package nomad import ( "sync" "time" "github.com/armon/go-metrics" "github.com/hashicorp/consul/lib" "github.com/hashicorp/nomad/nomad/structs" ) const ( // unblockBuffer is the buffer size for the unblock channel. The buffer // should be large to ensure that the FSM doesn't block when calling Unblock // as this would apply back-pressure on Raft. unblockBuffer = 8096 ) // BlockedEvals is used to track evaluations that shouldn't be queued until a // certain class of nodes becomes available. An evaluation is put into the // blocked state when it is run through the scheduler and produced failed // allocations. It is unblocked when the capacity of a node that could run the // failed allocation becomes available. type BlockedEvals struct { evalBroker *EvalBroker enabled bool stats *BlockedStats l sync.RWMutex // captured is the set of evaluations that are captured by computed node // classes. captured map[string]wrappedEval // escaped is the set of evaluations that have escaped computed node // classes. escaped map[string]wrappedEval // unblockCh is used to buffer unblocking of evaluations. capacityChangeCh chan *capacityUpdate // jobs is the map of blocked job and is used to ensure that only one // blocked eval exists for each job. The value is the blocked evaluation ID. jobs map[string]string // unblockIndexes maps computed node classes to the index in which they were // unblocked. This is used to check if an evaluation could have been // unblocked between the time they were in the scheduler and the time they // are being blocked. unblockIndexes map[string]uint64 // duplicates is the set of evaluations for jobs that had pre-existing // blocked evaluations. These should be marked as cancelled since only one // blocked eval is neeeded per job. duplicates []*structs.Evaluation // duplicateCh is used to signal that a duplicate eval was added to the // duplicate set. It can be used to unblock waiting callers looking for // duplicates. duplicateCh chan struct{} // stopCh is used to stop any created goroutines. stopCh chan struct{} } // capacityUpdate stores unblock data. type capacityUpdate struct { computedClass string index uint64 } // wrappedEval captures both the evaluation and the optional token type wrappedEval struct { eval *structs.Evaluation token string } // BlockedStats returns all the stats about the blocked eval tracker. type BlockedStats struct { // TotalEscaped is the total number of blocked evaluations that have escaped // computed node classes. TotalEscaped int // TotalBlocked is the total number of blocked evaluations. TotalBlocked int } // NewBlockedEvals creates a new blocked eval tracker that will enqueue // unblocked evals into the passed broker. func NewBlockedEvals(evalBroker *EvalBroker) *BlockedEvals { return &BlockedEvals{ evalBroker: evalBroker, captured: make(map[string]wrappedEval), escaped: make(map[string]wrappedEval), jobs: make(map[string]string), unblockIndexes: make(map[string]uint64), capacityChangeCh: make(chan *capacityUpdate, unblockBuffer), duplicateCh: make(chan struct{}, 1), stopCh: make(chan struct{}), stats: new(BlockedStats), } } // Enabled is used to check if the broker is enabled. func (b *BlockedEvals) Enabled() bool { b.l.RLock() defer b.l.RUnlock() return b.enabled } // SetEnabled is used to control if the blocked eval tracker is enabled. The // tracker should only be enabled on the active leader. func (b *BlockedEvals) SetEnabled(enabled bool) { b.l.Lock() if b.enabled == enabled { // No-op b.l.Unlock() return } else if enabled { go b.watchCapacity() } else { close(b.stopCh) } b.enabled = enabled b.l.Unlock() if !enabled { b.Flush() } } // Block tracks the passed evaluation and enqueues it into the eval broker when // a suitable node calls unblock. func (b *BlockedEvals) Block(eval *structs.Evaluation) { b.processBlock(eval, "") } // Reblock tracks the passed evaluation and enqueues it into the eval broker when // a suitable node calls unblock. Reblock should be used over Block when the // blocking is occurring by an outstanding evaluation. The token is the // evaluation's token. func (b *BlockedEvals) Reblock(eval *structs.Evaluation, token string) { b.processBlock(eval, token) } // processBlock is the implementation of blocking an evaluation. It supports // taking an optional evaluation token to use when reblocking an evaluation that // may be outstanding. func (b *BlockedEvals) processBlock(eval *structs.Evaluation, token string) { b.l.Lock() defer b.l.Unlock() // Do nothing if not enabled if !b.enabled { return } // Check if the job already has a blocked evaluation. If it does add it to // the list of duplicates. We omly ever want one blocked evaluation per job, // otherwise we would create unnecessary work for the scheduler as multiple // evals for the same job would be run, all producing the same outcome. if _, existing := b.jobs[eval.JobID]; existing { b.duplicates = append(b.duplicates, eval) // Unblock any waiter. select { case b.duplicateCh <- struct{}{}: default: } return } // Check if the eval missed an unblock while it was in the scheduler at an // older index. The scheduler could have been invoked with a snapshot of // state that was prior to additional capacity being added or allocations // becoming terminal. if b.missedUnblock(eval) { // Just re-enqueue the eval immediately. We pass the token so that the // eval_broker can properly handle the case in which the evaluation is // still outstanding. b.evalBroker.EnqueueAll(map[*structs.Evaluation]string{eval: token}) return } // Mark the job as tracked. b.stats.TotalBlocked++ b.jobs[eval.JobID] = eval.ID // Wrap the evaluation, capturing its token. wrapped := wrappedEval{ eval: eval, token: token, } // If the eval has escaped, meaning computed node classes could not capture // the constraints of the job, we store the eval separately as we have to // unblock it whenever node capacity changes. This is because we don't know // what node class is feasible for the jobs constraints. if eval.EscapedComputedClass { b.escaped[eval.ID] = wrapped b.stats.TotalEscaped++ return } // Add the eval to the set of blocked evals whose jobs constraints are // captured by computed node class. b.captured[eval.ID] = wrapped } // missedUnblock returns whether an evaluation missed an unblock while it was in // the scheduler. Since the scheduler can operate at an index in the past, the // evaluation may have been processed missing data that would allow it to // complete. This method returns if that is the case and should be called with // the lock held. func (b *BlockedEvals) missedUnblock(eval *structs.Evaluation) bool { var max uint64 = 0 for class, index := range b.unblockIndexes { // Calculate the max unblock index if max < index { max = index } elig, ok := eval.ClassEligibility[class] if !ok && eval.SnapshotIndex < index { // The evaluation was processed and did not encounter this class // because it was added after it was processed. Thus for correctness // we need to unblock it. return true } // The evaluation could use the computed node class and the eval was // processed before the last unblock. if elig && eval.SnapshotIndex < index { return true } } // If the evaluation has escaped, and the map contains an index older than // the evaluations, it should be unblocked. if eval.EscapedComputedClass && eval.SnapshotIndex < max { return true } // The evaluation is ahead of all recent unblocks. return false } // Untrack causes any blocked evaluation for the passed job to be no longer // tracked. Untrack is called when there is a successful evaluation for the job // and a blocked evaluation is no longer needed. func (b *BlockedEvals) Untrack(jobID string) { b.l.Lock() defer b.l.Unlock() // Do nothing if not enabled if !b.enabled { return } // Get the evaluation ID to cancel evalID, ok := b.jobs[jobID] if !ok { // No blocked evaluation so exit return } // Attempt to delete the evaluation if w, ok := b.captured[evalID]; ok { delete(b.jobs, w.eval.JobID) delete(b.captured, evalID) b.stats.TotalBlocked-- } if w, ok := b.escaped[evalID]; ok { delete(b.jobs, w.eval.JobID) delete(b.escaped, evalID) b.stats.TotalEscaped-- b.stats.TotalBlocked-- } } // Unblock causes any evaluation that could potentially make progress on a // capacity change on the passed computed node class to be enqueued into the // eval broker. func (b *BlockedEvals) Unblock(computedClass string, index uint64) { b.l.Lock() // Do nothing if not enabled if !b.enabled { b.l.Unlock() return } // Store the index in which the unblock happened. We use this on subsequent // block calls in case the evaluation was in the scheduler when a trigger // occurred. b.unblockIndexes[computedClass] = index b.l.Unlock() b.capacityChangeCh <- &capacityUpdate{ computedClass: computedClass, index: index, } } // watchCapacity is a long lived function that watches for capacity changes in // nodes and unblocks the correct set of evals. func (b *BlockedEvals) watchCapacity() { for { select { case <-b.stopCh: return case update := <-b.capacityChangeCh: b.unblock(update.computedClass, update.index) } } } // unblock unblocks all blocked evals that could run on the passed computed node // class. func (b *BlockedEvals) unblock(computedClass string, index uint64) { b.l.Lock() defer b.l.Unlock() // Protect against the case of a flush. if !b.enabled { return } // Every eval that has escaped computed node class has to be unblocked // because any node could potentially be feasible. numEscaped := len(b.escaped) unblocked := make(map[*structs.Evaluation]string, lib.MaxInt(numEscaped, 4)) if numEscaped != 0 { for id, wrapped := range b.escaped { unblocked[wrapped.eval] = wrapped.token delete(b.escaped, id) delete(b.jobs, wrapped.eval.JobID) } } // We unblock any eval that is explicitly eligible for the computed class // and also any eval that is not eligible or uneligible. This signifies that // when the evaluation was originally run through the scheduler, that it // never saw a node with the given computed class and thus needs to be // unblocked for correctness. for id, wrapped := range b.captured { if elig, ok := wrapped.eval.ClassEligibility[computedClass]; ok && !elig { // Can skip because the eval has explicitly marked the node class // as ineligible. continue } // The computed node class has never been seen by the eval so we unblock // it. unblocked[wrapped.eval] = wrapped.token delete(b.jobs, wrapped.eval.JobID) delete(b.captured, id) } if l := len(unblocked); l != 0 { // Update the counters b.stats.TotalEscaped = 0 b.stats.TotalBlocked -= l // Enqueue all the unblocked evals into the broker. b.evalBroker.EnqueueAll(unblocked) } } // UnblockFailed unblocks all blocked evaluation that were due to scheduler // failure. func (b *BlockedEvals) UnblockFailed() { b.l.Lock() defer b.l.Unlock() // Do nothing if not enabled if !b.enabled { return } unblocked := make(map[*structs.Evaluation]string, 4) for id, wrapped := range b.captured { if wrapped.eval.TriggeredBy == structs.EvalTriggerMaxPlans { unblocked[wrapped.eval] = wrapped.token delete(b.captured, id) delete(b.jobs, wrapped.eval.JobID) } } for id, wrapped := range b.escaped { if wrapped.eval.TriggeredBy == structs.EvalTriggerMaxPlans { unblocked[wrapped.eval] = wrapped.token delete(b.escaped, id) delete(b.jobs, wrapped.eval.JobID) b.stats.TotalEscaped -= 1 } } if l := len(unblocked); l > 0 { b.stats.TotalBlocked -= l b.evalBroker.EnqueueAll(unblocked) } } // GetDuplicates returns all the duplicate evaluations and blocks until the // passed timeout. func (b *BlockedEvals) GetDuplicates(timeout time.Duration) []*structs.Evaluation { var timeoutTimer *time.Timer var timeoutCh <-chan time.Time SCAN: b.l.Lock() if len(b.duplicates) != 0 { dups := b.duplicates b.duplicates = nil b.l.Unlock() return dups } b.l.Unlock() // Create the timer if timeoutTimer == nil && timeout != 0 { timeoutTimer = time.NewTimer(timeout) timeoutCh = timeoutTimer.C defer timeoutTimer.Stop() } select { case <-b.stopCh: return nil case <-timeoutCh: return nil case <-b.duplicateCh: goto SCAN } } // Flush is used to clear the state of blocked evaluations. func (b *BlockedEvals) Flush() { b.l.Lock() defer b.l.Unlock() // Reset the blocked eval tracker. b.stats.TotalEscaped = 0 b.stats.TotalBlocked = 0 b.captured = make(map[string]wrappedEval) b.escaped = make(map[string]wrappedEval) b.jobs = make(map[string]string) b.duplicates = nil b.capacityChangeCh = make(chan *capacityUpdate, unblockBuffer) b.stopCh = make(chan struct{}) b.duplicateCh = make(chan struct{}, 1) } // Stats is used to query the state of the blocked eval tracker. func (b *BlockedEvals) Stats() *BlockedStats { // Allocate a new stats struct stats := new(BlockedStats) b.l.RLock() defer b.l.RUnlock() // Copy all the stats stats.TotalEscaped = b.stats.TotalEscaped stats.TotalBlocked = b.stats.TotalBlocked return stats } // EmitStats is used to export metrics about the blocked eval tracker while enabled func (b *BlockedEvals) EmitStats(period time.Duration, stopCh chan struct{}) { for { select { case <-time.After(period): stats := b.Stats() metrics.SetGauge([]string{"nomad", "blocked_evals", "total_blocked"}, float32(stats.TotalBlocked)) metrics.SetGauge([]string{"nomad", "blocked_evals", "total_escaped"}, float32(stats.TotalEscaped)) case <-stopCh: return } } }