package structs import ( "testing" "github.com/hashicorp/nomad/helper/uuid" psstructs "github.com/hashicorp/nomad/plugins/shared/structs" "github.com/stretchr/testify/require" ) // nvidiaAllocatedDevice returns an allocated nvidia device func nvidiaAllocatedDevice() *AllocatedDeviceResource { return &AllocatedDeviceResource{ Type: "gpu", Vendor: "nvidia", Name: "1080ti", DeviceIDs: []string{uuid.Generate()}, } } // nvidiaAlloc returns an allocation that has been assigned an nvidia device. func nvidiaAlloc() *Allocation { a := MockAlloc() a.AllocatedResources.Tasks["web"].Devices = []*AllocatedDeviceResource{ nvidiaAllocatedDevice(), } return a } // devNode returns a node containing two devices, an nvidia gpu and an intel // FPGA. func devNode() *Node { n := MockNvidiaNode() n.NodeResources.Devices = append(n.NodeResources.Devices, &NodeDeviceResource{ Type: "fpga", Vendor: "intel", Name: "F100", Attributes: map[string]*psstructs.Attribute{ "memory": psstructs.NewIntAttribute(4, psstructs.UnitGiB), }, Instances: []*NodeDevice{ { ID: uuid.Generate(), Healthy: true, }, { ID: uuid.Generate(), Healthy: false, }, }, }) return n } // Make sure that the device accounter works even if the node has no devices func TestDeviceAccounter_AddAllocs_NoDeviceNode(t *testing.T) { require := require.New(t) n := MockNode() d := NewDeviceAccounter(n) require.NotNil(d) // Create three allocations, one with a device, one without, and one // terminal a1, a2, a3 := MockAlloc(), nvidiaAlloc(), MockAlloc() allocs := []*Allocation{a1, a2, a3} a3.DesiredStatus = AllocDesiredStatusStop require.False(d.AddAllocs(allocs)) require.Len(d.Devices, 0) } // Add allocs to a node with a device func TestDeviceAccounter_AddAllocs(t *testing.T) { require := require.New(t) n := devNode() d := NewDeviceAccounter(n) require.NotNil(d) // Create three allocations, one with a device, one without, and one // terminal a1, a2, a3 := MockAlloc(), nvidiaAlloc(), MockAlloc() nvidiaDev0ID := n.NodeResources.Devices[0].Instances[0].ID intelDev0ID := n.NodeResources.Devices[1].Instances[0].ID a2.AllocatedResources.Tasks["web"].Devices[0].DeviceIDs = []string{nvidiaDev0ID} allocs := []*Allocation{a1, a2, a3} a3.DesiredStatus = AllocDesiredStatusStop require.False(d.AddAllocs(allocs)) require.Len(d.Devices, 2) // Check that we have two devices for nvidia and that one of them is used nvidiaDevice, ok := d.Devices[*n.NodeResources.Devices[0].ID()] require.True(ok) require.Len(nvidiaDevice.Instances, 2) require.Contains(nvidiaDevice.Instances, nvidiaDev0ID) require.Equal(1, nvidiaDevice.Instances[nvidiaDev0ID]) // Check only one instance of the intel device is set up since the other is // unhealthy intelDevice, ok := d.Devices[*n.NodeResources.Devices[1].ID()] require.True(ok) require.Len(intelDevice.Instances, 1) require.Equal(0, intelDevice.Instances[intelDev0ID]) } // Add alloc with unknown ID to a node with devices. This tests that we can // operate on previous allocs even if the device has changed to unhealthy and we // don't track it func TestDeviceAccounter_AddAllocs_UnknownID(t *testing.T) { require := require.New(t) n := devNode() d := NewDeviceAccounter(n) require.NotNil(d) // Create three allocations, one with a device, one without, and one // terminal a1, a2, a3 := MockAlloc(), nvidiaAlloc(), MockAlloc() // a2 will have a random ID since it is generated allocs := []*Allocation{a1, a2, a3} a3.DesiredStatus = AllocDesiredStatusStop require.False(d.AddAllocs(allocs)) require.Len(d.Devices, 2) // Check that we have two devices for nvidia and that one of them is used nvidiaDevice, ok := d.Devices[*n.NodeResources.Devices[0].ID()] require.True(ok) require.Len(nvidiaDevice.Instances, 2) for _, v := range nvidiaDevice.Instances { require.Equal(0, v) } } // Test that collision detection works func TestDeviceAccounter_AddAllocs_Collision(t *testing.T) { require := require.New(t) n := devNode() d := NewDeviceAccounter(n) require.NotNil(d) // Create two allocations, both with the same device a1, a2 := nvidiaAlloc(), nvidiaAlloc() nvidiaDev0ID := n.NodeResources.Devices[0].Instances[0].ID a1.AllocatedResources.Tasks["web"].Devices[0].DeviceIDs = []string{nvidiaDev0ID} a2.AllocatedResources.Tasks["web"].Devices[0].DeviceIDs = []string{nvidiaDev0ID} allocs := []*Allocation{a1, a2} require.True(d.AddAllocs(allocs)) } // Make sure that the device allocator works even if the node has no devices func TestDeviceAccounter_AddReserved_NoDeviceNode(t *testing.T) { require := require.New(t) n := MockNode() d := NewDeviceAccounter(n) require.NotNil(d) require.False(d.AddReserved(nvidiaAllocatedDevice())) require.Len(d.Devices, 0) } // Add reserved to a node with a device func TestDeviceAccounter_AddReserved(t *testing.T) { require := require.New(t) n := devNode() d := NewDeviceAccounter(n) require.NotNil(d) nvidiaDev0ID := n.NodeResources.Devices[0].Instances[0].ID intelDev0ID := n.NodeResources.Devices[1].Instances[0].ID res := nvidiaAllocatedDevice() res.DeviceIDs = []string{nvidiaDev0ID} require.False(d.AddReserved(res)) require.Len(d.Devices, 2) // Check that we have two devices for nvidia and that one of them is used nvidiaDevice, ok := d.Devices[*n.NodeResources.Devices[0].ID()] require.True(ok) require.Len(nvidiaDevice.Instances, 2) require.Contains(nvidiaDevice.Instances, nvidiaDev0ID) require.Equal(1, nvidiaDevice.Instances[nvidiaDev0ID]) // Check only one instance of the intel device is set up since the other is // unhealthy intelDevice, ok := d.Devices[*n.NodeResources.Devices[1].ID()] require.True(ok) require.Len(intelDevice.Instances, 1) require.Equal(0, intelDevice.Instances[intelDev0ID]) } // Test that collision detection works func TestDeviceAccounter_AddReserved_Collision(t *testing.T) { require := require.New(t) n := devNode() d := NewDeviceAccounter(n) require.NotNil(d) nvidiaDev0ID := n.NodeResources.Devices[0].Instances[0].ID // Create an alloc with nvidia a1 := nvidiaAlloc() a1.AllocatedResources.Tasks["web"].Devices[0].DeviceIDs = []string{nvidiaDev0ID} require.False(d.AddAllocs([]*Allocation{a1})) // Reserve the same device res := nvidiaAllocatedDevice() res.DeviceIDs = []string{nvidiaDev0ID} require.True(d.AddReserved(res)) }