package client import ( "testing" "time" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/testutil" ) type MockAllocStateUpdater struct { Count int Allocs []*structs.Allocation Err error } func (m *MockAllocStateUpdater) Update(alloc *structs.Allocation) error { m.Count += 1 m.Allocs = append(m.Allocs, alloc) return m.Err } func testAllocRunner() (*MockAllocStateUpdater, *AllocRunner) { logger := testLogger() conf := DefaultConfig() conf.StateDir = "/tmp" upd := &MockAllocStateUpdater{} alloc := mock.Alloc() ar := NewAllocRunner(logger, conf, upd.Update, alloc) return upd, ar } func TestAllocRunner_SimpleRun(t *testing.T) { upd, ar := testAllocRunner() go ar.Run() defer ar.Destroy() testutil.WaitForResult(func() (bool, error) { if upd.Count == 0 { return false, nil } last := upd.Allocs[upd.Count-1] return last.ClientStatus == structs.AllocClientStatusDead, nil }, func(err error) { t.Fatalf("err: %v", err) }) } func TestAllocRunner_Destroy(t *testing.T) { upd, ar := testAllocRunner() // Ensure task takes some time task := ar.alloc.Job.TaskGroups[0].Tasks[0] task.Config["command"] = "/bin/sleep" task.Config["args"] = "10" go ar.Run() start := time.Now() // Begin the tear down go func() { time.Sleep(100 * time.Millisecond) ar.Destroy() }() testutil.WaitForResult(func() (bool, error) { if upd.Count == 0 { return false, nil } last := upd.Allocs[upd.Count-1] return last.ClientStatus == structs.AllocClientStatusDead, nil }, func(err error) { t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.taskStatus) }) if time.Since(start) > time.Second { t.Fatalf("took too long to terminate") } } func TestAllocRunner_Update(t *testing.T) { upd, ar := testAllocRunner() // Ensure task takes some time task := ar.alloc.Job.TaskGroups[0].Tasks[0] task.Config["command"] = "/bin/sleep" task.Config["args"] = "10" go ar.Run() defer ar.Destroy() start := time.Now() // Update the alloc definition newAlloc := new(structs.Allocation) *newAlloc = *ar.alloc newAlloc.DesiredStatus = structs.AllocDesiredStatusStop ar.Update(newAlloc) testutil.WaitForResult(func() (bool, error) { if upd.Count == 0 { return false, nil } last := upd.Allocs[upd.Count-1] return last.ClientStatus == structs.AllocClientStatusDead, nil }, func(err error) { t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.taskStatus) }) if time.Since(start) > time.Second { t.Fatalf("took too long to terminate") } } func TestAllocRunner_SaveRestoreState(t *testing.T) { upd, ar := testAllocRunner() // Ensure task takes some time task := ar.alloc.Job.TaskGroups[0].Tasks[0] task.Config["command"] = "/bin/sleep" task.Config["args"] = "10" go ar.Run() defer ar.Destroy() // Snapshot state time.Sleep(200 * time.Millisecond) err := ar.SaveState() if err != nil { t.Fatalf("err: %v", err) } // Create a new alloc runner ar2 := NewAllocRunner(ar.logger, ar.config, upd.Update, &structs.Allocation{ID: ar.alloc.ID}) err = ar2.RestoreState() if err != nil { t.Fatalf("err: %v", err) } go ar2.Run() defer ar2.Destroy() // Destroy and wait ar2.Destroy() start := time.Now() testutil.WaitForResult(func() (bool, error) { if upd.Count == 0 { return false, nil } last := upd.Allocs[upd.Count-1] return last.ClientStatus == structs.AllocClientStatusDead, nil }, func(err error) { t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.taskStatus) }) if time.Since(start) > time.Second { t.Fatalf("took too long to terminate") } }