { state := testStateStore(t) eval1 := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval1.JobID eval3 := mock.Eval() evals := []*structs.Evaluation{eval1, eval2} err := state.UpsertEvals(1000, evals) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertEvals(1001, []*structs.Evaluation{eval3}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalsByJob(eval1.JobID) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(EvalIDSort(evals)) sort.Sort(EvalIDSort(out)) if !reflect.DeepEqual(evals, out) { t.Fatalf("bad: %#v %#v", evals, out) } } func TestStateStore_Evals(t *testing.T) { state := testStateStore(t) var evals []*structs.Evaluation for i := 0; i < 10; i++ { eval := mock.Eval() evals = append(evals, eval) err := state.UpsertEvals(1000+uint64(i), []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.Evals() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Evaluation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Evaluation)) } sort.Sort(EvalIDSort(evals)) sort.Sort(EvalIDSort(out)) if !reflect.DeepEqual(evals, out) { t.Fatalf("bad: %#v %#v", evals, out) } } func TestStateStore_EvalsByIDPrefix(t *testing.T) { state := testStateStore(t) var evals []*structs.Evaluation ids := []string{ "aaaaaaaa-7bfb-395d-eb95-0685af2176b2", "aaaaaaab-7bfb-395d-eb95-0685af2176b2", "aaaaaabb-7bfb-395d-eb95-0685af2176b2", "aaaaabbb-7bfb-395d-eb95-0685af2176b2", "aaaabbbb-7bfb-395d-eb95-0685af2176b2", "aaabbbbb-7bfb-395d-eb95-0685af2176b2", "aabbbbbb-7bfb-395d-eb95-0685af2176b2", "abbbbbbb-7bfb-395d-eb95-0685af2176b2", "bbbbbbbb-7bfb-395d-eb95-0685af2176b2", } for i := 0; i < 9; i++ { eval := mock.Eval() eval.ID = ids[i] evals = append(evals, eval) } err := state.UpsertEvals(1000, evals) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.EvalsByIDPrefix("aaaa") if err != nil { t.Fatalf("err: %v", err) } gatherEvals := func(iter memdb.ResultIterator) []*structs.Evaluation { var evals []*structs.Evaluation for { raw := iter.Next() if raw == nil { break } evals = append(evals, raw.(*structs.Evaluation)) } return evals } out := gatherEvals(iter) if len(out) != 5 { t.Fatalf("bad: expected five evaluations, got: %#v", out) } sort.Sort(EvalIDSort(evals)) for index, eval := range out { if ids[index] != eval.ID { t.Fatalf("bad: got unexpected id: %s", eval.ID) } } iter, err = state.EvalsByIDPrefix("b-a7bfb") if err != nil { t.Fatalf("err: %v", err) } out = gatherEvals(iter) if len(out) != 0 { t.Fatalf("bad: unexpected zero evaluations, got: %#v", out) } } func TestStateStore_RestoreEval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Eval: eval.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.EvalRestore(eval) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, eval) { t.Fatalf("Bad: %#v %#v", out, eval) } notify.verify(t) } func TestStateStore_UpdateAllocsFromClient(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc2 := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc.ID}, watch.Item{AllocEval: alloc.EvalID}, watch.Item{AllocJob: alloc.JobID}, watch.Item{AllocNode: alloc.NodeID}, watch.Item{Alloc: alloc2.ID}, watch.Item{AllocEval: alloc2.EvalID}, watch.Item{AllocJob: alloc2.JobID}, watch.Item{AllocNode: alloc2.NodeID}) err := state.UpsertAllocs(1000, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Create the delta updates ts := map[string]*structs.TaskState{"web": &structs.TaskState{State: structs.TaskStatePending}} update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusFailed, TaskStates: ts, } update2 := &structs.Allocation{ ID: alloc2.ID, ClientStatus: structs.AllocClientStatusRunning, TaskStates: ts, } err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = 1000 alloc.ModifyIndex = 1001 alloc.TaskStates = ts alloc.ClientStatus = structs.AllocClientStatusFailed if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } out, err = state.AllocByID(alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } alloc2.ModifyIndex = 1000 alloc2.ModifyIndex = 1001 alloc2.ClientStatus = structs.AllocClientStatusRunning alloc2.TaskStates = ts if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpsertAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc.ID}, watch.Item{AllocEval: alloc.EvalID}, watch.Item{AllocJob: alloc.JobID}, watch.Item{AllocNode: alloc.NodeID}) err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } alloc2 := mock.Alloc() alloc2.ID = alloc.ID alloc2.NodeID = alloc.NodeID + ".new" notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc2.ID}, watch.Item{AllocEval: alloc2.EvalID}, watch.Item{AllocJob: alloc2.JobID}, watch.Item{AllocNode: alloc2.NodeID}) err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_EvictAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } alloc2 := new(structs.Allocation) *alloc2 = *alloc alloc2.DesiredStatus = structs.AllocDesiredStatusEvict err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.DesiredStatus != structs.AllocDesiredStatusEvict { t.Fatalf("bad: %#v %#v", alloc, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } } func TestStateStore_AllocsByNode(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.NodeID = "foo" allocs = append(allocs, alloc) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocsByNode("foo") if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } } func TestStateStore_AllocsByNodeTerminal(t *testing.T) { state := testStateStore(t) var allocs, term, nonterm []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.NodeID = "foo" if i%2 == 0 { alloc.DesiredStatus = structs.AllocDesiredStatusStop term = append(term, alloc) } else { nonterm = append(nonterm, alloc) } allocs = append(allocs, alloc) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } // Verify the terminal allocs out, err := state.AllocsByNodeTerminal("foo", true) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(term)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(term, out) { t.Fatalf("bad: %#v %#v", term, out) } // Verify the non-terminal allocs out, err = state.AllocsByNodeTerminal("foo", false) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(nonterm)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(nonterm, out) { t.Fatalf("bad: %#v %#v", nonterm, out) } } func TestStateStore_AllocsByJob(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.JobID = "foo" allocs = append(allocs, alloc) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocsByJob("foo") if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } } func TestStateStore_AllocsByIDPrefix(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation ids := []string{ "aaaaaaaa-7bfb-395d-eb95-0685af2176b2", "aaaaaaab-7bfb-395d-eb95-0685af2176b2", "aaaaaabb-7bfb-395d-eb95-0685af2176b2", "aaaaabbb-7bfb-395d-eb95-0685af2176b2", "aaaabbbb-7bfb-395d-eb95-0685af2176b2", "aaabbbbb-7bfb-395d-eb95-0685af2176b2", "aabbbbbb-7bfb-395d-eb95-0685af2176b2", "abbbbbbb-7bfb-395d-eb95-0685af2176b2", "bbbbbbbb-7bfb-395d-eb95-0685af2176b2", } for i := 0; i < 9; i++ { alloc := mock.Alloc() alloc.ID = ids[i] allocs = append(allocs, alloc) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.AllocsByIDPrefix("aaaa") if err != nil { t.Fatalf("err: %v", err) } gatherAllocs := func(iter memdb.ResultIterator) []*structs.Allocation { var allocs []*structs.Allocation for { raw := iter.Next() if raw == nil { break } allocs = append(allocs, raw.(*structs.Allocation)) } return allocs } out := gatherAllocs(iter) if len(out) != 5 { t.Fatalf("bad: expected five allocations, got: %#v", out) } sort.Sort(AllocIDSort(allocs)) for index, alloc := range out { if ids[index] != alloc.ID { t.Fatalf("bad: got unexpected id: %s", alloc.ID) } } iter, err = state.AllocsByIDPrefix("b-a7bfb") if err != nil { t.Fatalf("err: %v", err) } out = gatherAllocs(iter) if len(out) != 0 { t.Fatalf("bad: unexpected zero allocations, got: %#v", out) } } func TestStateStore_Allocs(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() allocs = append(allocs, alloc) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.Allocs() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Allocation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Allocation)) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } } func TestStateStore_RestoreAlloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc.ID}, watch.Item{AllocEval: alloc.EvalID}, watch.Item{AllocJob: alloc.JobID}, watch.Item{AllocNode: alloc.NodeID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.AllocRestore(alloc) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, alloc) { t.Fatalf("Bad: %#v %#v", out, alloc) } notify.verify(t) } func TestStateStore_SetJobStatus_ForceStatus(t *testing.T) { state := testStateStore(t) watcher := watch.NewItems() txn := state.db.Txn(true) // Create and insert a mock job. job := mock.Job() job.Status = "" job.ModifyIndex = 0 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } exp := "foobar" index := uint64(1000) if err := state.setJobStatus(index, watcher, txn, job, false, exp); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.Status != exp { t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, exp) } if updated.ModifyIndex != index { t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index) } } func TestStateStore_SetJobStatus_NoOp(t *testing.T) { state := testStateStore(t) watcher := watch.NewItems() txn := state.db.Txn(true) // Create and insert a mock job that should be pending. job := mock.Job() job.Status = structs.JobStatusPending job.ModifyIndex = 10 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } index := uint64(1000) if err := state.setJobStatus(index, watcher, txn, job, false, ""); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.ModifyIndex == index { t.Fatalf("setJobStatus() should have been a no-op") } } func TestStateStore_SetJobStatus(t *testing.T) { state := testStateStore(t) watcher := watch.NewItems() txn := state.db.Txn(true) // Create and insert a mock job that should be pending but has an incorrect // status. job := mock.Job() job.Status = "foobar" job.ModifyIndex = 10 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } index := uint64(1000) if err := state.setJobStatus(index, watcher, txn, job, false, ""); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.Status != structs.JobStatusPending { t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, structs.JobStatusPending) } if updated.ModifyIndex != index { t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs(t *testing.T) { job := mock.Job() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusPending { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs_Periodic(t *testing.T) { job := mock.PeriodicJob() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs_EvalDelete(t *testing.T) { job := mock.Job() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_DeadEvalsAndAllocs(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock alloc that is dead. alloc := mock.Alloc() alloc.JobID = job.ID alloc.DesiredStatus = structs.AllocDesiredStatusFailed if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } // Create a mock eval that is complete eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_RunningAlloc(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock alloc that is running. alloc := mock.Alloc() alloc.JobID = job.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } } func TestStateStore_SetJobStatus_PendingEval(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock eval that is pending. eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusPending if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusPending { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending) } } func TestStateWatch_watch(t *testing.T) { sw := newStateWatch() notify1 := make(chan struct{}, 1) notify2 := make(chan struct{}, 1) notify3 := make(chan struct{}, 1) // Notifications trigger subscribed channels sw.watch(watch.NewItems(watch.Item{Table: "foo"}), notify1) sw.watch(watch.NewItems(watch.Item{Table: "bar"}), notify2) sw.watch(watch.NewItems(watch.Item{Table: "baz"}), notify3) items := watch.NewItems() items.Add(watch.Item{Table: "foo"}) items.Add(watch.Item{Table: "bar"}) sw.notify(items) if len(notify1) != 1 { t.Fatalf("should notify") } if len(notify2) != 1 { t.Fatalf("should notify") } if len(notify3) != 0 { t.Fatalf("should not notify") } } func TestStateWatch_stopWatch(t *testing.T) { sw := newStateWatch() notify := make(chan struct{}) // First subscribe sw.watch(watch.NewItems(watch.Item{Table: "foo"}), notify) // Unsubscribe stop notifications sw.stopWatch(watch.NewItems(watch.Item{Table: "foo"}), notify) // Check that the group was removed if _, ok := sw.items[watch.Item{Table: "foo"}]; ok { t.Fatalf("should remove group") } // Check that we are not notified sw.notify(watch.NewItems(watch.Item{Table: "foo"})) if len(notify) != 0 { t.Fatalf("should not notify") } } // setupNotifyTest takes a state store and a set of watch items, then creates // and subscribes a notification channel for each item. func setupNotifyTest(state *StateStore, items ...watch.Item) notifyTest { var n notifyTest for _, item := range items { ch := make(chan struct{}, 1) state.Watch(watch.NewItems(item), ch) n = append(n, ¬ifyTestCase{item, ch}) } return n } // notifyTestCase is used to set up and verify watch triggers. type notifyTestCase struct { item watch.Item ch chan struct{} } // notifyTest is a suite of notifyTestCases. type notifyTest []*notifyTestCase // verify ensures that each channel received a notification. func (n notifyTest) verify(t *testing.T) { for _, tcase := range n { if len(tcase.ch) != 1 { t.Fatalf("should notify %#v", tcase.item) } } } // NodeIDSort is used to sort nodes by ID type NodeIDSort []*structs.Node func (n NodeIDSort) Len() int { return len(n) } func (n NodeIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n NodeIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // JobIDis used to sort jobs by id type JobIDSort []*structs.Job func (n JobIDSort) Len() int { return len(n) } func (n JobIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n JobIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // EvalIDis used to sort evals by id type EvalIDSort []*structs.Evaluation func (n EvalIDSort) Len() int { return len(n) } func (n EvalIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n EvalIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // AllocIDsort used to sort allocations by id type AllocIDSort []*structs.Allocation func (n AllocIDSort) Len() int { return len(n) } func (n AllocIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n AllocIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] }