package scheduler import ( "log" "os" "reflect" "testing" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/state" "github.com/hashicorp/nomad/nomad/structs" ) func testContext(t testing.TB) (*state.StateStore, *EvalContext) { state, err := state.NewStateStore(os.Stderr) if err != nil { t.Fatalf("err: %v", err) } plan := &structs.Plan{ NodeUpdate: make(map[string][]*structs.Allocation), NodeAllocation: make(map[string][]*structs.Allocation), } logger := log.New(os.Stderr, "", log.LstdFlags) ctx := NewEvalContext(state, plan, logger) return state, ctx } func TestEvalContext_ProposedAlloc(t *testing.T) { state, ctx := testContext(t) nodes := []*RankedNode{ &RankedNode{ Node: &structs.Node{ // Perfect fit ID: structs.GenerateUUID(), Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, }, }, &RankedNode{ Node: &structs.Node{ // Perfect fit ID: structs.GenerateUUID(), Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, }, }, } // Add existing allocations j1, j2 := mock.Job(), mock.Job() alloc1 := &structs.Allocation{ ID: structs.GenerateUUID(), EvalID: structs.GenerateUUID(), NodeID: nodes[0].Node.ID, JobID: j1.ID, Job: j1, Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, DesiredStatus: structs.AllocDesiredStatusRun, ClientStatus: structs.AllocClientStatusPending, TaskGroup: "web", } alloc2 := &structs.Allocation{ ID: structs.GenerateUUID(), EvalID: structs.GenerateUUID(), NodeID: nodes[1].Node.ID, JobID: j2.ID, Job: j2, Resources: &structs.Resources{ CPU: 1024, MemoryMB: 1024, }, DesiredStatus: structs.AllocDesiredStatusRun, ClientStatus: structs.AllocClientStatusPending, TaskGroup: "web", } noErr(t, state.UpsertJobSummary(998, mock.JobSummary(alloc1.JobID))) noErr(t, state.UpsertJobSummary(999, mock.JobSummary(alloc2.JobID))) noErr(t, state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2})) // Add a planned eviction to alloc1 plan := ctx.Plan() plan.NodeUpdate[nodes[0].Node.ID] = []*structs.Allocation{alloc1} // Add a planned placement to node1 plan.NodeAllocation[nodes[1].Node.ID] = []*structs.Allocation{ &structs.Allocation{ Resources: &structs.Resources{ CPU: 1024, MemoryMB: 1024, }, }, } proposed, err := ctx.ProposedAllocs(nodes[0].Node.ID) if err != nil { t.Fatalf("err: %v", err) } if len(proposed) != 0 { t.Fatalf("bad: %#v", proposed) } proposed, err = ctx.ProposedAllocs(nodes[1].Node.ID) if err != nil { t.Fatalf("err: %v", err) } if len(proposed) != 2 { t.Fatalf("bad: %#v", proposed) } } func TestEvalEligibility_JobStatus(t *testing.T) { e := NewEvalEligibility() cc := "v1:100" // Get the job before its been set. if status := e.JobStatus(cc); status != EvalComputedClassUnknown { t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassUnknown) } // Set the job and get its status. e.SetJobEligibility(false, cc) if status := e.JobStatus(cc); status != EvalComputedClassIneligible { t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassIneligible) } e.SetJobEligibility(true, cc) if status := e.JobStatus(cc); status != EvalComputedClassEligible { t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassEligible) } // Check that if I pass an empty class it returns escaped if status := e.JobStatus(""); status != EvalComputedClassEscaped { t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassEscaped) } } func TestEvalEligibility_TaskGroupStatus(t *testing.T) { e := NewEvalEligibility() cc := "v1:100" tg := "foo" // Get the tg before its been set. if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassUnknown { t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassUnknown) } // Set the tg and get its status. e.SetTaskGroupEligibility(false, tg, cc) if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassIneligible { t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassIneligible) } e.SetTaskGroupEligibility(true, tg, cc) if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassEligible { t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassEligible) } // Check that if I pass an empty class it returns escaped if status := e.TaskGroupStatus(tg, ""); status != EvalComputedClassEscaped { t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassEscaped) } } func TestEvalEligibility_SetJob(t *testing.T) { e := NewEvalEligibility() ne1 := &structs.Constraint{ LTarget: "${attr.kernel.name}", RTarget: "linux", Operand: "=", } e1 := &structs.Constraint{ LTarget: "${attr.unique.kernel.name}", RTarget: "linux", Operand: "=", } e2 := &structs.Constraint{ LTarget: "${meta.unique.key_foo}", RTarget: "linux", Operand: "<", } e3 := &structs.Constraint{ LTarget: "${meta.unique.key_foo}", RTarget: "Windows", Operand: "<", } job := mock.Job() jobCon := []*structs.Constraint{ne1, e1, e2} job.Constraints = jobCon // Set the task constraints tg := job.TaskGroups[0] tg.Constraints = []*structs.Constraint{e1} tg.Tasks[0].Constraints = []*structs.Constraint{e3} e.SetJob(job) if !e.HasEscaped() { t.Fatalf("HasEscaped() should be true") } if !e.jobEscaped { t.Fatalf("SetJob() should mark job as escaped") } if escaped, ok := e.tgEscapedConstraints[tg.Name]; !ok || !escaped { t.Fatalf("SetJob() should mark task group as escaped") } } func TestEvalEligibility_GetClasses(t *testing.T) { e := NewEvalEligibility() e.SetJobEligibility(true, "v1:1") e.SetJobEligibility(false, "v1:2") e.SetTaskGroupEligibility(true, "foo", "v1:3") e.SetTaskGroupEligibility(false, "bar", "v1:4") e.SetTaskGroupEligibility(true, "bar", "v1:5") // Mark an existing eligible class as ineligible in the TG. e.SetTaskGroupEligibility(false, "fizz", "v1:1") e.SetTaskGroupEligibility(false, "fizz", "v1:3") expClasses := map[string]bool{ "v1:1": true, "v1:2": false, "v1:3": true, "v1:4": false, "v1:5": true, } actClasses := e.GetClasses() if !reflect.DeepEqual(actClasses, expClasses) { t.Fatalf("GetClasses() returned %#v; want %#v", actClasses, expClasses) } }