package state import ( "context" "fmt" "reflect" "sort" "strings" "testing" "time" memdb "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/helper" "github.com/hashicorp/nomad/helper/uuid" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/stretchr/testify/assert" "github.com/stretchr/testify/require" ) func testStateStore(t *testing.T) *StateStore { return TestStateStore(t) } func TestStateStore_Blocking_Error(t *testing.T) { t.Parallel() expected := fmt.Errorf("test error") errFn := func(memdb.WatchSet, *StateStore) (interface{}, uint64, error) { return nil, 0, expected } state := testStateStore(t) _, idx, err := state.BlockingQuery(errFn, 10, context.Background()) assert.EqualError(t, err, expected.Error()) assert.Zero(t, idx) } func TestStateStore_Blocking_Timeout(t *testing.T) { t.Parallel() noopFn := func(memdb.WatchSet, *StateStore) (interface{}, uint64, error) { return nil, 5, nil } state := testStateStore(t) timeout := time.Now().Add(250 * time.Millisecond) deadlineCtx, cancel := context.WithDeadline(context.Background(), timeout) defer cancel() _, idx, err := state.BlockingQuery(noopFn, 10, deadlineCtx) assert.EqualError(t, err, context.DeadlineExceeded.Error()) assert.EqualValues(t, 5, idx) assert.WithinDuration(t, timeout, time.Now(), 100*time.Millisecond) } func TestStateStore_Blocking_MinQuery(t *testing.T) { node := mock.Node() count := 0 queryFn := func(ws memdb.WatchSet, s *StateStore) (interface{}, uint64, error) { _, err := s.NodeByID(ws, node.ID) if err != nil { return nil, 0, err } count++ if count == 1 { return false, 5, nil } else if count > 2 { return false, 20, fmt.Errorf("called too many times") } return true, 11, nil } state := testStateStore(t) timeout := time.Now().Add(100 * time.Millisecond) deadlineCtx, cancel := context.WithDeadline(context.Background(), timeout) defer cancel() time.AfterFunc(5*time.Millisecond, func() { state.UpsertNode(11, node) }) resp, idx, err := state.BlockingQuery(queryFn, 10, deadlineCtx) if assert.Nil(t, err) { assert.Equal(t, 2, count) assert.EqualValues(t, 11, idx) assert.True(t, resp.(bool)) } } // This test checks that: // 1) The job is denormalized // 2) Allocations are created func TestStateStore_UpsertPlanResults_AllocationsCreated_Denormalized(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() job := alloc.Job alloc.Job = nil if err := state.UpsertJob(999, job); err != nil { t.Fatalf("err: %v", err) } eval := mock.Eval() eval.JobID = job.ID // Create an eval if err := state.UpsertEvals(1, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } // Create a plan result res := structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{alloc}, Job: job, }, EvalID: eval.ID, } assert := assert.New(t) err := state.UpsertPlanResults(1000, &res) assert.Nil(err) ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) assert.Nil(err) assert.Equal(alloc, out) index, err := state.Index("allocs") assert.Nil(err) assert.EqualValues(1000, index) if watchFired(ws) { t.Fatalf("bad") } evalOut, err := state.EvalByID(ws, eval.ID) assert.Nil(err) assert.NotNil(evalOut) assert.EqualValues(1000, evalOut.ModifyIndex) } // This test checks that the deployment is created and allocations count towards // the deployment func TestStateStore_UpsertPlanResults_Deployment(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc2 := mock.Alloc() job := alloc.Job alloc.Job = nil alloc2.Job = nil d := mock.Deployment() alloc.DeploymentID = d.ID alloc2.DeploymentID = d.ID if err := state.UpsertJob(999, job); err != nil { t.Fatalf("err: %v", err) } eval := mock.Eval() eval.JobID = job.ID // Create an eval if err := state.UpsertEvals(1, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } // Create a plan result res := structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{alloc, alloc2}, Job: job, }, Deployment: d, EvalID: eval.ID, } err := state.UpsertPlanResults(1000, &res) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() assert := assert.New(t) out, err := state.AllocByID(ws, alloc.ID) assert.Nil(err) assert.Equal(alloc, out) dout, err := state.DeploymentByID(ws, d.ID) assert.Nil(err) assert.NotNil(dout) tg, ok := dout.TaskGroups[alloc.TaskGroup] assert.True(ok) assert.NotNil(tg) assert.Equal(2, tg.PlacedAllocs) evalOut, err := state.EvalByID(ws, eval.ID) assert.Nil(err) assert.NotNil(evalOut) assert.EqualValues(1000, evalOut.ModifyIndex) if watchFired(ws) { t.Fatalf("bad") } // Update the allocs to be part of a new deployment d2 := d.Copy() d2.ID = uuid.Generate() allocNew := alloc.Copy() allocNew.DeploymentID = d2.ID allocNew2 := alloc2.Copy() allocNew2.DeploymentID = d2.ID // Create another plan res = structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{allocNew, allocNew2}, Job: job, }, Deployment: d2, EvalID: eval.ID, } err = state.UpsertPlanResults(1001, &res) if err != nil { t.Fatalf("err: %v", err) } dout, err = state.DeploymentByID(ws, d2.ID) assert.Nil(err) assert.NotNil(dout) tg, ok = dout.TaskGroups[alloc.TaskGroup] assert.True(ok) assert.NotNil(tg) assert.Equal(2, tg.PlacedAllocs) evalOut, err = state.EvalByID(ws, eval.ID) assert.Nil(err) assert.NotNil(evalOut) assert.EqualValues(1001, evalOut.ModifyIndex) } // This test checks that: // 1) Preempted allocations in plan results are updated // 2) Evals are inserted for preempted jobs func TestStateStore_UpsertPlanResults_PreemptedAllocs(t *testing.T) { require := require.New(t) state := testStateStore(t) alloc := mock.Alloc() job := alloc.Job alloc.Job = nil // Insert job err := state.UpsertJob(999, job) require.NoError(err) // Create an eval eval := mock.Eval() eval.JobID = job.ID err = state.UpsertEvals(1, []*structs.Evaluation{eval}) require.NoError(err) // Insert alloc that will be preempted in the plan preemptedAlloc := mock.Alloc() err = state.UpsertAllocs(2, []*structs.Allocation{preemptedAlloc}) require.NoError(err) minimalPreemptedAlloc := &structs.Allocation{ ID: preemptedAlloc.ID, Namespace: preemptedAlloc.Namespace, DesiredStatus: structs.AllocDesiredStatusEvict, ModifyTime: time.Now().Unix(), DesiredDescription: fmt.Sprintf("Preempted by allocation %v", alloc.ID), } // Create eval for preempted job eval2 := mock.Eval() eval2.JobID = preemptedAlloc.JobID // Create a plan result res := structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{alloc}, Job: job, }, EvalID: eval.ID, NodePreemptions: []*structs.Allocation{minimalPreemptedAlloc}, PreemptionEvals: []*structs.Evaluation{eval2}, } err = state.UpsertPlanResults(1000, &res) require.NoError(err) ws := memdb.NewWatchSet() // Verify alloc and eval created by plan out, err := state.AllocByID(ws, alloc.ID) require.NoError(err) require.Equal(alloc, out) index, err := state.Index("allocs") require.NoError(err) require.EqualValues(1000, index) evalOut, err := state.EvalByID(ws, eval.ID) require.NoError(err) require.NotNil(evalOut) require.EqualValues(1000, evalOut.ModifyIndex) // Verify preempted alloc preempted, err := state.AllocByID(ws, preemptedAlloc.ID) require.NoError(err) require.Equal(preempted.DesiredStatus, structs.AllocDesiredStatusEvict) require.Equal(preempted.DesiredDescription, fmt.Sprintf("Preempted by allocation %v", alloc.ID)) // Verify eval for preempted job preemptedJobEval, err := state.EvalByID(ws, eval2.ID) require.NoError(err) require.NotNil(preemptedJobEval) require.EqualValues(1000, preemptedJobEval.ModifyIndex) } // This test checks that deployment updates are applied correctly func TestStateStore_UpsertPlanResults_DeploymentUpdates(t *testing.T) { state := testStateStore(t) // Create a job that applies to all job := mock.Job() if err := state.UpsertJob(998, job); err != nil { t.Fatalf("err: %v", err) } // Create a deployment that we will update its status doutstanding := mock.Deployment() doutstanding.JobID = job.ID if err := state.UpsertDeployment(1000, doutstanding); err != nil { t.Fatalf("err: %v", err) } eval := mock.Eval() eval.JobID = job.ID // Create an eval if err := state.UpsertEvals(1, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } alloc := mock.Alloc() alloc.Job = nil dnew := mock.Deployment() dnew.JobID = job.ID alloc.DeploymentID = dnew.ID // Update the old deployment update := &structs.DeploymentStatusUpdate{ DeploymentID: doutstanding.ID, Status: "foo", StatusDescription: "bar", } // Create a plan result res := structs.ApplyPlanResultsRequest{ AllocUpdateRequest: structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{alloc}, Job: job, }, Deployment: dnew, DeploymentUpdates: []*structs.DeploymentStatusUpdate{update}, EvalID: eval.ID, } err := state.UpsertPlanResults(1000, &res) if err != nil { t.Fatalf("err: %v", err) } assert := assert.New(t) ws := memdb.NewWatchSet() // Check the deployments are correctly updated. dout, err := state.DeploymentByID(ws, dnew.ID) assert.Nil(err) assert.NotNil(dout) tg, ok := dout.TaskGroups[alloc.TaskGroup] assert.True(ok) assert.NotNil(tg) assert.Equal(1, tg.PlacedAllocs) doutstandingout, err := state.DeploymentByID(ws, doutstanding.ID) assert.Nil(err) assert.NotNil(doutstandingout) assert.Equal(update.Status, doutstandingout.Status) assert.Equal(update.StatusDescription, doutstandingout.StatusDescription) assert.EqualValues(1000, doutstandingout.ModifyIndex) evalOut, err := state.EvalByID(ws, eval.ID) assert.Nil(err) assert.NotNil(evalOut) assert.EqualValues(1000, evalOut.ModifyIndex) if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpsertDeployment(t *testing.T) { state := testStateStore(t) deployment := mock.Deployment() // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.DeploymentsByJobID(ws, deployment.Namespace, deployment.ID) if err != nil { t.Fatalf("bad: %v", err) } err = state.UpsertDeployment(1000, deployment) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.DeploymentByID(ws, deployment.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(deployment, out) { t.Fatalf("bad: %#v %#v", deployment, out) } index, err := state.Index("deployment") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteDeployment(t *testing.T) { state := testStateStore(t) d1 := mock.Deployment() d2 := mock.Deployment() err := state.UpsertDeployment(1000, d1) if err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertDeployment(1001, d2); err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.DeploymentByID(ws, d1.ID); err != nil { t.Fatalf("bad: %v", err) } err = state.DeleteDeployment(1002, []string{d1.ID, d2.ID}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.DeploymentByID(ws, d1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", d1, out) } index, err := state.Index("deployment") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_Deployments(t *testing.T) { state := testStateStore(t) var deployments []*structs.Deployment for i := 0; i < 10; i++ { deployment := mock.Deployment() deployments = append(deployments, deployment) err := state.UpsertDeployment(1000+uint64(i), deployment) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.Deployments(ws) if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Deployment for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Deployment)) } lessThan := func(i, j int) bool { return deployments[i].ID < deployments[j].ID } sort.Slice(deployments, lessThan) sort.Slice(out, lessThan) if !reflect.DeepEqual(deployments, out) { t.Fatalf("bad: %#v %#v", deployments, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeploymentsByIDPrefix(t *testing.T) { state := testStateStore(t) deploy := mock.Deployment() deploy.ID = "11111111-662e-d0ab-d1c9-3e434af7bdb4" err := state.UpsertDeployment(1000, deploy) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that getters don't cause it to fire ws := memdb.NewWatchSet() iter, err := state.DeploymentsByIDPrefix(ws, deploy.Namespace, deploy.ID) if err != nil { t.Fatalf("err: %v", err) } gatherDeploys := func(iter memdb.ResultIterator) []*structs.Deployment { var deploys []*structs.Deployment for { raw := iter.Next() if raw == nil { break } deploy := raw.(*structs.Deployment) deploys = append(deploys, deploy) } return deploys } deploys := gatherDeploys(iter) if len(deploys) != 1 { t.Fatalf("err: %v", err) } if watchFired(ws) { t.Fatalf("bad") } iter, err = state.DeploymentsByIDPrefix(ws, deploy.Namespace, "11") if err != nil { t.Fatalf("err: %v", err) } deploys = gatherDeploys(iter) if len(deploys) != 1 { t.Fatalf("err: %v", err) } deploy = mock.Deployment() deploy.ID = "11222222-662e-d0ab-d1c9-3e434af7bdb4" err = state.UpsertDeployment(1001, deploy) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() iter, err = state.DeploymentsByIDPrefix(ws, deploy.Namespace, "11") if err != nil { t.Fatalf("err: %v", err) } deploys = gatherDeploys(iter) if len(deploys) != 2 { t.Fatalf("err: %v", err) } iter, err = state.DeploymentsByIDPrefix(ws, deploy.Namespace, "1111") if err != nil { t.Fatalf("err: %v", err) } deploys = gatherDeploys(iter) if len(deploys) != 1 { t.Fatalf("err: %v", err) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpsertNode_Node(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.NodeByID(ws, node.ID) require.NoError(err) require.NoError(state.UpsertNode(1000, node)) require.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) require.NoError(err) out2, err := state.NodeBySecretID(ws, node.SecretID) require.NoError(err) require.EqualValues(node, out) require.EqualValues(node, out2) require.Len(out.Events, 1) require.Equal(NodeRegisterEventRegistered, out.Events[0].Message) index, err := state.Index("nodes") require.NoError(err) require.EqualValues(1000, index) require.False(watchFired(ws)) // Transition the node to down and then up and ensure we get a re-register // event down := out.Copy() down.Status = structs.NodeStatusDown require.NoError(state.UpsertNode(1001, down)) require.NoError(state.UpsertNode(1002, out)) out, err = state.NodeByID(ws, node.ID) require.NoError(err) require.Len(out.Events, 2) require.Equal(NodeRegisterEventReregistered, out.Events[1].Message) } func TestStateStore_DeleteNode_Node(t *testing.T) { state := testStateStore(t) node := mock.Node() err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.NodeByID(ws, node.ID); err != nil { t.Fatalf("bad: %v", err) } err = state.DeleteNode(1001, node.ID) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", node, out) } index, err := state.Index("nodes") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateNodeStatus_Node(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() require.NoError(state.UpsertNode(800, node)) // Create a watchset so we can test that update node status fires the watch ws := memdb.NewWatchSet() _, err := state.NodeByID(ws, node.ID) require.NoError(err) event := &structs.NodeEvent{ Message: "Node ready foo", Subsystem: structs.NodeEventSubsystemCluster, Timestamp: time.Now(), } require.NoError(state.UpdateNodeStatus(801, node.ID, structs.NodeStatusReady, event)) require.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) require.NoError(err) require.Equal(structs.NodeStatusReady, out.Status) require.EqualValues(801, out.ModifyIndex) require.Len(out.Events, 2) require.Equal(event.Message, out.Events[1].Message) index, err := state.Index("nodes") require.NoError(err) require.EqualValues(801, index) require.False(watchFired(ws)) } func TestStateStore_BatchUpdateNodeDrain(t *testing.T) { require := require.New(t) state := testStateStore(t) n1, n2 := mock.Node(), mock.Node() require.Nil(state.UpsertNode(1000, n1)) require.Nil(state.UpsertNode(1001, n2)) // Create a watchset so we can test that update node drain fires the watch ws := memdb.NewWatchSet() _, err := state.NodeByID(ws, n1.ID) require.Nil(err) expectedDrain := &structs.DrainStrategy{ DrainSpec: structs.DrainSpec{ Deadline: -1 * time.Second, }, } update := map[string]*structs.DrainUpdate{ n1.ID: { DrainStrategy: expectedDrain, }, n2.ID: { DrainStrategy: expectedDrain, }, } event := &structs.NodeEvent{ Message: "Drain strategy enabled", Subsystem: structs.NodeEventSubsystemDrain, Timestamp: time.Now(), } events := map[string]*structs.NodeEvent{ n1.ID: event, n2.ID: event, } require.Nil(state.BatchUpdateNodeDrain(1002, update, events)) require.True(watchFired(ws)) ws = memdb.NewWatchSet() for _, id := range []string{n1.ID, n2.ID} { out, err := state.NodeByID(ws, id) require.Nil(err) require.True(out.Drain) require.NotNil(out.DrainStrategy) require.Equal(out.DrainStrategy, expectedDrain) require.Len(out.Events, 2) require.EqualValues(1002, out.ModifyIndex) } index, err := state.Index("nodes") require.Nil(err) require.EqualValues(1002, index) require.False(watchFired(ws)) } func TestStateStore_UpdateNodeDrain_Node(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() require.Nil(state.UpsertNode(1000, node)) // Create a watchset so we can test that update node drain fires the watch ws := memdb.NewWatchSet() _, err := state.NodeByID(ws, node.ID) require.Nil(err) expectedDrain := &structs.DrainStrategy{ DrainSpec: structs.DrainSpec{ Deadline: -1 * time.Second, }, } event := &structs.NodeEvent{ Message: "Drain strategy enabled", Subsystem: structs.NodeEventSubsystemDrain, Timestamp: time.Now(), } require.Nil(state.UpdateNodeDrain(1001, node.ID, expectedDrain, false, event)) require.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) require.Nil(err) require.True(out.Drain) require.NotNil(out.DrainStrategy) require.Equal(out.DrainStrategy, expectedDrain) require.Len(out.Events, 2) require.EqualValues(1001, out.ModifyIndex) index, err := state.Index("nodes") require.Nil(err) require.EqualValues(1001, index) require.False(watchFired(ws)) } func TestStateStore_AddSingleNodeEvent(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() // We create a new node event every time we register a node err := state.UpsertNode(1000, node) require.Nil(err) require.Equal(1, len(node.Events)) require.Equal(structs.NodeEventSubsystemCluster, node.Events[0].Subsystem) require.Equal(NodeRegisterEventRegistered, node.Events[0].Message) // Create a watchset so we can test that AddNodeEvent fires the watch ws := memdb.NewWatchSet() _, err = state.NodeByID(ws, node.ID) require.Nil(err) nodeEvent := &structs.NodeEvent{ Message: "failed", Subsystem: "Driver", Timestamp: time.Now(), } nodeEvents := map[string][]*structs.NodeEvent{ node.ID: {nodeEvent}, } err = state.UpsertNodeEvents(uint64(1001), nodeEvents) require.Nil(err) require.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) require.Nil(err) require.Equal(2, len(out.Events)) require.Equal(nodeEvent, out.Events[1]) } // To prevent stale node events from accumulating, we limit the number of // stored node events to 10. func TestStateStore_NodeEvents_RetentionWindow(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } require.Equal(1, len(node.Events)) require.Equal(structs.NodeEventSubsystemCluster, node.Events[0].Subsystem) require.Equal(NodeRegisterEventRegistered, node.Events[0].Message) var out *structs.Node for i := 1; i <= 20; i++ { ws := memdb.NewWatchSet() out, err = state.NodeByID(ws, node.ID) require.Nil(err) nodeEvent := &structs.NodeEvent{ Message: fmt.Sprintf("%dith failed", i), Subsystem: "Driver", Timestamp: time.Now(), } nodeEvents := map[string][]*structs.NodeEvent{ out.ID: {nodeEvent}, } err := state.UpsertNodeEvents(uint64(i), nodeEvents) require.Nil(err) require.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err = state.NodeByID(ws, node.ID) require.Nil(err) } ws := memdb.NewWatchSet() out, err = state.NodeByID(ws, node.ID) require.Nil(err) require.Equal(10, len(out.Events)) require.Equal(uint64(11), out.Events[0].CreateIndex) require.Equal(uint64(20), out.Events[len(out.Events)-1].CreateIndex) } func TestStateStore_UpdateNodeDrain_ResetEligiblity(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() require.Nil(state.UpsertNode(1000, node)) // Create a watchset so we can test that update node drain fires the watch ws := memdb.NewWatchSet() _, err := state.NodeByID(ws, node.ID) require.Nil(err) drain := &structs.DrainStrategy{ DrainSpec: structs.DrainSpec{ Deadline: -1 * time.Second, }, } event1 := &structs.NodeEvent{ Message: "Drain strategy enabled", Subsystem: structs.NodeEventSubsystemDrain, Timestamp: time.Now(), } require.Nil(state.UpdateNodeDrain(1001, node.ID, drain, false, event1)) require.True(watchFired(ws)) // Remove the drain event2 := &structs.NodeEvent{ Message: "Drain strategy disabled", Subsystem: structs.NodeEventSubsystemDrain, Timestamp: time.Now(), } require.Nil(state.UpdateNodeDrain(1002, node.ID, nil, true, event2)) ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) require.Nil(err) require.False(out.Drain) require.Nil(out.DrainStrategy) require.Equal(out.SchedulingEligibility, structs.NodeSchedulingEligible) require.Len(out.Events, 3) require.EqualValues(1002, out.ModifyIndex) index, err := state.Index("nodes") require.Nil(err) require.EqualValues(1002, index) require.False(watchFired(ws)) } func TestStateStore_UpdateNodeEligibility(t *testing.T) { require := require.New(t) state := testStateStore(t) node := mock.Node() err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } expectedEligibility := structs.NodeSchedulingIneligible // Create a watchset so we can test that update node drain fires the watch ws := memdb.NewWatchSet() if _, err := state.NodeByID(ws, node.ID); err != nil { t.Fatalf("bad: %v", err) } event := &structs.NodeEvent{ Message: "Node marked as ineligible", Subsystem: structs.NodeEventSubsystemCluster, Timestamp: time.Now(), } require.Nil(state.UpdateNodeEligibility(1001, node.ID, expectedEligibility, event)) require.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) require.Nil(err) require.Equal(out.SchedulingEligibility, expectedEligibility) require.Len(out.Events, 2) require.Equal(out.Events[1], event) require.EqualValues(1001, out.ModifyIndex) index, err := state.Index("nodes") require.Nil(err) require.EqualValues(1001, index) require.False(watchFired(ws)) // Set a drain strategy expectedDrain := &structs.DrainStrategy{ DrainSpec: structs.DrainSpec{ Deadline: -1 * time.Second, }, } require.Nil(state.UpdateNodeDrain(1002, node.ID, expectedDrain, false, nil)) // Try to set the node to eligible err = state.UpdateNodeEligibility(1003, node.ID, structs.NodeSchedulingEligible, nil) require.NotNil(err) require.Contains(err.Error(), "while it is draining") } func TestStateStore_Nodes(t *testing.T) { state := testStateStore(t) var nodes []*structs.Node for i := 0; i < 10; i++ { node := mock.Node() nodes = append(nodes, node) err := state.UpsertNode(1000+uint64(i), node) if err != nil { t.Fatalf("err: %v", err) } } // Create a watchset so we can test that getters don't cause it to fire ws := memdb.NewWatchSet() iter, err := state.Nodes(ws) if err != nil { t.Fatalf("bad: %v", err) } var out []*structs.Node for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Node)) } sort.Sort(NodeIDSort(nodes)) sort.Sort(NodeIDSort(out)) if !reflect.DeepEqual(nodes, out) { t.Fatalf("bad: %#v %#v", nodes, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_NodesByIDPrefix(t *testing.T) { state := testStateStore(t) node := mock.Node() node.ID = "11111111-662e-d0ab-d1c9-3e434af7bdb4" err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that getters don't cause it to fire ws := memdb.NewWatchSet() iter, err := state.NodesByIDPrefix(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } gatherNodes := func(iter memdb.ResultIterator) []*structs.Node { var nodes []*structs.Node for { raw := iter.Next() if raw == nil { break } node := raw.(*structs.Node) nodes = append(nodes, node) } return nodes } nodes := gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } if watchFired(ws) { t.Fatalf("bad") } iter, err = state.NodesByIDPrefix(ws, "11") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } node = mock.Node() node.ID = "11222222-662e-d0ab-d1c9-3e434af7bdb4" err = state.UpsertNode(1001, node) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() iter, err = state.NodesByIDPrefix(ws, "11") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 2 { t.Fatalf("err: %v", err) } iter, err = state.NodesByIDPrefix(ws, "1111") if err != nil { t.Fatalf("err: %v", err) } nodes = gatherNodes(iter) if len(nodes) != 1 { t.Fatalf("err: %v", err) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreNode(t *testing.T) { state := testStateStore(t) node := mock.Node() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.NodeRestore(node) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.NodeByID(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, node) { t.Fatalf("Bad: %#v %#v", out, node) } } func TestStateStore_UpsertJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(1000, job); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(job, out) { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != job.ID { t.Fatalf("bad summary id: %v", summary.JobID) } _, ok := summary.Summary["web"] if !ok { t.Fatalf("nil summary for task group") } if watchFired(ws) { t.Fatalf("bad") } // Check the job versions allVersions, err := state.JobVersionsByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if len(allVersions) != 1 { t.Fatalf("got %d; want 1", len(allVersions)) } if a := allVersions[0]; a.ID != job.ID || a.Version != 0 { t.Fatalf("bad: %v", a) } // Test the looking up the job by version returns the same results vout, err := state.JobByIDAndVersion(ws, job.Namespace, job.ID, 0) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, vout) { t.Fatalf("bad: %#v %#v", out, vout) } } func TestStateStore_UpdateUpsertJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(1000, job); err != nil { t.Fatalf("err: %v", err) } job2 := mock.Job() job2.ID = job.ID job2.AllAtOnce = true err = state.UpsertJob(1001, job2) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(job2, out) { t.Fatalf("bad: %#v %#v", job2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } if out.Version != 1 { t.Fatalf("bad: %#v", out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } // Test the looking up the job by version returns the same results vout, err := state.JobByIDAndVersion(ws, job.Namespace, job.ID, 1) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, vout) { t.Fatalf("bad: %#v %#v", out, vout) } // Test that the job summary remains the same if the job is updated but // count remains same summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != job.ID { t.Fatalf("bad summary id: %v", summary.JobID) } _, ok := summary.Summary["web"] if !ok { t.Fatalf("nil summary for task group") } // Check the job versions allVersions, err := state.JobVersionsByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if len(allVersions) != 2 { t.Fatalf("got %d; want 1", len(allVersions)) } if a := allVersions[0]; a.ID != job.ID || a.Version != 1 || !a.AllAtOnce { t.Fatalf("bad: %+v", a) } if a := allVersions[1]; a.ID != job.ID || a.Version != 0 || a.AllAtOnce { t.Fatalf("bad: %+v", a) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateUpsertJob_PeriodicJob(t *testing.T) { state := testStateStore(t) job := mock.PeriodicJob() // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(1000, job); err != nil { t.Fatalf("err: %v", err) } // Create a child and an evaluation job2 := job.Copy() job2.Periodic = nil job2.ID = fmt.Sprintf("%v/%s-1490635020", job.ID, structs.PeriodicLaunchSuffix) err = state.UpsertJob(1001, job2) if err != nil { t.Fatalf("err: %v", err) } eval := mock.Eval() eval.JobID = job2.ID err = state.UpsertEvals(1002, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } job3 := job.Copy() job3.TaskGroups[0].Tasks[0].Name = "new name" err = state.UpsertJob(1003, job3) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if s, e := out.Status, structs.JobStatusRunning; s != e { t.Fatalf("got status %v; want %v", s, e) } } func TestStateStore_UpsertJob_BadNamespace(t *testing.T) { assert := assert.New(t) state := testStateStore(t) job := mock.Job() job.Namespace = "foo" err := state.UpsertJob(1000, job) assert.Contains(err.Error(), "nonexistent namespace") ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) assert.Nil(err) assert.Nil(out) } // Upsert a job that is the child of a parent job and ensures its summary gets // updated. func TestStateStore_UpsertJob_ChildJob(t *testing.T) { state := testStateStore(t) // Create a watchset so we can test that upsert fires the watch parent := mock.Job() ws := memdb.NewWatchSet() _, err := state.JobByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(1000, parent); err != nil { t.Fatalf("err: %v", err) } child := mock.Job() child.ParentID = parent.ID if err := state.UpsertJob(1001, child); err != nil { t.Fatalf("err: %v", err) } summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 1 || summary.Children.Running != 0 || summary.Children.Dead != 0 { t.Fatalf("bad children summary: %v", summary.Children) } if !watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateUpsertJob_JobVersion(t *testing.T) { state := testStateStore(t) // Create a job and mark it as stable job := mock.Job() job.Stable = true job.Name = "0" // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.JobVersionsByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(1000, job); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } var finalJob *structs.Job for i := 1; i < 300; i++ { finalJob = mock.Job() finalJob.ID = job.ID finalJob.Name = fmt.Sprintf("%d", i) err = state.UpsertJob(uint64(1000+i), finalJob) if err != nil { t.Fatalf("err: %v", err) } } ws = memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(finalJob, out) { t.Fatalf("bad: %#v %#v", finalJob, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1299 { t.Fatalf("bad: %#v", out) } if out.Version != 299 { t.Fatalf("bad: %#v", out) } index, err := state.Index("job_version") if err != nil { t.Fatalf("err: %v", err) } if index != 1299 { t.Fatalf("bad: %d", index) } // Check the job versions allVersions, err := state.JobVersionsByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if len(allVersions) != structs.JobTrackedVersions { t.Fatalf("got %d; want %d", len(allVersions), structs.JobTrackedVersions) } if a := allVersions[0]; a.ID != job.ID || a.Version != 299 || a.Name != "299" { t.Fatalf("bad: %+v", a) } if a := allVersions[1]; a.ID != job.ID || a.Version != 298 || a.Name != "298" { t.Fatalf("bad: %+v", a) } // Ensure we didn't delete the stable job if a := allVersions[structs.JobTrackedVersions-1]; a.ID != job.ID || a.Version != 0 || a.Name != "0" || !a.Stable { t.Fatalf("bad: %+v", a) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteJob_Job(t *testing.T) { state := testStateStore(t) job := mock.Job() err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.JobByID(ws, job.Namespace, job.ID); err != nil { t.Fatalf("bad: %v", err) } err = state.DeleteJob(1001, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if summary != nil { t.Fatalf("expected summary to be nil, but got: %v", summary) } index, err = state.Index("job_summary") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } versions, err := state.JobVersionsByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if len(versions) != 0 { t.Fatalf("expected no job versions") } index, err = state.Index("job_summary") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteJobTxn_BatchDeletes(t *testing.T) { state := testStateStore(t) const testJobCount = 10 const jobVersionCount = 4 stateIndex := uint64(1000) jobs := make([]*structs.Job, testJobCount) for i := 0; i < testJobCount; i++ { stateIndex++ job := mock.BatchJob() err := state.UpsertJob(stateIndex, job) require.NoError(t, err) jobs[i] = job // Create some versions for vi := 1; vi < jobVersionCount; vi++ { stateIndex++ job := job.Copy() job.TaskGroups[0].Tasks[0].Env = map[string]string{ "Version": fmt.Sprintf("%d", vi), } require.NoError(t, state.UpsertJob(stateIndex, job)) } } ws := memdb.NewWatchSet() // Sanity check that jobs are present in DB job, err := state.JobByID(ws, jobs[0].Namespace, jobs[0].ID) require.NoError(t, err) require.Equal(t, jobs[0].ID, job.ID) jobVersions, err := state.JobVersionsByID(ws, jobs[0].Namespace, jobs[0].ID) require.NoError(t, err) require.Equal(t, jobVersionCount, len(jobVersions)) // Actually delete const deletionIndex = uint64(10001) err = state.WithWriteTransaction(func(txn Txn) error { for i, job := range jobs { err := state.DeleteJobTxn(deletionIndex, job.Namespace, job.ID, txn) require.NoError(t, err, "failed at %d %e", i, err) } return nil }) assert.NoError(t, err) assert.True(t, watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.JobByID(ws, jobs[0].Namespace, jobs[0].ID) require.NoError(t, err) require.Nil(t, out) jobVersions, err = state.JobVersionsByID(ws, jobs[0].Namespace, jobs[0].ID) require.NoError(t, err) require.Empty(t, jobVersions) index, err := state.Index("jobs") require.NoError(t, err) require.Equal(t, deletionIndex, index) } func TestStateStore_DeleteJob_MultipleVersions(t *testing.T) { state := testStateStore(t) assert := assert.New(t) // Create a job and mark it as stable job := mock.Job() job.Stable = true job.Priority = 0 // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() _, err := state.JobVersionsByID(ws, job.Namespace, job.ID) assert.Nil(err) assert.Nil(state.UpsertJob(1000, job)) assert.True(watchFired(ws)) var finalJob *structs.Job for i := 1; i < 20; i++ { finalJob = mock.Job() finalJob.ID = job.ID finalJob.Priority = i assert.Nil(state.UpsertJob(uint64(1000+i), finalJob)) } assert.Nil(state.DeleteJob(1020, job.Namespace, job.ID)) assert.True(watchFired(ws)) ws = memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) assert.Nil(err) assert.Nil(out) index, err := state.Index("jobs") assert.Nil(err) assert.EqualValues(1020, index) summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID) assert.Nil(err) assert.Nil(summary) index, err = state.Index("job_version") assert.Nil(err) assert.EqualValues(1020, index) versions, err := state.JobVersionsByID(ws, job.Namespace, job.ID) assert.Nil(err) assert.Len(versions, 0) index, err = state.Index("job_summary") assert.Nil(err) assert.EqualValues(1020, index) assert.False(watchFired(ws)) } func TestStateStore_DeleteJob_ChildJob(t *testing.T) { state := testStateStore(t) parent := mock.Job() if err := state.UpsertJob(998, parent); err != nil { t.Fatalf("err: %v", err) } child := mock.Job() child.ParentID = parent.ID if err := state.UpsertJob(999, child); err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil { t.Fatalf("bad: %v", err) } err := state.DeleteJob(1001, child.Namespace, child.ID) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 { t.Fatalf("bad children summary: %v", summary.Children) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_Jobs(t *testing.T) { state := testStateStore(t) var jobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() jobs = append(jobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.Jobs(ws) if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Job for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Job)) } sort.Sort(JobIDSort(jobs)) sort.Sort(JobIDSort(out)) if !reflect.DeepEqual(jobs, out) { t.Fatalf("bad: %#v %#v", jobs, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_JobVersions(t *testing.T) { state := testStateStore(t) var jobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() jobs = append(jobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.JobVersions(ws) if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Job for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Job)) } sort.Sort(JobIDSort(jobs)) sort.Sort(JobIDSort(out)) if !reflect.DeepEqual(jobs, out) { t.Fatalf("bad: %#v %#v", jobs, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_JobsByIDPrefix(t *testing.T) { state := testStateStore(t) job := mock.Job() job.ID = "redis" err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() iter, err := state.JobsByIDPrefix(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } gatherJobs := func(iter memdb.ResultIterator) []*structs.Job { var jobs []*structs.Job for { raw := iter.Next() if raw == nil { break } jobs = append(jobs, raw.(*structs.Job)) } return jobs } jobs := gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix(ws, job.Namespace, "re") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } if watchFired(ws) { t.Fatalf("bad") } job = mock.Job() job.ID = "riak" err = state.UpsertJob(1001, job) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() iter, err = state.JobsByIDPrefix(ws, job.Namespace, "r") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 2 { t.Fatalf("err: %v", err) } iter, err = state.JobsByIDPrefix(ws, job.Namespace, "ri") if err != nil { t.Fatalf("err: %v", err) } jobs = gatherJobs(iter) if len(jobs) != 1 { t.Fatalf("err: %v", err) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_JobsByPeriodic(t *testing.T) { state := testStateStore(t) var periodic, nonPeriodic []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() nonPeriodic = append(nonPeriodic, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.PeriodicJob() periodic = append(periodic, job) err := state.UpsertJob(2000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.JobsByPeriodic(ws, true) if err != nil { t.Fatalf("err: %v", err) } var outPeriodic []*structs.Job for { raw := iter.Next() if raw == nil { break } outPeriodic = append(outPeriodic, raw.(*structs.Job)) } iter, err = state.JobsByPeriodic(ws, false) if err != nil { t.Fatalf("err: %v", err) } var outNonPeriodic []*structs.Job for { raw := iter.Next() if raw == nil { break } outNonPeriodic = append(outNonPeriodic, raw.(*structs.Job)) } sort.Sort(JobIDSort(periodic)) sort.Sort(JobIDSort(nonPeriodic)) sort.Sort(JobIDSort(outPeriodic)) sort.Sort(JobIDSort(outNonPeriodic)) if !reflect.DeepEqual(periodic, outPeriodic) { t.Fatalf("bad: %#v %#v", periodic, outPeriodic) } if !reflect.DeepEqual(nonPeriodic, outNonPeriodic) { t.Fatalf("bad: %#v %#v", nonPeriodic, outNonPeriodic) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_JobsByScheduler(t *testing.T) { state := testStateStore(t) var serviceJobs []*structs.Job var sysJobs []*structs.Job for i := 0; i < 10; i++ { job := mock.Job() serviceJobs = append(serviceJobs, job) err := state.UpsertJob(1000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 10; i++ { job := mock.SystemJob() job.Status = structs.JobStatusRunning sysJobs = append(sysJobs, job) err := state.UpsertJob(2000+uint64(i), job) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.JobsByScheduler(ws, "service") if err != nil { t.Fatalf("err: %v", err) } var outService []*structs.Job for { raw := iter.Next() if raw == nil { break } outService = append(outService, raw.(*structs.Job)) } iter, err = state.JobsByScheduler(ws, "system") if err != nil { t.Fatalf("err: %v", err) } var outSystem []*structs.Job for { raw := iter.Next() if raw == nil { break } outSystem = append(outSystem, raw.(*structs.Job)) } sort.Sort(JobIDSort(serviceJobs)) sort.Sort(JobIDSort(sysJobs)) sort.Sort(JobIDSort(outService)) sort.Sort(JobIDSort(outSystem)) if !reflect.DeepEqual(serviceJobs, outService) { t.Fatalf("bad: %#v %#v", serviceJobs, outService) } if !reflect.DeepEqual(sysJobs, outSystem) { t.Fatalf("bad: %#v %#v", sysJobs, outSystem) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_JobsByGC(t *testing.T) { state := testStateStore(t) gc, nonGc := make(map[string]struct{}), make(map[string]struct{}) for i := 0; i < 20; i++ { var job *structs.Job if i%2 == 0 { job = mock.Job() } else { job = mock.PeriodicJob() } nonGc[job.ID] = struct{}{} if err := state.UpsertJob(1000+uint64(i), job); err != nil { t.Fatalf("err: %v", err) } } for i := 0; i < 20; i += 2 { job := mock.Job() job.Type = structs.JobTypeBatch gc[job.ID] = struct{}{} if err := state.UpsertJob(2000+uint64(i), job); err != nil { t.Fatalf("err: %v", err) } // Create an eval for it eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete if err := state.UpsertEvals(2000+uint64(i+1), []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.JobsByGC(ws, true) if err != nil { t.Fatalf("err: %v", err) } outGc := make(map[string]struct{}) for i := iter.Next(); i != nil; i = iter.Next() { j := i.(*structs.Job) outGc[j.ID] = struct{}{} } iter, err = state.JobsByGC(ws, false) if err != nil { t.Fatalf("err: %v", err) } outNonGc := make(map[string]struct{}) for i := iter.Next(); i != nil; i = iter.Next() { j := i.(*structs.Job) outNonGc[j.ID] = struct{}{} } if !reflect.DeepEqual(gc, outGc) { t.Fatalf("bad: %#v %#v", gc, outGc) } if !reflect.DeepEqual(nonGc, outNonGc) { t.Fatalf("bad: %#v %#v", nonGc, outNonGc) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreJob(t *testing.T) { state := testStateStore(t) job := mock.Job() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobRestore(job) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, job) { t.Fatalf("Bad: %#v %#v", out, job) } } func TestStateStore_UpsertPeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ ID: job.ID, Namespace: job.Namespace, Launch: time.Now(), } // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() if _, err := state.PeriodicLaunchByID(ws, job.Namespace, launch.ID); err != nil { t.Fatalf("bad: %v", err) } err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1000 { t.Fatalf("bad: %#v", out) } if !reflect.DeepEqual(launch, out) { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateUpsertPeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ ID: job.ID, Namespace: job.Namespace, Launch: time.Now(), } err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() if _, err := state.PeriodicLaunchByID(ws, job.Namespace, launch.ID); err != nil { t.Fatalf("bad: %v", err) } launch2 := &structs.PeriodicLaunch{ ID: job.ID, Namespace: job.Namespace, Launch: launch.Launch.Add(1 * time.Second), } err = state.UpsertPeriodicLaunch(1001, launch2) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } if !reflect.DeepEqual(launch2, out) { t.Fatalf("bad: %#v %#v", launch2, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeletePeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ ID: job.ID, Namespace: job.Namespace, Launch: time.Now(), } err := state.UpsertPeriodicLaunch(1000, launch) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.PeriodicLaunchByID(ws, job.Namespace, launch.ID); err != nil { t.Fatalf("bad: %v", err) } err = state.DeletePeriodicLaunch(1001, launch.Namespace, launch.ID) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", job, out) } index, err := state.Index("periodic_launch") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_PeriodicLaunches(t *testing.T) { state := testStateStore(t) var launches []*structs.PeriodicLaunch for i := 0; i < 10; i++ { job := mock.Job() launch := &structs.PeriodicLaunch{ ID: job.ID, Namespace: job.Namespace, Launch: time.Now(), } launches = append(launches, launch) err := state.UpsertPeriodicLaunch(1000+uint64(i), launch) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.PeriodicLaunches(ws) if err != nil { t.Fatalf("err: %v", err) } out := make(map[string]*structs.PeriodicLaunch, 10) for { raw := iter.Next() if raw == nil { break } launch := raw.(*structs.PeriodicLaunch) if _, ok := out[launch.ID]; ok { t.Fatalf("duplicate: %v", launch.ID) } out[launch.ID] = launch } for _, launch := range launches { l, ok := out[launch.ID] if !ok { t.Fatalf("bad %v", launch.ID) } if !reflect.DeepEqual(launch, l) { t.Fatalf("bad: %#v %#v", launch, l) } delete(out, launch.ID) } if len(out) != 0 { t.Fatalf("leftover: %#v", out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestorePeriodicLaunch(t *testing.T) { state := testStateStore(t) job := mock.Job() launch := &structs.PeriodicLaunch{ ID: job.ID, Namespace: job.Namespace, Launch: time.Now(), } restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.PeriodicLaunchRestore(launch) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, launch) { t.Fatalf("Bad: %#v %#v", out, job) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreJobVersion(t *testing.T) { state := testStateStore(t) job := mock.Job() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobVersionRestore(job) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.JobByIDAndVersion(ws, job.Namespace, job.ID, job.Version) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, job) { t.Fatalf("Bad: %#v %#v", out, job) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreDeployment(t *testing.T) { state := testStateStore(t) d := mock.Deployment() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.DeploymentRestore(d) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, d) { t.Fatalf("Bad: %#v %#v", out, d) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreJobSummary(t *testing.T) { state := testStateStore(t) job := mock.Job() jobSummary := &structs.JobSummary{ JobID: job.ID, Namespace: job.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Starting: 10, }, }, } restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.JobSummaryRestore(jobSummary) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.JobSummaryByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, jobSummary) { t.Fatalf("Bad: %#v %#v", out, jobSummary) } } func TestStateStore_Indexes(t *testing.T) { state := testStateStore(t) node := mock.Node() err := state.UpsertNode(1000, node) if err != nil { t.Fatalf("err: %v", err) } iter, err := state.Indexes() if err != nil { t.Fatalf("err: %v", err) } var out []*IndexEntry for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*IndexEntry)) } expect := &IndexEntry{"nodes", 1000} if l := len(out); l != 1 && l != 2 { t.Fatalf("unexpected number of index entries: %v", out) } for _, index := range out { if index.Key != expect.Key { continue } if index.Value != expect.Value { t.Fatalf("bad index; got %d; want %d", index.Value, expect.Value) } // We matched return } t.Fatal("did not find expected index entry") } func TestStateStore_LatestIndex(t *testing.T) { state := testStateStore(t) if err := state.UpsertNode(1000, mock.Node()); err != nil { t.Fatalf("err: %v", err) } exp := uint64(2000) if err := state.UpsertJob(exp, mock.Job()); err != nil { t.Fatalf("err: %v", err) } latest, err := state.LatestIndex() if err != nil { t.Fatalf("err: %v", err) } if latest != exp { t.Fatalf("LatestIndex() returned %d; want %d", latest, exp) } } func TestStateStore_RestoreIndex(t *testing.T) { state := testStateStore(t) restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } index := &IndexEntry{"jobs", 1000} err = restore.IndexRestore(index) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() out, err := state.Index("jobs") if err != nil { t.Fatalf("err: %v", err) } if out != 1000 { t.Fatalf("Bad: %#v %#v", out, 1000) } } func TestStateStore_UpsertEvals_Eval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() // Create a watchset so we can test that upsert fires the watch ws := memdb.NewWatchSet() if _, err := state.EvalByID(ws, eval.ID); err != nil { t.Fatalf("bad: %v", err) } err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval, out) { t.Fatalf("bad: %#v %#v", eval, out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpsertEvals_CancelBlocked(t *testing.T) { state := testStateStore(t) // Create two blocked evals for the same job j := "test-job" b1, b2 := mock.Eval(), mock.Eval() b1.JobID = j b1.Status = structs.EvalStatusBlocked b2.JobID = j b2.Status = structs.EvalStatusBlocked err := state.UpsertEvals(999, []*structs.Evaluation{b1, b2}) if err != nil { t.Fatalf("err: %v", err) } // Create one complete and successful eval for the job eval := mock.Eval() eval.JobID = j eval.Status = structs.EvalStatusComplete // Create a watchset so we can test that the upsert of the complete eval // fires the watch ws := memdb.NewWatchSet() if _, err := state.EvalByID(ws, b1.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalByID(ws, b2.ID); err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval, out) { t.Fatalf("bad: %#v %#v", eval, out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } // Get b1/b2 and check they are cancelled out1, err := state.EvalByID(ws, b1.ID) if err != nil { t.Fatalf("err: %v", err) } out2, err := state.EvalByID(ws, b2.ID) if err != nil { t.Fatalf("err: %v", err) } if out1.Status != structs.EvalStatusCancelled || out2.Status != structs.EvalStatusCancelled { t.Fatalf("bad: %#v %#v", out1, out2) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_Update_UpsertEvals_Eval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Create a watchset so we can test that delete fires the watch ws := memdb.NewWatchSet() ws2 := memdb.NewWatchSet() if _, err := state.EvalByID(ws, eval.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalsByJob(ws2, eval.Namespace, eval.JobID); err != nil { t.Fatalf("bad: %v", err) } eval2 := mock.Eval() eval2.ID = eval.ID eval2.JobID = eval.JobID err = state.UpsertEvals(1001, []*structs.Evaluation{eval2}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } if !watchFired(ws2) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval2, out) { t.Fatalf("bad: %#v %#v", eval2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1001 { t.Fatalf("bad: %#v", out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpsertEvals_Eval_ChildJob(t *testing.T) { state := testStateStore(t) parent := mock.Job() if err := state.UpsertJob(998, parent); err != nil { t.Fatalf("err: %v", err) } child := mock.Job() child.ParentID = parent.ID if err := state.UpsertJob(999, child); err != nil { t.Fatalf("err: %v", err) } eval := mock.Eval() eval.Status = structs.EvalStatusComplete eval.JobID = child.ID // Create watchsets so we can test that upsert fires the watch ws := memdb.NewWatchSet() ws2 := memdb.NewWatchSet() ws3 := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalByID(ws2, eval.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalsByJob(ws3, eval.Namespace, eval.JobID); err != nil { t.Fatalf("bad: %v", err) } err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } if !watchFired(ws2) { t.Fatalf("bad") } if !watchFired(ws3) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval, out) { t.Fatalf("bad: %#v %#v", eval, out) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 { t.Fatalf("bad children summary: %v", summary.Children) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteEval_Eval(t *testing.T) { state := testStateStore(t) eval1 := mock.Eval() eval2 := mock.Eval() alloc1 := mock.Alloc() alloc2 := mock.Alloc() // Create watchsets so we can test that upsert fires the watch watches := make([]memdb.WatchSet, 12) for i := 0; i < 12; i++ { watches[i] = memdb.NewWatchSet() } if _, err := state.EvalByID(watches[0], eval1.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalByID(watches[1], eval2.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalsByJob(watches[2], eval1.Namespace, eval1.JobID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.EvalsByJob(watches[3], eval2.Namespace, eval2.JobID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocByID(watches[4], alloc1.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocByID(watches[5], alloc2.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByEval(watches[6], alloc1.EvalID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByEval(watches[7], alloc2.EvalID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByJob(watches[8], alloc1.Namespace, alloc1.JobID, false); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByJob(watches[9], alloc2.Namespace, alloc2.JobID, false); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByNode(watches[10], alloc1.NodeID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByNode(watches[11], alloc2.NodeID); err != nil { t.Fatalf("bad: %v", err) } state.UpsertJobSummary(900, mock.JobSummary(eval1.JobID)) state.UpsertJobSummary(901, mock.JobSummary(eval2.JobID)) state.UpsertJobSummary(902, mock.JobSummary(alloc1.JobID)) state.UpsertJobSummary(903, mock.JobSummary(alloc2.JobID)) err := state.UpsertEvals(1000, []*structs.Evaluation{eval1, eval2}) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertAllocs(1001, []*structs.Allocation{alloc1, alloc2}) if err != nil { t.Fatalf("err: %v", err) } err = state.DeleteEval(1002, []string{eval1.ID, eval2.ID}, []string{alloc1.ID, alloc2.ID}) if err != nil { t.Fatalf("err: %v", err) } for i, ws := range watches { if !watchFired(ws) { t.Fatalf("bad %d", i) } } ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", eval1, out) } out, err = state.EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", eval1, out) } outA, err := state.AllocByID(ws, alloc1.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", alloc1, outA) } outA, err = state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", alloc1, outA) } index, err := state.Index("evals") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } index, err = state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteEval_ChildJob(t *testing.T) { state := testStateStore(t) parent := mock.Job() if err := state.UpsertJob(998, parent); err != nil { t.Fatalf("err: %v", err) } child := mock.Job() child.ParentID = parent.ID if err := state.UpsertJob(999, child); err != nil { t.Fatalf("err: %v", err) } eval1 := mock.Eval() eval1.JobID = child.ID alloc1 := mock.Alloc() alloc1.JobID = child.ID err := state.UpsertEvals(1000, []*structs.Evaluation{eval1}) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertAllocs(1001, []*structs.Allocation{alloc1}) if err != nil { t.Fatalf("err: %v", err) } // Create watchsets so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil { t.Fatalf("bad: %v", err) } err = state.DeleteEval(1002, []string{eval1.ID}, []string{alloc1.ID}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 { t.Fatalf("bad children summary: %v", summary.Children) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_EvalsByJob(t *testing.T) { state := testStateStore(t) eval1 := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval1.JobID eval3 := mock.Eval() evals := []*structs.Evaluation{eval1, eval2} err := state.UpsertEvals(1000, evals) if err != nil { t.Fatalf("err: %v", err) } err = state.UpsertEvals(1001, []*structs.Evaluation{eval3}) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.EvalsByJob(ws, eval1.Namespace, eval1.JobID) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(EvalIDSort(evals)) sort.Sort(EvalIDSort(out)) if !reflect.DeepEqual(evals, out) { t.Fatalf("bad: %#v %#v", evals, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_Evals(t *testing.T) { state := testStateStore(t) var evals []*structs.Evaluation for i := 0; i < 10; i++ { eval := mock.Eval() evals = append(evals, eval) err := state.UpsertEvals(1000+uint64(i), []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } } ws := memdb.NewWatchSet() iter, err := state.Evals(ws) if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Evaluation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Evaluation)) } sort.Sort(EvalIDSort(evals)) sort.Sort(EvalIDSort(out)) if !reflect.DeepEqual(evals, out) { t.Fatalf("bad: %#v %#v", evals, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_EvalsByIDPrefix(t *testing.T) { state := testStateStore(t) var evals []*structs.Evaluation ids := []string{ "aaaaaaaa-7bfb-395d-eb95-0685af2176b2", "aaaaaaab-7bfb-395d-eb95-0685af2176b2", "aaaaaabb-7bfb-395d-eb95-0685af2176b2", "aaaaabbb-7bfb-395d-eb95-0685af2176b2", "aaaabbbb-7bfb-395d-eb95-0685af2176b2", "aaabbbbb-7bfb-395d-eb95-0685af2176b2", "aabbbbbb-7bfb-395d-eb95-0685af2176b2", "abbbbbbb-7bfb-395d-eb95-0685af2176b2", "bbbbbbbb-7bfb-395d-eb95-0685af2176b2", } for i := 0; i < 9; i++ { eval := mock.Eval() eval.ID = ids[i] evals = append(evals, eval) } err := state.UpsertEvals(1000, evals) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() iter, err := state.EvalsByIDPrefix(ws, structs.DefaultNamespace, "aaaa") if err != nil { t.Fatalf("err: %v", err) } gatherEvals := func(iter memdb.ResultIterator) []*structs.Evaluation { var evals []*structs.Evaluation for { raw := iter.Next() if raw == nil { break } evals = append(evals, raw.(*structs.Evaluation)) } return evals } out := gatherEvals(iter) if len(out) != 5 { t.Fatalf("bad: expected five evaluations, got: %#v", out) } sort.Sort(EvalIDSort(evals)) for index, eval := range out { if ids[index] != eval.ID { t.Fatalf("bad: got unexpected id: %s", eval.ID) } } iter, err = state.EvalsByIDPrefix(ws, structs.DefaultNamespace, "b-a7bfb") if err != nil { t.Fatalf("err: %v", err) } out = gatherEvals(iter) if len(out) != 0 { t.Fatalf("bad: unexpected zero evaluations, got: %#v", out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreEval(t *testing.T) { state := testStateStore(t) eval := mock.Eval() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.EvalRestore(eval) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.EvalByID(ws, eval.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, eval) { t.Fatalf("Bad: %#v %#v", out, eval) } } func TestStateStore_UpdateAllocsFromClient(t *testing.T) { state := testStateStore(t) parent := mock.Job() if err := state.UpsertJob(998, parent); err != nil { t.Fatalf("err: %v", err) } child := mock.Job() child.ParentID = parent.ID if err := state.UpsertJob(999, child); err != nil { t.Fatalf("err: %v", err) } alloc := mock.Alloc() alloc.JobID = child.ID alloc.Job = child err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 0 || summary.Children.Running != 1 || summary.Children.Dead != 0 { t.Fatalf("bad children summary: %v", summary.Children) } // Create watchsets so we can test that update fires the watch ws = memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil { t.Fatalf("bad: %v", err) } // Create the delta updates ts := map[string]*structs.TaskState{"web": {State: structs.TaskStateRunning}} update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusComplete, TaskStates: ts, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, } err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() summary, err = state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 { t.Fatalf("bad children summary: %v", summary.Children) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateAllocsFromClient_ChildJob(t *testing.T) { state := testStateStore(t) alloc1 := mock.Alloc() alloc2 := mock.Alloc() if err := state.UpsertJob(999, alloc1.Job); err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertJob(999, alloc2.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Create watchsets so we can test that update fires the watch watches := make([]memdb.WatchSet, 8) for i := 0; i < 8; i++ { watches[i] = memdb.NewWatchSet() } if _, err := state.AllocByID(watches[0], alloc1.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocByID(watches[1], alloc2.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByEval(watches[2], alloc1.EvalID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByEval(watches[3], alloc2.EvalID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByJob(watches[4], alloc1.Namespace, alloc1.JobID, false); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByJob(watches[5], alloc2.Namespace, alloc2.JobID, false); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByNode(watches[6], alloc1.NodeID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByNode(watches[7], alloc2.NodeID); err != nil { t.Fatalf("bad: %v", err) } // Create the delta updates ts := map[string]*structs.TaskState{"web": {State: structs.TaskStatePending}} update := &structs.Allocation{ ID: alloc1.ID, ClientStatus: structs.AllocClientStatusFailed, TaskStates: ts, JobID: alloc1.JobID, TaskGroup: alloc1.TaskGroup, } update2 := &structs.Allocation{ ID: alloc2.ID, ClientStatus: structs.AllocClientStatusRunning, TaskStates: ts, JobID: alloc2.JobID, TaskGroup: alloc2.TaskGroup, } err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2}) if err != nil { t.Fatalf("err: %v", err) } for i, ws := range watches { if !watchFired(ws) { t.Fatalf("bad %d", i) } } ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc1.ID) if err != nil { t.Fatalf("err: %v", err) } alloc1.CreateIndex = 1000 alloc1.ModifyIndex = 1001 alloc1.TaskStates = ts alloc1.ClientStatus = structs.AllocClientStatusFailed if !reflect.DeepEqual(alloc1, out) { t.Fatalf("bad: %#v %#v", alloc1, out) } out, err = state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } alloc2.ModifyIndex = 1000 alloc2.ModifyIndex = 1001 alloc2.ClientStatus = structs.AllocClientStatusRunning alloc2.TaskStates = ts if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } // Ensure summaries have been updated summary, err := state.JobSummaryByID(ws, alloc1.Namespace, alloc1.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary := summary.Summary["web"] if tgSummary.Failed != 1 { t.Fatalf("expected failed: %v, actual: %v, summary: %#v", 1, tgSummary.Failed, tgSummary) } summary2, err := state.JobSummaryByID(ws, alloc2.Namespace, alloc2.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary2 := summary2.Summary["web"] if tgSummary2.Running != 1 { t.Fatalf("expected running: %v, actual: %v", 1, tgSummary2.Running) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateMultipleAllocsFromClient(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Create the delta updates ts := map[string]*structs.TaskState{"web": {State: structs.TaskStatePending}} update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusRunning, TaskStates: ts, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, } update2 := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusPending, TaskStates: ts, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, } err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2}) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } alloc.CreateIndex = 1000 alloc.ModifyIndex = 1001 alloc.TaskStates = ts alloc.ClientStatus = structs.AllocClientStatusPending if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v , actual:%#v", alloc, out) } summary, err := state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID) expectedSummary := &structs.JobSummary{ JobID: alloc.JobID, Namespace: alloc.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Starting: 1, }, }, Children: new(structs.JobChildrenSummary), CreateIndex: 999, ModifyIndex: 1001, } if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(summary, expectedSummary) { t.Fatalf("expected: %#v, actual: %#v", expectedSummary, summary) } } func TestStateStore_UpdateAllocsFromClient_Deployment(t *testing.T) { require := require.New(t) state := testStateStore(t) alloc := mock.Alloc() now := time.Now() alloc.CreateTime = now.UnixNano() pdeadline := 5 * time.Minute deployment := mock.Deployment() deployment.TaskGroups[alloc.TaskGroup].ProgressDeadline = pdeadline alloc.DeploymentID = deployment.ID require.Nil(state.UpsertJob(999, alloc.Job)) require.Nil(state.UpsertDeployment(1000, deployment)) require.Nil(state.UpsertAllocs(1001, []*structs.Allocation{alloc})) healthy := now.Add(time.Second) update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusRunning, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, DeploymentStatus: &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), Timestamp: healthy, }, } require.Nil(state.UpdateAllocsFromClient(1001, []*structs.Allocation{update})) // Check that the deployment state was updated because the healthy // deployment dout, err := state.DeploymentByID(nil, deployment.ID) require.Nil(err) require.NotNil(dout) require.Len(dout.TaskGroups, 1) dstate := dout.TaskGroups[alloc.TaskGroup] require.NotNil(dstate) require.Equal(1, dstate.PlacedAllocs) require.True(healthy.Add(pdeadline).Equal(dstate.RequireProgressBy)) } // This tests that the deployment state is merged correctly func TestStateStore_UpdateAllocsFromClient_DeploymentStateMerges(t *testing.T) { require := require.New(t) state := testStateStore(t) alloc := mock.Alloc() now := time.Now() alloc.CreateTime = now.UnixNano() pdeadline := 5 * time.Minute deployment := mock.Deployment() deployment.TaskGroups[alloc.TaskGroup].ProgressDeadline = pdeadline alloc.DeploymentID = deployment.ID alloc.DeploymentStatus = &structs.AllocDeploymentStatus{ Canary: true, } require.Nil(state.UpsertJob(999, alloc.Job)) require.Nil(state.UpsertDeployment(1000, deployment)) require.Nil(state.UpsertAllocs(1001, []*structs.Allocation{alloc})) update := &structs.Allocation{ ID: alloc.ID, ClientStatus: structs.AllocClientStatusRunning, JobID: alloc.JobID, TaskGroup: alloc.TaskGroup, DeploymentStatus: &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), Canary: false, }, } require.Nil(state.UpdateAllocsFromClient(1001, []*structs.Allocation{update})) // Check that the merging of the deployment status was correct out, err := state.AllocByID(nil, alloc.ID) require.Nil(err) require.NotNil(out) require.True(out.DeploymentStatus.Canary) require.NotNil(out.DeploymentStatus.Healthy) require.True(*out.DeploymentStatus.Healthy) } func TestStateStore_UpsertAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } // Create watchsets so we can test that update fires the watch watches := make([]memdb.WatchSet, 4) for i := 0; i < 4; i++ { watches[i] = memdb.NewWatchSet() } if _, err := state.AllocByID(watches[0], alloc.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByEval(watches[1], alloc.EvalID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByJob(watches[2], alloc.Namespace, alloc.JobID, false); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByNode(watches[3], alloc.NodeID); err != nil { t.Fatalf("bad: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } for i, ws := range watches { if !watchFired(ws) { t.Fatalf("bad %d", i) } } ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(alloc, out) { t.Fatalf("bad: %#v %#v", alloc, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } summary, err := state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary, ok := summary.Summary["web"] if !ok { t.Fatalf("no summary for task group web") } if tgSummary.Starting != 1 { t.Fatalf("expected queued: %v, actual: %v", 1, tgSummary.Starting) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpsertAlloc_Deployment(t *testing.T) { require := require.New(t) state := testStateStore(t) alloc := mock.Alloc() now := time.Now() alloc.CreateTime = now.UnixNano() alloc.ModifyTime = now.UnixNano() pdeadline := 5 * time.Minute deployment := mock.Deployment() deployment.TaskGroups[alloc.TaskGroup].ProgressDeadline = pdeadline alloc.DeploymentID = deployment.ID require.Nil(state.UpsertJob(999, alloc.Job)) require.Nil(state.UpsertDeployment(1000, deployment)) // Create a watch set so we can test that update fires the watch ws := memdb.NewWatchSet() require.Nil(state.AllocsByDeployment(ws, alloc.DeploymentID)) err := state.UpsertAllocs(1001, []*structs.Allocation{alloc}) require.Nil(err) if !watchFired(ws) { t.Fatalf("watch not fired") } ws = memdb.NewWatchSet() allocs, err := state.AllocsByDeployment(ws, alloc.DeploymentID) require.Nil(err) require.Len(allocs, 1) require.EqualValues(alloc, allocs[0]) index, err := state.Index("allocs") require.Nil(err) require.EqualValues(1001, index) if watchFired(ws) { t.Fatalf("bad") } // Check that the deployment state was updated dout, err := state.DeploymentByID(nil, deployment.ID) require.Nil(err) require.NotNil(dout) require.Len(dout.TaskGroups, 1) dstate := dout.TaskGroups[alloc.TaskGroup] require.NotNil(dstate) require.Equal(1, dstate.PlacedAllocs) require.True(now.Add(pdeadline).Equal(dstate.RequireProgressBy)) } // Testing to ensure we keep issue // https://github.com/hashicorp/nomad/issues/2583 fixed func TestStateStore_UpsertAlloc_No_Job(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc.Job = nil err := state.UpsertAllocs(999, []*structs.Allocation{alloc}) if err == nil || !strings.Contains(err.Error(), "without a job") { t.Fatalf("expect err: %v", err) } } func TestStateStore_UpsertAlloc_ChildJob(t *testing.T) { state := testStateStore(t) parent := mock.Job() if err := state.UpsertJob(998, parent); err != nil { t.Fatalf("err: %v", err) } child := mock.Job() child.ParentID = parent.ID if err := state.UpsertJob(999, child); err != nil { t.Fatalf("err: %v", err) } alloc := mock.Alloc() alloc.JobID = child.ID alloc.Job = child // Create watchsets so we can test that delete fires the watch ws := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil { t.Fatalf("bad: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID) if err != nil { t.Fatalf("err: %v", err) } if summary == nil { t.Fatalf("nil summary") } if summary.JobID != parent.ID { t.Fatalf("bad summary id: %v", parent.ID) } if summary.Children == nil { t.Fatalf("nil children summary") } if summary.Children.Pending != 0 || summary.Children.Running != 1 || summary.Children.Dead != 0 { t.Fatalf("bad children summary: %v", summary.Children) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpdateAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() summary, err := state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary := summary.Summary["web"] if tgSummary.Starting != 1 { t.Fatalf("expected starting: %v, actual: %v", 1, tgSummary.Starting) } alloc2 := mock.Alloc() alloc2.ID = alloc.ID alloc2.NodeID = alloc.NodeID + ".new" state.UpsertJobSummary(1001, mock.JobSummary(alloc2.JobID)) // Create watchsets so we can test that update fires the watch watches := make([]memdb.WatchSet, 4) for i := 0; i < 4; i++ { watches[i] = memdb.NewWatchSet() } if _, err := state.AllocByID(watches[0], alloc2.ID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByEval(watches[1], alloc2.EvalID); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByJob(watches[2], alloc2.Namespace, alloc2.JobID, false); err != nil { t.Fatalf("bad: %v", err) } if _, err := state.AllocsByNode(watches[3], alloc2.NodeID); err != nil { t.Fatalf("bad: %v", err) } err = state.UpsertAllocs(1002, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } for i, ws := range watches { if !watchFired(ws) { t.Fatalf("bad %d", i) } } ws = memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } if out.CreateIndex != 1000 { t.Fatalf("bad: %#v", out) } if out.ModifyIndex != 1002 { t.Fatalf("bad: %#v", out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1002 { t.Fatalf("bad: %d", index) } // Ensure that summary hasb't changed summary, err = state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID) if err != nil { t.Fatalf("err: %v", err) } tgSummary = summary.Summary["web"] if tgSummary.Starting != 1 { t.Fatalf("expected starting: %v, actual: %v", 1, tgSummary.Starting) } if watchFired(ws) { t.Fatalf("bad") } } // This test ensures that the state store will mark the clients status as lost // when set rather than preferring the existing status. func TestStateStore_UpdateAlloc_Lost(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() alloc.ClientStatus = "foo" if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } alloc2 := new(structs.Allocation) *alloc2 = *alloc alloc2.ClientStatus = structs.AllocClientStatusLost if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc2}); err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } if out.ClientStatus != structs.AllocClientStatusLost { t.Fatalf("bad: %#v", out) } } // This test ensures an allocation can be updated when there is no job // associated with it. This will happen when a job is stopped by an user which // has non-terminal allocations on clients func TestStateStore_UpdateAlloc_NoJob(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() // Upsert a job state.UpsertJobSummary(998, mock.JobSummary(alloc.JobID)) if err := state.UpsertJob(999, alloc.Job); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } if err := state.DeleteJob(1001, alloc.Namespace, alloc.JobID); err != nil { t.Fatalf("err: %v", err) } // Update the desired state of the allocation to stop allocCopy := alloc.Copy() allocCopy.DesiredStatus = structs.AllocDesiredStatusStop if err := state.UpsertAllocs(1002, []*structs.Allocation{allocCopy}); err != nil { t.Fatalf("err: %v", err) } // Update the client state of the allocation to complete allocCopy1 := allocCopy.Copy() allocCopy1.ClientStatus = structs.AllocClientStatusComplete if err := state.UpdateAllocsFromClient(1003, []*structs.Allocation{allocCopy1}); err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, _ := state.AllocByID(ws, alloc.ID) // Update the modify index of the alloc before comparing allocCopy1.ModifyIndex = 1003 if !reflect.DeepEqual(out, allocCopy1) { t.Fatalf("expected: %#v \n actual: %#v", allocCopy1, out) } } func TestStateStore_UpdateAllocDesiredTransition(t *testing.T) { t.Parallel() require := require.New(t) state := testStateStore(t) alloc := mock.Alloc() require.Nil(state.UpsertJob(999, alloc.Job)) require.Nil(state.UpsertAllocs(1000, []*structs.Allocation{alloc})) t1 := &structs.DesiredTransition{ Migrate: helper.BoolToPtr(true), } t2 := &structs.DesiredTransition{ Migrate: helper.BoolToPtr(false), } eval := &structs.Evaluation{ ID: uuid.Generate(), Namespace: alloc.Namespace, Priority: alloc.Job.Priority, Type: alloc.Job.Type, TriggeredBy: structs.EvalTriggerNodeDrain, JobID: alloc.Job.ID, JobModifyIndex: alloc.Job.ModifyIndex, Status: structs.EvalStatusPending, } evals := []*structs.Evaluation{eval} m := map[string]*structs.DesiredTransition{alloc.ID: t1} require.Nil(state.UpdateAllocsDesiredTransitions(1001, m, evals)) ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) require.Nil(err) require.NotNil(out.DesiredTransition.Migrate) require.True(*out.DesiredTransition.Migrate) require.EqualValues(1000, out.CreateIndex) require.EqualValues(1001, out.ModifyIndex) index, err := state.Index("allocs") require.Nil(err) require.EqualValues(1001, index) // Check the eval is created eout, err := state.EvalByID(nil, eval.ID) require.Nil(err) require.NotNil(eout) m = map[string]*structs.DesiredTransition{alloc.ID: t2} require.Nil(state.UpdateAllocsDesiredTransitions(1002, m, evals)) ws = memdb.NewWatchSet() out, err = state.AllocByID(ws, alloc.ID) require.Nil(err) require.NotNil(out.DesiredTransition.Migrate) require.False(*out.DesiredTransition.Migrate) require.EqualValues(1000, out.CreateIndex) require.EqualValues(1002, out.ModifyIndex) index, err = state.Index("allocs") require.Nil(err) require.EqualValues(1002, index) // Try with a bogus alloc id m = map[string]*structs.DesiredTransition{uuid.Generate(): t2} require.Nil(state.UpdateAllocsDesiredTransitions(1003, m, evals)) } func TestStateStore_JobSummary(t *testing.T) { state := testStateStore(t) // Add a job job := mock.Job() state.UpsertJob(900, job) // Get the job back ws := memdb.NewWatchSet() outJob, _ := state.JobByID(ws, job.Namespace, job.ID) if outJob.CreateIndex != 900 { t.Fatalf("bad create index: %v", outJob.CreateIndex) } summary, _ := state.JobSummaryByID(ws, job.Namespace, job.ID) if summary.CreateIndex != 900 { t.Fatalf("bad create index: %v", summary.CreateIndex) } // Upsert an allocation alloc := mock.Alloc() alloc.JobID = job.ID alloc.Job = job state.UpsertAllocs(910, []*structs.Allocation{alloc}) // Update the alloc from client alloc1 := alloc.Copy() alloc1.ClientStatus = structs.AllocClientStatusPending alloc1.DesiredStatus = "" state.UpdateAllocsFromClient(920, []*structs.Allocation{alloc}) alloc3 := alloc.Copy() alloc3.ClientStatus = structs.AllocClientStatusRunning alloc3.DesiredStatus = "" state.UpdateAllocsFromClient(930, []*structs.Allocation{alloc3}) // Upsert the alloc alloc4 := alloc.Copy() alloc4.ClientStatus = structs.AllocClientStatusPending alloc4.DesiredStatus = structs.AllocDesiredStatusRun state.UpsertAllocs(950, []*structs.Allocation{alloc4}) // Again upsert the alloc alloc5 := alloc.Copy() alloc5.ClientStatus = structs.AllocClientStatusPending alloc5.DesiredStatus = structs.AllocDesiredStatusRun state.UpsertAllocs(970, []*structs.Allocation{alloc5}) if !watchFired(ws) { t.Fatalf("bad") } expectedSummary := structs.JobSummary{ JobID: job.ID, Namespace: job.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Running: 1, }, }, Children: new(structs.JobChildrenSummary), CreateIndex: 900, ModifyIndex: 930, } summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID) if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %#v, actual: %v", expectedSummary, summary) } // De-register the job. state.DeleteJob(980, job.Namespace, job.ID) // Shouldn't have any effect on the summary alloc6 := alloc.Copy() alloc6.ClientStatus = structs.AllocClientStatusRunning alloc6.DesiredStatus = "" state.UpdateAllocsFromClient(990, []*structs.Allocation{alloc6}) // We shouldn't have any summary at this point summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID) if summary != nil { t.Fatalf("expected nil, actual: %#v", summary) } // Re-register the same job job1 := mock.Job() job1.ID = job.ID state.UpsertJob(1000, job1) outJob2, _ := state.JobByID(ws, job1.Namespace, job1.ID) if outJob2.CreateIndex != 1000 { t.Fatalf("bad create index: %v", outJob2.CreateIndex) } summary, _ = state.JobSummaryByID(ws, job1.Namespace, job1.ID) if summary.CreateIndex != 1000 { t.Fatalf("bad create index: %v", summary.CreateIndex) } // Upsert an allocation alloc7 := alloc.Copy() alloc7.JobID = outJob.ID alloc7.Job = outJob alloc7.ClientStatus = structs.AllocClientStatusComplete alloc7.DesiredStatus = structs.AllocDesiredStatusRun state.UpdateAllocsFromClient(1020, []*structs.Allocation{alloc7}) expectedSummary = structs.JobSummary{ JobID: job.ID, Namespace: job.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": {}, }, Children: new(structs.JobChildrenSummary), CreateIndex: 1000, ModifyIndex: 1000, } summary, _ = state.JobSummaryByID(ws, job1.Namespace, job1.ID) if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %#v, actual: %#v", expectedSummary, summary) } } func TestStateStore_ReconcileJobSummary(t *testing.T) { state := testStateStore(t) // Create an alloc alloc := mock.Alloc() // Add another task group to the job tg2 := alloc.Job.TaskGroups[0].Copy() tg2.Name = "db" alloc.Job.TaskGroups = append(alloc.Job.TaskGroups, tg2) state.UpsertJob(100, alloc.Job) // Create one more alloc for the db task group alloc2 := mock.Alloc() alloc2.TaskGroup = "db" alloc2.JobID = alloc.JobID alloc2.Job = alloc.Job // Upserts the alloc state.UpsertAllocs(110, []*structs.Allocation{alloc, alloc2}) // Change the state of the first alloc to running alloc3 := alloc.Copy() alloc3.ClientStatus = structs.AllocClientStatusRunning state.UpdateAllocsFromClient(120, []*structs.Allocation{alloc3}) //Add some more allocs to the second tg alloc4 := mock.Alloc() alloc4.JobID = alloc.JobID alloc4.Job = alloc.Job alloc4.TaskGroup = "db" alloc5 := alloc4.Copy() alloc5.ClientStatus = structs.AllocClientStatusRunning alloc6 := mock.Alloc() alloc6.JobID = alloc.JobID alloc6.Job = alloc.Job alloc6.TaskGroup = "db" alloc7 := alloc6.Copy() alloc7.ClientStatus = structs.AllocClientStatusComplete alloc8 := mock.Alloc() alloc8.JobID = alloc.JobID alloc8.Job = alloc.Job alloc8.TaskGroup = "db" alloc9 := alloc8.Copy() alloc9.ClientStatus = structs.AllocClientStatusFailed alloc10 := mock.Alloc() alloc10.JobID = alloc.JobID alloc10.Job = alloc.Job alloc10.TaskGroup = "db" alloc11 := alloc10.Copy() alloc11.ClientStatus = structs.AllocClientStatusLost state.UpsertAllocs(130, []*structs.Allocation{alloc4, alloc6, alloc8, alloc10}) state.UpdateAllocsFromClient(150, []*structs.Allocation{alloc5, alloc7, alloc9, alloc11}) // DeleteJobSummary is a helper method and doesn't modify the indexes table state.DeleteJobSummary(130, alloc.Namespace, alloc.Job.ID) state.ReconcileJobSummaries(120) ws := memdb.NewWatchSet() summary, _ := state.JobSummaryByID(ws, alloc.Namespace, alloc.Job.ID) expectedSummary := structs.JobSummary{ JobID: alloc.Job.ID, Namespace: alloc.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Running: 1, }, "db": { Starting: 1, Running: 1, Failed: 1, Complete: 1, Lost: 1, }, }, CreateIndex: 100, ModifyIndex: 120, } if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } } func TestStateStore_ReconcileParentJobSummary(t *testing.T) { t.Parallel() require := require.New(t) state := testStateStore(t) // Add a node node := mock.Node() state.UpsertNode(80, node) // Make a parameterized job job1 := mock.BatchJob() job1.ID = "test" job1.ParameterizedJob = &structs.ParameterizedJobConfig{ Payload: "random", } job1.TaskGroups[0].Count = 1 state.UpsertJob(100, job1) // Make a child job childJob := job1.Copy() childJob.ID = job1.ID + "dispatch-23423423" childJob.ParentID = job1.ID childJob.Dispatched = true childJob.Status = structs.JobStatusRunning // Make some allocs for child job alloc := mock.Alloc() alloc.NodeID = node.ID alloc.Job = childJob alloc.JobID = childJob.ID alloc.ClientStatus = structs.AllocClientStatusRunning alloc2 := mock.Alloc() alloc2.NodeID = node.ID alloc2.Job = childJob alloc2.JobID = childJob.ID alloc2.ClientStatus = structs.AllocClientStatusFailed require.Nil(state.UpsertJob(110, childJob)) require.Nil(state.UpsertAllocs(111, []*structs.Allocation{alloc, alloc2})) // Make the summary incorrect in the state store summary, err := state.JobSummaryByID(nil, job1.Namespace, job1.ID) require.Nil(err) summary.Children = nil summary.Summary = make(map[string]structs.TaskGroupSummary) summary.Summary["web"] = structs.TaskGroupSummary{ Queued: 1, } // Delete the child job summary state.DeleteJobSummary(125, childJob.Namespace, childJob.ID) state.ReconcileJobSummaries(120) ws := memdb.NewWatchSet() // Verify parent summary is corrected summary, _ = state.JobSummaryByID(ws, alloc.Namespace, job1.ID) expectedSummary := structs.JobSummary{ JobID: job1.ID, Namespace: job1.Namespace, Summary: make(map[string]structs.TaskGroupSummary), Children: &structs.JobChildrenSummary{ Running: 1, }, CreateIndex: 100, ModifyIndex: 120, } require.Equal(&expectedSummary, summary) // Verify child job summary is also correct childSummary, _ := state.JobSummaryByID(ws, childJob.Namespace, childJob.ID) expectedChildSummary := structs.JobSummary{ JobID: childJob.ID, Namespace: childJob.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Running: 1, Failed: 1, }, }, CreateIndex: 110, ModifyIndex: 120, } require.Equal(&expectedChildSummary, childSummary) } func TestStateStore_UpdateAlloc_JobNotPresent(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() state.UpsertJob(100, alloc.Job) state.UpsertAllocs(200, []*structs.Allocation{alloc}) // Delete the job state.DeleteJob(300, alloc.Namespace, alloc.Job.ID) // Update the alloc alloc1 := alloc.Copy() alloc1.ClientStatus = structs.AllocClientStatusRunning // Updating allocation should not throw any error if err := state.UpdateAllocsFromClient(400, []*structs.Allocation{alloc1}); err != nil { t.Fatalf("expect err: %v", err) } // Re-Register the job state.UpsertJob(500, alloc.Job) // Update the alloc again alloc2 := alloc.Copy() alloc2.ClientStatus = structs.AllocClientStatusComplete if err := state.UpdateAllocsFromClient(400, []*structs.Allocation{alloc1}); err != nil { t.Fatalf("expect err: %v", err) } // Job Summary of the newly registered job shouldn't account for the // allocation update for the older job expectedSummary := structs.JobSummary{ JobID: alloc1.JobID, Namespace: alloc1.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": {}, }, Children: new(structs.JobChildrenSummary), CreateIndex: 500, ModifyIndex: 500, } ws := memdb.NewWatchSet() summary, _ := state.JobSummaryByID(ws, alloc.Namespace, alloc.Job.ID) if !reflect.DeepEqual(&expectedSummary, summary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } } func TestStateStore_EvictAlloc_Alloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID)) err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } alloc2 := new(structs.Allocation) *alloc2 = *alloc alloc2.DesiredStatus = structs.AllocDesiredStatusEvict err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.DesiredStatus != structs.AllocDesiredStatusEvict { t.Fatalf("bad: %#v %#v", alloc, out) } index, err := state.Index("allocs") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } } func TestStateStore_AllocsByNode(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.NodeID = "foo" allocs = append(allocs, alloc) } for idx, alloc := range allocs { state.UpsertJobSummary(uint64(900+idx), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.AllocsByNode(ws, "foo") if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_AllocsByNodeTerminal(t *testing.T) { state := testStateStore(t) var allocs, term, nonterm []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.NodeID = "foo" if i%2 == 0 { alloc.DesiredStatus = structs.AllocDesiredStatusStop term = append(term, alloc) } else { nonterm = append(nonterm, alloc) } allocs = append(allocs, alloc) } for idx, alloc := range allocs { state.UpsertJobSummary(uint64(900+idx), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } // Verify the terminal allocs ws := memdb.NewWatchSet() out, err := state.AllocsByNodeTerminal(ws, "foo", true) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(term)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(term, out) { t.Fatalf("bad: %#v %#v", term, out) } // Verify the non-terminal allocs out, err = state.AllocsByNodeTerminal(ws, "foo", false) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(nonterm)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(nonterm, out) { t.Fatalf("bad: %#v %#v", nonterm, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_AllocsByJob(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() alloc.JobID = "foo" allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.AllocsByJob(ws, mock.Alloc().Namespace, "foo", false) if err != nil { t.Fatalf("err: %v", err) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_AllocsForRegisteredJob(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation var allocs1 []*structs.Allocation job := mock.Job() job.ID = "foo" state.UpsertJob(100, job) for i := 0; i < 3; i++ { alloc := mock.Alloc() alloc.Job = job alloc.JobID = job.ID allocs = append(allocs, alloc) } if err := state.UpsertAllocs(200, allocs); err != nil { t.Fatalf("err: %v", err) } if err := state.DeleteJob(250, job.Namespace, job.ID); err != nil { t.Fatalf("err: %v", err) } job1 := mock.Job() job1.ID = "foo" job1.CreateIndex = 50 state.UpsertJob(300, job1) for i := 0; i < 4; i++ { alloc := mock.Alloc() alloc.Job = job1 alloc.JobID = job1.ID allocs1 = append(allocs1, alloc) } if err := state.UpsertAllocs(1000, allocs1); err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.AllocsByJob(ws, job1.Namespace, job1.ID, true) if err != nil { t.Fatalf("err: %v", err) } expected := len(allocs) + len(allocs1) if len(out) != expected { t.Fatalf("expected: %v, actual: %v", expected, len(out)) } out1, err := state.AllocsByJob(ws, job1.Namespace, job1.ID, false) if err != nil { t.Fatalf("bad: %v", err) } expected = len(allocs1) if len(out1) != expected { t.Fatalf("expected: %v, actual: %v", expected, len(out1)) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_AllocsByIDPrefix(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation ids := []string{ "aaaaaaaa-7bfb-395d-eb95-0685af2176b2", "aaaaaaab-7bfb-395d-eb95-0685af2176b2", "aaaaaabb-7bfb-395d-eb95-0685af2176b2", "aaaaabbb-7bfb-395d-eb95-0685af2176b2", "aaaabbbb-7bfb-395d-eb95-0685af2176b2", "aaabbbbb-7bfb-395d-eb95-0685af2176b2", "aabbbbbb-7bfb-395d-eb95-0685af2176b2", "abbbbbbb-7bfb-395d-eb95-0685af2176b2", "bbbbbbbb-7bfb-395d-eb95-0685af2176b2", } for i := 0; i < 9; i++ { alloc := mock.Alloc() alloc.ID = ids[i] allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() iter, err := state.AllocsByIDPrefix(ws, structs.DefaultNamespace, "aaaa") if err != nil { t.Fatalf("err: %v", err) } gatherAllocs := func(iter memdb.ResultIterator) []*structs.Allocation { var allocs []*structs.Allocation for { raw := iter.Next() if raw == nil { break } allocs = append(allocs, raw.(*structs.Allocation)) } return allocs } out := gatherAllocs(iter) if len(out) != 5 { t.Fatalf("bad: expected five allocations, got: %#v", out) } sort.Sort(AllocIDSort(allocs)) for index, alloc := range out { if ids[index] != alloc.ID { t.Fatalf("bad: got unexpected id: %s", alloc.ID) } } iter, err = state.AllocsByIDPrefix(ws, structs.DefaultNamespace, "b-a7bfb") if err != nil { t.Fatalf("err: %v", err) } out = gatherAllocs(iter) if len(out) != 0 { t.Fatalf("bad: unexpected zero allocations, got: %#v", out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_Allocs(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation for i := 0; i < 10; i++ { alloc := mock.Alloc() allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } err := state.UpsertAllocs(1000, allocs) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() iter, err := state.Allocs(ws) if err != nil { t.Fatalf("err: %v", err) } var out []*structs.Allocation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Allocation)) } sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) if !reflect.DeepEqual(allocs, out) { t.Fatalf("bad: %#v %#v", allocs, out) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_Allocs_PrevAlloc(t *testing.T) { state := testStateStore(t) var allocs []*structs.Allocation require := require.New(t) for i := 0; i < 5; i++ { alloc := mock.Alloc() allocs = append(allocs, alloc) } for i, alloc := range allocs { state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID)) } // Set some previous alloc ids allocs[1].PreviousAllocation = allocs[0].ID allocs[2].PreviousAllocation = allocs[1].ID err := state.UpsertAllocs(1000, allocs) require.Nil(err) ws := memdb.NewWatchSet() iter, err := state.Allocs(ws) require.Nil(err) var out []*structs.Allocation for { raw := iter.Next() if raw == nil { break } out = append(out, raw.(*structs.Allocation)) } // Set expected NextAllocation fields allocs[0].NextAllocation = allocs[1].ID allocs[1].NextAllocation = allocs[2].ID sort.Sort(AllocIDSort(allocs)) sort.Sort(AllocIDSort(out)) require.Equal(allocs, out) require.False(watchFired(ws)) // Insert another alloc, verify index of previous alloc also got updated alloc := mock.Alloc() alloc.PreviousAllocation = allocs[0].ID err = state.UpsertAllocs(1001, []*structs.Allocation{alloc}) require.Nil(err) alloc0, err := state.AllocByID(nil, allocs[0].ID) require.Nil(err) require.Equal(alloc0.ModifyIndex, uint64(1001)) } func TestStateStore_RestoreAlloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.AllocRestore(alloc) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.AllocByID(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, alloc) { t.Fatalf("Bad: %#v %#v", out, alloc) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_SetJobStatus_ForceStatus(t *testing.T) { state := testStateStore(t) txn := state.db.Txn(true) // Create and insert a mock job. job := mock.Job() job.Status = "" job.ModifyIndex = 0 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } exp := "foobar" index := uint64(1000) if err := state.setJobStatus(index, txn, job, false, exp); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.Namespace, job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.Status != exp { t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, exp) } if updated.ModifyIndex != index { t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index) } } func TestStateStore_SetJobStatus_NoOp(t *testing.T) { state := testStateStore(t) txn := state.db.Txn(true) // Create and insert a mock job that should be pending. job := mock.Job() job.Status = structs.JobStatusPending job.ModifyIndex = 10 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } index := uint64(1000) if err := state.setJobStatus(index, txn, job, false, ""); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.Namespace, job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.ModifyIndex == index { t.Fatalf("setJobStatus() should have been a no-op") } } func TestStateStore_SetJobStatus(t *testing.T) { state := testStateStore(t) txn := state.db.Txn(true) // Create and insert a mock job that should be pending but has an incorrect // status. job := mock.Job() job.Status = "foobar" job.ModifyIndex = 10 if err := txn.Insert("jobs", job); err != nil { t.Fatalf("job insert failed: %v", err) } index := uint64(1000) if err := state.setJobStatus(index, txn, job, false, ""); err != nil { t.Fatalf("setJobStatus() failed: %v", err) } i, err := txn.First("jobs", "id", job.Namespace, job.ID) if err != nil { t.Fatalf("job lookup failed: %v", err) } updated := i.(*structs.Job) if updated.Status != structs.JobStatusPending { t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, structs.JobStatusPending) } if updated.ModifyIndex != index { t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs(t *testing.T) { job := mock.Job() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusPending { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs_Periodic(t *testing.T) { job := mock.PeriodicJob() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } } func TestStateStore_GetJobStatus_NoEvalsOrAllocs_EvalDelete(t *testing.T) { job := mock.Job() state := testStateStore(t) txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_DeadEvalsAndAllocs(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock alloc that is dead. alloc := mock.Alloc() alloc.JobID = job.ID alloc.DesiredStatus = structs.AllocDesiredStatusStop state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID)) if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } // Create a mock eval that is complete eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusComplete if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_RunningAlloc(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock alloc that is running. alloc := mock.Alloc() alloc.JobID = job.ID alloc.DesiredStatus = structs.AllocDesiredStatusRun state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID)) if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } } func TestStateStore_GetJobStatus_PeriodicJob(t *testing.T) { state := testStateStore(t) job := mock.PeriodicJob() txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } // Mark it as stopped job.Stop = true status, err = state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_GetJobStatus_ParameterizedJob(t *testing.T) { state := testStateStore(t) job := mock.Job() job.ParameterizedJob = &structs.ParameterizedJobConfig{} txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusRunning { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning) } // Mark it as stopped job.Stop = true status, err = state.getJobStatus(txn, job, false) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusDead { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead) } } func TestStateStore_SetJobStatus_PendingEval(t *testing.T) { state := testStateStore(t) job := mock.Job() // Create a mock eval that is pending. eval := mock.Eval() eval.JobID = job.ID eval.Status = structs.EvalStatusPending if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if status != structs.JobStatusPending { t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending) } } // TestStateStore_SetJobStatus_SystemJob asserts that system jobs are still // considered running until explicitly stopped. func TestStateStore_SetJobStatus_SystemJob(t *testing.T) { state := testStateStore(t) job := mock.SystemJob() // Create a mock eval that is pending. eval := mock.Eval() eval.JobID = job.ID eval.Type = job.Type eval.Status = structs.EvalStatusComplete if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil { t.Fatalf("err: %v", err) } txn := state.db.Txn(false) status, err := state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if expected := structs.JobStatusRunning; status != expected { t.Fatalf("getJobStatus() returned %v; expected %v", status, expected) } // Stop the job job.Stop = true status, err = state.getJobStatus(txn, job, true) if err != nil { t.Fatalf("getJobStatus() failed: %v", err) } if expected := structs.JobStatusDead; status != expected { t.Fatalf("getJobStatus() returned %v; expected %v", status, expected) } } func TestStateJobSummary_UpdateJobCount(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() job := alloc.Job job.TaskGroups[0].Count = 3 // Create watchsets so we can test that upsert fires the watch ws := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws, job.Namespace, job.ID); err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(1000, job); err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() summary, _ := state.JobSummaryByID(ws, job.Namespace, job.ID) expectedSummary := structs.JobSummary{ JobID: job.ID, Namespace: job.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Starting: 1, }, }, Children: new(structs.JobChildrenSummary), CreateIndex: 1000, ModifyIndex: 1001, } if !reflect.DeepEqual(summary, &expectedSummary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } // Create watchsets so we can test that upsert fires the watch ws2 := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws2, job.Namespace, job.ID); err != nil { t.Fatalf("bad: %v", err) } alloc2 := mock.Alloc() alloc2.Job = job alloc2.JobID = job.ID alloc3 := mock.Alloc() alloc3.Job = job alloc3.JobID = job.ID if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc2, alloc3}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws2) { t.Fatalf("bad") } outA, _ := state.AllocByID(ws, alloc3.ID) summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID) expectedSummary = structs.JobSummary{ JobID: job.ID, Namespace: job.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Starting: 3, }, }, Children: new(structs.JobChildrenSummary), CreateIndex: job.CreateIndex, ModifyIndex: outA.ModifyIndex, } if !reflect.DeepEqual(summary, &expectedSummary) { t.Fatalf("expected summary: %v, actual: %v", expectedSummary, summary) } // Create watchsets so we can test that upsert fires the watch ws3 := memdb.NewWatchSet() if _, err := state.JobSummaryByID(ws3, job.Namespace, job.ID); err != nil { t.Fatalf("bad: %v", err) } alloc4 := mock.Alloc() alloc4.ID = alloc2.ID alloc4.Job = alloc2.Job alloc4.JobID = alloc2.JobID alloc4.ClientStatus = structs.AllocClientStatusComplete alloc5 := mock.Alloc() alloc5.ID = alloc3.ID alloc5.Job = alloc3.Job alloc5.JobID = alloc3.JobID alloc5.ClientStatus = structs.AllocClientStatusComplete if err := state.UpdateAllocsFromClient(1004, []*structs.Allocation{alloc4, alloc5}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws2) { t.Fatalf("bad") } outA, _ = state.AllocByID(ws, alloc5.ID) summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID) expectedSummary = structs.JobSummary{ JobID: job.ID, Namespace: job.Namespace, Summary: map[string]structs.TaskGroupSummary{ "web": { Complete: 2, Starting: 1, }, }, Children: new(structs.JobChildrenSummary), CreateIndex: job.CreateIndex, ModifyIndex: outA.ModifyIndex, } if !reflect.DeepEqual(summary, &expectedSummary) { t.Fatalf("expected: %v, actual: %v", expectedSummary, summary) } } func TestJobSummary_UpdateClientStatus(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() job := alloc.Job job.TaskGroups[0].Count = 3 alloc2 := mock.Alloc() alloc2.Job = job alloc2.JobID = job.ID alloc3 := mock.Alloc() alloc3.Job = job alloc3.JobID = job.ID err := state.UpsertJob(1000, job) if err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2, alloc3}); err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() summary, _ := state.JobSummaryByID(ws, job.Namespace, job.ID) if summary.Summary["web"].Starting != 3 { t.Fatalf("bad job summary: %v", summary) } alloc4 := mock.Alloc() alloc4.ID = alloc2.ID alloc4.Job = alloc2.Job alloc4.JobID = alloc2.JobID alloc4.ClientStatus = structs.AllocClientStatusComplete alloc5 := mock.Alloc() alloc5.ID = alloc3.ID alloc5.Job = alloc3.Job alloc5.JobID = alloc3.JobID alloc5.ClientStatus = structs.AllocClientStatusFailed alloc6 := mock.Alloc() alloc6.ID = alloc.ID alloc6.Job = alloc.Job alloc6.JobID = alloc.JobID alloc6.ClientStatus = structs.AllocClientStatusRunning if err := state.UpdateAllocsFromClient(1002, []*structs.Allocation{alloc4, alloc5, alloc6}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID) if summary.Summary["web"].Running != 1 || summary.Summary["web"].Failed != 1 || summary.Summary["web"].Complete != 1 { t.Fatalf("bad job summary: %v", summary) } alloc7 := mock.Alloc() alloc7.Job = alloc.Job alloc7.JobID = alloc.JobID if err := state.UpsertAllocs(1003, []*structs.Allocation{alloc7}); err != nil { t.Fatalf("err: %v", err) } summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID) if summary.Summary["web"].Starting != 1 || summary.Summary["web"].Running != 1 || summary.Summary["web"].Failed != 1 || summary.Summary["web"].Complete != 1 { t.Fatalf("bad job summary: %v", summary) } } // Test that nonexistent deployment can't be updated func TestStateStore_UpsertDeploymentStatusUpdate_Nonexistent(t *testing.T) { state := testStateStore(t) // Update the nonexistent deployment req := &structs.DeploymentStatusUpdateRequest{ DeploymentUpdate: &structs.DeploymentStatusUpdate{ DeploymentID: uuid.Generate(), Status: structs.DeploymentStatusRunning, }, } err := state.UpdateDeploymentStatus(2, req) if err == nil || !strings.Contains(err.Error(), "does not exist") { t.Fatalf("expected error updating the status because the deployment doesn't exist") } } // Test that terminal deployment can't be updated func TestStateStore_UpsertDeploymentStatusUpdate_Terminal(t *testing.T) { state := testStateStore(t) // Insert a terminal deployment d := mock.Deployment() d.Status = structs.DeploymentStatusFailed if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Update the deployment req := &structs.DeploymentStatusUpdateRequest{ DeploymentUpdate: &structs.DeploymentStatusUpdate{ DeploymentID: d.ID, Status: structs.DeploymentStatusRunning, }, } err := state.UpdateDeploymentStatus(2, req) if err == nil || !strings.Contains(err.Error(), "has terminal status") { t.Fatalf("expected error updating the status because the deployment is terminal") } } // Test that a non terminal deployment is updated and that a job and eval are // created. func TestStateStore_UpsertDeploymentStatusUpdate_NonTerminal(t *testing.T) { state := testStateStore(t) // Insert a deployment d := mock.Deployment() if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Create an eval and a job e := mock.Eval() j := mock.Job() // Update the deployment status, desc := structs.DeploymentStatusFailed, "foo" req := &structs.DeploymentStatusUpdateRequest{ DeploymentUpdate: &structs.DeploymentStatusUpdate{ DeploymentID: d.ID, Status: status, StatusDescription: desc, }, Job: j, Eval: e, } err := state.UpdateDeploymentStatus(2, req) if err != nil { t.Fatalf("bad: %v", err) } // Check that the status was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if dout.Status != status || dout.StatusDescription != desc { t.Fatalf("bad: %#v", dout) } // Check that the evaluation was created eout, _ := state.EvalByID(ws, e.ID) if err != nil { t.Fatalf("bad: %v", err) } if eout == nil { t.Fatalf("bad: %#v", eout) } // Check that the job was created jout, _ := state.JobByID(ws, j.Namespace, j.ID) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } } // Test that when a deployment is updated to successful the job is updated to // stable func TestStateStore_UpsertDeploymentStatusUpdate_Successful(t *testing.T) { state := testStateStore(t) // Insert a job job := mock.Job() if err := state.UpsertJob(1, job); err != nil { t.Fatalf("bad: %v", err) } // Insert a deployment d := structs.NewDeployment(job) if err := state.UpsertDeployment(2, d); err != nil { t.Fatalf("bad: %v", err) } // Update the deployment req := &structs.DeploymentStatusUpdateRequest{ DeploymentUpdate: &structs.DeploymentStatusUpdate{ DeploymentID: d.ID, Status: structs.DeploymentStatusSuccessful, StatusDescription: structs.DeploymentStatusDescriptionSuccessful, }, } err := state.UpdateDeploymentStatus(3, req) if err != nil { t.Fatalf("bad: %v", err) } // Check that the status was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if dout.Status != structs.DeploymentStatusSuccessful || dout.StatusDescription != structs.DeploymentStatusDescriptionSuccessful { t.Fatalf("bad: %#v", dout) } // Check that the job was created jout, _ := state.JobByID(ws, job.Namespace, job.ID) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } if !jout.Stable { t.Fatalf("job not marked stable %#v", jout) } if jout.Version != d.JobVersion { t.Fatalf("job version changed; got %d; want %d", jout.Version, d.JobVersion) } } func TestStateStore_UpdateJobStability(t *testing.T) { state := testStateStore(t) // Insert a job twice to get two versions job := mock.Job() if err := state.UpsertJob(1, job); err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertJob(2, job); err != nil { t.Fatalf("bad: %v", err) } // Update the stability to true err := state.UpdateJobStability(3, job.Namespace, job.ID, 0, true) if err != nil { t.Fatalf("bad: %v", err) } // Check that the job was updated properly ws := memdb.NewWatchSet() jout, _ := state.JobByIDAndVersion(ws, job.Namespace, job.ID, 0) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } if !jout.Stable { t.Fatalf("job not marked stable %#v", jout) } // Update the stability to false err = state.UpdateJobStability(3, job.Namespace, job.ID, 0, false) if err != nil { t.Fatalf("bad: %v", err) } // Check that the job was updated properly jout, _ = state.JobByIDAndVersion(ws, job.Namespace, job.ID, 0) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } if jout.Stable { t.Fatalf("job marked stable %#v", jout) } } // Test that nonexistent deployment can't be promoted func TestStateStore_UpsertDeploymentPromotion_Nonexistent(t *testing.T) { state := testStateStore(t) // Promote the nonexistent deployment req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: uuid.Generate(), All: true, }, } err := state.UpdateDeploymentPromotion(2, req) if err == nil || !strings.Contains(err.Error(), "does not exist") { t.Fatalf("expected error promoting because the deployment doesn't exist") } } // Test that terminal deployment can't be updated func TestStateStore_UpsertDeploymentPromotion_Terminal(t *testing.T) { state := testStateStore(t) // Insert a terminal deployment d := mock.Deployment() d.Status = structs.DeploymentStatusFailed if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Promote the deployment req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: d.ID, All: true, }, } err := state.UpdateDeploymentPromotion(2, req) if err == nil || !strings.Contains(err.Error(), "has terminal status") { t.Fatalf("expected error updating the status because the deployment is terminal: %v", err) } } // Test promoting unhealthy canaries in a deployment. func TestStateStore_UpsertDeploymentPromotion_Unhealthy(t *testing.T) { state := testStateStore(t) require := require.New(t) // Create a job j := mock.Job() require.Nil(state.UpsertJob(1, j)) // Create a deployment d := mock.Deployment() d.JobID = j.ID d.TaskGroups["web"].DesiredCanaries = 2 require.Nil(state.UpsertDeployment(2, d)) // Create a set of allocations c1 := mock.Alloc() c1.JobID = j.ID c1.DeploymentID = d.ID d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID) c2 := mock.Alloc() c2.JobID = j.ID c2.DeploymentID = d.ID d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID) // Create a healthy but terminal alloc c3 := mock.Alloc() c3.JobID = j.ID c3.DeploymentID = d.ID c3.DesiredStatus = structs.AllocDesiredStatusStop c3.DeploymentStatus = &structs.AllocDeploymentStatus{Healthy: helper.BoolToPtr(true)} d.TaskGroups[c3.TaskGroup].PlacedCanaries = append(d.TaskGroups[c3.TaskGroup].PlacedCanaries, c3.ID) require.Nil(state.UpsertAllocs(3, []*structs.Allocation{c1, c2, c3})) // Promote the canaries req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: d.ID, All: true, }, } err := state.UpdateDeploymentPromotion(4, req) require.NotNil(err) require.Contains(err.Error(), `Task group "web" has 0/2 healthy allocations`) } // Test promoting a deployment with no canaries func TestStateStore_UpsertDeploymentPromotion_NoCanaries(t *testing.T) { state := testStateStore(t) require := require.New(t) // Create a job j := mock.Job() require.Nil(state.UpsertJob(1, j)) // Create a deployment d := mock.Deployment() d.TaskGroups["web"].DesiredCanaries = 2 d.JobID = j.ID require.Nil(state.UpsertDeployment(2, d)) // Promote the canaries req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: d.ID, All: true, }, } err := state.UpdateDeploymentPromotion(4, req) require.NotNil(err) require.Contains(err.Error(), `Task group "web" has 0/2 healthy allocations`) } // Test promoting all canaries in a deployment. func TestStateStore_UpsertDeploymentPromotion_All(t *testing.T) { state := testStateStore(t) // Create a job with two task groups j := mock.Job() tg1 := j.TaskGroups[0] tg2 := tg1.Copy() tg2.Name = "foo" j.TaskGroups = append(j.TaskGroups, tg2) if err := state.UpsertJob(1, j); err != nil { t.Fatalf("bad: %v", err) } // Create a deployment d := mock.Deployment() d.StatusDescription = structs.DeploymentStatusDescriptionRunningNeedsPromotion d.JobID = j.ID d.TaskGroups = map[string]*structs.DeploymentState{ "web": { DesiredTotal: 10, DesiredCanaries: 1, }, "foo": { DesiredTotal: 10, DesiredCanaries: 1, }, } if err := state.UpsertDeployment(2, d); err != nil { t.Fatalf("bad: %v", err) } // Create a set of allocations c1 := mock.Alloc() c1.JobID = j.ID c1.DeploymentID = d.ID d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID) c1.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), } c2 := mock.Alloc() c2.JobID = j.ID c2.DeploymentID = d.ID d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID) c2.TaskGroup = tg2.Name c2.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), } if err := state.UpsertAllocs(3, []*structs.Allocation{c1, c2}); err != nil { t.Fatalf("err: %v", err) } // Create an eval e := mock.Eval() // Promote the canaries req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: d.ID, All: true, }, Eval: e, } err := state.UpdateDeploymentPromotion(4, req) if err != nil { t.Fatalf("bad: %v", err) } // Check that the status per task group was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if dout.StatusDescription != structs.DeploymentStatusDescriptionRunning { t.Fatalf("status description not updated: got %v; want %v", dout.StatusDescription, structs.DeploymentStatusDescriptionRunning) } if len(dout.TaskGroups) != 2 { t.Fatalf("bad: %#v", dout.TaskGroups) } for tg, state := range dout.TaskGroups { if !state.Promoted { t.Fatalf("bad: group %q not promoted %#v", tg, state) } } // Check that the evaluation was created eout, _ := state.EvalByID(ws, e.ID) if err != nil { t.Fatalf("bad: %v", err) } if eout == nil { t.Fatalf("bad: %#v", eout) } } // Test promoting a subset of canaries in a deployment. func TestStateStore_UpsertDeploymentPromotion_Subset(t *testing.T) { state := testStateStore(t) require := require.New(t) // Create a job with two task groups j := mock.Job() tg1 := j.TaskGroups[0] tg2 := tg1.Copy() tg2.Name = "foo" j.TaskGroups = append(j.TaskGroups, tg2) require.Nil(state.UpsertJob(1, j)) // Create a deployment d := mock.Deployment() d.JobID = j.ID d.TaskGroups = map[string]*structs.DeploymentState{ "web": { DesiredTotal: 10, DesiredCanaries: 1, }, "foo": { DesiredTotal: 10, DesiredCanaries: 1, }, } require.Nil(state.UpsertDeployment(2, d)) // Create a set of allocations for both groups, including an unhealthy one c1 := mock.Alloc() c1.JobID = j.ID c1.DeploymentID = d.ID d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID) c1.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), Canary: true, } // Should still be a canary c2 := mock.Alloc() c2.JobID = j.ID c2.DeploymentID = d.ID d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID) c2.TaskGroup = tg2.Name c2.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(true), Canary: true, } c3 := mock.Alloc() c3.JobID = j.ID c3.DeploymentID = d.ID d.TaskGroups[c3.TaskGroup].PlacedCanaries = append(d.TaskGroups[c3.TaskGroup].PlacedCanaries, c3.ID) c3.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: helper.BoolToPtr(false), Canary: true, } require.Nil(state.UpsertAllocs(3, []*structs.Allocation{c1, c2, c3})) // Create an eval e := mock.Eval() // Promote the canaries req := &structs.ApplyDeploymentPromoteRequest{ DeploymentPromoteRequest: structs.DeploymentPromoteRequest{ DeploymentID: d.ID, Groups: []string{"web"}, }, Eval: e, } require.Nil(state.UpdateDeploymentPromotion(4, req)) // Check that the status per task group was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) require.Nil(err) require.Len(dout.TaskGroups, 2) require.Contains(dout.TaskGroups, "web") require.True(dout.TaskGroups["web"].Promoted) // Check that the evaluation was created eout, err := state.EvalByID(ws, e.ID) require.Nil(err) require.NotNil(eout) // Check the canary field was set properly aout1, err1 := state.AllocByID(ws, c1.ID) aout2, err2 := state.AllocByID(ws, c2.ID) aout3, err3 := state.AllocByID(ws, c3.ID) require.Nil(err1) require.Nil(err2) require.Nil(err3) require.NotNil(aout1) require.NotNil(aout2) require.NotNil(aout3) require.False(aout1.DeploymentStatus.Canary) require.True(aout2.DeploymentStatus.Canary) require.True(aout3.DeploymentStatus.Canary) } // Test that allocation health can't be set against a nonexistent deployment func TestStateStore_UpsertDeploymentAllocHealth_Nonexistent(t *testing.T) { state := testStateStore(t) // Set health against the nonexistent deployment req := &structs.ApplyDeploymentAllocHealthRequest{ DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{ DeploymentID: uuid.Generate(), HealthyAllocationIDs: []string{uuid.Generate()}, }, } err := state.UpdateDeploymentAllocHealth(2, req) if err == nil || !strings.Contains(err.Error(), "does not exist") { t.Fatalf("expected error because the deployment doesn't exist: %v", err) } } // Test that allocation health can't be set against a terminal deployment func TestStateStore_UpsertDeploymentAllocHealth_Terminal(t *testing.T) { state := testStateStore(t) // Insert a terminal deployment d := mock.Deployment() d.Status = structs.DeploymentStatusFailed if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Set health against the terminal deployment req := &structs.ApplyDeploymentAllocHealthRequest{ DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{ DeploymentID: d.ID, HealthyAllocationIDs: []string{uuid.Generate()}, }, } err := state.UpdateDeploymentAllocHealth(2, req) if err == nil || !strings.Contains(err.Error(), "has terminal status") { t.Fatalf("expected error because the deployment is terminal: %v", err) } } // Test that allocation health can't be set against a nonexistent alloc func TestStateStore_UpsertDeploymentAllocHealth_BadAlloc_Nonexistent(t *testing.T) { state := testStateStore(t) // Insert a deployment d := mock.Deployment() if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Set health against the terminal deployment req := &structs.ApplyDeploymentAllocHealthRequest{ DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{ DeploymentID: d.ID, HealthyAllocationIDs: []string{uuid.Generate()}, }, } err := state.UpdateDeploymentAllocHealth(2, req) if err == nil || !strings.Contains(err.Error(), "unknown alloc") { t.Fatalf("expected error because the alloc doesn't exist: %v", err) } } // Test that allocation health can't be set for an alloc with mismatched // deployment ids func TestStateStore_UpsertDeploymentAllocHealth_BadAlloc_MismatchDeployment(t *testing.T) { state := testStateStore(t) // Insert two deployment d1 := mock.Deployment() d2 := mock.Deployment() if err := state.UpsertDeployment(1, d1); err != nil { t.Fatalf("bad: %v", err) } if err := state.UpsertDeployment(2, d2); err != nil { t.Fatalf("bad: %v", err) } // Insert an alloc for a random deployment a := mock.Alloc() a.DeploymentID = d1.ID if err := state.UpsertAllocs(3, []*structs.Allocation{a}); err != nil { t.Fatalf("bad: %v", err) } // Set health against the terminal deployment req := &structs.ApplyDeploymentAllocHealthRequest{ DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{ DeploymentID: d2.ID, HealthyAllocationIDs: []string{a.ID}, }, } err := state.UpdateDeploymentAllocHealth(4, req) if err == nil || !strings.Contains(err.Error(), "not part of deployment") { t.Fatalf("expected error because the alloc isn't part of the deployment: %v", err) } } // Test that allocation health is properly set func TestStateStore_UpsertDeploymentAllocHealth(t *testing.T) { state := testStateStore(t) // Insert a deployment d := mock.Deployment() d.TaskGroups["web"].ProgressDeadline = 5 * time.Minute if err := state.UpsertDeployment(1, d); err != nil { t.Fatalf("bad: %v", err) } // Insert two allocations a1 := mock.Alloc() a1.DeploymentID = d.ID a2 := mock.Alloc() a2.DeploymentID = d.ID if err := state.UpsertAllocs(2, []*structs.Allocation{a1, a2}); err != nil { t.Fatalf("bad: %v", err) } // Create a job to roll back to j := mock.Job() // Create an eval that should be upserted e := mock.Eval() // Create a status update for the deployment status, desc := structs.DeploymentStatusFailed, "foo" u := &structs.DeploymentStatusUpdate{ DeploymentID: d.ID, Status: status, StatusDescription: desc, } // Capture the time for the update ts := time.Now() // Set health against the deployment req := &structs.ApplyDeploymentAllocHealthRequest{ DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{ DeploymentID: d.ID, HealthyAllocationIDs: []string{a1.ID}, UnhealthyAllocationIDs: []string{a2.ID}, }, Job: j, Eval: e, DeploymentUpdate: u, Timestamp: ts, } err := state.UpdateDeploymentAllocHealth(3, req) if err != nil { t.Fatalf("bad: %v", err) } // Check that the status was updated properly ws := memdb.NewWatchSet() dout, err := state.DeploymentByID(ws, d.ID) if err != nil { t.Fatalf("bad: %v", err) } if dout.Status != status || dout.StatusDescription != desc { t.Fatalf("bad: %#v", dout) } // Check that the evaluation was created eout, _ := state.EvalByID(ws, e.ID) if err != nil { t.Fatalf("bad: %v", err) } if eout == nil { t.Fatalf("bad: %#v", eout) } // Check that the job was created jout, _ := state.JobByID(ws, j.Namespace, j.ID) if err != nil { t.Fatalf("bad: %v", err) } if jout == nil { t.Fatalf("bad: %#v", jout) } // Check the status of the allocs out1, err := state.AllocByID(ws, a1.ID) if err != nil { t.Fatalf("err: %v", err) } out2, err := state.AllocByID(ws, a2.ID) if err != nil { t.Fatalf("err: %v", err) } if !out1.DeploymentStatus.IsHealthy() { t.Fatalf("bad: alloc %q not healthy", out1.ID) } if !out2.DeploymentStatus.IsUnhealthy() { t.Fatalf("bad: alloc %q not unhealthy", out2.ID) } if !out1.DeploymentStatus.Timestamp.Equal(ts) { t.Fatalf("bad: alloc %q had timestamp %v; want %v", out1.ID, out1.DeploymentStatus.Timestamp, ts) } if !out2.DeploymentStatus.Timestamp.Equal(ts) { t.Fatalf("bad: alloc %q had timestamp %v; want %v", out2.ID, out2.DeploymentStatus.Timestamp, ts) } } func TestStateStore_UpsertVaultAccessors(t *testing.T) { state := testStateStore(t) a := mock.VaultAccessor() a2 := mock.VaultAccessor() ws := memdb.NewWatchSet() if _, err := state.VaultAccessor(ws, a.Accessor); err != nil { t.Fatalf("err: %v", err) } if _, err := state.VaultAccessor(ws, a2.Accessor); err != nil { t.Fatalf("err: %v", err) } err := state.UpsertVaultAccessor(1000, []*structs.VaultAccessor{a, a2}) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.VaultAccessor(ws, a.Accessor) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(a, out) { t.Fatalf("bad: %#v %#v", a, out) } out, err = state.VaultAccessor(ws, a2.Accessor) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(a2, out) { t.Fatalf("bad: %#v %#v", a2, out) } iter, err := state.VaultAccessors(ws) if err != nil { t.Fatalf("err: %v", err) } count := 0 for { raw := iter.Next() if raw == nil { break } count++ accessor := raw.(*structs.VaultAccessor) if !reflect.DeepEqual(accessor, a) && !reflect.DeepEqual(accessor, a2) { t.Fatalf("bad: %#v", accessor) } } if count != 2 { t.Fatalf("bad: %d", count) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteVaultAccessors(t *testing.T) { state := testStateStore(t) a1 := mock.VaultAccessor() a2 := mock.VaultAccessor() accessors := []*structs.VaultAccessor{a1, a2} err := state.UpsertVaultAccessor(1000, accessors) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() if _, err := state.VaultAccessor(ws, a1.Accessor); err != nil { t.Fatalf("err: %v", err) } err = state.DeleteVaultAccessors(1001, accessors) if err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.VaultAccessor(ws, a1.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", a1, out) } out, err = state.VaultAccessor(ws, a2.Accessor) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %#v %#v", a2, out) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_VaultAccessorsByAlloc(t *testing.T) { state := testStateStore(t) alloc := mock.Alloc() var accessors []*structs.VaultAccessor var expected []*structs.VaultAccessor for i := 0; i < 5; i++ { accessor := mock.VaultAccessor() accessor.AllocID = alloc.ID expected = append(expected, accessor) accessors = append(accessors, accessor) } for i := 0; i < 10; i++ { accessor := mock.VaultAccessor() accessors = append(accessors, accessor) } err := state.UpsertVaultAccessor(1000, accessors) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.VaultAccessorsByAlloc(ws, alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if len(expected) != len(out) { t.Fatalf("bad: %#v %#v", len(expected), len(out)) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_VaultAccessorsByNode(t *testing.T) { state := testStateStore(t) node := mock.Node() var accessors []*structs.VaultAccessor var expected []*structs.VaultAccessor for i := 0; i < 5; i++ { accessor := mock.VaultAccessor() accessor.NodeID = node.ID expected = append(expected, accessor) accessors = append(accessors, accessor) } for i := 0; i < 10; i++ { accessor := mock.VaultAccessor() accessors = append(accessors, accessor) } err := state.UpsertVaultAccessor(1000, accessors) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := state.VaultAccessorsByNode(ws, node.ID) if err != nil { t.Fatalf("err: %v", err) } if len(expected) != len(out) { t.Fatalf("bad: %#v %#v", len(expected), len(out)) } index, err := state.Index("vault_accessors") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_RestoreVaultAccessor(t *testing.T) { state := testStateStore(t) a := mock.VaultAccessor() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.VaultAccessorRestore(a) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.VaultAccessor(ws, a.Accessor) if err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(out, a) { t.Fatalf("Bad: %#v %#v", out, a) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_UpsertACLPolicy(t *testing.T) { state := testStateStore(t) policy := mock.ACLPolicy() policy2 := mock.ACLPolicy() ws := memdb.NewWatchSet() if _, err := state.ACLPolicyByName(ws, policy.Name); err != nil { t.Fatalf("err: %v", err) } if _, err := state.ACLPolicyByName(ws, policy2.Name); err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertACLPolicies(1000, []*structs.ACLPolicy{policy, policy2}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.ACLPolicyByName(ws, policy.Name) assert.Equal(t, nil, err) assert.Equal(t, policy, out) out, err = state.ACLPolicyByName(ws, policy2.Name) assert.Equal(t, nil, err) assert.Equal(t, policy2, out) iter, err := state.ACLPolicies(ws) if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both policies count := 0 for { raw := iter.Next() if raw == nil { break } count++ } if count != 2 { t.Fatalf("bad: %d", count) } index, err := state.Index("acl_policy") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteACLPolicy(t *testing.T) { state := testStateStore(t) policy := mock.ACLPolicy() policy2 := mock.ACLPolicy() // Create the policy if err := state.UpsertACLPolicies(1000, []*structs.ACLPolicy{policy, policy2}); err != nil { t.Fatalf("err: %v", err) } // Create a watcher ws := memdb.NewWatchSet() if _, err := state.ACLPolicyByName(ws, policy.Name); err != nil { t.Fatalf("err: %v", err) } // Delete the policy if err := state.DeleteACLPolicies(1001, []string{policy.Name, policy2.Name}); err != nil { t.Fatalf("err: %v", err) } // Ensure watching triggered if !watchFired(ws) { t.Fatalf("bad") } // Ensure we don't get the object back ws = memdb.NewWatchSet() out, err := state.ACLPolicyByName(ws, policy.Name) assert.Equal(t, nil, err) if out != nil { t.Fatalf("bad: %#v", out) } iter, err := state.ACLPolicies(ws) if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both policies count := 0 for { raw := iter.Next() if raw == nil { break } count++ } if count != 0 { t.Fatalf("bad: %d", count) } index, err := state.Index("acl_policy") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_ACLPolicyByNamePrefix(t *testing.T) { state := testStateStore(t) names := []string{ "foo", "bar", "foobar", "foozip", "zip", } // Create the policies var baseIndex uint64 = 1000 for _, name := range names { p := mock.ACLPolicy() p.Name = name if err := state.UpsertACLPolicies(baseIndex, []*structs.ACLPolicy{p}); err != nil { t.Fatalf("err: %v", err) } baseIndex++ } // Scan by prefix iter, err := state.ACLPolicyByNamePrefix(nil, "foo") if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both policies count := 0 out := []string{} for { raw := iter.Next() if raw == nil { break } count++ out = append(out, raw.(*structs.ACLPolicy).Name) } if count != 3 { t.Fatalf("bad: %d %v", count, out) } sort.Strings(out) expect := []string{"foo", "foobar", "foozip"} assert.Equal(t, expect, out) } func TestStateStore_BootstrapACLTokens(t *testing.T) { state := testStateStore(t) tk1 := mock.ACLToken() tk2 := mock.ACLToken() ok, resetIdx, err := state.CanBootstrapACLToken() assert.Nil(t, err) assert.Equal(t, true, ok) assert.EqualValues(t, 0, resetIdx) if err := state.BootstrapACLTokens(1000, 0, tk1); err != nil { t.Fatalf("err: %v", err) } out, err := state.ACLTokenByAccessorID(nil, tk1.AccessorID) assert.Equal(t, nil, err) assert.Equal(t, tk1, out) ok, resetIdx, err = state.CanBootstrapACLToken() assert.Nil(t, err) assert.Equal(t, false, ok) assert.EqualValues(t, 1000, resetIdx) if err := state.BootstrapACLTokens(1001, 0, tk2); err == nil { t.Fatalf("expected error") } iter, err := state.ACLTokens(nil) if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both policies count := 0 for { raw := iter.Next() if raw == nil { break } count++ } if count != 1 { t.Fatalf("bad: %d", count) } index, err := state.Index("acl_token") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } index, err = state.Index("acl_token_bootstrap") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } // Should allow bootstrap with reset index if err := state.BootstrapACLTokens(1001, 1000, tk2); err != nil { t.Fatalf("err %v", err) } // Check we've modified the index index, err = state.Index("acl_token") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } index, err = state.Index("acl_token_bootstrap") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } } func TestStateStore_UpsertACLTokens(t *testing.T) { state := testStateStore(t) tk1 := mock.ACLToken() tk2 := mock.ACLToken() ws := memdb.NewWatchSet() if _, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID); err != nil { t.Fatalf("err: %v", err) } if _, err := state.ACLTokenByAccessorID(ws, tk2.AccessorID); err != nil { t.Fatalf("err: %v", err) } if err := state.UpsertACLTokens(1000, []*structs.ACLToken{tk1, tk2}); err != nil { t.Fatalf("err: %v", err) } if !watchFired(ws) { t.Fatalf("bad") } ws = memdb.NewWatchSet() out, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID) assert.Equal(t, nil, err) assert.Equal(t, tk1, out) out, err = state.ACLTokenByAccessorID(ws, tk2.AccessorID) assert.Equal(t, nil, err) assert.Equal(t, tk2, out) out, err = state.ACLTokenBySecretID(ws, tk1.SecretID) assert.Equal(t, nil, err) assert.Equal(t, tk1, out) out, err = state.ACLTokenBySecretID(ws, tk2.SecretID) assert.Equal(t, nil, err) assert.Equal(t, tk2, out) iter, err := state.ACLTokens(ws) if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both policies count := 0 for { raw := iter.Next() if raw == nil { break } count++ } if count != 2 { t.Fatalf("bad: %d", count) } index, err := state.Index("acl_token") if err != nil { t.Fatalf("err: %v", err) } if index != 1000 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_DeleteACLTokens(t *testing.T) { state := testStateStore(t) tk1 := mock.ACLToken() tk2 := mock.ACLToken() // Create the tokens if err := state.UpsertACLTokens(1000, []*structs.ACLToken{tk1, tk2}); err != nil { t.Fatalf("err: %v", err) } // Create a watcher ws := memdb.NewWatchSet() if _, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID); err != nil { t.Fatalf("err: %v", err) } // Delete the token if err := state.DeleteACLTokens(1001, []string{tk1.AccessorID, tk2.AccessorID}); err != nil { t.Fatalf("err: %v", err) } // Ensure watching triggered if !watchFired(ws) { t.Fatalf("bad") } // Ensure we don't get the object back ws = memdb.NewWatchSet() out, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID) assert.Equal(t, nil, err) if out != nil { t.Fatalf("bad: %#v", out) } iter, err := state.ACLTokens(ws) if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both policies count := 0 for { raw := iter.Next() if raw == nil { break } count++ } if count != 0 { t.Fatalf("bad: %d", count) } index, err := state.Index("acl_token") if err != nil { t.Fatalf("err: %v", err) } if index != 1001 { t.Fatalf("bad: %d", index) } if watchFired(ws) { t.Fatalf("bad") } } func TestStateStore_ACLTokenByAccessorIDPrefix(t *testing.T) { state := testStateStore(t) prefixes := []string{ "aaaa", "aabb", "bbbb", "bbcc", "ffff", } // Create the tokens var baseIndex uint64 = 1000 for _, prefix := range prefixes { tk := mock.ACLToken() tk.AccessorID = prefix + tk.AccessorID[4:] if err := state.UpsertACLTokens(baseIndex, []*structs.ACLToken{tk}); err != nil { t.Fatalf("err: %v", err) } baseIndex++ } // Scan by prefix iter, err := state.ACLTokenByAccessorIDPrefix(nil, "aa") if err != nil { t.Fatalf("err: %v", err) } // Ensure we see both tokens count := 0 out := []string{} for { raw := iter.Next() if raw == nil { break } count++ out = append(out, raw.(*structs.ACLToken).AccessorID[:4]) } if count != 2 { t.Fatalf("bad: %d %v", count, out) } sort.Strings(out) expect := []string{"aaaa", "aabb"} assert.Equal(t, expect, out) } func TestStateStore_RestoreACLPolicy(t *testing.T) { state := testStateStore(t) policy := mock.ACLPolicy() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.ACLPolicyRestore(policy) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.ACLPolicyByName(ws, policy.Name) if err != nil { t.Fatalf("err: %v", err) } assert.Equal(t, policy, out) } func TestStateStore_ACLTokensByGlobal(t *testing.T) { state := testStateStore(t) tk1 := mock.ACLToken() tk2 := mock.ACLToken() tk3 := mock.ACLToken() tk4 := mock.ACLToken() tk3.Global = true if err := state.UpsertACLTokens(1000, []*structs.ACLToken{tk1, tk2, tk3, tk4}); err != nil { t.Fatalf("err: %v", err) } iter, err := state.ACLTokensByGlobal(nil, true) if err != nil { t.Fatalf("err: %v", err) } // Ensure we see the one global policies count := 0 for { raw := iter.Next() if raw == nil { break } count++ } if count != 1 { t.Fatalf("bad: %d", count) } } func TestStateStore_RestoreACLToken(t *testing.T) { state := testStateStore(t) token := mock.ACLToken() restore, err := state.Restore() if err != nil { t.Fatalf("err: %v", err) } err = restore.ACLTokenRestore(token) if err != nil { t.Fatalf("err: %v", err) } restore.Commit() ws := memdb.NewWatchSet() out, err := state.ACLTokenByAccessorID(ws, token.AccessorID) if err != nil { t.Fatalf("err: %v", err) } assert.Equal(t, token, out) } func TestStateStore_SchedulerConfig(t *testing.T) { state := testStateStore(t) schedConfig := &structs.SchedulerConfiguration{ PreemptionConfig: structs.PreemptionConfig{ SystemSchedulerEnabled: false, }, CreateIndex: 100, ModifyIndex: 200, } require := require.New(t) restore, err := state.Restore() require.Nil(err) err = restore.SchedulerConfigRestore(schedConfig) require.Nil(err) restore.Commit() modIndex, out, err := state.SchedulerConfig() require.Nil(err) require.Equal(schedConfig.ModifyIndex, modIndex) require.Equal(schedConfig, out) } func TestStateStore_Abandon(t *testing.T) { s := testStateStore(t) abandonCh := s.AbandonCh() s.Abandon() select { case <-abandonCh: default: t.Fatalf("bad") } } // watchFired is a helper for unit tests that returns if the given watch set // fired (it doesn't care which watch actually fired). This uses a fixed // timeout since we already expect the event happened before calling this and // just need to distinguish a fire from a timeout. We do need a little time to // allow the watch to set up any goroutines, though. func watchFired(ws memdb.WatchSet) bool { timedOut := ws.Watch(time.After(50 * time.Millisecond)) return !timedOut } // NodeIDSort is used to sort nodes by ID type NodeIDSort []*structs.Node func (n NodeIDSort) Len() int { return len(n) } func (n NodeIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n NodeIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // JobIDis used to sort jobs by id type JobIDSort []*structs.Job func (n JobIDSort) Len() int { return len(n) } func (n JobIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n JobIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // EvalIDis used to sort evals by id type EvalIDSort []*structs.Evaluation func (n EvalIDSort) Len() int { return len(n) } func (n EvalIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n EvalIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] } // AllocIDsort used to sort allocations by id type AllocIDSort []*structs.Allocation func (n AllocIDSort) Len() int { return len(n) } func (n AllocIDSort) Less(i, j int) bool { return n[i].ID < n[j].ID } func (n AllocIDSort) Swap(i, j int) { n[i], n[j] = n[j], n[i] }