package structs import ( "fmt" "io" "sync" ) // StreamingRpcHeader is the first struct serialized after entering the // streaming RPC mode. The header is used to dispatch to the correct method. type StreamingRpcHeader struct { // Method is the name of the method to invoke. Method string } // StreamingRpcAck is used to acknowledge receiving the StreamingRpcHeader and // routing to the requirested handler. type StreamingRpcAck struct { // Error is used to return whether an error occured establishing the // streaming RPC. This error occurs before entering the RPC handler. Error string } // StreamingRpcHandler defines the handler for a streaming RPC. type StreamingRpcHandler func(conn io.ReadWriteCloser) // StreamingRpcRegistery is used to add and retrieve handlers type StreamingRpcRegistery struct { registry map[string]StreamingRpcHandler } // NewStreamingRpcRegistery creates a new registry. All registrations of // handlers should be done before retrieving handlers. func NewStreamingRpcRegistery() *StreamingRpcRegistery { return &StreamingRpcRegistery{ registry: make(map[string]StreamingRpcHandler), } } // Register registers a new handler for the given method name func (s *StreamingRpcRegistery) Register(method string, handler StreamingRpcHandler) { s.registry[method] = handler } // GetHandler returns a handler for the given method or an error if it doesn't exist. func (s *StreamingRpcRegistery) GetHandler(method string) (StreamingRpcHandler, error) { h, ok := s.registry[method] if !ok { return nil, fmt.Errorf("%s: %q", ErrUnknownMethod, method) } return h, nil } // Bridge is used to just link two connections together and copy traffic func Bridge(a, b io.ReadWriteCloser) error { wg := sync.WaitGroup{} wg.Add(2) go func() { defer wg.Done() io.Copy(a, b) a.Close() b.Close() }() go func() { defer wg.Done() io.Copy(b, a) a.Close() b.Close() }() wg.Wait() return nil }