package nomad import ( "log" "reflect" "strings" "sync" "testing" "time" memdb "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/scheduler" "github.com/hashicorp/nomad/testutil" ) type NoopScheduler struct { state scheduler.State planner scheduler.Planner eval *structs.Evaluation err error } func (n *NoopScheduler) Process(eval *structs.Evaluation) error { if n.state == nil { panic("missing state") } if n.planner == nil { panic("missing planner") } n.eval = eval return n.err } func init() { scheduler.BuiltinSchedulers["noop"] = func(logger *log.Logger, s scheduler.State, p scheduler.Planner) scheduler.Scheduler { n := &NoopScheduler{ state: s, planner: p, } return n } } func TestWorker_dequeueEvaluation(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker w := &Worker{srv: s1, logger: s1.logger} // Attempt dequeue eval, token, waitIndex, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != eval1.ModifyIndex { t.Fatalf("bad wait index; got %d; want %d", eval1.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } } // Test that the worker picks up the correct wait index when there are multiple // evals for the same job. func TestWorker_dequeueEvaluation_SerialJobs(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval1.JobID // Insert the evals into the state store if err := s1.fsm.State().UpsertEvals(1000, []*structs.Evaluation{eval1, eval2}); err != nil { t.Fatal(err) } s1.evalBroker.Enqueue(eval1) s1.evalBroker.Enqueue(eval2) // Create a worker w := &Worker{srv: s1, logger: s1.logger} // Attempt dequeue eval, token, waitIndex, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != eval1.ModifyIndex { t.Fatalf("bad wait index; got %d; want %d", eval1.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } // Update the modify index of the first eval if err := s1.fsm.State().UpsertEvals(2000, []*structs.Evaluation{eval1}); err != nil { t.Fatal(err) } // Send the Ack w.sendAck(eval1.ID, token, true) // Attempt second dequeue eval, token, waitIndex, shutdown = w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != 2000 { t.Fatalf("bad wait index; got %d; want 2000", eval2.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval2) { t.Fatalf("bad: %#v %#v", eval, eval2) } } func TestWorker_dequeueEvaluation_paused(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker w := &Worker{srv: s1, logger: s1.logger} w.pauseCond = sync.NewCond(&w.pauseLock) // PAUSE the worker w.SetPause(true) go func() { time.Sleep(100 * time.Millisecond) w.SetPause(false) }() // Attempt dequeue start := time.Now() eval, token, waitIndex, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if diff := time.Since(start); diff < 100*time.Millisecond { t.Fatalf("should have paused: %v", diff) } if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != eval1.ModifyIndex { t.Fatalf("bad wait index; got %d; want %d", eval1.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } } func TestWorker_dequeueEvaluation_shutdown(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create a worker w := &Worker{srv: s1, logger: s1.logger} go func() { time.Sleep(10 * time.Millisecond) s1.Shutdown() }() // Attempt dequeue eval, _, _, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if !shutdown { t.Fatalf("should not shutdown") } // Ensure we get a sane eval if eval != nil { t.Fatalf("bad: %#v", eval) } } func TestWorker_sendAck(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker w := &Worker{srv: s1, logger: s1.logger} // Attempt dequeue eval, token, _, _ := w.dequeueEvaluation(10 * time.Millisecond) // Check the depth is 0, 1 unacked stats := s1.evalBroker.Stats() if stats.TotalReady != 0 && stats.TotalUnacked != 1 { t.Fatalf("bad: %#v", stats) } // Send the Nack w.sendAck(eval.ID, token, false) // Check the depth is 1, nothing unacked stats = s1.evalBroker.Stats() if stats.TotalReady != 1 && stats.TotalUnacked != 0 { t.Fatalf("bad: %#v", stats) } // Attempt dequeue eval, token, _, _ = w.dequeueEvaluation(10 * time.Millisecond) // Send the Ack w.sendAck(eval.ID, token, true) // Check the depth is 0 stats = s1.evalBroker.Stats() if stats.TotalReady != 0 && stats.TotalUnacked != 0 { t.Fatalf("bad: %#v", stats) } } func TestWorker_waitForIndex(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Get the current index index := s1.raft.AppliedIndex() // Cause an increment go func() { time.Sleep(10 * time.Millisecond) n := mock.Node() if err := s1.fsm.state.UpsertNode(index+1, n); err != nil { t.Fatalf("failed to upsert node: %v", err) } }() // Wait for a future index w := &Worker{srv: s1, logger: s1.logger} err := w.waitForIndex(index+1, time.Second) if err != nil { t.Fatalf("err: %v", err) } // Cause a timeout err = w.waitForIndex(index+100, 10*time.Millisecond) if err == nil || !strings.Contains(err.Error(), "timeout") { t.Fatalf("err: %v", err) } } func TestWorker_invokeScheduler(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() w := &Worker{srv: s1, logger: s1.logger} eval := mock.Eval() eval.Type = "noop" err := w.invokeScheduler(eval, structs.GenerateUUID()) if err != nil { t.Fatalf("err: %v", err) } } func TestWorker_SubmitPlan(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) eval1 := mock.Eval() s1.fsm.State().UpsertJobSummary(1000, mock.JobSummary(eval1.JobID)) // Create the register request s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } // Create an allocation plan alloc := mock.Alloc() s1.fsm.State().UpsertJobSummary(1200, mock.JobSummary(alloc.JobID)) plan := &structs.Plan{ EvalID: eval1.ID, NodeAllocation: map[string][]*structs.Allocation{ node.ID: []*structs.Allocation{alloc}, }, } // Attempt to submit a plan w := &Worker{srv: s1, logger: s1.logger, evalToken: token} result, state, err := w.SubmitPlan(plan) if err != nil { t.Fatalf("err: %v", err) } // Should have no update if state != nil { t.Fatalf("unexpected state update") } // Result should have allocated if result == nil { t.Fatalf("missing result") } if result.AllocIndex == 0 { t.Fatalf("Bad: %#v", result) } if len(result.NodeAllocation) != 1 { t.Fatalf("Bad: %#v", result) } } func TestWorker_SubmitPlan_MissingNodeRefresh(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) // Create the register request eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } // Create an allocation plan, with unregistered node node2 := mock.Node() alloc := mock.Alloc() plan := &structs.Plan{ EvalID: eval1.ID, NodeAllocation: map[string][]*structs.Allocation{ node2.ID: []*structs.Allocation{alloc}, }, } // Attempt to submit a plan w := &Worker{srv: s1, logger: s1.logger, evalToken: token} result, state, err := w.SubmitPlan(plan) if err != nil { t.Fatalf("err: %v", err) } // Result should have allocated if result == nil { t.Fatalf("missing result") } // Expect no allocation and forced refresh if result.AllocIndex != 0 { t.Fatalf("Bad: %#v", result) } if result.RefreshIndex == 0 { t.Fatalf("Bad: %#v", result) } if len(result.NodeAllocation) != 0 { t.Fatalf("Bad: %#v", result) } // Should have an update if state == nil { t.Fatalf("expected state update") } } func TestWorker_UpdateEval(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) // Create the register request eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } eval2 := evalOut.Copy() eval2.Status = structs.EvalStatusComplete // Attempt to update eval w := &Worker{srv: s1, logger: s1.logger, evalToken: token} err = w.UpdateEval(eval2) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := s1.fsm.State().EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out.Status != structs.EvalStatusComplete { t.Fatalf("bad: %v", out) } if out.SnapshotIndex != w.snapshotIndex { t.Fatalf("bad: %v", out) } } func TestWorker_CreateEval(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) // Create the register request eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } eval2 := mock.Eval() eval2.PreviousEval = eval1.ID // Attempt to create eval w := &Worker{srv: s1, logger: s1.logger, evalToken: token} err = w.CreateEval(eval2) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := s1.fsm.State().EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out.PreviousEval != eval1.ID { t.Fatalf("bad: %v", out) } if out.SnapshotIndex != w.snapshotIndex { t.Fatalf("bad: %v", out) } } func TestWorker_ReblockEval(t *testing.T) { t.Parallel() s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create the blocked eval eval1 := mock.Eval() eval1.Status = structs.EvalStatusBlocked eval1.QueuedAllocations = map[string]int{"cache": 100} // Insert it into the state store if err := s1.fsm.State().UpsertEvals(1000, []*structs.Evaluation{eval1}); err != nil { t.Fatal(err) } // Create the job summary js := mock.JobSummary(eval1.JobID) tg := js.Summary["web"] tg.Queued = 100 js.Summary["web"] = tg if err := s1.fsm.State().UpsertJobSummary(1001, js); err != nil { t.Fatal(err) } // Enqueue the eval and then dequeue s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } eval2 := evalOut.Copy() eval2.QueuedAllocations = map[string]int{"web": 50} // Attempt to reblock eval w := &Worker{srv: s1, logger: s1.logger, evalToken: token} err = w.ReblockEval(eval2) if err != nil { t.Fatalf("err: %v", err) } // Ack the eval w.sendAck(evalOut.ID, token, true) // Check that it is blocked bStats := s1.blockedEvals.Stats() if bStats.TotalBlocked+bStats.TotalEscaped != 1 { t.Fatalf("ReblockEval didn't insert eval into the blocked eval tracker: %#v", bStats) } // Check that the eval was updated ws := memdb.NewWatchSet() eval, err := s1.fsm.State().EvalByID(ws, eval2.ID) if err != nil { t.Fatal(err) } if !reflect.DeepEqual(eval.QueuedAllocations, eval2.QueuedAllocations) { t.Fatalf("expected: %#v, actual: %#v", eval2.QueuedAllocations, eval.QueuedAllocations) } // Check that the snapshot index was set properly by unblocking the eval and // then dequeuing. s1.blockedEvals.Unblock("foobar", 1000) reblockedEval, _, err := s1.evalBroker.Dequeue([]string{eval1.Type}, 1*time.Second) if err != nil { t.Fatalf("err: %v", err) } if reblockedEval == nil { t.Fatalf("Nil eval") } if reblockedEval.ID != eval1.ID { t.Fatalf("Bad eval") } // Check that the SnapshotIndex is set if reblockedEval.SnapshotIndex != w.snapshotIndex { t.Fatalf("incorrect snapshot index; got %d; want %d", reblockedEval.SnapshotIndex, w.snapshotIndex) } }