package driver import ( "fmt" "strings" "time" "github.com/hashicorp/nomad/client/config" "github.com/hashicorp/nomad/client/executor" "github.com/hashicorp/nomad/nomad/structs" ) // ExecDriver is the simplest possible driver. It literally just // fork/execs tasks. It should probably not be used for most things, // but is useful for testing purposes or for very simple tasks. type ExecDriver struct { DriverContext } // execHandle is returned from Start/Open as a handle to the PID type execHandle struct { cmd executor.Executor waitCh chan error doneCh chan struct{} } // NewExecDriver is used to create a new exec driver func NewExecDriver(ctx *DriverContext) Driver { return &ExecDriver{*ctx} } func (d *ExecDriver) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) { // We can always do a fork/exec node.Attributes["driver.exec"] = "1" return true, nil } func (d *ExecDriver) Start(ctx *ExecContext, task *structs.Task) (DriverHandle, error) { // Get the command command, ok := task.Config["command"] if !ok || command == "" { return nil, fmt.Errorf("missing command for exec driver") } // Look for arguments argRaw, ok := task.Config["args"] var args []string if ok { args = strings.Split(argRaw, " ") } // Setup the command cmd := executor.Command(command, args...) if err := cmd.Limit(task.Resources); err != nil { return nil, fmt.Errorf("failed to constrain resources: %s", err) } if err := cmd.Start(); err != nil { return nil, fmt.Errorf("failed to start command: %v", err) } // Return a driver handle h := &execHandle{ cmd: cmd, doneCh: make(chan struct{}), waitCh: make(chan error, 1), } go h.run() return h, nil } func (d *ExecDriver) Open(ctx *ExecContext, handleID string) (DriverHandle, error) { // Find the process cmd, err := executor.OpenId(handleID) if err != nil { return nil, fmt.Errorf("failed to open ID %v: %v", handleID, err) } // Return a driver handle h := &execHandle{ cmd: cmd, doneCh: make(chan struct{}), waitCh: make(chan error, 1), } go h.run() return h, nil } func (h *execHandle) ID() string { id, _ := h.cmd.ID() return id } func (h *execHandle) WaitCh() chan error { return h.waitCh } func (h *execHandle) Update(task *structs.Task) error { // Update is not possible return nil } func (h *execHandle) Kill() error { h.cmd.Shutdown() select { case <-h.doneCh: return nil case <-time.After(5 * time.Second): return h.cmd.ForceStop() } } func (h *execHandle) run() { err := h.cmd.Wait() close(h.doneCh) if err != nil { h.waitCh <- err } close(h.waitCh) }