package api import ( "sort" "time" ) const ( // JobTypeService indicates a long-running processes JobTypeService = "service" // JobTypeBatch indicates a short-lived process JobTypeBatch = "batch" ) // Jobs is used to access the job-specific endpoints. type Jobs struct { client *Client } // Jobs returns a handle on the jobs endpoints. func (c *Client) Jobs() *Jobs { return &Jobs{client: c} } // Register is used to register a new job. It returns the ID // of the evaluation, along with any errors encountered. func (j *Jobs) Register(job *Job, q *WriteOptions) (string, *WriteMeta, error) { var resp registerJobResponse req := ®isterJobRequest{job} wm, err := j.client.write("/v1/jobs", req, &resp, q) if err != nil { return "", nil, err } return resp.EvalID, wm, nil } // List is used to list all of the existing jobs. func (j *Jobs) List(q *QueryOptions) ([]*JobListStub, *QueryMeta, error) { var resp []*JobListStub qm, err := j.client.query("/v1/jobs", &resp, q) if err != nil { return nil, qm, err } sort.Sort(JobIDSort(resp)) return resp, qm, nil } // PrefixList is used to list all existing jobs that match the prefix. func (j *Jobs) PrefixList(prefix string) ([]*JobListStub, *QueryMeta, error) { return j.List(&QueryOptions{Prefix: prefix}) } // Info is used to retrieve information about a particular // job given its unique ID. func (j *Jobs) Info(jobID string, q *QueryOptions) (*Job, *QueryMeta, error) { var resp Job qm, err := j.client.query("/v1/job/"+jobID, &resp, q) if err != nil { return nil, nil, err } return &resp, qm, nil } // Allocations is used to return the allocs for a given job ID. func (j *Jobs) Allocations(jobID string, q *QueryOptions) ([]*AllocationListStub, *QueryMeta, error) { var resp []*AllocationListStub qm, err := j.client.query("/v1/job/"+jobID+"/allocations", &resp, q) if err != nil { return nil, nil, err } sort.Sort(AllocIndexSort(resp)) return resp, qm, nil } // Evaluations is used to query the evaluations associated with // the given job ID. func (j *Jobs) Evaluations(jobID string, q *QueryOptions) ([]*Evaluation, *QueryMeta, error) { var resp []*Evaluation qm, err := j.client.query("/v1/job/"+jobID+"/evaluations", &resp, q) if err != nil { return nil, nil, err } sort.Sort(EvalIndexSort(resp)) return resp, qm, nil } // Deregister is used to remove an existing job. func (j *Jobs) Deregister(jobID string, q *WriteOptions) (string, *WriteMeta, error) { var resp deregisterJobResponse wm, err := j.client.delete("/v1/job/"+jobID, &resp, q) if err != nil { return "", nil, err } return resp.EvalID, wm, nil } // ForceEvaluate is used to force-evaluate an existing job. func (j *Jobs) ForceEvaluate(jobID string, q *WriteOptions) (string, *WriteMeta, error) { var resp registerJobResponse wm, err := j.client.write("/v1/job/"+jobID+"/evaluate", nil, &resp, q) if err != nil { return "", nil, err } return resp.EvalID, wm, nil } // PeriodicForce spawns a new instance of the periodic job and returns the eval ID func (j *Jobs) PeriodicForce(jobID string, q *WriteOptions) (string, *WriteMeta, error) { var resp periodicForceResponse wm, err := j.client.write("/v1/job/"+jobID+"/periodic/force", nil, &resp, q) if err != nil { return "", nil, err } return resp.EvalID, wm, nil } // periodicForceResponse is used to deserialize a force response type periodicForceResponse struct { EvalID string } // UpdateStrategy is for serializing update strategy for a job. type UpdateStrategy struct { Stagger time.Duration MaxParallel int } // PeriodicConfig is for serializing periodic config for a job. type PeriodicConfig struct { Enabled bool Spec string SpecType string ProhibitOverlap bool } // Job is used to serialize a job. type Job struct { Region string ID string Name string Type string Priority int AllAtOnce bool Datacenters []string Constraints []*Constraint TaskGroups []*TaskGroup Update *UpdateStrategy Periodic *PeriodicConfig Meta map[string]string Status string StatusDescription string CreateIndex uint64 ModifyIndex uint64 } // JobListStub is used to return a subset of information about // jobs during list operations. type JobListStub struct { ID string ParentID string Name string Type string Priority int Status string StatusDescription string CreateIndex uint64 ModifyIndex uint64 } // JobIDSort is used to sort jobs by their job ID's. type JobIDSort []*JobListStub func (j JobIDSort) Len() int { return len(j) } func (j JobIDSort) Less(a, b int) bool { return j[a].ID < j[b].ID } func (j JobIDSort) Swap(a, b int) { j[a], j[b] = j[b], j[a] } // NewServiceJob creates and returns a new service-style job // for long-lived processes using the provided name, ID, and // relative job priority. func NewServiceJob(id, name, region string, pri int) *Job { return newJob(id, name, region, JobTypeService, pri) } // NewBatchJob creates and returns a new batch-style job for // short-lived processes using the provided name and ID along // with the relative job priority. func NewBatchJob(id, name, region string, pri int) *Job { return newJob(id, name, region, JobTypeBatch, pri) } // newJob is used to create a new Job struct. func newJob(id, name, region, typ string, pri int) *Job { return &Job{ Region: region, ID: id, Name: name, Type: typ, Priority: pri, } } // SetMeta is used to set arbitrary k/v pairs of metadata on a job. func (j *Job) SetMeta(key, val string) *Job { if j.Meta == nil { j.Meta = make(map[string]string) } j.Meta[key] = val return j } // AddDatacenter is used to add a datacenter to a job. func (j *Job) AddDatacenter(dc string) *Job { j.Datacenters = append(j.Datacenters, dc) return j } // Constrain is used to add a constraint to a job. func (j *Job) Constrain(c *Constraint) *Job { j.Constraints = append(j.Constraints, c) return j } // AddTaskGroup adds a task group to an existing job. func (j *Job) AddTaskGroup(grp *TaskGroup) *Job { j.TaskGroups = append(j.TaskGroups, grp) return j } // AddPeriodicConfig adds a periodic config to an existing job. func (j *Job) AddPeriodicConfig(cfg *PeriodicConfig) *Job { j.Periodic = cfg return j } // registerJobRequest is used to serialize a job registration type registerJobRequest struct { Job *Job } // registerJobResponse is used to deserialize a job response type registerJobResponse struct { EvalID string } // deregisterJobResponse is used to decode a deregister response type deregisterJobResponse struct { EvalID string }