package drainer import ( "context" "fmt" "sync" "time" log "github.com/hashicorp/go-hclog" memdb "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/helper" "github.com/hashicorp/nomad/nomad/state" "github.com/hashicorp/nomad/nomad/structs" "golang.org/x/time/rate" ) type DrainRequest struct { Allocs []*structs.Allocation Resp *structs.BatchFuture } func NewDrainRequest(allocs []*structs.Allocation) *DrainRequest { return &DrainRequest{ Allocs: allocs, Resp: structs.NewBatchFuture(), } } // DrainingJobWatcher is the interface for watching a job drain type DrainingJobWatcher interface { // RegisterJob is used to start watching a draining job RegisterJobs(job []structs.NamespacedID) // Drain is used to emit allocations that should be drained. Drain() <-chan *DrainRequest // Migrated is allocations for draining jobs that have transitioned to // stop. There is no guarantee that duplicates won't be published. Migrated() <-chan []*structs.Allocation } // drainingJobWatcher is used to watch draining jobs and emit events when // draining allocations have replacements type drainingJobWatcher struct { ctx context.Context logger log.Logger // state is the state that is watched for state changes. state *state.StateStore // limiter is used to limit the rate of blocking queries limiter *rate.Limiter // jobs is the set of tracked jobs. jobs map[structs.NamespacedID]struct{} // queryCtx is used to cancel a blocking query. queryCtx context.Context queryCancel context.CancelFunc // drainCh and migratedCh are used to emit allocations drainCh chan *DrainRequest migratedCh chan []*structs.Allocation l sync.RWMutex } // NewDrainingJobWatcher returns a new job watcher. The caller is expected to // cancel the context to clean up the drainer. func NewDrainingJobWatcher(ctx context.Context, limiter *rate.Limiter, state *state.StateStore, logger log.Logger) *drainingJobWatcher { // Create a context that can cancel the blocking query so that when a new // job gets registered it is handled. queryCtx, queryCancel := context.WithCancel(ctx) w := &drainingJobWatcher{ ctx: ctx, queryCtx: queryCtx, queryCancel: queryCancel, limiter: limiter, logger: logger.Named("job_watcher"), state: state, jobs: make(map[structs.NamespacedID]struct{}, 64), drainCh: make(chan *DrainRequest), migratedCh: make(chan []*structs.Allocation), } go w.watch() return w } // RegisterJob marks the given job as draining and adds it to being watched. func (w *drainingJobWatcher) RegisterJobs(jobs []structs.NamespacedID) { w.l.Lock() defer w.l.Unlock() updated := false for _, jns := range jobs { if _, ok := w.jobs[jns]; ok { continue } // Add the job and cancel the context w.logger.Trace("registering job", "job", jns) w.jobs[jns] = struct{}{} updated = true } if updated { w.queryCancel() // Create a new query context w.queryCtx, w.queryCancel = context.WithCancel(w.ctx) } } // Drain returns the channel that emits allocations to drain. func (w *drainingJobWatcher) Drain() <-chan *DrainRequest { return w.drainCh } // Migrated returns the channel that emits allocations for draining jobs that // have been migrated. func (w *drainingJobWatcher) Migrated() <-chan []*structs.Allocation { return w.migratedCh } // deregisterJob removes the job from being watched. func (w *drainingJobWatcher) deregisterJob(jobID, namespace string) { w.l.Lock() defer w.l.Unlock() jns := structs.NamespacedID{ ID: jobID, Namespace: namespace, } delete(w.jobs, jns) w.logger.Trace("deregistering job", "job", jns) } // watch is the long lived watching routine that detects job drain changes. func (w *drainingJobWatcher) watch() { waitIndex := uint64(1) for { w.logger.Trace("getting job allocs at index", "index", waitIndex) jobAllocs, index, err := w.getJobAllocs(w.getQueryCtx(), waitIndex) w.logger.Trace("retrieved allocs for draining jobs", "num_allocs", len(jobAllocs), "index", index, "error", err) if err != nil { if err == context.Canceled { // Determine if it is a cancel or a shutdown select { case <-w.ctx.Done(): w.logger.Trace("shutting down") return default: // The query context was cancelled; // reset index so we don't miss past // updates to newly registered jobs waitIndex = 1 continue } } w.logger.Error("error watching job allocs updates at index", "index", waitIndex, "error", err) select { case <-w.ctx.Done(): w.logger.Trace("shutting down") return case <-time.After(stateReadErrorDelay): continue } } lastHandled := waitIndex waitIndex = index // Snapshot the state store snap, err := w.state.Snapshot() if err != nil { w.logger.Warn("failed to snapshot statestore", "error", err) continue } currentJobs := w.drainingJobs() var allDrain, allMigrated []*structs.Allocation for jns, allocs := range jobAllocs { // Check if the job is still registered if _, ok := currentJobs[jns]; !ok { w.logger.Trace("skipping job as it is no longer registered for draining", "job", jns) continue } w.logger.Trace("handling job", "job", jns) // Lookup the job job, err := snap.JobByID(nil, jns.Namespace, jns.ID) if err != nil { w.logger.Warn("failed to lookup job", "job", jns, "error", err) continue } // Ignore purged jobs if job == nil { w.logger.Trace("ignoring garbage collected job", "job", jns) w.deregisterJob(jns.ID, jns.Namespace) continue } // Ignore any system jobs if job.Type == structs.JobTypeSystem { w.deregisterJob(job.ID, job.Namespace) continue } result, err := handleJob(snap, job, allocs, lastHandled) if err != nil { w.logger.Error("handling drain for job failed", "job", jns, "error", err) continue } w.logger.Trace("received result for job", "job", jns, "result", result) allDrain = append(allDrain, result.drain...) allMigrated = append(allMigrated, result.migrated...) // Stop tracking this job if result.done { w.deregisterJob(job.ID, job.Namespace) } } if len(allDrain) != 0 { // Create the request req := NewDrainRequest(allDrain) w.logger.Trace("sending drain request for allocs", "num_allocs", len(allDrain)) select { case w.drainCh <- req: case <-w.ctx.Done(): w.logger.Trace("shutting down") return } // Wait for the request to be committed select { case <-req.Resp.WaitCh(): case <-w.ctx.Done(): w.logger.Trace("shutting down") return } // See if it successfully committed if err := req.Resp.Error(); err != nil { w.logger.Error("failed to transition allocations", "error", err) } // Wait until the new index if index := req.Resp.Index(); index > waitIndex { waitIndex = index } } if len(allMigrated) != 0 { w.logger.Trace("sending migrated for allocs", "num_allocs", len(allMigrated)) select { case w.migratedCh <- allMigrated: case <-w.ctx.Done(): w.logger.Trace("shutting down") return } } } } // jobResult is the set of actions to take for a draining job given its current // state. type jobResult struct { // drain is the set of allocations to emit for draining. drain []*structs.Allocation // migrated is the set of allocations to emit as migrated migrated []*structs.Allocation // done marks whether the job has been fully drained. done bool } // newJobResult returns a jobResult with done=true. It is the responsibility of // callers to set done=false when a remaining drainable alloc is found. func newJobResult() *jobResult { return &jobResult{ done: true, } } func (r *jobResult) String() string { return fmt.Sprintf("Drain %d ; Migrate %d ; Done %v", len(r.drain), len(r.migrated), r.done) } // handleJob takes the state of a draining job and returns the desired actions. func handleJob(snap *state.StateSnapshot, job *structs.Job, allocs []*structs.Allocation, lastHandledIndex uint64) (*jobResult, error) { r := newJobResult() batch := job.Type == structs.JobTypeBatch taskGroups := make(map[string]*structs.TaskGroup, len(job.TaskGroups)) for _, tg := range job.TaskGroups { // Only capture the groups that have a migrate strategy or we are just // watching batch if tg.Migrate != nil || batch { taskGroups[tg.Name] = tg } } // Sort the allocations by TG tgAllocs := make(map[string][]*structs.Allocation, len(taskGroups)) for _, alloc := range allocs { if _, ok := taskGroups[alloc.TaskGroup]; !ok { continue } tgAllocs[alloc.TaskGroup] = append(tgAllocs[alloc.TaskGroup], alloc) } for name, tg := range taskGroups { allocs := tgAllocs[name] if err := handleTaskGroup(snap, batch, tg, allocs, lastHandledIndex, r); err != nil { return nil, fmt.Errorf("drain for task group %q failed: %v", name, err) } } return r, nil } // handleTaskGroup takes the state of a draining task group and computes the // desired actions. For batch jobs we only notify when they have been migrated // and never mark them for drain. Batch jobs are allowed to complete up until // the deadline, after which they are force killed. func handleTaskGroup(snap *state.StateSnapshot, batch bool, tg *structs.TaskGroup, allocs []*structs.Allocation, lastHandledIndex uint64, result *jobResult) error { // Determine how many allocations can be drained drainingNodes := make(map[string]bool, 4) healthy := 0 remainingDrainingAlloc := false var drainable []*structs.Allocation for _, alloc := range allocs { // Check if the alloc is on a draining node. onDrainingNode, ok := drainingNodes[alloc.NodeID] if !ok { // Look up the node node, err := snap.NodeByID(nil, alloc.NodeID) if err != nil { return err } // Check if the node exists and whether it has a drain strategy onDrainingNode = node != nil && node.DrainStrategy != nil drainingNodes[alloc.NodeID] = onDrainingNode } // Check if the alloc should be considered migrated. A migrated // allocation is one that is terminal, is on a draining // allocation, and has only happened since our last handled index to // avoid emitting many duplicate migrate events. if alloc.TerminalStatus() && onDrainingNode && alloc.ModifyIndex > lastHandledIndex { result.migrated = append(result.migrated, alloc) continue } // If the service alloc is running and has its deployment status set, it // is considered healthy from a migration standpoint. if !batch && !alloc.TerminalStatus() && alloc.DeploymentStatus.HasHealth() { healthy++ } // An alloc can't be considered for migration if: // - It isn't on a draining node // - It is already terminal if !onDrainingNode || alloc.TerminalStatus() { continue } // Capture the fact that there is an allocation that is still draining // for this job. remainingDrainingAlloc = true // If we haven't marked this allocation for migration already, capture // it as eligible for draining. if !batch && !alloc.DesiredTransition.ShouldMigrate() { drainable = append(drainable, alloc) } } // Update the done status if remainingDrainingAlloc { result.done = false } // We don't mark batch for drain so exit if batch { return nil } // Determine how many we can drain thresholdCount := tg.Count - tg.Migrate.MaxParallel numToDrain := healthy - thresholdCount numToDrain = helper.IntMin(len(drainable), numToDrain) if numToDrain <= 0 { return nil } result.drain = append(result.drain, drainable[0:numToDrain]...) return nil } // getJobAllocs returns all allocations for draining jobs func (w *drainingJobWatcher) getJobAllocs(ctx context.Context, minIndex uint64) (map[structs.NamespacedID][]*structs.Allocation, uint64, error) { if err := w.limiter.Wait(ctx); err != nil { return nil, 0, err } resp, index, err := w.state.BlockingQuery(w.getJobAllocsImpl, minIndex, ctx) if err != nil { return nil, 0, err } if resp == nil { return nil, index, nil } return resp.(map[structs.NamespacedID][]*structs.Allocation), index, nil } // getJobAllocsImpl returns a map of draining jobs to their allocations. func (w *drainingJobWatcher) getJobAllocsImpl(ws memdb.WatchSet, state *state.StateStore) (interface{}, uint64, error) { index, err := state.Index("allocs") if err != nil { return nil, 0, err } // Capture the draining jobs. draining := w.drainingJobs() l := len(draining) if l == 0 { return nil, index, nil } // Capture the allocs for each draining job. resp := make(map[structs.NamespacedID][]*structs.Allocation, l) for jns := range draining { allocs, err := state.AllocsByJob(ws, jns.Namespace, jns.ID, false) if err != nil { return nil, index, err } resp[jns] = allocs } return resp, index, nil } // drainingJobs captures the set of draining jobs. func (w *drainingJobWatcher) drainingJobs() map[structs.NamespacedID]struct{} { w.l.RLock() defer w.l.RUnlock() l := len(w.jobs) if l == 0 { return nil } draining := make(map[structs.NamespacedID]struct{}, l) for k := range w.jobs { draining[k] = struct{}{} } return draining } // getQueryCtx is a helper for getting the query context. func (w *drainingJobWatcher) getQueryCtx() context.Context { w.l.RLock() defer w.l.RUnlock() return w.queryCtx }