package driver import ( "fmt" "log" "sync" "github.com/hashicorp/nomad/client/config" "github.com/hashicorp/nomad/client/fingerprint" "github.com/hashicorp/nomad/nomad/structs" ) // BuiltinDrivers contains the built in registered drivers // which are available for allocation handling var BuiltinDrivers = map[string]Factory{ "docker": NewDockerDriver, "exec": NewExecDriver, "java": NewJavaDriver, "qemu": NewQemuDriver, } // NewDriver is used to instantiate and return a new driver // given the name and a logger func NewDriver(name string, ctx *DriverContext) (Driver, error) { // Lookup the factory function factory, ok := BuiltinDrivers[name] if !ok { return nil, fmt.Errorf("unknown driver '%s'", name) } // Instantiate the driver f := factory(ctx) return f, nil } // Factory is used to instantiate a new Driver type Factory func(*DriverContext) Driver // Driver is used for execution of tasks. This allows Nomad // to support many pluggable implementations of task drivers. // Examples could include LXC, Docker, Qemu, etc. type Driver interface { // Drivers must support the fingerprint interface for detection fingerprint.Fingerprint // Start is used to being task execution Start(ctx *ExecContext, task *structs.Task) (DriverHandle, error) // Open is used to re-open a handle to a task Open(ctx *ExecContext, handleID string) (DriverHandle, error) } // DriverContext is a means to inject dependencies such as loggers, configs, and // node attributes into a Driver without having to change the Driver interface // each time we do it. Used in conjection with Factory, above. type DriverContext struct { config *config.Config logger *log.Logger node *structs.Node } // NewDriverContext initializes a new DriverContext with the specified fields. // This enables other packages to create DriverContexts but keeps the fields // private to the driver. If we want to change this later we can gorename all of // the fields in DriverContext. func NewDriverContext(config *config.Config, node *structs.Node, logger *log.Logger) *DriverContext { return &DriverContext{ config: config, node: node, logger: logger, } } // DriverHandle is an opaque handle into a driver used for task // manipulation type DriverHandle interface { // Returns an opaque handle that can be used to re-open the handle ID() string // WaitCh is used to return a channel used wait for task completion WaitCh() chan error // Update is used to update the task if possible Update(task *structs.Task) error // Kill is used to stop the task Kill() error } // ExecContext is shared between drivers within an allocation type ExecContext struct { sync.Mutex // AllocDir is the directory used for storing any state // of this allocation. It will be purged on alloc destroy. AllocDir string } // NewExecContext is used to create a new execution context func NewExecContext() *ExecContext { ctx := &ExecContext{} return ctx }