package nomad import "github.com/hashicorp/nomad/nomad/structs" // Status endpoint is used to check on server status type Status struct { srv *Server } // Version is used to allow clients to determine the capabilities // of the server func (s *Status) Version(args *structs.GenericRequest, reply *structs.VersionResponse) error { if done, err := s.srv.forward("Status.Version", args, args, reply); done { return err } conf := s.srv.config reply.Build = conf.Build reply.Versions = map[string]int{ structs.ProtocolVersion: int(conf.ProtocolVersion), structs.APIMajorVersion: apiMajorVersion, structs.APIMinorVersion: apiMinorVersion, } return nil } // Ping is used to just check for connectivity func (s *Status) Ping(args struct{}, reply *struct{}) error { return nil } // Leader is used to get the address of the leader func (s *Status) Leader(args *structs.GenericRequest, reply *string) error { if args.Region == "" { args.Region = s.srv.config.Region } if done, err := s.srv.forward("Status.Leader", args, args, reply); done { return err } leader := s.srv.raft.Leader() if leader != "" { *reply = leader } else { *reply = "" } return nil } // Peers is used to get all the Raft peers func (s *Status) Peers(args *structs.GenericRequest, reply *[]string) error { if done, err := s.srv.forward("Status.Peers", args, args, reply); done { return err } peers, err := s.srv.raftPeers.Peers() if err != nil { return err } *reply = peers return nil }