package taskrunner import ( "context" "errors" "fmt" "strings" "sync" "time" metrics "github.com/armon/go-metrics" log "github.com/hashicorp/go-hclog" multierror "github.com/hashicorp/go-multierror" "github.com/hashicorp/hcl/v2/hcldec" "github.com/hashicorp/nomad/client/allocdir" "github.com/hashicorp/nomad/client/allocrunner/interfaces" "github.com/hashicorp/nomad/client/allocrunner/taskrunner/restarts" "github.com/hashicorp/nomad/client/allocrunner/taskrunner/state" "github.com/hashicorp/nomad/client/config" "github.com/hashicorp/nomad/client/consul" "github.com/hashicorp/nomad/client/devicemanager" "github.com/hashicorp/nomad/client/dynamicplugins" cinterfaces "github.com/hashicorp/nomad/client/interfaces" "github.com/hashicorp/nomad/client/pluginmanager/csimanager" "github.com/hashicorp/nomad/client/pluginmanager/drivermanager" cstate "github.com/hashicorp/nomad/client/state" cstructs "github.com/hashicorp/nomad/client/structs" "github.com/hashicorp/nomad/client/taskenv" "github.com/hashicorp/nomad/client/vaultclient" "github.com/hashicorp/nomad/helper/pluginutils/hclspecutils" "github.com/hashicorp/nomad/helper/pluginutils/hclutils" "github.com/hashicorp/nomad/helper/uuid" "github.com/hashicorp/nomad/nomad/structs" bstructs "github.com/hashicorp/nomad/plugins/base/structs" "github.com/hashicorp/nomad/plugins/drivers" ) const ( // defaultMaxEvents is the default max capacity for task events on the // task state. Overrideable for testing. defaultMaxEvents = 10 // killBackoffBaseline is the baseline time for exponential backoff while // killing a task. killBackoffBaseline = 5 * time.Second // killBackoffLimit is the limit of the exponential backoff for killing // the task. killBackoffLimit = 2 * time.Minute // killFailureLimit is how many times we will attempt to kill a task before // giving up and potentially leaking resources. killFailureLimit = 5 // triggerUpdateChCap is the capacity for the triggerUpdateCh used for // triggering updates. It should be exactly 1 as even if multiple // updates have come in since the last one was handled, we only need to // handle the last one. triggerUpdateChCap = 1 ) type TaskRunner struct { // allocID, taskName, taskLeader, and taskResources are immutable so these fields may // be accessed without locks allocID string taskName string taskLeader bool taskResources *structs.AllocatedTaskResources alloc *structs.Allocation allocLock sync.Mutex clientConfig *config.Config // stateUpdater is used to emit updated task state stateUpdater interfaces.TaskStateHandler // state captures the state of the task for updating the allocation // Must acquire stateLock to access. state *structs.TaskState // localState captures the node-local state of the task for when the // Nomad agent restarts. // Must acquire stateLock to access. localState *state.LocalState // stateLock must be acquired when accessing state or localState. stateLock sync.RWMutex // stateDB is for persisting localState and taskState stateDB cstate.StateDB // shutdownCtx is used to exit the TaskRunner *without* affecting task state. shutdownCtx context.Context // shutdownCtxCancel causes the TaskRunner to exit immediately without // affecting task state. Useful for testing or graceful agent shutdown. shutdownCtxCancel context.CancelFunc // killCtx is the task runner's context representing the tasks's lifecycle. // The context is canceled when the task is killed. killCtx context.Context // killCtxCancel is called when killing a task. killCtxCancel context.CancelFunc // killErr is populated when killing a task. Access should be done use the // getter/setter killErr error killErrLock sync.Mutex // Logger is the logger for the task runner. logger log.Logger // triggerUpdateCh is ticked whenever update hooks need to be run and // must be created with cap=1 to signal a pending update and prevent // callers from deadlocking if the receiver has exited. triggerUpdateCh chan struct{} // waitCh is closed when the task runner has transitioned to a terminal // state waitCh chan struct{} // driver is the driver for the task. driver drivers.DriverPlugin // driverCapabilities is the set capabilities the driver supports driverCapabilities *drivers.Capabilities // taskSchema is the hcl spec for the task driver configuration taskSchema hcldec.Spec // handleLock guards access to handle and handleResult handleLock sync.Mutex // handle to the running driver handle *DriverHandle // task is the task being run task *structs.Task taskLock sync.RWMutex // taskDir is the directory structure for this task. taskDir *allocdir.TaskDir // envBuilder is used to build the task's environment envBuilder *taskenv.Builder // restartTracker is used to decide if the task should be restarted. restartTracker *restarts.RestartTracker // runnerHooks are task runner lifecycle hooks that should be run on state // transistions. runnerHooks []interfaces.TaskHook // hookResources captures the resources provided by hooks hookResources *hookResources // consulClient is the client used by the consul service hook for // registering services and checks consulServiceClient consul.ConsulServiceAPI // consulProxiesClient is the client used by the envoy version hook for // asking consul what version of envoy nomad should inject into the connect // sidecar or gateway task. consulProxiesClient consul.SupportedProxiesAPI // sidsClient is the client used by the service identity hook for managing // service identity tokens siClient consul.ServiceIdentityAPI // vaultClient is the client to use to derive and renew Vault tokens vaultClient vaultclient.VaultClient // vaultToken is the current Vault token. It should be accessed with the // getter. vaultToken string vaultTokenLock sync.Mutex // baseLabels are used when emitting tagged metrics. All task runner metrics // will have these tags, and optionally more. baseLabels []metrics.Label // logmonHookConfig is used to get the paths to the stdout and stderr fifos // to be passed to the driver for task logging logmonHookConfig *logmonHookConfig // resourceUsage is written via UpdateStats and read via // LatestResourceUsage. May be nil at all times. resourceUsage *cstructs.TaskResourceUsage resourceUsageLock sync.Mutex // deviceStatsReporter is used to lookup resource usage for alloc devices deviceStatsReporter cinterfaces.DeviceStatsReporter // csiManager is used to manage the mounting of CSI volumes into tasks csiManager csimanager.Manager // devicemanager is used to mount devices as well as lookup device // statistics devicemanager devicemanager.Manager // driverManager is used to dispense driver plugins and register event // handlers driverManager drivermanager.Manager // dynamicRegistry is where dynamic plugins should be registered. dynamicRegistry dynamicplugins.Registry // maxEvents is the capacity of the TaskEvents on the TaskState. // Defaults to defaultMaxEvents but overrideable for testing. maxEvents int // serversContactedCh is passed to TaskRunners so they can detect when // GetClientAllocs has been called in case of a failed restore. serversContactedCh <-chan struct{} // startConditionMetCtx is done when TR should start the task startConditionMetCtx <-chan struct{} // waitOnServers defaults to false but will be set true if a restore // fails and the Run method should wait until serversContactedCh is // closed. waitOnServers bool networkIsolationLock sync.Mutex networkIsolationSpec *drivers.NetworkIsolationSpec allocHookResources *cstructs.AllocHookResources } type Config struct { Alloc *structs.Allocation ClientConfig *config.Config Task *structs.Task TaskDir *allocdir.TaskDir Logger log.Logger // Consul is the client to use for managing Consul service registrations Consul consul.ConsulServiceAPI // ConsulProxies is the client to use for looking up supported envoy versions // from Consul. ConsulProxies consul.SupportedProxiesAPI // ConsulSI is the client to use for managing Consul SI tokens ConsulSI consul.ServiceIdentityAPI // DynamicRegistry is where dynamic plugins should be registered. DynamicRegistry dynamicplugins.Registry // Vault is the client to use to derive and renew Vault tokens Vault vaultclient.VaultClient // StateDB is used to store and restore state. StateDB cstate.StateDB // StateUpdater is used to emit updated task state StateUpdater interfaces.TaskStateHandler // deviceStatsReporter is used to lookup resource usage for alloc devices DeviceStatsReporter cinterfaces.DeviceStatsReporter // CSIManager is used to manage the mounting of CSI volumes into tasks CSIManager csimanager.Manager // DeviceManager is used to mount devices as well as lookup device // statistics DeviceManager devicemanager.Manager // DriverManager is used to dispense driver plugins and register event // handlers DriverManager drivermanager.Manager // ServersContactedCh is closed when the first GetClientAllocs call to // servers succeeds and allocs are synced. ServersContactedCh chan struct{} // startConditionMetCtx is done when TR should start the task StartConditionMetCtx <-chan struct{} } func NewTaskRunner(config *Config) (*TaskRunner, error) { // Create a context for causing the runner to exit trCtx, trCancel := context.WithCancel(context.Background()) // Create a context for killing the runner killCtx, killCancel := context.WithCancel(context.Background()) // Initialize the environment builder envBuilder := taskenv.NewBuilder( config.ClientConfig.Node, config.Alloc, config.Task, config.ClientConfig.Region, ) // Initialize state from alloc if it is set tstate := structs.NewTaskState() if ts := config.Alloc.TaskStates[config.Task.Name]; ts != nil { tstate = ts.Copy() } tr := &TaskRunner{ alloc: config.Alloc, allocID: config.Alloc.ID, clientConfig: config.ClientConfig, task: config.Task, taskDir: config.TaskDir, taskName: config.Task.Name, taskLeader: config.Task.Leader, envBuilder: envBuilder, dynamicRegistry: config.DynamicRegistry, consulServiceClient: config.Consul, consulProxiesClient: config.ConsulProxies, siClient: config.ConsulSI, vaultClient: config.Vault, state: tstate, localState: state.NewLocalState(), stateDB: config.StateDB, stateUpdater: config.StateUpdater, deviceStatsReporter: config.DeviceStatsReporter, killCtx: killCtx, killCtxCancel: killCancel, shutdownCtx: trCtx, shutdownCtxCancel: trCancel, triggerUpdateCh: make(chan struct{}, triggerUpdateChCap), waitCh: make(chan struct{}), csiManager: config.CSIManager, devicemanager: config.DeviceManager, driverManager: config.DriverManager, maxEvents: defaultMaxEvents, serversContactedCh: config.ServersContactedCh, startConditionMetCtx: config.StartConditionMetCtx, } // Create the logger based on the allocation ID tr.logger = config.Logger.Named("task_runner").With("task", config.Task.Name) // Pull out the task's resources ares := tr.alloc.AllocatedResources if ares == nil { return nil, fmt.Errorf("no task resources found on allocation") } tres, ok := ares.Tasks[tr.taskName] if !ok { return nil, fmt.Errorf("no task resources found on allocation") } tr.taskResources = tres // Build the restart tracker. rp := config.Task.RestartPolicy if rp == nil { tg := tr.alloc.Job.LookupTaskGroup(tr.alloc.TaskGroup) if tg == nil { tr.logger.Error("alloc missing task group") return nil, fmt.Errorf("alloc missing task group") } rp = tg.RestartPolicy } tr.restartTracker = restarts.NewRestartTracker(rp, tr.alloc.Job.Type, config.Task.Lifecycle) // Get the driver if err := tr.initDriver(); err != nil { tr.logger.Error("failed to create driver", "error", err) return nil, err } // Initialize the runners hooks. tr.initHooks() // Initialize base labels tr.initLabels() // Initialize initial task received event tr.appendEvent(structs.NewTaskEvent(structs.TaskReceived)) return tr, nil } func (tr *TaskRunner) initLabels() { alloc := tr.Alloc() tr.baseLabels = []metrics.Label{ { Name: "job", Value: alloc.Job.Name, }, { Name: "task_group", Value: alloc.TaskGroup, }, { Name: "alloc_id", Value: tr.allocID, }, { Name: "task", Value: tr.taskName, }, { Name: "namespace", Value: tr.alloc.Namespace, }, } if tr.alloc.Job.ParentID != "" { tr.baseLabels = append(tr.baseLabels, metrics.Label{ Name: "parent_id", Value: tr.alloc.Job.ParentID, }) if strings.Contains(tr.alloc.Job.Name, "/dispatch-") { tr.baseLabels = append(tr.baseLabels, metrics.Label{ Name: "dispatch_id", Value: strings.Split(tr.alloc.Job.Name, "/dispatch-")[1], }) } if strings.Contains(tr.alloc.Job.Name, "/periodic-") { tr.baseLabels = append(tr.baseLabels, metrics.Label{ Name: "periodic_id", Value: strings.Split(tr.alloc.Job.Name, "/periodic-")[1], }) } } } // Mark a task as failed and not to run. Aimed to be invoked when alloc runner // prestart hooks failed. // Should never be called with Run(). func (tr *TaskRunner) MarkFailedDead(reason string) { defer close(tr.waitCh) tr.stateLock.Lock() if err := tr.stateDB.PutTaskRunnerLocalState(tr.allocID, tr.taskName, tr.localState); err != nil { //TODO Nomad will be unable to restore this task; try to kill // it now and fail? In general we prefer to leave running // tasks running even if the agent encounters an error. tr.logger.Warn("error persisting local failed task state; may be unable to restore after a Nomad restart", "error", err) } tr.stateLock.Unlock() event := structs.NewTaskEvent(structs.TaskSetupFailure). SetDisplayMessage(reason). SetFailsTask() tr.UpdateState(structs.TaskStateDead, event) // Run the stop hooks in case task was a restored task that failed prestart if err := tr.stop(); err != nil { tr.logger.Error("stop failed while marking task dead", "error", err) } } // Run the TaskRunner. Starts the user's task or reattaches to a restored task. // Run closes WaitCh when it exits. Should be started in a goroutine. func (tr *TaskRunner) Run() { defer close(tr.waitCh) var result *drivers.ExitResult tr.stateLock.RLock() dead := tr.state.State == structs.TaskStateDead tr.stateLock.RUnlock() // if restoring a dead task, ensure that task is cleared and all post hooks // are called without additional state updates if dead { // do cleanup functions without emitting any additional events/work // to handle cases where we restored a dead task where client terminated // after task finished before completing post-run actions. tr.clearDriverHandle() tr.stateUpdater.TaskStateUpdated() if err := tr.stop(); err != nil { tr.logger.Error("stop failed on terminal task", "error", err) } return } // Updates are handled asynchronously with the other hooks but each // triggered update - whether due to alloc updates or a new vault token // - should be handled serially. go tr.handleUpdates() // If restore failed wait until servers are contacted before running. // #1795 if tr.waitOnServers { tr.logger.Info("task failed to restore; waiting to contact server before restarting") select { case <-tr.killCtx.Done(): case <-tr.shutdownCtx.Done(): return case <-tr.serversContactedCh: tr.logger.Info("server contacted; unblocking waiting task") } } select { case <-tr.startConditionMetCtx: tr.logger.Debug("lifecycle start condition has been met, proceeding") // yay proceed case <-tr.killCtx.Done(): case <-tr.shutdownCtx.Done(): return } MAIN: for !tr.shouldShutdown() { select { case <-tr.killCtx.Done(): break MAIN case <-tr.shutdownCtx.Done(): // TaskRunner was told to exit immediately return default: } // Run the prestart hooks if err := tr.prestart(); err != nil { tr.logger.Error("prestart failed", "error", err) tr.restartTracker.SetStartError(err) goto RESTART } select { case <-tr.killCtx.Done(): break MAIN case <-tr.shutdownCtx.Done(): // TaskRunner was told to exit immediately return default: } // Run the task if err := tr.runDriver(); err != nil { tr.logger.Error("running driver failed", "error", err) tr.restartTracker.SetStartError(err) goto RESTART } // Run the poststart hooks if err := tr.poststart(); err != nil { tr.logger.Error("poststart failed", "error", err) } // Grab the result proxy and wait for task to exit WAIT: { handle := tr.getDriverHandle() result = nil // Do *not* use tr.killCtx here as it would cause // Wait() to unblock before the task exits when Kill() // is called. if resultCh, err := handle.WaitCh(context.Background()); err != nil { tr.logger.Error("wait task failed", "error", err) } else { select { case <-tr.killCtx.Done(): // We can go through the normal should restart check since // the restart tracker knowns it is killed result = tr.handleKill() case <-tr.shutdownCtx.Done(): // TaskRunner was told to exit immediately return case result = <-resultCh: } // WaitCh returned a result if retryWait := tr.handleTaskExitResult(result); retryWait { goto WAIT } } } // Clear the handle tr.clearDriverHandle() // Store the wait result on the restart tracker tr.restartTracker.SetExitResult(result) if err := tr.exited(); err != nil { tr.logger.Error("exited hooks failed", "error", err) } RESTART: restart, restartDelay := tr.shouldRestart() if !restart { break MAIN } // Actually restart by sleeping and also watching for destroy events select { case <-time.After(restartDelay): case <-tr.killCtx.Done(): tr.logger.Trace("task killed between restarts", "delay", restartDelay) break MAIN case <-tr.shutdownCtx.Done(): // TaskRunner was told to exit immediately tr.logger.Trace("gracefully shutting down during restart delay") return } } // Ensure handle is cleaned up. Restore could have recovered a task // that should be terminal, so if the handle still exists we should // kill it here. if tr.getDriverHandle() != nil { if result = tr.handleKill(); result != nil { tr.emitExitResultEvent(result) } tr.clearDriverHandle() if err := tr.exited(); err != nil { tr.logger.Error("exited hooks failed while cleaning up terminal task", "error", err) } } // Mark the task as dead tr.UpdateState(structs.TaskStateDead, nil) // Run the stop hooks if err := tr.stop(); err != nil { tr.logger.Error("stop failed", "error", err) } tr.logger.Debug("task run loop exiting") } func (tr *TaskRunner) shouldShutdown() bool { if tr.alloc.ClientTerminalStatus() { return true } if !tr.IsPoststopTask() && tr.alloc.ServerTerminalStatus() { return true } return false } // handleTaskExitResult handles the results returned by the task exiting. If // retryWait is true, the caller should attempt to wait on the task again since // it has not actually finished running. This can happen if the driver plugin // has exited. func (tr *TaskRunner) handleTaskExitResult(result *drivers.ExitResult) (retryWait bool) { if result == nil { return false } if result.Err == bstructs.ErrPluginShutdown { dn := tr.Task().Driver tr.logger.Debug("driver plugin has shutdown; attempting to recover task", "driver", dn) // Initialize a new driver handle if err := tr.initDriver(); err != nil { tr.logger.Error("failed to initialize driver after it exited unexpectedly", "error", err, "driver", dn) return false } // Try to restore the handle tr.stateLock.RLock() h := tr.localState.TaskHandle net := tr.localState.DriverNetwork tr.stateLock.RUnlock() if !tr.restoreHandle(h, net) { tr.logger.Error("failed to restore handle on driver after it exited unexpectedly", "driver", dn) return false } tr.logger.Debug("task successfully recovered on driver", "driver", dn) return true } // Emit Terminated event tr.emitExitResultEvent(result) return false } // emitExitResultEvent emits a TaskTerminated event for an ExitResult. func (tr *TaskRunner) emitExitResultEvent(result *drivers.ExitResult) { event := structs.NewTaskEvent(structs.TaskTerminated). SetExitCode(result.ExitCode). SetSignal(result.Signal). SetOOMKilled(result.OOMKilled). SetExitMessage(result.Err) tr.EmitEvent(event) if result.OOMKilled { metrics.IncrCounterWithLabels([]string{"client", "allocs", "oom_killed"}, 1, tr.baseLabels) } } // handleUpdates runs update hooks when triggerUpdateCh is ticked and exits // when Run has returned. Should only be run in a goroutine from Run. func (tr *TaskRunner) handleUpdates() { for { select { case <-tr.triggerUpdateCh: case <-tr.waitCh: return } // Non-terminal update; run hooks tr.updateHooks() } } // shouldRestart determines whether the task should be restarted and updates // the task state unless the task is killed or terminated. func (tr *TaskRunner) shouldRestart() (bool, time.Duration) { // Determine if we should restart state, when := tr.restartTracker.GetState() reason := tr.restartTracker.GetReason() switch state { case structs.TaskKilled: // Never restart an explicitly killed task. Kill method handles // updating the server. tr.EmitEvent(structs.NewTaskEvent(state)) return false, 0 case structs.TaskNotRestarting, structs.TaskTerminated: tr.logger.Info("not restarting task", "reason", reason) if state == structs.TaskNotRestarting { tr.UpdateState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskNotRestarting).SetRestartReason(reason).SetFailsTask()) } return false, 0 case structs.TaskRestarting: tr.logger.Info("restarting task", "reason", reason, "delay", when) tr.UpdateState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskRestarting).SetRestartDelay(when).SetRestartReason(reason)) return true, when default: tr.logger.Error("restart tracker returned unknown state", "state", state) return true, when } } // runDriver runs the driver and waits for it to exit // runDriver emits an appropriate task event on success/failure func (tr *TaskRunner) runDriver() error { taskConfig := tr.buildTaskConfig() // Build hcl context variables vars, errs, err := tr.envBuilder.Build().AllValues() if err != nil { return fmt.Errorf("error building environment variables: %v", err) } // Handle per-key errors if len(errs) > 0 { keys := make([]string, 0, len(errs)) for k, err := range errs { keys = append(keys, k) if tr.logger.IsTrace() { // Verbosely log every diagnostic for debugging tr.logger.Trace("error building environment variables", "key", k, "error", err) } } tr.logger.Warn("some environment variables not available for rendering", "keys", strings.Join(keys, ", ")) } val, diag, diagErrs := hclutils.ParseHclInterface(tr.task.Config, tr.taskSchema, vars) if diag.HasErrors() { parseErr := multierror.Append(errors.New("failed to parse config: "), diagErrs...) tr.EmitEvent(structs.NewTaskEvent(structs.TaskFailedValidation).SetValidationError(parseErr)) return parseErr } if err := taskConfig.EncodeDriverConfig(val); err != nil { encodeErr := fmt.Errorf("failed to encode driver config: %v", err) tr.EmitEvent(structs.NewTaskEvent(structs.TaskFailedValidation).SetValidationError(encodeErr)) return encodeErr } // If there's already a task handle (eg from a Restore) there's nothing // to do except update state. if tr.getDriverHandle() != nil { // Ensure running state is persisted but do *not* append a new // task event as restoring is a client event and not relevant // to a task's lifecycle. if err := tr.updateStateImpl(structs.TaskStateRunning); err != nil { //TODO return error and destroy task to avoid an orphaned task? tr.logger.Warn("error persisting task state", "error", err) } return nil } // Start the job if there's no existing handle (or if RecoverTask failed) handle, net, err := tr.driver.StartTask(taskConfig) if err != nil { // The plugin has died, try relaunching it if err == bstructs.ErrPluginShutdown { tr.logger.Info("failed to start task because plugin shutdown unexpectedly; attempting to recover") if err := tr.initDriver(); err != nil { taskErr := fmt.Errorf("failed to initialize driver after it exited unexpectedly: %v", err) tr.EmitEvent(structs.NewTaskEvent(structs.TaskDriverFailure).SetDriverError(taskErr)) return taskErr } handle, net, err = tr.driver.StartTask(taskConfig) if err != nil { taskErr := fmt.Errorf("failed to start task after driver exited unexpectedly: %v", err) tr.EmitEvent(structs.NewTaskEvent(structs.TaskDriverFailure).SetDriverError(taskErr)) return taskErr } } else { // Do *NOT* wrap the error here without maintaining whether or not is Recoverable. // You must emit a task event failure to be considered Recoverable tr.EmitEvent(structs.NewTaskEvent(structs.TaskDriverFailure).SetDriverError(err)) return err } } tr.stateLock.Lock() tr.localState.TaskHandle = handle tr.localState.DriverNetwork = net if err := tr.stateDB.PutTaskRunnerLocalState(tr.allocID, tr.taskName, tr.localState); err != nil { //TODO Nomad will be unable to restore this task; try to kill // it now and fail? In general we prefer to leave running // tasks running even if the agent encounters an error. tr.logger.Warn("error persisting local task state; may be unable to restore after a Nomad restart", "error", err, "task_id", handle.Config.ID) } tr.stateLock.Unlock() tr.setDriverHandle(NewDriverHandle(tr.driver, taskConfig.ID, tr.Task(), net)) // Emit an event that we started tr.UpdateState(structs.TaskStateRunning, structs.NewTaskEvent(structs.TaskStarted)) return nil } // initDriver retrives the DriverPlugin from the plugin loader for this task func (tr *TaskRunner) initDriver() error { driver, err := tr.driverManager.Dispense(tr.Task().Driver) if err != nil { return err } tr.driver = driver schema, err := tr.driver.TaskConfigSchema() if err != nil { return err } spec, diag := hclspecutils.Convert(schema) if diag.HasErrors() { return multierror.Append(errors.New("failed to convert task schema"), diag.Errs()...) } tr.taskSchema = spec caps, err := tr.driver.Capabilities() if err != nil { return err } tr.driverCapabilities = caps return nil } // handleKill is used to handle the a request to kill a task. It will return // the handle exit result if one is available and store any error in the task // runner killErr value. func (tr *TaskRunner) handleKill() *drivers.ExitResult { // Run the pre killing hooks tr.preKill() // Wait for task ShutdownDelay after running prekill hooks // This allows for things like service de-registration to run // before waiting to kill task if delay := tr.Task().ShutdownDelay; delay != 0 { tr.logger.Debug("waiting before killing task", "shutdown_delay", delay) time.Sleep(delay) } // Tell the restart tracker that the task has been killed so it doesn't // attempt to restart it. tr.restartTracker.SetKilled() // Check it is running handle := tr.getDriverHandle() if handle == nil { return nil } // Kill the task using an exponential backoff in-case of failures. killErr := tr.killTask(handle) if killErr != nil { // We couldn't successfully destroy the resource created. tr.logger.Error("failed to kill task. Resources may have been leaked", "error", killErr) tr.setKillErr(killErr) } // Block until task has exited. waitCh, err := handle.WaitCh(tr.shutdownCtx) // The error should be nil or TaskNotFound, if it's something else then a // failure in the driver or transport layer occurred if err != nil { if err == drivers.ErrTaskNotFound { return nil } tr.logger.Error("failed to wait on task. Resources may have been leaked", "error", err) tr.setKillErr(killErr) return nil } select { case result := <-waitCh: return result case <-tr.shutdownCtx.Done(): return nil } } // killTask kills the task handle. In the case that killing fails, // killTask will retry with an exponential backoff and will give up at a // given limit. Returns an error if the task could not be killed. func (tr *TaskRunner) killTask(handle *DriverHandle) error { // Cap the number of times we attempt to kill the task. var err error for i := 0; i < killFailureLimit; i++ { if err = handle.Kill(); err != nil { if err == drivers.ErrTaskNotFound { tr.logger.Warn("couldn't find task to kill", "task_id", handle.ID()) return nil } // Calculate the new backoff backoff := (1 << (2 * uint64(i))) * killBackoffBaseline if backoff > killBackoffLimit { backoff = killBackoffLimit } tr.logger.Error("failed to kill task", "backoff", backoff, "error", err) time.Sleep(backoff) } else { // Kill was successful return nil } } return err } // persistLocalState persists local state to disk synchronously. func (tr *TaskRunner) persistLocalState() error { tr.stateLock.RLock() defer tr.stateLock.RUnlock() return tr.stateDB.PutTaskRunnerLocalState(tr.allocID, tr.taskName, tr.localState) } // buildTaskConfig builds a drivers.TaskConfig with an unique ID for the task. // The ID is unique for every invocation, it is built from the alloc ID, task // name and 8 random characters. func (tr *TaskRunner) buildTaskConfig() *drivers.TaskConfig { task := tr.Task() alloc := tr.Alloc() invocationid := uuid.Generate()[:8] taskResources := tr.taskResources ports := tr.Alloc().AllocatedResources.Shared.Ports env := tr.envBuilder.Build() tr.networkIsolationLock.Lock() defer tr.networkIsolationLock.Unlock() var dns *drivers.DNSConfig if alloc.AllocatedResources != nil && len(alloc.AllocatedResources.Shared.Networks) > 0 { allocDNS := alloc.AllocatedResources.Shared.Networks[0].DNS if allocDNS != nil { dns = &drivers.DNSConfig{ Servers: allocDNS.Servers, Searches: allocDNS.Searches, Options: allocDNS.Options, } } } return &drivers.TaskConfig{ ID: fmt.Sprintf("%s/%s/%s", alloc.ID, task.Name, invocationid), Name: task.Name, JobName: alloc.Job.Name, TaskGroupName: alloc.TaskGroup, Resources: &drivers.Resources{ NomadResources: taskResources, LinuxResources: &drivers.LinuxResources{ MemoryLimitBytes: taskResources.Memory.MemoryMB * 1024 * 1024, CPUShares: taskResources.Cpu.CpuShares, PercentTicks: float64(taskResources.Cpu.CpuShares) / float64(tr.clientConfig.Node.NodeResources.Cpu.CpuShares), }, Ports: &ports, }, Devices: tr.hookResources.getDevices(), Mounts: tr.hookResources.getMounts(), Env: env.Map(), DeviceEnv: env.DeviceEnv(), User: task.User, AllocDir: tr.taskDir.AllocDir, StdoutPath: tr.logmonHookConfig.stdoutFifo, StderrPath: tr.logmonHookConfig.stderrFifo, AllocID: tr.allocID, NetworkIsolation: tr.networkIsolationSpec, DNS: dns, } } // Restore task runner state. Called by AllocRunner.Restore after NewTaskRunner // but before Run so no locks need to be acquired. func (tr *TaskRunner) Restore() error { ls, ts, err := tr.stateDB.GetTaskRunnerState(tr.allocID, tr.taskName) if err != nil { return err } if ls != nil { ls.Canonicalize() tr.localState = ls } if ts != nil { ts.Canonicalize() tr.state = ts } // If a TaskHandle was persisted, ensure it is valid or destroy it. if taskHandle := tr.localState.TaskHandle; taskHandle != nil { //TODO if RecoverTask returned the DriverNetwork we wouldn't // have to persist it at all! restored := tr.restoreHandle(taskHandle, tr.localState.DriverNetwork) // If the handle could not be restored, the alloc is // non-terminal, and the task isn't a system job: wait until // servers have been contacted before running. #1795 if restored { return nil } alloc := tr.Alloc() if tr.state.State == structs.TaskStateDead || alloc.TerminalStatus() || alloc.Job.Type == structs.JobTypeSystem { return nil } tr.logger.Trace("failed to reattach to task; will not run until server is contacted") tr.waitOnServers = true ev := structs.NewTaskEvent(structs.TaskRestoreFailed). SetDisplayMessage("failed to restore task; will not run until server is contacted") tr.UpdateState(structs.TaskStatePending, ev) } return nil } // restoreHandle ensures a TaskHandle is valid by calling Driver.RecoverTask // and sets the driver handle. If the TaskHandle is not valid, DestroyTask is // called. func (tr *TaskRunner) restoreHandle(taskHandle *drivers.TaskHandle, net *drivers.DriverNetwork) (success bool) { // Ensure handle is well-formed if taskHandle.Config == nil { return true } if err := tr.driver.RecoverTask(taskHandle); err != nil { if tr.TaskState().State != structs.TaskStateRunning { // RecoverTask should fail if the Task wasn't running return true } tr.logger.Error("error recovering task; cleaning up", "error", err, "task_id", taskHandle.Config.ID) // Try to cleanup any existing task state in the plugin before restarting if err := tr.driver.DestroyTask(taskHandle.Config.ID, true); err != nil { // Ignore ErrTaskNotFound errors as ideally // this task has already been stopped and // therefore doesn't exist. if err != drivers.ErrTaskNotFound { tr.logger.Warn("error destroying unrecoverable task", "error", err, "task_id", taskHandle.Config.ID) } return false } return true } // Update driver handle on task runner tr.setDriverHandle(NewDriverHandle(tr.driver, taskHandle.Config.ID, tr.Task(), net)) return true } // UpdateState sets the task runners allocation state and triggers a server // update. func (tr *TaskRunner) UpdateState(state string, event *structs.TaskEvent) { tr.stateLock.Lock() defer tr.stateLock.Unlock() if event != nil { tr.logger.Trace("setting task state", "state", state, "event", event.Type) // Append the event tr.appendEvent(event) } // Update the state if err := tr.updateStateImpl(state); err != nil { // Only log the error as we persistence errors should not // affect task state. tr.logger.Error("error persisting task state", "error", err, "event", event, "state", state) } // Notify the alloc runner of the transition tr.stateUpdater.TaskStateUpdated() } // updateStateImpl updates the in-memory task state and persists to disk. func (tr *TaskRunner) updateStateImpl(state string) error { // Update the task state oldState := tr.state.State taskState := tr.state taskState.State = state // Handle the state transition. switch state { case structs.TaskStateRunning: // Capture the start time if it is just starting if oldState != structs.TaskStateRunning { taskState.StartedAt = time.Now().UTC() metrics.IncrCounterWithLabels([]string{"client", "allocs", "running"}, 1, tr.baseLabels) } case structs.TaskStateDead: // Capture the finished time if not already set if taskState.FinishedAt.IsZero() { taskState.FinishedAt = time.Now().UTC() } // Emitting metrics to indicate task complete and failures if taskState.Failed { metrics.IncrCounterWithLabels([]string{"client", "allocs", "failed"}, 1, tr.baseLabels) } else { metrics.IncrCounterWithLabels([]string{"client", "allocs", "complete"}, 1, tr.baseLabels) } } // Persist the state and event return tr.stateDB.PutTaskState(tr.allocID, tr.taskName, taskState) } // EmitEvent appends a new TaskEvent to this task's TaskState. The actual // TaskState.State (pending, running, dead) is not changed. Use UpdateState to // transition states. // Events are persisted locally and sent to the server, but errors are simply // logged. Use AppendEvent to simply add a new event. func (tr *TaskRunner) EmitEvent(event *structs.TaskEvent) { tr.stateLock.Lock() defer tr.stateLock.Unlock() tr.appendEvent(event) if err := tr.stateDB.PutTaskState(tr.allocID, tr.taskName, tr.state); err != nil { // Only a warning because the next event/state-transition will // try to persist it again. tr.logger.Warn("error persisting event", "error", err, "event", event) } // Notify the alloc runner of the event tr.stateUpdater.TaskStateUpdated() } // AppendEvent appends a new TaskEvent to this task's TaskState. The actual // TaskState.State (pending, running, dead) is not changed. Use UpdateState to // transition states. // Events are persisted locally and errors are simply logged. Use EmitEvent // also update AllocRunner. func (tr *TaskRunner) AppendEvent(event *structs.TaskEvent) { tr.stateLock.Lock() defer tr.stateLock.Unlock() tr.appendEvent(event) if err := tr.stateDB.PutTaskState(tr.allocID, tr.taskName, tr.state); err != nil { // Only a warning because the next event/state-transition will // try to persist it again. tr.logger.Warn("error persisting event", "error", err, "event", event) } } // appendEvent to task's event slice. Caller must acquire stateLock. func (tr *TaskRunner) appendEvent(event *structs.TaskEvent) error { // Ensure the event is populated with human readable strings event.PopulateEventDisplayMessage() // Propagate failure from event to task state if event.FailsTask { tr.state.Failed = true } // XXX This seems like a super awkward spot for this? Why not shouldRestart? // Update restart metrics if event.Type == structs.TaskRestarting { metrics.IncrCounterWithLabels([]string{"client", "allocs", "restart"}, 1, tr.baseLabels) tr.state.Restarts++ tr.state.LastRestart = time.Unix(0, event.Time) } // Append event to slice appendTaskEvent(tr.state, event, tr.maxEvents) return nil } // WaitCh is closed when TaskRunner.Run exits. func (tr *TaskRunner) WaitCh() <-chan struct{} { return tr.waitCh } // Update the running allocation with a new version received from the server. // Calls Update hooks asynchronously with Run. // // This method is safe for calling concurrently with Run and does not modify // the passed in allocation. func (tr *TaskRunner) Update(update *structs.Allocation) { task := update.LookupTask(tr.taskName) if task == nil { // This should not happen and likely indicates a bug in the // server or client. tr.logger.Error("allocation update is missing task; killing", "group", update.TaskGroup) te := structs.NewTaskEvent(structs.TaskKilled). SetKillReason("update missing task"). SetFailsTask() tr.Kill(context.Background(), te) return } // Update tr.alloc tr.setAlloc(update, task) // Trigger update hooks if not terminal if !update.TerminalStatus() { tr.triggerUpdateHooks() } } // SetNetworkIsolation is called by the PreRun allocation hook after configuring // the network isolation for the allocation func (tr *TaskRunner) SetNetworkIsolation(n *drivers.NetworkIsolationSpec) { tr.networkIsolationLock.Lock() tr.networkIsolationSpec = n tr.networkIsolationLock.Unlock() } // triggerUpdate if there isn't already an update pending. Should be called // instead of calling updateHooks directly to serialize runs of update hooks. // TaskRunner state should be updated prior to triggering update hooks. // // Does not block. func (tr *TaskRunner) triggerUpdateHooks() { select { case tr.triggerUpdateCh <- struct{}{}: default: // already an update hook pending } } // Shutdown TaskRunner gracefully without affecting the state of the task. // Shutdown blocks until the main Run loop exits. func (tr *TaskRunner) Shutdown() { tr.logger.Trace("shutting down") tr.shutdownCtxCancel() <-tr.WaitCh() // Run shutdown hooks to cleanup tr.shutdownHooks() // Persist once more tr.persistLocalState() } // LatestResourceUsage returns the last resource utilization datapoint // collected. May return nil if the task is not running or no resource // utilization has been collected yet. func (tr *TaskRunner) LatestResourceUsage() *cstructs.TaskResourceUsage { tr.resourceUsageLock.Lock() ru := tr.resourceUsage tr.resourceUsageLock.Unlock() // Look up device statistics lazily when fetched, as currently we do not emit any stats for them yet if ru != nil && tr.deviceStatsReporter != nil { deviceResources := tr.taskResources.Devices ru.ResourceUsage.DeviceStats = tr.deviceStatsReporter.LatestDeviceResourceStats(deviceResources) } return ru } // UpdateStats updates and emits the latest stats from the driver. func (tr *TaskRunner) UpdateStats(ru *cstructs.TaskResourceUsage) { tr.resourceUsageLock.Lock() tr.resourceUsage = ru tr.resourceUsageLock.Unlock() if ru != nil { tr.emitStats(ru) } } //TODO Remove Backwardscompat or use tr.Alloc()? func (tr *TaskRunner) setGaugeForMemory(ru *cstructs.TaskResourceUsage) { alloc := tr.Alloc() var allocatedMem float32 if taskRes := alloc.AllocatedResources.Tasks[tr.taskName]; taskRes != nil { // Convert to bytes to match other memory metrics allocatedMem = float32(taskRes.Memory.MemoryMB) * 1024 * 1024 } metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "rss"}, float32(ru.ResourceUsage.MemoryStats.RSS), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "cache"}, float32(ru.ResourceUsage.MemoryStats.Cache), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "swap"}, float32(ru.ResourceUsage.MemoryStats.Swap), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "usage"}, float32(ru.ResourceUsage.MemoryStats.Usage), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "max_usage"}, float32(ru.ResourceUsage.MemoryStats.MaxUsage), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "kernel_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelUsage), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "kernel_max_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelMaxUsage), tr.baseLabels) if allocatedMem > 0 { metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "allocated"}, allocatedMem, tr.baseLabels) } } //TODO Remove Backwardscompat or use tr.Alloc()? func (tr *TaskRunner) setGaugeForCPU(ru *cstructs.TaskResourceUsage) { alloc := tr.Alloc() var allocatedCPU float32 if taskRes := alloc.AllocatedResources.Tasks[tr.taskName]; taskRes != nil { allocatedCPU = float32(taskRes.Cpu.CpuShares) } metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "total_percent"}, float32(ru.ResourceUsage.CpuStats.Percent), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "system"}, float32(ru.ResourceUsage.CpuStats.SystemMode), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "user"}, float32(ru.ResourceUsage.CpuStats.UserMode), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "throttled_time"}, float32(ru.ResourceUsage.CpuStats.ThrottledTime), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "throttled_periods"}, float32(ru.ResourceUsage.CpuStats.ThrottledPeriods), tr.baseLabels) metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "total_ticks"}, float32(ru.ResourceUsage.CpuStats.TotalTicks), tr.baseLabels) if allocatedCPU > 0 { metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "allocated"}, allocatedCPU, tr.baseLabels) } } // emitStats emits resource usage stats of tasks to remote metrics collector // sinks func (tr *TaskRunner) emitStats(ru *cstructs.TaskResourceUsage) { if !tr.clientConfig.PublishAllocationMetrics { return } if ru.ResourceUsage.MemoryStats != nil { tr.setGaugeForMemory(ru) } else { tr.logger.Debug("Skipping memory stats for allocation", "reason", "MemoryStats is nil") } if ru.ResourceUsage.CpuStats != nil { tr.setGaugeForCPU(ru) } else { tr.logger.Debug("Skipping cpu stats for allocation", "reason", "CpuStats is nil") } } // appendTaskEvent updates the task status by appending the new event. func appendTaskEvent(state *structs.TaskState, event *structs.TaskEvent, capacity int) { if state.Events == nil { state.Events = make([]*structs.TaskEvent, 1, capacity) state.Events[0] = event return } // If we hit capacity, then shift it. if len(state.Events) == capacity { old := state.Events state.Events = make([]*structs.TaskEvent, 0, capacity) state.Events = append(state.Events, old[1:]...) } state.Events = append(state.Events, event) } func (tr *TaskRunner) TaskExecHandler() drivermanager.TaskExecHandler { // Check it is running handle := tr.getDriverHandle() if handle == nil { return nil } return handle.ExecStreaming } func (tr *TaskRunner) DriverCapabilities() (*drivers.Capabilities, error) { return tr.driver.Capabilities() } func (tr *TaskRunner) SetAllocHookResources(res *cstructs.AllocHookResources) { tr.allocHookResources = res }