package nomad import ( "bytes" "fmt" "os" "reflect" "testing" "time" memdb "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/helper" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/state" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/testutil" "github.com/hashicorp/raft" "github.com/kr/pretty" ) type MockSink struct { *bytes.Buffer cancel bool } func (m *MockSink) ID() string { return "Mock" } func (m *MockSink) Cancel() error { m.cancel = true return nil } func (m *MockSink) Close() error { return nil } func testStateStore(t *testing.T) *state.StateStore { state, err := state.NewStateStore(os.Stderr) if err != nil { t.Fatalf("err: %v", err) } if state == nil { t.Fatalf("missing state") } return state } func testFSM(t *testing.T) *nomadFSM { p, _ := testPeriodicDispatcher() broker := testBroker(t, 0) blocked := NewBlockedEvals(broker) fsm, err := NewFSM(broker, p, blocked, os.Stderr) if err != nil { t.Fatalf("err: %v", err) } if fsm == nil { t.Fatalf("missing fsm") } return fsm } func makeLog(buf []byte) *raft.Log { return &raft.Log{ Index: 1, Term: 1, Type: raft.LogCommand, Data: buf, } } func TestFSM_UpsertNode(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.blockedEvals.SetEnabled(true) node := mock.Node() // Mark an eval as blocked. eval := mock.Eval() eval.ClassEligibility = map[string]bool{node.ComputedClass: true} fsm.blockedEvals.Block(eval) req := structs.NodeRegisterRequest{ Node: node, } buf, err := structs.Encode(structs.NodeRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() n, err := fsm.State().NodeByID(ws, req.Node.ID) if err != nil { t.Fatalf("err: %v", err) } if n == nil { t.Fatalf("not found!") } if n.CreateIndex != 1 { t.Fatalf("bad index: %d", node.CreateIndex) } tt := fsm.TimeTable() index := tt.NearestIndex(time.Now().UTC()) if index != 1 { t.Fatalf("bad: %d", index) } // Verify the eval was unblocked. testutil.WaitForResult(func() (bool, error) { bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 0 { return false, fmt.Errorf("bad: %#v", bStats) } return true, nil }, func(err error) { t.Fatalf("err: %s", err) }) } func TestFSM_DeregisterNode(t *testing.T) { t.Parallel() fsm := testFSM(t) node := mock.Node() req := structs.NodeRegisterRequest{ Node: node, } buf, err := structs.Encode(structs.NodeRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } req2 := structs.NodeDeregisterRequest{ NodeID: node.ID, } buf, err = structs.Encode(structs.NodeDeregisterRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are NOT registered ws := memdb.NewWatchSet() node, err = fsm.State().NodeByID(ws, req.Node.ID) if err != nil { t.Fatalf("err: %v", err) } if node != nil { t.Fatalf("node found!") } } func TestFSM_UpdateNodeStatus(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.blockedEvals.SetEnabled(true) node := mock.Node() req := structs.NodeRegisterRequest{ Node: node, } buf, err := structs.Encode(structs.NodeRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Mark an eval as blocked. eval := mock.Eval() eval.ClassEligibility = map[string]bool{node.ComputedClass: true} fsm.blockedEvals.Block(eval) req2 := structs.NodeUpdateStatusRequest{ NodeID: node.ID, Status: structs.NodeStatusReady, } buf, err = structs.Encode(structs.NodeUpdateStatusRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify the status is ready. ws := memdb.NewWatchSet() node, err = fsm.State().NodeByID(ws, req.Node.ID) if err != nil { t.Fatalf("err: %v", err) } if node.Status != structs.NodeStatusReady { t.Fatalf("bad node: %#v", node) } // Verify the eval was unblocked. testutil.WaitForResult(func() (bool, error) { bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 0 { return false, fmt.Errorf("bad: %#v", bStats) } return true, nil }, func(err error) { t.Fatalf("err: %s", err) }) } func TestFSM_UpdateNodeDrain(t *testing.T) { t.Parallel() fsm := testFSM(t) node := mock.Node() req := structs.NodeRegisterRequest{ Node: node, } buf, err := structs.Encode(structs.NodeRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } req2 := structs.NodeUpdateDrainRequest{ NodeID: node.ID, Drain: true, } buf, err = structs.Encode(structs.NodeUpdateDrainRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are NOT registered ws := memdb.NewWatchSet() node, err = fsm.State().NodeByID(ws, req.Node.ID) if err != nil { t.Fatalf("err: %v", err) } if !node.Drain { t.Fatalf("bad node: %#v", node) } } func TestFSM_RegisterJob(t *testing.T) { t.Parallel() fsm := testFSM(t) job := mock.PeriodicJob() req := structs.JobRegisterRequest{ Job: job, } buf, err := structs.Encode(structs.JobRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() jobOut, err := fsm.State().JobByID(ws, req.Job.ID) if err != nil { t.Fatalf("err: %v", err) } if jobOut == nil { t.Fatalf("not found!") } if jobOut.CreateIndex != 1 { t.Fatalf("bad index: %d", jobOut.CreateIndex) } // Verify it was added to the periodic runner. if _, ok := fsm.periodicDispatcher.tracked[job.ID]; !ok { t.Fatal("job not added to periodic runner") } // Verify the launch time was tracked. launchOut, err := fsm.State().PeriodicLaunchByID(ws, req.Job.ID) if err != nil { t.Fatalf("err: %v", err) } if launchOut == nil { t.Fatalf("not found!") } if launchOut.Launch.IsZero() { t.Fatalf("bad launch time: %v", launchOut.Launch) } } func TestFSM_DeregisterJob_Purge(t *testing.T) { t.Parallel() fsm := testFSM(t) job := mock.PeriodicJob() req := structs.JobRegisterRequest{ Job: job, } buf, err := structs.Encode(structs.JobRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } req2 := structs.JobDeregisterRequest{ JobID: job.ID, Purge: true, } buf, err = structs.Encode(structs.JobDeregisterRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are NOT registered ws := memdb.NewWatchSet() jobOut, err := fsm.State().JobByID(ws, req.Job.ID) if err != nil { t.Fatalf("err: %v", err) } if jobOut != nil { t.Fatalf("job found!") } // Verify it was removed from the periodic runner. if _, ok := fsm.periodicDispatcher.tracked[job.ID]; ok { t.Fatal("job not removed from periodic runner") } // Verify it was removed from the periodic launch table. launchOut, err := fsm.State().PeriodicLaunchByID(ws, req.Job.ID) if err != nil { t.Fatalf("err: %v", err) } if launchOut != nil { t.Fatalf("launch found!") } } func TestFSM_DeregisterJob_NoPurge(t *testing.T) { t.Parallel() fsm := testFSM(t) job := mock.PeriodicJob() req := structs.JobRegisterRequest{ Job: job, } buf, err := structs.Encode(structs.JobRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } req2 := structs.JobDeregisterRequest{ JobID: job.ID, Purge: false, } buf, err = structs.Encode(structs.JobDeregisterRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are NOT registered ws := memdb.NewWatchSet() jobOut, err := fsm.State().JobByID(ws, req.Job.ID) if err != nil { t.Fatalf("err: %v", err) } if jobOut == nil { t.Fatalf("job not found!") } if !jobOut.Stop { t.Fatalf("job not stopped found!") } // Verify it was removed from the periodic runner. if _, ok := fsm.periodicDispatcher.tracked[job.ID]; ok { t.Fatal("job not removed from periodic runner") } // Verify it was removed from the periodic launch table. launchOut, err := fsm.State().PeriodicLaunchByID(ws, req.Job.ID) if err != nil { t.Fatalf("err: %v", err) } if launchOut == nil { t.Fatalf("launch not found!") } } func TestFSM_UpdateEval(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) req := structs.EvalUpdateRequest{ Evals: []*structs.Evaluation{mock.Eval()}, } buf, err := structs.Encode(structs.EvalUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() eval, err := fsm.State().EvalByID(ws, req.Evals[0].ID) if err != nil { t.Fatalf("err: %v", err) } if eval == nil { t.Fatalf("not found!") } if eval.CreateIndex != 1 { t.Fatalf("bad index: %d", eval.CreateIndex) } // Verify enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 1 { t.Fatalf("bad: %#v %#v", stats, eval) } } func TestFSM_UpdateEval_Blocked(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) fsm.blockedEvals.SetEnabled(true) // Create a blocked eval. eval := mock.Eval() eval.Status = structs.EvalStatusBlocked req := structs.EvalUpdateRequest{ Evals: []*structs.Evaluation{eval}, } buf, err := structs.Encode(structs.EvalUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("not found!") } if out.CreateIndex != 1 { t.Fatalf("bad index: %d", out.CreateIndex) } // Verify the eval wasn't enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 0 { t.Fatalf("bad: %#v %#v", stats, out) } // Verify the eval was added to the blocked tracker. bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 1 { t.Fatalf("bad: %#v %#v", bStats, out) } } func TestFSM_UpdateEval_Untrack(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) fsm.blockedEvals.SetEnabled(true) // Mark an eval as blocked. bEval := mock.Eval() bEval.ClassEligibility = map[string]bool{"v1:123": true} fsm.blockedEvals.Block(bEval) // Create a successful eval for the same job eval := mock.Eval() eval.JobID = bEval.JobID eval.Status = structs.EvalStatusComplete req := structs.EvalUpdateRequest{ Evals: []*structs.Evaluation{eval}, } buf, err := structs.Encode(structs.EvalUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("not found!") } if out.CreateIndex != 1 { t.Fatalf("bad index: %d", out.CreateIndex) } // Verify the eval wasn't enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 0 { t.Fatalf("bad: %#v %#v", stats, out) } // Verify the eval was untracked in the blocked tracker. bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 0 { t.Fatalf("bad: %#v %#v", bStats, out) } } func TestFSM_UpdateEval_NoUntrack(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) fsm.blockedEvals.SetEnabled(true) // Mark an eval as blocked. bEval := mock.Eval() bEval.ClassEligibility = map[string]bool{"v1:123": true} fsm.blockedEvals.Block(bEval) // Create a successful eval for the same job but with placement failures eval := mock.Eval() eval.JobID = bEval.JobID eval.Status = structs.EvalStatusComplete eval.FailedTGAllocs = make(map[string]*structs.AllocMetric) eval.FailedTGAllocs["test"] = new(structs.AllocMetric) req := structs.EvalUpdateRequest{ Evals: []*structs.Evaluation{eval}, } buf, err := structs.Encode(structs.EvalUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("not found!") } if out.CreateIndex != 1 { t.Fatalf("bad index: %d", out.CreateIndex) } // Verify the eval wasn't enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 0 { t.Fatalf("bad: %#v %#v", stats, out) } // Verify the eval was not untracked in the blocked tracker. bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 1 { t.Fatalf("bad: %#v %#v", bStats, out) } } func TestFSM_DeleteEval(t *testing.T) { t.Parallel() fsm := testFSM(t) eval := mock.Eval() req := structs.EvalUpdateRequest{ Evals: []*structs.Evaluation{eval}, } buf, err := structs.Encode(structs.EvalUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } req2 := structs.EvalDeleteRequest{ Evals: []string{eval.ID}, } buf, err = structs.Encode(structs.EvalDeleteRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are NOT registered ws := memdb.NewWatchSet() eval, err = fsm.State().EvalByID(ws, req.Evals[0].ID) if err != nil { t.Fatalf("err: %v", err) } if eval != nil { t.Fatalf("eval found!") } } func TestFSM_UpsertAllocs(t *testing.T) { t.Parallel() fsm := testFSM(t) alloc := mock.Alloc() fsm.State().UpsertJobSummary(1, mock.JobSummary(alloc.JobID)) req := structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{alloc}, } buf, err := structs.Encode(structs.AllocUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = out.CreateIndex alloc.ModifyIndex = out.ModifyIndex alloc.AllocModifyIndex = out.AllocModifyIndex if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } evictAlloc := new(structs.Allocation) *evictAlloc = *alloc evictAlloc.DesiredStatus = structs.AllocDesiredStatusEvict req2 := structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{evictAlloc}, } buf, err = structs.Encode(structs.AllocUpdateRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are evicted out, err = fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.DesiredStatus != structs.AllocDesiredStatusEvict { t.Fatalf("alloc found!") } } func TestFSM_UpsertAllocs_SharedJob(t *testing.T) { t.Parallel() fsm := testFSM(t) alloc := mock.Alloc() fsm.State().UpsertJobSummary(1, mock.JobSummary(alloc.JobID)) job := alloc.Job alloc.Job = nil req := structs.AllocUpdateRequest{ Job: job, Alloc: []*structs.Allocation{alloc}, } buf, err := structs.Encode(structs.AllocUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = out.CreateIndex alloc.ModifyIndex = out.ModifyIndex alloc.AllocModifyIndex = out.AllocModifyIndex // Job should be re-attached alloc.Job = job if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } // Ensure that the original job is used evictAlloc := new(structs.Allocation) *evictAlloc = *alloc job = mock.Job() job.Priority = 123 evictAlloc.Job = nil evictAlloc.DesiredStatus = structs.AllocDesiredStatusEvict req2 := structs.AllocUpdateRequest{ Job: job, Alloc: []*structs.Allocation{evictAlloc}, } buf, err = structs.Encode(structs.AllocUpdateRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are evicted out, err = fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.DesiredStatus != structs.AllocDesiredStatusEvict { t.Fatalf("alloc found!") } if out.Job == nil || out.Job.Priority == 123 { t.Fatalf("bad job") } } func TestFSM_UpsertAllocs_StrippedResources(t *testing.T) { t.Parallel() fsm := testFSM(t) alloc := mock.Alloc() fsm.State().UpsertJobSummary(1, mock.JobSummary(alloc.JobID)) job := alloc.Job resources := alloc.Resources alloc.Resources = nil req := structs.AllocUpdateRequest{ Job: job, Alloc: []*structs.Allocation{alloc}, } buf, err := structs.Encode(structs.AllocUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = out.CreateIndex alloc.ModifyIndex = out.ModifyIndex alloc.AllocModifyIndex = out.AllocModifyIndex // Resources should be recomputed resources.DiskMB = alloc.Job.TaskGroups[0].EphemeralDisk.SizeMB alloc.Resources = resources if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } } func TestFSM_UpdateAllocFromClient_Unblock(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.blockedEvals.SetEnabled(true) state := fsm.State() node := mock.Node() state.UpsertNode(1, node) // Mark an eval as blocked. eval := mock.Eval() eval.ClassEligibility = map[string]bool{node.ComputedClass: true} fsm.blockedEvals.Block(eval) bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 1 { t.Fatalf("bad: %#v", bStats) } // Create a completed eval alloc := mock.Alloc() alloc.NodeID = node.ID alloc2 := mock.Alloc() alloc2.NodeID = node.ID state.UpsertJobSummary(8, mock.JobSummary(alloc.JobID)) state.UpsertJobSummary(9, mock.JobSummary(alloc2.JobID)) state.UpsertAllocs(10, []*structs.Allocation{alloc, alloc2}) clientAlloc := new(structs.Allocation) *clientAlloc = *alloc clientAlloc.ClientStatus = structs.AllocClientStatusComplete update2 := &structs.Allocation{ ID: alloc2.ID, ClientStatus: structs.AllocClientStatusRunning, } req := structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{clientAlloc, update2}, } buf, err := structs.Encode(structs.AllocClientUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are updated ws := memdb.NewWatchSet() out, err := fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } clientAlloc.CreateIndex = out.CreateIndex clientAlloc.ModifyIndex = out.ModifyIndex if !reflect.DeepEqual(clientAlloc, out) { t.Fatalf("bad: %#v %#v", clientAlloc, out) } out, err = fsm.State().AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } alloc2.CreateIndex = out.CreateIndex alloc2.ModifyIndex = out.ModifyIndex alloc2.ClientStatus = structs.AllocClientStatusRunning alloc2.TaskStates = nil if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } // Verify the eval was unblocked. testutil.WaitForResult(func() (bool, error) { bStats = fsm.blockedEvals.Stats() if bStats.TotalBlocked != 0 { return false, fmt.Errorf("bad: %#v %#v", bStats, out) } return true, nil }, func(err error) { t.Fatalf("err: %s", err) }) } func TestFSM_UpdateAllocFromClient(t *testing.T) { t.Parallel() fsm := testFSM(t) state := fsm.State() alloc := mock.Alloc() state.UpsertJobSummary(9, mock.JobSummary(alloc.JobID)) state.UpsertAllocs(10, []*structs.Allocation{alloc}) clientAlloc := new(structs.Allocation) *clientAlloc = *alloc clientAlloc.ClientStatus = structs.AllocClientStatusFailed req := structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{clientAlloc}, } buf, err := structs.Encode(structs.AllocClientUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out, err := fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } clientAlloc.CreateIndex = out.CreateIndex clientAlloc.ModifyIndex = out.ModifyIndex if !reflect.DeepEqual(clientAlloc, out) { t.Fatalf("err: %#v,%#v", clientAlloc, out) } } func TestFSM_UpsertVaultAccessor(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.blockedEvals.SetEnabled(true) va := mock.VaultAccessor() va2 := mock.VaultAccessor() req := structs.VaultAccessorsRequest{ Accessors: []*structs.VaultAccessor{va, va2}, } buf, err := structs.Encode(structs.VaultAccessorRegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered ws := memdb.NewWatchSet() out1, err := fsm.State().VaultAccessor(ws, va.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out1 == nil { t.Fatalf("not found!") } if out1.CreateIndex != 1 { t.Fatalf("bad index: %d", out1.CreateIndex) } out2, err := fsm.State().VaultAccessor(ws, va2.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out2 == nil { t.Fatalf("not found!") } if out1.CreateIndex != 1 { t.Fatalf("bad index: %d", out2.CreateIndex) } tt := fsm.TimeTable() index := tt.NearestIndex(time.Now().UTC()) if index != 1 { t.Fatalf("bad: %d", index) } } func TestFSM_DeregisterVaultAccessor(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.blockedEvals.SetEnabled(true) va := mock.VaultAccessor() va2 := mock.VaultAccessor() accessors := []*structs.VaultAccessor{va, va2} // Insert the accessors if err := fsm.State().UpsertVaultAccessor(1000, accessors); err != nil { t.Fatalf("bad: %v", err) } req := structs.VaultAccessorsRequest{ Accessors: accessors, } buf, err := structs.Encode(structs.VaultAccessorDegisterRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } ws := memdb.NewWatchSet() out1, err := fsm.State().VaultAccessor(ws, va.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out1 != nil { t.Fatalf("not deleted!") } tt := fsm.TimeTable() index := tt.NearestIndex(time.Now().UTC()) if index != 1 { t.Fatalf("bad: %d", index) } } func TestFSM_ApplyPlanResults(t *testing.T) { t.Parallel() fsm := testFSM(t) // Create the request and create a deployment alloc := mock.Alloc() job := alloc.Job alloc.Job = nil d := mock.Deployment() d.JobID = job.ID d.JobModifyIndex = job.ModifyIndex d.JobVersion = job.Version alloc.DeploymentID = d.ID fsm.State().UpsertJobSummary(1, mock.JobSummary(alloc.JobID)) req := structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Job: job, Alloc: []*structs.Allocation{alloc}, }, Deployment: d, } buf, err := structs.Encode(structs.ApplyPlanResultsRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify the allocation is registered ws := memdb.NewWatchSet() out, err := fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = out.CreateIndex alloc.ModifyIndex = out.ModifyIndex alloc.AllocModifyIndex = out.AllocModifyIndex // Job should be re-attached alloc.Job = job if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } dout, err := fsm.State().DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("err: %v", err) } if tg, ok := dout.TaskGroups[alloc.TaskGroup]; !ok || tg.PlacedAllocs != 1 { t.Fatalf("err: %v %v", tg, err) } // Ensure that the original job is used evictAlloc := alloc.Copy() job = mock.Job() job.Priority = 123 evictAlloc.Job = nil evictAlloc.DesiredStatus = structs.AllocDesiredStatusEvict req2 := structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Job: job, Alloc: []*structs.Allocation{evictAlloc}, }, } buf, err = structs.Encode(structs.ApplyPlanResultsRequestType, req2) if err != nil { t.Fatalf("err: %v", err) } resp = fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are evicted out, err = fsm.State().AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.DesiredStatus != structs.AllocDesiredStatusEvict { t.Fatalf("alloc found!") } if out.Job == nil || out.Job.Priority == 123 { t.Fatalf("bad job") } } func TestFSM_DeploymentStatusUpdate(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) state := fsm.State() // Upsert a deployment d := mock.Deployment() if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Create a request to update the deployment, create an eval and job e := mock.Eval() j := mock.Job() status, desc := structs.DeploymentStatusFailed, "foo" req := &structs.DeploymentStatusUpdateRequest{ DeploymentUpdate: &structs.DeploymentStatusUpdate{ DeploymentID: d.ID, Status: status, StatusDescription: desc, }, Job: j, Eval: e, } buf, err := structs.Encode(structs.DeploymentStatusUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Check that the status was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if dout.Status != status || dout.StatusDescription != desc { t.Fatalf("bad: %#v", dout) } // Check that the evaluation was created eout, _ := state.EvalByID(ws, e.ID) if err != nil { t.Fatalf("bad: %v", err) } if eout == nil { t.Fatalf("bad: %#v", eout) } // Check that the job was created jout, _ := state.JobByID(ws, j.ID) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } // Assert the eval was enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 1 { t.Fatalf("bad: %#v %#v", stats, e) } } func TestFSM_JobStabilityUpdate(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) state := fsm.State() // Upsert a deployment job := mock.Job() if err := state.UpsertJob(1, job); err != nil { t.Fatalf("bad: %v", err) } // Create a request to update the job to stable req := &structs.JobStabilityRequest{ JobID: job.ID, JobVersion: job.Version, Stable: true, } buf, err := structs.Encode(structs.JobStabilityRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Check that the stability was updated properly ws := memdb.NewWatchSet() jout, _ := state.JobByIDAndVersion(ws, job.ID, job.Version) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil || !jout.Stable { t.Fatalf("bad: %#v", jout) } } func TestFSM_DeploymentPromotion(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) state := fsm.State() // Create a job with two task groups j := mock.Job() tg1 := j.TaskGroups[0] tg2 := tg1.Copy() tg2.Name = "foo" j.TaskGroups = append(j.TaskGroups, tg2) if err := state.UpsertJob(1, j); err != nil { t.Fatalf("bad: %v", err) } // Create a deployment d := mock.Deployment() d.JobID = j.ID d.TaskGroups = map[string]*structs.DeploymentState{ "web": &structs.DeploymentState{ DesiredTotal: 10, DesiredCanaries: 1, }, "foo": &structs.DeploymentState{ DesiredTotal: 10, DesiredCanaries: 1, }, } if err := state.UpsertDeployment(2, d); err != nil { t.Fatalf("bad: %v", err) } // Create a set of allocations c1 := mock.Alloc() c1.JobID = j.ID c1.DeploymentID = d.ID d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID) c1.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), } c2 := mock.Alloc() c2.JobID = j.ID c2.DeploymentID = d.ID d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID) c2.TaskGroup = tg2.Name c2.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), } if err := state.UpsertAllocs(3, []*structs.Allocation{c1, c2}); err != nil { t.Fatalf("err: %v", err) } // Create an eval e := mock.Eval() // Promote the canaries req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: d.ID, All: true, }, Eval: e, } buf, err := structs.Encode(structs.DeploymentPromoteRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Check that the status per task group was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if len(dout.TaskGroups) != 2 { t.Fatalf("bad: %#v", dout.TaskGroups) } for tg, state := range dout.TaskGroups { if !state.Promoted { t.Fatalf("bad: group %q not promoted %#v", tg, state) } } // Check that the evaluation was created eout, _ := state.EvalByID(ws, e.ID) if err != nil { t.Fatalf("bad: %v", err) } if eout == nil { t.Fatalf("bad: %#v", eout) } // Assert the eval was enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 1 { t.Fatalf("bad: %#v %#v", stats, e) } } func TestFSM_DeploymentAllocHealth(t *testing.T) { t.Parallel() fsm := testFSM(t) fsm.evalBroker.SetEnabled(true) state := fsm.State() // Insert a deployment d := mock.Deployment() if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Insert two allocations a1 := mock.Alloc() a1.DeploymentID = d.ID a2 := mock.Alloc() a2.DeploymentID = d.ID if err := state.UpsertAllocs(2, []*structs.Allocation{a1, a2}); err != nil { t.Fatalf("bad: %v", err) } // Create a job to roll back to j := mock.Job() // Create an eval that should be upserted e := mock.Eval() // Create a status update for the deployment status, desc := structs.DeploymentStatusFailed, "foo" u := &structs.DeploymentStatusUpdate{ DeploymentID: d.ID, Status: status, StatusDescription: desc, } // Set health against the deployment req := &structs.ApplyDeploymentAllocHealthRequest{ DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{ DeploymentID: d.ID, HealthyAllocationIDs: []string{a1.ID}, UnhealthyAllocationIDs: []string{a2.ID}, }, Job: j, Eval: e, DeploymentUpdate: u, } buf, err := structs.Encode(structs.DeploymentAllocHealthRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Check that the status was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if dout.Status != status || dout.StatusDescription != desc { t.Fatalf("bad: %#v", dout) } // Check that the evaluation was created eout, _ := state.EvalByID(ws, e.ID) if err != nil { t.Fatalf("bad: %v", err) } if eout == nil { t.Fatalf("bad: %#v", eout) } // Check that the job was created jout, _ := state.JobByID(ws, j.ID) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } // Check the status of the allocs out1, err := state.AllocByID(ws, a1.ID) if err != nil { t.Fatalf("err: %v", err) } out2, err := state.AllocByID(ws, a2.ID) if err != nil { t.Fatalf("err: %v", err) } if !out1.DeploymentStatus.IsHealthy() { t.Fatalf("bad: alloc %q not healthy", out1.ID) } if !out2.DeploymentStatus.IsUnhealthy() { t.Fatalf("bad: alloc %q not unhealthy", out2.ID) } // Assert the eval was enqueued stats := fsm.evalBroker.Stats() if stats.TotalReady != 1 { t.Fatalf("bad: %#v %#v", stats, e) } } func TestFSM_DeleteDeployment(t *testing.T) { t.Parallel() fsm := testFSM(t) state := fsm.State() // Upsert a deployments d := mock.Deployment() if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } req := structs.DeploymentDeleteRequest{ Deployments: []string{d.ID}, } buf, err := structs.Encode(structs.DeploymentDeleteRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are NOT registered ws := memdb.NewWatchSet() deployment, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("err: %v", err) } if deployment != nil { t.Fatalf("deployment found!") } } func testSnapshotRestore(t *testing.T, fsm *nomadFSM) *nomadFSM { // Snapshot snap, err := fsm.Snapshot() if err != nil { t.Fatalf("err: %v", err) } defer snap.Release() // Persist buf := bytes.NewBuffer(nil) sink := &MockSink{buf, false} if err := snap.Persist(sink); err != nil { t.Fatalf("err: %v", err) } // Try to restore on a new FSM fsm2 := testFSM(t) snap, err = fsm2.Snapshot() if err != nil { t.Fatalf("err: %v", err) } defer snap.Release() abandonCh := fsm2.State().AbandonCh() // Do a restore if err := fsm2.Restore(sink); err != nil { t.Fatalf("err: %v", err) } select { case <-abandonCh: default: t.Fatalf("bad") } return fsm2 } func TestFSM_SnapshotRestore_Nodes(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() node1 := mock.Node() state.UpsertNode(1000, node1) node2 := mock.Node() state.UpsertNode(1001, node2) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.NodeByID(ws, node1.ID) out2, _ := state2.NodeByID(ws, node2.ID) if !reflect.DeepEqual(node1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, node1) } if !reflect.DeepEqual(node2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, node2) } } func TestFSM_SnapshotRestore_Jobs(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() job1 := mock.Job() state.UpsertJob(1000, job1) job2 := mock.Job() state.UpsertJob(1001, job2) // Verify the contents ws := memdb.NewWatchSet() fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() out1, _ := state2.JobByID(ws, job1.ID) out2, _ := state2.JobByID(ws, job2.ID) if !reflect.DeepEqual(job1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, job1) } if !reflect.DeepEqual(job2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, job2) } } func TestFSM_SnapshotRestore_Evals(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() eval1 := mock.Eval() state.UpsertEvals(1000, []*structs.Evaluation{eval1}) eval2 := mock.Eval() state.UpsertEvals(1001, []*structs.Evaluation{eval2}) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.EvalByID(ws, eval1.ID) out2, _ := state2.EvalByID(ws, eval2.ID) if !reflect.DeepEqual(eval1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, eval1) } if !reflect.DeepEqual(eval2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, eval2) } } func TestFSM_SnapshotRestore_Allocs(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() alloc1 := mock.Alloc() alloc2 := mock.Alloc() state.UpsertJobSummary(998, mock.JobSummary(alloc1.JobID)) state.UpsertJobSummary(999, mock.JobSummary(alloc2.JobID)) state.UpsertAllocs(1000, []*structs.Allocation{alloc1}) state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.AllocByID(ws, alloc1.ID) out2, _ := state2.AllocByID(ws, alloc2.ID) if !reflect.DeepEqual(alloc1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, alloc1) } if !reflect.DeepEqual(alloc2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, alloc2) } } func TestFSM_SnapshotRestore_Allocs_NoSharedResources(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() alloc1 := mock.Alloc() alloc2 := mock.Alloc() alloc1.SharedResources = nil alloc2.SharedResources = nil state.UpsertJobSummary(998, mock.JobSummary(alloc1.JobID)) state.UpsertJobSummary(999, mock.JobSummary(alloc2.JobID)) state.UpsertAllocs(1000, []*structs.Allocation{alloc1}) state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.AllocByID(ws, alloc1.ID) out2, _ := state2.AllocByID(ws, alloc2.ID) alloc1.SharedResources = &structs.Resources{DiskMB: 150} alloc2.SharedResources = &structs.Resources{DiskMB: 150} if !reflect.DeepEqual(alloc1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, alloc1) } if !reflect.DeepEqual(alloc2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, alloc2) } } func TestFSM_SnapshotRestore_Indexes(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() node1 := mock.Node() state.UpsertNode(1000, node1) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() index, err := state2.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } } func TestFSM_SnapshotRestore_TimeTable(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) tt := fsm.TimeTable() start := time.Now().UTC() tt.Witness(1000, start) tt.Witness(2000, start.Add(10*time.Minute)) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) tt2 := fsm2.TimeTable() if tt2.NearestTime(1500) != start { t.Fatalf("bad") } if tt2.NearestIndex(start.Add(15*time.Minute)) != 2000 { t.Fatalf("bad") } } func TestFSM_SnapshotRestore_PeriodicLaunches(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() job1 := mock.Job() launch1 := &structs.PeriodicLaunch{ID: job1.ID, Launch: time.Now()} state.UpsertPeriodicLaunch(1000, launch1) job2 := mock.Job() launch2 := &structs.PeriodicLaunch{ID: job2.ID, Launch: time.Now()} state.UpsertPeriodicLaunch(1001, launch2) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.PeriodicLaunchByID(ws, launch1.ID) out2, _ := state2.PeriodicLaunchByID(ws, launch2.ID) if !reflect.DeepEqual(launch1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, job1) } if !reflect.DeepEqual(launch2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, job2) } } func TestFSM_SnapshotRestore_JobSummary(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() job1 := mock.Job() state.UpsertJob(1000, job1) ws := memdb.NewWatchSet() js1, _ := state.JobSummaryByID(ws, job1.ID) job2 := mock.Job() state.UpsertJob(1001, job2) js2, _ := state.JobSummaryByID(ws, job2.ID) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() out1, _ := state2.JobSummaryByID(ws, job1.ID) out2, _ := state2.JobSummaryByID(ws, job2.ID) if !reflect.DeepEqual(js1, out1) { t.Fatalf("bad: \n%#v\n%#v", js1, out1) } if !reflect.DeepEqual(js2, out2) { t.Fatalf("bad: \n%#v\n%#v", js2, out2) } } func TestFSM_SnapshotRestore_VaultAccessors(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() a1 := mock.VaultAccessor() a2 := mock.VaultAccessor() state.UpsertVaultAccessor(1000, []*structs.VaultAccessor{a1, a2}) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.VaultAccessor(ws, a1.Accessor) out2, _ := state2.VaultAccessor(ws, a2.Accessor) if !reflect.DeepEqual(a1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, a1) } if !reflect.DeepEqual(a2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, a2) } } func TestFSM_SnapshotRestore_JobVersions(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() job1 := mock.Job() state.UpsertJob(1000, job1) job2 := mock.Job() job2.ID = job1.ID state.UpsertJob(1001, job2) // Verify the contents ws := memdb.NewWatchSet() fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() out1, _ := state2.JobByIDAndVersion(ws, job1.ID, job1.Version) out2, _ := state2.JobByIDAndVersion(ws, job2.ID, job2.Version) if !reflect.DeepEqual(job1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, job1) } if !reflect.DeepEqual(job2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, job2) } if job2.Version != 1 { t.Fatalf("bad: \n%#v\n%#v", 1, job2) } } func TestFSM_SnapshotRestore_Deployments(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() d1 := mock.Deployment() d2 := mock.Deployment() state.UpsertDeployment(1000, d1) state.UpsertDeployment(1001, d2) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() ws := memdb.NewWatchSet() out1, _ := state2.DeploymentByID(ws, d1.ID) out2, _ := state2.DeploymentByID(ws, d2.ID) if !reflect.DeepEqual(d1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, d1) } if !reflect.DeepEqual(d2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, d2) } } func TestFSM_SnapshotRestore_AddMissingSummary(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() // make an allocation alloc := mock.Alloc() state.UpsertJob(1010, alloc.Job) state.UpsertAllocs(1011, []*structs.Allocation{alloc}) // Delete the summary state.DeleteJobSummary(1040, alloc.Job.ID) // Delete the index if err := state.RemoveIndex("job_summary"); err != nil { t.Fatalf("err: %v", err) } fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() latestIndex, _ := state.LatestIndex() ws := memdb.NewWatchSet() out, _ := state2.JobSummaryByID(ws, alloc.Job.ID) expected := structs.JobSummary{ JobID: alloc.Job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Starting: 1, }, }, CreateIndex: 1010, ModifyIndex: latestIndex, } if !reflect.DeepEqual(&expected, out) { t.Fatalf("expected: %#v, actual: %#v", &expected, out) } } func TestFSM_ReconcileSummaries(t *testing.T) { t.Parallel() // Add some state fsm := testFSM(t) state := fsm.State() // Add a node node := mock.Node() state.UpsertNode(800, node) // Make a job so that none of the tasks can be placed job1 := mock.Job() job1.TaskGroups[0].Tasks[0].Resources.CPU = 5000 state.UpsertJob(1000, job1) // make a job which can make partial progress alloc := mock.Alloc() alloc.NodeID = node.ID state.UpsertJob(1010, alloc.Job) state.UpsertAllocs(1011, []*structs.Allocation{alloc}) // Delete the summaries state.DeleteJobSummary(1030, job1.ID) state.DeleteJobSummary(1040, alloc.Job.ID) req := structs.GenericRequest{} buf, err := structs.Encode(structs.ReconcileJobSummariesRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } ws := memdb.NewWatchSet() out1, _ := state.JobSummaryByID(ws, job1.ID) expected := structs.JobSummary{ JobID: job1.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Queued: 10, }, }, CreateIndex: 1000, ModifyIndex: out1.ModifyIndex, } if !reflect.DeepEqual(&expected, out1) { t.Fatalf("expected: %#v, actual: %#v", &expected, out1) } // This exercises the code path which adds the allocations made by the // planner and the number of unplaced allocations in the reconcile summaries // codepath out2, _ := state.JobSummaryByID(ws, alloc.Job.ID) expected = structs.JobSummary{ JobID: alloc.Job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Queued: 9, Starting: 1, }, }, CreateIndex: 1010, ModifyIndex: out2.ModifyIndex, } if !reflect.DeepEqual(&expected, out2) { t.Fatalf("Diff % #v", pretty.Diff(&expected, out2)) } }