package state import ( "os" "reflect" "sort" "testing" "time" "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/nomad/watch" ) func testStateStore(t *testing.T) *StateStore { state, err := NewStateStore(os.Stderr) if err != nil { t.Fatalf("err: %v", err) } if state == nil { t.Fatalf("missing state") } return state } func TestStateStore_UpsertNode_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(node, out) { t.Fatalf("bad: %#v %#v", node, out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeleteNode_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteNode(1001, node.ID) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", node, out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateNodeStatus_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(800, node) if err != nil { t.Fatalf("err: %v", err) } err = state.UpdateNodeStatus(801, node.ID, structs.NodeStatusReady) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if out.Status != structs.NodeStatusReady { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 801 { t.Fatalf("bad: %#v", out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 801 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateNodeDrain_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } err = state.UpdateNodeDrain(1001, node.ID, true) if err != nil { t.Fatalf("err: %v", err) } out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !out.Drain { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_Nodes(t *testing.T) { state := testStateStore(t) var nodes []*structs.Node for i := 0; i < 10; i++ { node := mock.Node() nodes = append(nodes, node) err := state.UpsertNode(1000+uint64(i), node) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.Nodes() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Node for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Node)) } sort.Sort(NodeIDSort(nodes)) sort.Sort(NodeIDSort(out)) if !reflect.DeepEqual(nodes, out) { t.Fatalf("bad: %#v %#v", nodes, out) } } func TestStateStore_NodesByIDPrefix(t *testing.T) { state := testStateStore(t) node := mock.Node() node.ID = "11111111-662e-d0ab-d1c9-3e434af7bdb4" err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.NodesByIDPrefix(node.ID) if err != nil { t.Fatalf("err: %v", err) } gatherNodes := func(iter memdb.ResultIterator) []*structs.Node { var nodes []*structs.Node for { raw := iter.Next() if raw == nil { break } node := raw.(*structs.Node) nodes = append(nodes, node) } return nodes } nodes := gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix("11") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } node = mock.Node() node.ID = "11222222-662e-d0ab-d1c9-3e434af7bdb4" err = state.UpsertNode(1001, node) if err != nil { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix("11") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 2 { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix("1111") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } } func TestStateStore_RestoreNode(t *testing.T) { state := testStateStore(t) node := mock.Node() notify := setupNotifyTest( state, watch.Item{Table: "nodes"}, watch.Item{Node: node.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.NodeRestore(node) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, node) { t.Fatalf("Bad: %#v %#v", out, node) } notify.verify(t) } func TestStateStore_UpsertJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(job, out) { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != job.ID { t.Fatalf("bad summary id: %v", summary.JobID) } _, ok := summary.Summary["web"] if !ok { t.Fatalf("nil summary for task group") } notify.verify(t) } func TestStateStore_UpdateUpsertJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } job2 := mock.Job() job2.ID = job.ID err = state.UpsertJob(1001, job2) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(job2, out) { t.Fatalf("bad: %#v %#v", job2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } // Test that the job summary remains the same if the job is updated but // count remains same summary, err := state.JobSummaryByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != job.ID { t.Fatalf("bad summary id: %v", summary.JobID) } _, ok := summary.Summary["web"] if !ok { t.Fatalf("nil summary for task group") } notify.verify(t) } // This test ensures that UpsertJob creates the LocalDisk is a job doesn't have // one and clear out the task's disk resource asks // COMPAT 0.4.1 -> 0.5 func TestStateStore_UpsertJob_NoLocalDisk(t *testing.T) { state := testStateStore(t) job := mock.Job() // Set the LocalDisk to nil and set the tasks's DiskMB to 150 job.TaskGroups[0].LocalDisk = nil job.TaskGroups[0].Tasks[0].Resources.DiskMB = 150 err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } // Expect the state store to create the LocalDisk and clear out Tasks's // DiskMB expected := job.Copy() expected.TaskGroups[0].LocalDisk = &structs.LocalDisk{ DiskMB: 150, } expected.TaskGroups[0].Tasks[0].Resources.DiskMB = 0 if !reflect.DeepEqual(expected, out) { t.Fatalf("bad: %#v %#v", expected, out) } } func TestStateStore_DeleteJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteJob(1001, job.ID) if err != nil { t.Fatalf("err: %v", err) } out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if summary != nil { t.Fatalf("expected summary to be nil, but got: %v", summary) } notify.verify(t) } func TestStateStore_Jobs(t *testing.T) { state := testStateStore(t) var jobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() jobs = append(jobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.Jobs() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Job for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Job)) } sort.Sort(JobIDSort(jobs)) sort.Sort(JobIDSort(out)) if !reflect.DeepEqual(jobs, out) { t.Fatalf("bad: %#v %#v", jobs, out) } } func TestStateStore_JobsByIDPrefix(t *testing.T) { state := testStateStore(t) job := mock.Job() job.ID = "redis" err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.JobsByIDPrefix(job.ID) if err != nil { t.Fatalf("err: %v", err) } gatherJobs := func(iter memdb.ResultIterator) []*structs.Job { var jobs []*structs.Job for { raw := iter.Next() if raw == nil { break } jobs = append(jobs, raw.(*structs.Job)) } return jobs } jobs := gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix("re") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } job = mock.Job() job.ID = "riak" err = state.UpsertJob(1001, job) if err != nil { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix("r") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 2 { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix("ri") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } } func TestStateStore_JobsByPeriodic(t *testing.T) { state := testStateStore(t) var periodic, nonPeriodic []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() nonPeriodic = append(nonPeriodic, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.PeriodicJob() periodic = append(periodic, job) err := state.UpsertJob(2000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.JobsByPeriodic(true) if err != nil { t.Fatalf("err: %v", err) } var outPeriodic []*structs.Job for { raw := iter.Next() if raw == nil { break } outPeriodic = append(outPeriodic, raw.(*structs.Job)) } iter, err = state.JobsByPeriodic(false) if err != nil { t.Fatalf("err: %v", err) } var outNonPeriodic []*structs.Job for { raw := iter.Next() if raw == nil { break } outNonPeriodic = append(outNonPeriodic, raw.(*structs.Job)) } sort.Sort(JobIDSort(periodic)) sort.Sort(JobIDSort(nonPeriodic)) sort.Sort(JobIDSort(outPeriodic)) sort.Sort(JobIDSort(outNonPeriodic)) if !reflect.DeepEqual(periodic, outPeriodic) { t.Fatalf("bad: %#v %#v", periodic, outPeriodic) } if !reflect.DeepEqual(nonPeriodic, outNonPeriodic) { t.Fatalf("bad: %#v %#v", nonPeriodic, outNonPeriodic) } } func TestStateStore_JobsByScheduler(t *testing.T) { state := testStateStore(t) var serviceJobs []*structs.Job var sysJobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() serviceJobs = append(serviceJobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.SystemJob() sysJobs = append(sysJobs, job) err := state.UpsertJob(2000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.JobsByScheduler("service") if err != nil { t.Fatalf("err: %v", err) } var outService []*structs.Job for { raw := iter.Next() if raw == nil { break } outService = append(outService, raw.(*structs.Job)) } iter, err = state.JobsByScheduler("system") if err != nil { t.Fatalf("err: %v", err) } var outSystem []*structs.Job for { raw := iter.Next() if raw == nil { break } outSystem = append(outSystem, raw.(*structs.Job)) } sort.Sort(JobIDSort(serviceJobs)) sort.Sort(JobIDSort(sysJobs)) sort.Sort(JobIDSort(outService)) sort.Sort(JobIDSort(outSystem)) if !reflect.DeepEqual(serviceJobs, outService) { t.Fatalf("bad: %#v %#v", serviceJobs, outService) } if !reflect.DeepEqual(sysJobs, outSystem) { t.Fatalf("bad: %#v %#v", sysJobs, outSystem) } } func TestStateStore_JobsByGC(t *testing.T) { state := testStateStore(t) var gc, nonGc []*structs.Job for i := 0; i < 20; i++ { var job *structs.Job if i%2 == 0 { job = mock.Job() } else { job = mock.PeriodicJob() } nonGc = append(nonGc, job) if err := state.UpsertJob(1000+uint64(i), job); err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.Job() job.Type = structs.JobTypeBatch gc = append(gc, job) if err := state.UpsertJob(2000+uint64(i), job); err != nil { t.Fatalf("err: %v", err) } } iter, err := state.JobsByGC(true) if err != nil { t.Fatalf("err: %v", err) } var outGc []*structs.Job for i := iter.Next(); i != nil; i = iter.Next() { outGc = append(outGc, i.(*structs.Job)) } iter, err = state.JobsByGC(false) if err != nil { t.Fatalf("err: %v", err) } var outNonGc []*structs.Job for i := iter.Next(); i != nil; i = iter.Next() { outNonGc = append(outNonGc, i.(*structs.Job)) } sort.Sort(JobIDSort(gc)) sort.Sort(JobIDSort(nonGc)) sort.Sort(JobIDSort(outGc)) sort.Sort(JobIDSort(outNonGc)) if !reflect.DeepEqual(gc, outGc) { t.Fatalf("bad: %#v %#v", gc, outGc) } if !reflect.DeepEqual(nonGc, outNonGc) { t.Fatalf("bad: %#v %#v", nonGc, outNonGc) } } func TestStateStore_RestoreJob(t *testing.T) { state := testStateStore(t) job := mock.Job() notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobRestore(job) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, job) { t.Fatalf("Bad: %#v %#v", out, job) } notify.verify(t) } // This test ensures that the state restore creates the LocalDisk for a job if // it doesn't have one // COMPAT 0.4.1 -> 0.5 func TestStateStore_Jobs_NoLocalDisk(t *testing.T) { state := testStateStore(t) job := mock.Job() // Set LocalDisk to nil and set the DiskMB to 150 job.TaskGroups[0].LocalDisk = nil job.TaskGroups[0].Tasks[0].Resources.DiskMB = 150 notify := setupNotifyTest( state, watch.Item{Table: "jobs"}, watch.Item{Job: job.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobRestore(job) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.JobByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } // Expect job to have local disk and clear out the task's disk resource ask expected := job.Copy() expected.TaskGroups[0].LocalDisk = &structs.LocalDisk{ DiskMB: 150, } expected.TaskGroups[0].Tasks[0].Resources.DiskMB = 0 if !reflect.DeepEqual(out, expected) { t.Fatalf("Bad: %#v %#v", out, job) } notify.verify(t) } func TestStateStore_UpsertPeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1000 { t.Fatalf("bad: %#v", out) } if !reflect.DeepEqual(launch, out) { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_UpdateUpsertPeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } launch2 := &structs.PeriodicLaunch{ ID: job.ID, Launch: launch.Launch.Add(1 * time.Second), } err = state.UpsertPeriodicLaunch(1001, launch2) if err != nil { t.Fatalf("err: %v", err) } out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } if !reflect.DeepEqual(launch2, out) { t.Fatalf("bad: %#v %#v", launch2, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeletePeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } err = state.DeletePeriodicLaunch(1001, job.ID) if err != nil { t.Fatalf("err: %v", err) } out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_PeriodicLaunches(t *testing.T) { state := testStateStore(t) var launches []*structs.PeriodicLaunch for i := 0; i < 10; i++ { job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} launches = append(launches, launch) err := state.UpsertPeriodicLaunch(1000+uint64(i), launch) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.PeriodicLaunches() if err != nil { t.Fatalf("err: %v", err) } out := make(map[string]*structs.PeriodicLaunch, 10) for { raw := iter.Next() if raw == nil { break } launch := raw.(*structs.PeriodicLaunch) if _, ok := out[launch.ID]; ok { t.Fatalf("duplicate: %v", launch.ID) } out[launch.ID] = launch } for _, launch := range launches { l, ok := out[launch.ID] if !ok { t.Fatalf("bad %v", launch.ID) } if !reflect.DeepEqual(launch, l) { t.Fatalf("bad: %#v %#v", launch, l) } delete(out, launch.ID) } if len(out) != 0 { t.Fatalf("leftover: %#v", out) } } func TestStateStore_RestorePeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ID: job.ID, Launch: time.Now()} notify := setupNotifyTest( state, watch.Item{Table: "periodic_launch"}, watch.Item{Job: job.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.PeriodicLaunchRestore(launch) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.PeriodicLaunchByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, launch) { t.Fatalf("Bad: %#v %#v", out, job) } notify.verify(t) } func TestStateStore_RestoreJobSummary(t *testing.T) { state := testStateStore(t) job := mock.Job() jobSummary := &structs.JobSummary{ JobID: job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Starting: 10, }, }, } restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobSummaryRestore(jobSummary) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.JobSummaryByID(job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, jobSummary) { t.Fatalf("Bad: %#v %#v", out, jobSummary) } } func TestStateStore_Indexes(t *testing.T) { state := testStateStore(t) node := mock.Node() err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.Indexes() if err != nil { t.Fatalf("err: %v", err) } var out []*IndexEntry for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*IndexEntry)) } expect := []*IndexEntry{ &IndexEntry{"nodes", 1000}, } if !reflect.DeepEqual(expect, out) { t.Fatalf("bad: %#v %#v", expect, out) } } func TestStateStore_LatestIndex(t *testing.T) { state := testStateStore(t) if err := state.UpsertNode(1000, mock.Node()); err != nil { t.Fatalf("err: %v", err) } exp := uint64(2000) if err := state.UpsertJob(exp, mock.Job()); err != nil { t.Fatalf("err: %v", err) } latest, err := state.LatestIndex() if err != nil { t.Fatalf("err: %v", err) } if latest != exp { t.Fatalf("LatestIndex() returned %d; want %d", latest, exp) } } func TestStateStore_RestoreIndex(t *testing.T) { state := testStateStore(t) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } index := &IndexEntry{"jobs", 1000} err = restore.IndexRestore(index) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if out != 1000 { t.Fatalf("Bad: %#v %#v", out, 1000) } } func TestStateStore_UpsertEvals_Eval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Eval: eval.ID}) err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval, out) { t.Fatalf("bad: %#v %#v", eval, out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_Update_UpsertEvals_Eval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Eval: eval.ID}) eval2 := mock.Eval() eval2.ID = eval.ID err = state.UpsertEvals(1001, []*structs.Evaluation{eval2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval2, out) { t.Fatalf("bad: %#v %#v", eval2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_DeleteEval_Eval(t *testing.T) { state := testStateStore(t) eval1 := mock.Eval() eval2 := mock.Eval() alloc1 := mock.Alloc() alloc2 := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Table: "allocs"}, watch.Item{Eval: eval1.ID}, watch.Item{Eval: eval2.ID}, watch.Item{Alloc: alloc1.ID}, watch.Item{Alloc: alloc2.ID}, watch.Item{AllocEval: alloc1.EvalID}, watch.Item{AllocEval: alloc2.EvalID}, watch.Item{AllocJob: alloc1.JobID}, watch.Item{AllocJob: alloc2.JobID}, watch.Item{AllocNode: alloc1.NodeID}, watch.Item{AllocNode: alloc2.NodeID}) state.UpsertJobSummary(900, mock.JobSummary(eval1.JobID)) state.UpsertJobSummary(901, mock.JobSummary(eval2.JobID)) state.UpsertJobSummary(902, mock.JobSummary(alloc1.JobID)) state.UpsertJobSummary(903, mock.JobSummary(alloc2.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval1, eval2}) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertAllocs(1001, []*structs.Allocation{alloc1, alloc2}) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteEval(1002, []string{eval1.ID, eval2.ID}, []string{alloc1.ID, alloc2.ID}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalByID(eval1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", eval1, out) } out, err = state.EvalByID(eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", eval1, out) } outA, err := state.AllocByID(alloc1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", alloc1, outA) } outA, err = state.AllocByID(alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", alloc1, outA) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } index, err = state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } notify.verify(t) } func TestStateStore_EvalsByJob(t *testing.T) { state := testStateStore(t) eval1 := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval1.JobID eval3 := mock.Eval() evals := []*structs.Evaluation{eval1, eval2} err := state.UpsertEvals(1000, evals) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertEvals(1001, []*structs.Evaluation{eval3}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.EvalsByJob(eval1.JobID) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(EvalIDSort(evals)) sort.Sort(EvalIDSort(out)) if !reflect.DeepEqual(evals, out) { t.Fatalf("bad: %#v %#v", evals, out) } } func TestStateStore_Evals(t *testing.T) { state := testStateStore(t) var evals []*structs.Evaluation for i := 0; i < 10; i++ { eval := mock.Eval() evals = append(evals, eval) err := state.UpsertEvals(1000+uint64(i), []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } } iter, err := state.Evals() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Evaluation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Evaluation)) } sort.Sort(EvalIDSort(evals)) sort.Sort(EvalIDSort(out)) if !reflect.DeepEqual(evals, out) { t.Fatalf("bad: %#v %#v", evals, out) } } func TestStateStore_EvalsByIDPrefix(t *testing.T) { state := testStateStore(t) var evals []*structs.Evaluation ids := []string{ "aaaaaaaa-7bfb-395d-eb95-0685af2176b2", "aaaaaaab-7bfb-395d-eb95-0685af2176b2", "aaaaaabb-7bfb-395d-eb95-0685af2176b2", "aaaaabbb-7bfb-395d-eb95-0685af2176b2", "aaaabbbb-7bfb-395d-eb95-0685af2176b2", "aaabbbbb-7bfb-395d-eb95-0685af2176b2", "aabbbbbb-7bfb-395d-eb95-0685af2176b2", "abbbbbbb-7bfb-395d-eb95-0685af2176b2", "bbbbbbbb-7bfb-395d-eb95-0685af2176b2", } for i := 0; i < 9; i++ { eval := mock.Eval() eval.ID = ids[i] evals = append(evals, eval) } err := state.UpsertEvals(1000, evals) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.EvalsByIDPrefix("aaaa") if err != nil { t.Fatalf("err: %v", err) } gatherEvals := func(iter memdb.ResultIterator) []*structs.Evaluation { var evals []*structs.Evaluation for { raw := iter.Next() if raw == nil { break } evals = append(evals, raw.(*structs.Evaluation)) } return evals } out := gatherEvals(iter) if len(out) != 5 { t.Fatalf("bad: expected five evaluations, got: %#v", out) } sort.Sort(EvalIDSort(evals)) for index, eval := range out { if ids[index] != eval.ID { t.Fatalf("bad: got unexpected id: %s", eval.ID) } } iter, err = state.EvalsByIDPrefix("b-a7bfb") if err != nil { t.Fatalf("err: %v", err) } out = gatherEvals(iter) if len(out) != 0 { t.Fatalf("bad: unexpected zero evaluations, got: %#v", out) } } func TestStateStore_RestoreEval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() notify := setupNotifyTest( state, watch.Item{Table: "evals"}, watch.Item{Eval: eval.ID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.EvalRestore(eval) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, eval) { t.Fatalf("Bad: %#v %#v", out, eval) } notify.verify(t) } func TestStateStore_UpdateAllocsFromClient(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc2 := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc.ID}, watch.Item{AllocEval: alloc.EvalID}, watch.Item{AllocJob: alloc.JobID}, watch.Item{AllocNode: alloc.NodeID}, watch.Item{Alloc: alloc2.ID}, watch.Item{AllocEval: alloc2.EvalID}, watch.Item{AllocJob: alloc2.JobID}, watch.Item{AllocNode: alloc2.NodeID}) if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertJob(999, alloc2.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Create the delta updates ts := map[string]*structs.TaskState{"web": &structs.TaskState{State: structs.TaskStatePending}} update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusFailed, TaskStates: ts, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, } update2 := &structs.Allocation{ ID: alloc2.ID, ClientStatus: structs.AllocClientStatusRunning, TaskStates: ts, JobID: alloc2.JobID, TaskGroup: alloc2.TaskGroup, } err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = 1000 alloc.ModifyIndex = 1001 alloc.TaskStates = ts alloc.ClientStatus = structs.AllocClientStatusFailed if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } out, err = state.AllocByID(alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } alloc2.ModifyIndex = 1000 alloc2.ModifyIndex = 1001 alloc2.ClientStatus = structs.AllocClientStatusRunning alloc2.TaskStates = ts if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } // Ensure summaries have been updated summary, err := state.JobSummaryByID(alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary := summary.Summary["web"] if tgSummary.Failed != 1 { t.Fatalf("expected failed: %v, actual: %v, summary: %#v", 1, tgSummary.Failed, tgSummary) } summary2, err := state.JobSummaryByID(alloc2.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary2 := summary2.Summary["web"] if tgSummary2.Running != 1 { t.Fatalf("expected running: %v, actual: %v", 1, tgSummary2.Running) } notify.verify(t) } func TestStateStore_UpdateMultipleAllocsFromClient(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Create the delta updates ts := map[string]*structs.TaskState{"web": &structs.TaskState{State: structs.TaskStatePending}} update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusRunning, TaskStates: ts, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, } update2 := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusPending, TaskStates: ts, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, } err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = 1000 alloc.ModifyIndex = 1001 alloc.TaskStates = ts alloc.ClientStatus = structs.AllocClientStatusPending if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v , actual:%#v", alloc, out) } summary, err := state.JobSummaryByID(alloc.JobID) expectedSummary := &structs.JobSummary{ JobID: alloc.JobID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Starting: 1, }, }, CreateIndex: 999, ModifyIndex: 1001, } if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(summary, expectedSummary) { t.Fatalf("expected: %#v, actual: %#v", expectedSummary, summary) } } func TestStateStore_UpsertAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc.ID}, watch.Item{AllocEval: alloc.EvalID}, watch.Item{AllocJob: alloc.JobID}, watch.Item{AllocNode: alloc.NodeID}) if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary, ok := summary.Summary["web"] if !ok { t.Fatalf("no summary for task group web") } if tgSummary.Starting != 1 { t.Fatalf("expected queued: %v, actual: %v", 1, tgSummary.Starting) } notify.verify(t) } func TestStateStore_UpsertAlloc_NoLocalDisk(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc.Job.TaskGroups[0].LocalDisk = nil alloc.Job.TaskGroups[0].Tasks[0].Resources.DiskMB = 120 if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } expected := alloc.Copy() expected.Job.TaskGroups[0].LocalDisk = &structs.LocalDisk{DiskMB: 120} if !reflect.DeepEqual(expected, out) { t.Fatalf("bad: %#v %#v", expected, out) } } func TestStateStore_UpdateAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } summary, err := state.JobSummaryByID(alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary := summary.Summary["web"] if tgSummary.Starting != 1 { t.Fatalf("expected starting: %v, actual: %v", 1, tgSummary.Starting) } alloc2 := mock.Alloc() alloc2.ID = alloc.ID alloc2.NodeID = alloc.NodeID + ".new" state.UpsertJobSummary(1001, mock.JobSummary(alloc2.JobID)) notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc2.ID}, watch.Item{AllocEval: alloc2.EvalID}, watch.Item{AllocJob: alloc2.JobID}, watch.Item{AllocNode: alloc2.NodeID}) err = state.UpsertAllocs(1002, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1002 { t.Fatalf("bad: %#v", out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } // Ensure that summary hasb't changed summary, err = state.JobSummaryByID(alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary = summary.Summary["web"] if tgSummary.Starting != 1 { t.Fatalf("expected starting: %v, actual: %v", 1, tgSummary.Starting) } notify.verify(t) } // This test ensures that the state store will mark the clients status as lost // when set rather than preferring the existing status. func TestStateStore_UpdateAlloc_Lost(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc.ClientStatus = "foo" if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } alloc2 := new(structs.Allocation) *alloc2 = *alloc alloc2.ClientStatus = structs.AllocClientStatusLost if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc2}); err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if out.ClientStatus != structs.AllocClientStatusLost { t.Fatalf("bad: %#v", out) } } // This test ensures an allocation can be updated when there is no job // associated with it. This will happen when a job is stopped by an user which // has non-terminal allocations on clients func TestStateStore_UpdateAlloc_NoJob(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() // Upsert a job state.UpsertJobSummary(998, mock.JobSummary(alloc.JobID)) if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } if err := state.DeleteJob(1001, alloc.JobID); err != nil { t.Fatalf("err: %v", err) } // Update the desired state of the allocation to stop allocCopy := alloc.Copy() allocCopy.DesiredStatus = structs.AllocDesiredStatusStop if err := state.UpsertAllocs(1002, []*structs.Allocation{allocCopy}); err != nil { t.Fatalf("err: %v", err) } // Update the client state of the allocation to complete allocCopy1 := allocCopy.Copy() allocCopy1.ClientStatus = structs.AllocClientStatusComplete if err := state.UpdateAllocsFromClient(1003, []*structs.Allocation{allocCopy1}); err != nil { t.Fatalf("err: %v", err) } out, _ := state.AllocByID(alloc.ID) // Update the modify index of the alloc before comparing allocCopy1.ModifyIndex = 1003 if !reflect.DeepEqual(out, allocCopy1) { t.Fatalf("expected: %#v \n actual: %#v", allocCopy1, out) } } func TestStateStore_JobSummary(t *testing.T) { state := testStateStore(t) // Add a job job := mock.Job() state.UpsertJob(900, job) // Get the job back outJob, _ := state.JobByID(job.ID) if outJob.CreateIndex != 900 { t.Fatalf("bad create index: %v", outJob.CreateIndex) } summary, _ := state.JobSummaryByID(job.ID) if summary.CreateIndex != 900 { t.Fatalf("bad create index: %v", summary.CreateIndex) } // Upser an allocation alloc := mock.Alloc() alloc.JobID = job.ID alloc.Job = job state.UpsertAllocs(910, []*structs.Allocation{alloc}) // Update the alloc from client alloc1 := alloc.Copy() alloc1.ClientStatus = structs.AllocClientStatusPending alloc1.DesiredStatus = "" state.UpdateAllocsFromClient(920, []*structs.Allocation{alloc}) alloc3 := alloc.Copy() alloc3.ClientStatus = structs.AllocClientStatusRunning alloc3.DesiredStatus = "" state.UpdateAllocsFromClient(930, []*structs.Allocation{alloc3}) // Upsert the alloc alloc4 := alloc.Copy() alloc4.ClientStatus = structs.AllocClientStatusPending alloc4.DesiredStatus = structs.AllocDesiredStatusRun state.UpsertAllocs(950, []*structs.Allocation{alloc4}) // Again upsert the alloc alloc5 := alloc.Copy() alloc5.ClientStatus = structs.AllocClientStatusPending alloc5.DesiredStatus = structs.AllocDesiredStatusRun state.UpsertAllocs(970, []*structs.Allocation{alloc5}) expectedSummary := structs.JobSummary{ JobID: job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Running: 1, }, }, CreateIndex: 900, ModifyIndex: 930, } summary, _ = state.JobSummaryByID(job.ID) if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %#v, actual: %v", expectedSummary, summary) } // De-register the job. state.DeleteJob(980, job.ID) // Shouldn't have any effect on the summary alloc6 := alloc.Copy() alloc6.ClientStatus = structs.AllocClientStatusRunning alloc6.DesiredStatus = "" state.UpdateAllocsFromClient(990, []*structs.Allocation{alloc6}) // We shouldn't have any summary at this point summary, _ = state.JobSummaryByID(job.ID) if summary != nil { t.Fatalf("expected nil, actual: %#v", summary) } // Re-register the same job job1 := mock.Job() job1.ID = job.ID state.UpsertJob(1000, job1) outJob2, _ := state.JobByID(job1.ID) if outJob2.CreateIndex != 1000 { t.Fatalf("bad create index: %v", outJob2.CreateIndex) } summary, _ = state.JobSummaryByID(job1.ID) if summary.CreateIndex != 1000 { t.Fatalf("bad create index: %v", summary.CreateIndex) } // Upsert an allocation alloc7 := alloc.Copy() alloc7.JobID = outJob.ID alloc7.Job = outJob alloc7.ClientStatus = structs.AllocClientStatusComplete alloc7.DesiredStatus = structs.AllocDesiredStatusRun state.UpdateAllocsFromClient(1020, []*structs.Allocation{alloc7}) expectedSummary = structs.JobSummary{ JobID: job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{}, }, CreateIndex: 1000, ModifyIndex: 1000, } summary, _ = state.JobSummaryByID(job1.ID) if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %#v, actual: %#v", expectedSummary, summary) } } func TestStateStore_ReconcileJobSummary(t *testing.T) { state := testStateStore(t) // Create an alloc alloc := mock.Alloc() // Add another task group to the job tg2 := alloc.Job.TaskGroups[0].Copy() tg2.Name = "db" alloc.Job.TaskGroups = append(alloc.Job.TaskGroups, tg2) state.UpsertJob(100, alloc.Job) // Create one more alloc for the db task group alloc2 := mock.Alloc() alloc2.TaskGroup = "db" alloc2.JobID = alloc.JobID alloc2.Job = alloc.Job // Upserts the alloc state.UpsertAllocs(110, []*structs.Allocation{alloc, alloc2}) // Change the state of the first alloc to running alloc3 := alloc.Copy() alloc3.ClientStatus = structs.AllocClientStatusRunning state.UpdateAllocsFromClient(120, []*structs.Allocation{alloc3}) //Add some more allocs to the second tg alloc4 := mock.Alloc() alloc4.JobID = alloc.JobID alloc4.Job = alloc.Job alloc4.TaskGroup = "db" alloc5 := alloc4.Copy() alloc5.ClientStatus = structs.AllocClientStatusRunning alloc6 := mock.Alloc() alloc6.JobID = alloc.JobID alloc6.Job = alloc.Job alloc6.TaskGroup = "db" alloc7 := alloc6.Copy() alloc7.ClientStatus = structs.AllocClientStatusComplete alloc8 := mock.Alloc() alloc8.JobID = alloc.JobID alloc8.Job = alloc.Job alloc8.TaskGroup = "db" alloc9 := alloc8.Copy() alloc9.ClientStatus = structs.AllocClientStatusFailed alloc10 := mock.Alloc() alloc10.JobID = alloc.JobID alloc10.Job = alloc.Job alloc10.TaskGroup = "db" alloc11 := alloc10.Copy() alloc11.ClientStatus = structs.AllocClientStatusLost state.UpsertAllocs(130, []*structs.Allocation{alloc4, alloc6, alloc8, alloc10}) state.UpdateAllocsFromClient(150, []*structs.Allocation{alloc5, alloc7, alloc9, alloc11}) // DeleteJobSummary is a helper method and doesn't modify the indexes table state.DeleteJobSummary(130, alloc.Job.ID) state.ReconcileJobSummaries(120) summary, _ := state.JobSummaryByID(alloc.Job.ID) expectedSummary := structs.JobSummary{ JobID: alloc.Job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{ Running: 1, }, "db": structs.TaskGroupSummary{ Starting: 1, Running: 1, Failed: 1, Complete: 1, Lost: 1, }, }, CreateIndex: 100, ModifyIndex: 120, } if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } } func TestStateStore_UpdateAlloc_JobNotPresent(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() state.UpsertJob(100, alloc.Job) state.UpsertAllocs(200, []*structs.Allocation{alloc}) // Delete the job state.DeleteJob(300, alloc.Job.ID) // Update the alloc alloc1 := alloc.Copy() alloc1.ClientStatus = structs.AllocClientStatusRunning // Updating allocation should not throw any error if err := state.UpdateAllocsFromClient(400, []*structs.Allocation{alloc1}); err != nil { t.Fatalf("expect err: %v", err) } // Re-Register the job state.UpsertJob(500, alloc.Job) // Update the alloc again alloc2 := alloc.Copy() alloc2.ClientStatus = structs.AllocClientStatusComplete if err := state.UpdateAllocsFromClient(400, []*structs.Allocation{alloc1}); err != nil { t.Fatalf("expect err: %v", err) } // Job Summary of the newly registered job shouldn't account for the // allocation update for the older job expectedSummary := structs.JobSummary{ JobID: alloc1.JobID, Summary: map[string]structs.TaskGroupSummary{ "web": structs.TaskGroupSummary{}, }, CreateIndex: 500, ModifyIndex: 500, } summary, _ := state.JobSummaryByID(alloc.Job.ID) if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } } func TestStateStore_EvictAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID)) err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } alloc2 := new(structs.Allocation) *alloc2 = *alloc alloc2.DesiredStatus = structs.AllocDesiredStatusEvict err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.DesiredStatus != structs.AllocDesiredStatusEvict { t.Fatalf("bad: %#v %#v", alloc, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } } func TestStateStore_AllocsByNode(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.NodeID = "foo" allocs = append(allocs, alloc) } for idx, alloc := range allocs { state.UpsertJobSummary(uint64(900+idx), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocsByNode("foo") if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } } func TestStateStore_AllocsByNodeTerminal(t *testing.T) { state := testStateStore(t) var allocs, term, nonterm []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.NodeID = "foo" if i%2 == 0 { alloc.DesiredStatus = structs.AllocDesiredStatusStop term = append(term, alloc) } else { nonterm = append(nonterm, alloc) } allocs = append(allocs, alloc) } for idx, alloc := range allocs { state.UpsertJobSummary(uint64(900+idx), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } // Verify the terminal allocs out, err := state.AllocsByNodeTerminal("foo", true) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(term)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(term, out) { t.Fatalf("bad: %#v %#v", term, out) } // Verify the non-terminal allocs out, err = state.AllocsByNodeTerminal("foo", false) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(nonterm)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(nonterm, out) { t.Fatalf("bad: %#v %#v", nonterm, out) } } func TestStateStore_AllocsByJob(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.JobID = "foo" allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocsByJob("foo") if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } } func TestStateStore_AllocsByIDPrefix(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation ids := []string{ "aaaaaaaa-7bfb-395d-eb95-0685af2176b2", "aaaaaaab-7bfb-395d-eb95-0685af2176b2", "aaaaaabb-7bfb-395d-eb95-0685af2176b2", "aaaaabbb-7bfb-395d-eb95-0685af2176b2", "aaaabbbb-7bfb-395d-eb95-0685af2176b2", "aaabbbbb-7bfb-395d-eb95-0685af2176b2", "aabbbbbb-7bfb-395d-eb95-0685af2176b2", "abbbbbbb-7bfb-395d-eb95-0685af2176b2", "bbbbbbbb-7bfb-395d-eb95-0685af2176b2", } for i := 0; i < 9; i++ { alloc := mock.Alloc() alloc.ID = ids[i] allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.AllocsByIDPrefix("aaaa") if err != nil { t.Fatalf("err: %v", err) } gatherAllocs := func(iter memdb.ResultIterator) []*structs.Allocation { var allocs []*structs.Allocation for { raw := iter.Next() if raw == nil { break } allocs = append(allocs, raw.(*structs.Allocation)) } return allocs } out := gatherAllocs(iter) if len(out) != 5 { t.Fatalf("bad: expected five allocations, got: %#v", out) } sort.Sort(AllocIDSort(allocs)) for index, alloc := range out { if ids[index] != alloc.ID { t.Fatalf("bad: got unexpected id: %s", alloc.ID) } } iter, err = state.AllocsByIDPrefix("b-a7bfb") if err != nil { t.Fatalf("err: %v", err) } out = gatherAllocs(iter) if len(out) != 0 { t.Fatalf("bad: unexpected zero allocations, got: %#v", out) } } func TestStateStore_Allocs(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.Allocs() if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Allocation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Allocation)) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } } func TestStateStore_RestoreAlloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() notify := setupNotifyTest( state, watch.Item{Table: "allocs"}, watch.Item{Alloc: alloc.ID}, watch.Item{AllocEval: alloc.EvalID}, watch.Item{AllocJob: alloc.JobID}, watch.Item{AllocNode: alloc.NodeID}) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.AllocRestore(alloc) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, alloc) { t.Fatalf("Bad: %#v %#v", out, alloc) } notify.verify(t) } func TestStateStore_RestoreAlloc_NoLocalDisk(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc.Job.TaskGroups[0].LocalDisk = nil alloc.Job.TaskGroups[0].Tasks[0].Resources.DiskMB = 120 restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.AllocRestore(alloc) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } expected := alloc.Copy() expected.Job.TaskGroups[0].LocalDisk = &structs.LocalDisk{DiskMB: 120} expected.Job.TaskGroups[0].Tasks[0].Resources.DiskMB = 0 if !reflect.DeepEqual(out, expected) { t.Fatalf("Bad: %#v %#v", out, expected) } } func TestStateStore_SetJobStatus_ForceStatus(t *testing.T) { state := testStateStore(t) watcher := watch.NewItems() txn := state.db.Txn(true) // Create and insert a mock job. job := mock.Job() job.Status = "" job.ModifyIndex = 0 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } exp := "foobar" index := uint64(1000) if err := state.setJobStatus(index, watcher, txn, job, false, exp); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.Status != exp { t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, exp) } if updated.ModifyIndex != index { t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index) } } func TestStateStore_SetJobStatus_NoOp(t *testing.T) { state := testStateStore(t) watcher := watch.NewItems() txn := state.db.Txn(true) // Create and insert a mock job that should be pending. job := mock.Job() job.Status = structs.JobStatusPending job.ModifyIndex = 10 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } index := uint64(1000) if err := state.setJobStatus(index, watcher, txn, job, false, ""); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.ModifyIndex == index { t.Fatalf("setJobStatus() should have been a no-op") } } func TestStateStore_SetJobStatus(t *testing.T) { state := testStateStore(t) watcher := watch.NewItems() txn := state.db.Txn(true) // Create and insert a mock job that should be pending but has an incorrect // status. job := mock.Job() job.Status = "foobar" job.ModifyIndex = 10 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } index := uint64(1000) if err := state.setJobStatus(index, watcher, txn, job, false, ""); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.Status != structs.JobStatusPending { t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, structs.JobStatusPending) } if updated.ModifyIndex != index { t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs(t *testing.T) { job := mock.Job() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusPending { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs_Periodic(t *testing.T) { job := mock.PeriodicJob() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs_EvalDelete(t *testing.T) { job := mock.Job() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_DeadEvalsAndAllocs(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock alloc that is dead. alloc := mock.Alloc() alloc.JobID = job.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID)) if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } // Create a mock eval that is complete eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_RunningAlloc(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock alloc that is running. alloc := mock.Alloc() alloc.JobID = job.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID)) if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } } func TestStateStore_SetJobStatus_PendingEval(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock eval that is pending. eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusPending if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusPending { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending) } } func TestStateWatch_watch(t *testing.T) { sw := newStateWatch() notify1 := make(chan struct{}, 1) notify2 := make(chan struct{}, 1) notify3 := make(chan struct{}, 1) // Notifications trigger subscribed channels sw.watch(watch.NewItems(watch.Item{Table: "foo"}), notify1) sw.watch(watch.NewItems(watch.Item{Table: "bar"}), notify2) sw.watch(watch.NewItems(watch.Item{Table: "baz"}), notify3) items := watch.NewItems() items.Add(watch.Item{Table: "foo"}) items.Add(watch.Item{Table: "bar"}) sw.notify(items) if len(notify1) != 1 { t.Fatalf("should notify") } if len(notify2) != 1 { t.Fatalf("should notify") } if len(notify3) != 0 { t.Fatalf("should not notify") } } func TestStateWatch_stopWatch(t *testing.T) { sw := newStateWatch() notify := make(chan struct{}) // First subscribe sw.watch(watch.NewItems(watch.Item{Table: "foo"}), notify) // Unsubscribe stop notifications sw.stopWatch(watch.NewItems(watch.Item{Table: "foo"}), notify) // Check that the group was removed if _, ok := sw.items[watch.Item{Table: "foo"}]; ok { t.Fatalf("should remove group") } // Check that we are not notified sw.notify(watch.NewItems(watch.Item{Table: "foo"})) if len(notify) != 0 { t.Fatalf("should not notify") } } func TestStateJobSummary_UpdateJobCount(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() job := alloc.Job job.TaskGroups[0].Count = 3 err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } summary, _ := state.JobSummaryByID(job.ID) expectedSummary := structs.JobSummary{ JobID: job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": { Starting: 1, }, }, CreateIndex: 1000, ModifyIndex: 1001, } if !reflect.DeepEqual(summary, &expectedSummary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } alloc2 := mock.Alloc() alloc2.Job = job alloc2.JobID = job.ID alloc3 := mock.Alloc() alloc3.Job = job alloc3.JobID = job.ID if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc2, alloc3}); err != nil { t.Fatalf("err: %v", err) } outA, _ := state.AllocByID(alloc3.ID) summary, _ = state.JobSummaryByID(job.ID) expectedSummary = structs.JobSummary{ JobID: job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": { Starting: 3, }, }, CreateIndex: job.CreateIndex, ModifyIndex: outA.ModifyIndex, } if !reflect.DeepEqual(summary, &expectedSummary) { t.Fatalf("expected summary: %v, actual: %v", expectedSummary, summary) } alloc4 := mock.Alloc() alloc4.ID = alloc2.ID alloc4.Job = alloc2.Job alloc4.JobID = alloc2.JobID alloc4.ClientStatus = structs.AllocClientStatusComplete alloc5 := mock.Alloc() alloc5.ID = alloc3.ID alloc5.Job = alloc3.Job alloc5.JobID = alloc3.JobID alloc5.ClientStatus = structs.AllocClientStatusComplete if err := state.UpdateAllocsFromClient(1004, []*structs.Allocation{alloc4, alloc5}); err != nil { t.Fatalf("err: %v", err) } outA, _ = state.AllocByID(alloc5.ID) summary, _ = state.JobSummaryByID(job.ID) expectedSummary = structs.JobSummary{ JobID: job.ID, Summary: map[string]structs.TaskGroupSummary{ "web": { Complete: 2, Starting: 1, }, }, CreateIndex: job.CreateIndex, ModifyIndex: outA.ModifyIndex, } if !reflect.DeepEqual(summary, &expectedSummary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } } func TestJobSummary_UpdateClientStatus(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() job := alloc.Job job.TaskGroups[0].Count = 3 alloc2 := mock.Alloc() alloc2.Job = job alloc2.JobID = job.ID alloc3 := mock.Alloc() alloc3.Job = job alloc3.JobID = job.ID err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2, alloc3}); err != nil { t.Fatalf("err: %v", err) } summary, _ := state.JobSummaryByID(job.ID) if summary.Summary["web"].Starting != 3 { t.Fatalf("bad job summary: %v", summary) } alloc4 := mock.Alloc() alloc4.ID = alloc2.ID alloc4.Job = alloc2.Job alloc4.JobID = alloc2.JobID alloc4.ClientStatus = structs.AllocClientStatusComplete alloc5 := mock.Alloc() alloc5.ID = alloc3.ID alloc5.Job = alloc3.Job alloc5.JobID = alloc3.JobID alloc5.ClientStatus = structs.AllocClientStatusFailed alloc6 := mock.Alloc() alloc6.ID = alloc.ID alloc6.Job = alloc.Job alloc6.JobID = alloc.JobID alloc6.ClientStatus = structs.AllocClientStatusRunning if err := state.UpdateAllocsFromClient(1002, []*structs.Allocation{alloc4, alloc5, alloc6}); err != nil { t.Fatalf("err: %v", err) } summary, _ = state.JobSummaryByID(job.ID) if summary.Summary["web"].Running != 1 || summary.Summary["web"].Failed != 1 || summary.Summary["web"].Complete != 1 { t.Fatalf("bad job summary: %v", summary) } alloc7 := mock.Alloc() alloc7.Job = alloc.Job alloc7.JobID = alloc.JobID if err := state.UpsertAllocs(1003, []*structs.Allocation{alloc7}); err != nil { t.Fatalf("err: %v", err) } summary, _ = state.JobSummaryByID(job.ID) if summary.Summary["web"].Starting != 1 || summary.Summary["web"].Running != 1 || summary.Summary["web"].Failed != 1 || summary.Summary["web"].Complete != 1 { t.Fatalf("bad job summary: %v", summary) } } func TestStateStore_UpsertVaultAccessors(t *testing.T) { state := testStateStore(t) a := mock.VaultAccessor() a2 := mock.VaultAccessor() err := state.UpsertVaultAccessor(1000, []*structs.VaultAccessor{a, a2}) if err != nil { t.Fatalf("err: %v", err) } out, err := state.VaultAccessor(a.Accessor) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(a, out) { t.Fatalf("bad: %#v %#v", a, out) } out, err = state.VaultAccessor(a2.Accessor) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(a2, out) { t.Fatalf("bad: %#v %#v", a2, out) } iter, err := state.VaultAccessors() if err != nil { t.Fatalf("err: %v", err) } count := 0 for { raw := iter.Next() if raw == nil { break } count++ accessor := raw.(*structs.VaultAccessor) if !reflect.DeepEqual(accessor, a) && !reflect.DeepEqual(accessor, a2) { t.Fatalf("bad: %#v", accessor) } } if count != 2 { t.Fatalf("bad: %d", count) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } } func TestStateStore_DeleteVaultAccessors(t *testing.T) { state := testStateStore(t) a1 := mock.VaultAccessor() a2 := mock.VaultAccessor() accessors := []*structs.VaultAccessor{a1, a2} err := state.UpsertVaultAccessor(1000, accessors) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteVaultAccessors(1001, accessors) if err != nil { t.Fatalf("err: %v", err) } out, err := state.VaultAccessor(a1.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", a1, out) } out, err = state.VaultAccessor(a2.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", a2, out) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } } func TestStateStore_VaultAccessorsByAlloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() var accessors []*structs.VaultAccessor var expected []*structs.VaultAccessor for i := 0; i < 5; i++ { accessor := mock.VaultAccessor() accessor.AllocID = alloc.ID expected = append(expected, accessor) accessors = append(accessors, accessor) } for i := 0; i < 10; i++ { accessor := mock.VaultAccessor() accessors = append(accessors, accessor) } err := state.UpsertVaultAccessor(1000, accessors) if err != nil { t.Fatalf("err: %v", err) } out, err := state.VaultAccessorsByAlloc(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if len(expected) != len(out) { t.Fatalf("bad: %#v %#v", len(expected), len(out)) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } } func TestStateStore_VaultAccessorsByNode(t *testing.T) { state := testStateStore(t) node := mock.Node() var accessors []*structs.VaultAccessor var expected []*structs.VaultAccessor for i := 0; i < 5; i++ { accessor := mock.VaultAccessor() accessor.NodeID = node.ID expected = append(expected, accessor) accessors = append(accessors, accessor) } for i := 0; i < 10; i++ { accessor := mock.VaultAccessor() accessors = append(accessors, accessor) } err := state.UpsertVaultAccessor(1000, accessors) if err != nil { t.Fatalf("err: %v", err) } out, err := state.VaultAccessorsByNode(node.ID) if err != nil { t.Fatalf("err: %v", err) } if len(expected) != len(out) { t.Fatalf("bad: %#v %#v", len(expected), len(out)) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } } func TestStateStore_RestoreVaultAccessor(t *testing.T) { state := testStateStore(t) a := mock.VaultAccessor() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.VaultAccessorRestore(a) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.VaultAccessor(a.Accessor) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, a) { t.Fatalf("Bad: %#v %#v", out, a) } } // setupNotifyTest takes a state store and a set of watch items, then creates // and subscribes a notification channel for each item. func setupNotifyTest(state *StateStore, items ...watch.Item) notifyTest { var n notifyTest for _, item := range items { ch := make(chan struct{}, 1) state.Watch(watch.NewItems(item), ch) n = append(n, ¬ifyTestCase{item, ch}) } return n } // notifyTestCase is used to set up and verify watch triggers. type notifyTestCase struct { item watch.Item ch chan struct{} } // notifyTest is a suite of notifyTestCases. type notifyTest []*notifyTestCase // verify ensures that each channel received a notification. func (n notifyTest) verify(t *testing.T) { for _, tcase := range n { if len(tcase.ch) != 1 { t.Fatalf("should notify %#v", tcase.item) } } } // NodeIDSort is used to sort nodes by ID type NodeIDSort []*structs.Node func (n NodeIDSort) Len() int { return len(n) } func (n NodeIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n NodeIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // JobIDis used to sort jobs by id type JobIDSort []*structs.Job func (n JobIDSort) Len() int { return len(n) } func (n JobIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n JobIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // EvalIDis used to sort evals by id type EvalIDSort []*structs.Evaluation func (n EvalIDSort) Len() int { return len(n) } func (n EvalIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n EvalIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // AllocIDsort used to sort allocations by id type AllocIDSort []*structs.Allocation func (n AllocIDSort) Len() int { return len(n) } func (n AllocIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n AllocIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] }