package driver import ( "fmt" "log" "strings" "sync" "github.com/hashicorp/nomad/client/allocdir" "github.com/hashicorp/nomad/client/config" "github.com/hashicorp/nomad/client/fingerprint" "github.com/hashicorp/nomad/nomad/structs" ) // BuiltinDrivers contains the built in registered drivers // which are available for allocation handling var BuiltinDrivers = map[string]Factory{ "docker": NewDockerDriver, "exec": NewExecDriver, "java": NewJavaDriver, "qemu": NewQemuDriver, } // NewDriver is used to instantiate and return a new driver // given the name and a logger func NewDriver(name string, ctx *DriverContext) (Driver, error) { // Lookup the factory function factory, ok := BuiltinDrivers[name] if !ok { return nil, fmt.Errorf("unknown driver '%s'", name) } // Instantiate the driver f := factory(ctx) return f, nil } // Factory is used to instantiate a new Driver type Factory func(*DriverContext) Driver // Driver is used for execution of tasks. This allows Nomad // to support many pluggable implementations of task drivers. // Examples could include LXC, Docker, Qemu, etc. type Driver interface { // Drivers must support the fingerprint interface for detection fingerprint.Fingerprint // Start is used to being task execution Start(ctx *ExecContext, task *structs.Task) (DriverHandle, error) // Open is used to re-open a handle to a task Open(ctx *ExecContext, handleID string) (DriverHandle, error) } // DriverContext is a means to inject dependencies such as loggers, configs, and // node attributes into a Driver without having to change the Driver interface // each time we do it. Used in conjection with Factory, above. type DriverContext struct { taskName string config *config.Config logger *log.Logger node *structs.Node } // NewDriverContext initializes a new DriverContext with the specified fields. // This enables other packages to create DriverContexts but keeps the fields // private to the driver. If we want to change this later we can gorename all of // the fields in DriverContext. func NewDriverContext(taskName string, config *config.Config, node *structs.Node, logger *log.Logger) *DriverContext { return &DriverContext{ taskName: taskName, config: config, node: node, logger: logger, } } // DriverHandle is an opaque handle into a driver used for task // manipulation type DriverHandle interface { // Returns an opaque handle that can be used to re-open the handle ID() string // WaitCh is used to return a channel used wait for task completion WaitCh() chan error // Update is used to update the task if possible Update(task *structs.Task) error // Kill is used to stop the task Kill() error } // ExecContext is shared between drivers within an allocation type ExecContext struct { sync.Mutex // AllocDir contains information about the alloc directory structure. AllocDir allocdir.AllocDirBuilder } // NewExecContext is used to create a new execution context func NewExecContext() *ExecContext { ctx := &ExecContext{} return ctx } // PopulateEnvironment converts exec context and task configuration into // environment variables so they can be passed along to a driver. // // The output is a list of strings with NAME=value pairs. func PopulateEnvironment(ctx *ExecContext, task *structs.Task) []string { env := []string{} env = append(env, fmt.Sprintf("NOMAD_ALLOC_DIR=%s", ctx.AllocDir)) if task.Resources != nil { env = append(env, fmt.Sprintf("NOMAD_MEMORY_LIMIT=%d", task.Resources.MemoryMB)) env = append(env, fmt.Sprintf("NOMAD_CPU_LIMIT=%d", task.Resources.CPU)) if len(task.Resources.Networks) > 0 { network := task.Resources.Networks[0] // IP address for this task env = append(env, fmt.Sprintf("NOMAD_IP=%s", network.IP)) // Named ports for this task for label, port := range network.MapDynamicPorts() { env = append(env, fmt.Sprintf("NOMAD_PORT_%s=%d", label, port)) } } } // Meta values for key, value := range task.Meta { env = append(env, fmt.Sprintf("NOMAD_META_%s=%s", strings.ToUpper(key), value)) } return env }