package command import ( "fmt" "strings" "github.com/hashicorp/nomad/api" "github.com/mitchellh/cli" "github.com/posener/complete" ) // KeyringCommand is a Command implementation that handles querying, installing, // and removing gossip encryption keys from a keyring. type KeyringCommand struct { Meta } func (c *KeyringCommand) Run(args []string) int { var installKey, useKey, removeKey, token string var listKeys bool flags := c.Meta.FlagSet("keys", FlagSetClient) flags.Usage = func() { c.Ui.Output(c.Help()) } flags.StringVar(&installKey, "install", "", "install key") flags.StringVar(&useKey, "use", "", "use key") flags.StringVar(&removeKey, "remove", "", "remove key") flags.BoolVar(&listKeys, "list", false, "list keys") flags.StringVar(&token, "token", "", "acl token") if err := flags.Parse(args); err != nil { return 1 } c.Ui = &cli.PrefixedUi{ OutputPrefix: "", InfoPrefix: "==> ", ErrorPrefix: "", Ui: c.Ui, } // Only accept a single argument found := listKeys for _, arg := range []string{installKey, useKey, removeKey} { if found && len(arg) > 0 { c.Ui.Error("Only a single action is allowed") return 1 } found = found || len(arg) > 0 } // Fail fast if no actionable args were passed if !found { c.Ui.Error(c.Help()) return 1 } // All other operations will require a client connection client, err := c.Meta.Client() if err != nil { c.Ui.Error(fmt.Sprintf("Error creating nomad cli client: %s", err)) return 1 } if listKeys { c.Ui.Info("Gathering installed encryption keys...") r, err := client.Agent().ListKeys() if err != nil { c.Ui.Error(fmt.Sprintf("error: %s", err)) return 1 } c.handleKeyResponse(r) return 0 } if installKey != "" { c.Ui.Info("Installing new gossip encryption key...") _, err := client.Agent().InstallKey(installKey) if err != nil { c.Ui.Error(fmt.Sprintf("error: %s", err)) return 1 } return 0 } if useKey != "" { c.Ui.Info("Changing primary gossip encryption key...") _, err := client.Agent().UseKey(useKey) if err != nil { c.Ui.Error(fmt.Sprintf("error: %s", err)) return 1 } return 0 } if removeKey != "" { c.Ui.Info("Removing gossip encryption key...") _, err := client.Agent().RemoveKey(removeKey) if err != nil { c.Ui.Error(fmt.Sprintf("error: %s", err)) return 1 } return 0 } // Should never make it here return 0 } func (c *KeyringCommand) handleKeyResponse(resp *api.KeyringResponse) { out := make([]string, len(resp.Keys)+1) out[0] = "Key" i := 1 for k := range resp.Keys { out[i] = fmt.Sprintf("%s", k) i = i + 1 } c.Ui.Output(formatList(out)) } func (c *KeyringCommand) Help() string { helpText := ` Usage: nomad keyring [options] Manages encryption keys used for gossip messages between Nomad servers. Gossip encryption is optional. When enabled, this command may be used to examine active encryption keys in the cluster, add new keys, and remove old ones. When combined, this functionality provides the ability to perform key rotation cluster-wide, without disrupting the cluster. All operations performed by this command can only be run against server nodes. All variations of the keyring command return 0 if all nodes reply and there are no errors. If any node fails to reply or reports failure, the exit code will be 1. General Options: ` + generalOptionsUsage() + ` Keyring Options: -install= Install a new encryption key. This will broadcast the new key to all members in the cluster. -list List all keys currently in use within the cluster. -remove= Remove the given key from the cluster. This operation may only be performed on keys which are not currently the primary key. -use= Change the primary encryption key, which is used to encrypt messages. The key must already be installed before this operation can succeed. ` return strings.TrimSpace(helpText) } func (c *KeyringCommand) Synopsis() string { return "Manages gossip layer encryption keys" } func (c *KeyringCommand) AutocompleteFlags() complete.Flags { return complete.Flags{ "-install": complete.PredictAnything, "-list": complete.PredictNothing, "-remove": complete.PredictAnything, "-use": complete.PredictAnything, } } func (c *KeyringCommand) AutocompleteArgs() complete.Predictor { return complete.PredictNothing }