package scheduler import ( "fmt" "math" "math/rand" "sort" "testing" "time" "github.com/hashicorp/nomad/ci" "github.com/hashicorp/nomad/helper/pointer" "github.com/hashicorp/nomad/helper/uuid" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/stretchr/testify/require" ) func TestSpreadIterator_SingleAttribute(t *testing.T) { ci.Parallel(t) state, ctx := testContext(t) dcs := []string{"dc1", "dc2", "dc1", "dc1"} var nodes []*RankedNode // Add these nodes to the state store for i, dc := range dcs { node := mock.Node() node.Datacenter = dc if err := state.UpsertNode(structs.MsgTypeTestSetup, uint64(100+i), node); err != nil { t.Fatalf("failed to upsert node: %v", err) } nodes = append(nodes, &RankedNode{Node: node}) } static := NewStaticRankIterator(ctx, nodes) job := mock.Job() tg := job.TaskGroups[0] job.TaskGroups[0].Count = 10 // add allocs to nodes in dc1 upserting := []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), EvalID: uuid.Generate(), NodeID: nodes[0].Node.ID, }, { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), EvalID: uuid.Generate(), NodeID: nodes[2].Node.ID, }, } if err := state.UpsertAllocs(structs.MsgTypeTestSetup, 1000, upserting); err != nil { t.Fatalf("failed to UpsertAllocs: %v", err) } // Create spread target of 80% in dc1 // Implicitly, this means 20% in dc2 spread := &structs.Spread{ Weight: 100, Attribute: "${node.datacenter}", SpreadTarget: []*structs.SpreadTarget{ { Value: "dc1", Percent: 80, }, }, } tg.Spreads = []*structs.Spread{spread} spreadIter := NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm := NewScoreNormalizationIterator(ctx, spreadIter) out := collectRanked(scoreNorm) // Expect nodes in dc1 with existing allocs to get a boost // Boost should be ((desiredCount-actual)/desired)*spreadWeight // For this test, that becomes dc1 = ((8-3)/8 ) = 0.5, and dc2=(2-1)/2 expectedScores := map[string]float64{ "dc1": 0.625, "dc2": 0.5, } for _, rn := range out { require.Equal(t, expectedScores[rn.Node.Datacenter], rn.FinalScore) } // Update the plan to add more allocs to nodes in dc1 // After this step there are enough allocs to meet the desired count in dc1 ctx.plan.NodeAllocation[nodes[0].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[0].Node.ID, }, { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[0].Node.ID, }, // Should be ignored as it is a different job. { Namespace: structs.DefaultNamespace, TaskGroup: "bbb", JobID: "ignore 2", Job: job, ID: uuid.Generate(), NodeID: nodes[0].Node.ID, }, } ctx.plan.NodeAllocation[nodes[3].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[3].Node.ID, }, { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[3].Node.ID, }, { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[3].Node.ID, }, } // Reset the scores for _, node := range nodes { node.Scores = nil node.FinalScore = 0 } static = NewStaticRankIterator(ctx, nodes) spreadIter = NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm = NewScoreNormalizationIterator(ctx, spreadIter) out = collectRanked(scoreNorm) // Expect nodes in dc2 with existing allocs to get a boost // DC1 nodes are not boosted because there are enough allocs to meet // the desired count expectedScores = map[string]float64{ "dc1": 0, "dc2": 0.5, } for _, rn := range out { require.Equal(t, expectedScores[rn.Node.Datacenter], rn.FinalScore) } } func TestSpreadIterator_MultipleAttributes(t *testing.T) { ci.Parallel(t) state, ctx := testContext(t) dcs := []string{"dc1", "dc2", "dc1", "dc1"} rack := []string{"r1", "r1", "r2", "r2"} var nodes []*RankedNode // Add these nodes to the state store for i, dc := range dcs { node := mock.Node() node.Datacenter = dc node.Meta["rack"] = rack[i] if err := state.UpsertNode(structs.MsgTypeTestSetup, uint64(100+i), node); err != nil { t.Fatalf("failed to upsert node: %v", err) } nodes = append(nodes, &RankedNode{Node: node}) } static := NewStaticRankIterator(ctx, nodes) job := mock.Job() tg := job.TaskGroups[0] job.TaskGroups[0].Count = 10 // add allocs to nodes in dc1 upserting := []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), EvalID: uuid.Generate(), NodeID: nodes[0].Node.ID, }, { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), EvalID: uuid.Generate(), NodeID: nodes[2].Node.ID, }, } if err := state.UpsertAllocs(structs.MsgTypeTestSetup, 1000, upserting); err != nil { t.Fatalf("failed to UpsertAllocs: %v", err) } spread1 := &structs.Spread{ Weight: 100, Attribute: "${node.datacenter}", SpreadTarget: []*structs.SpreadTarget{ { Value: "dc1", Percent: 60, }, { Value: "dc2", Percent: 40, }, }, } spread2 := &structs.Spread{ Weight: 50, Attribute: "${meta.rack}", SpreadTarget: []*structs.SpreadTarget{ { Value: "r1", Percent: 40, }, { Value: "r2", Percent: 60, }, }, } tg.Spreads = []*structs.Spread{spread1, spread2} spreadIter := NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm := NewScoreNormalizationIterator(ctx, spreadIter) out := collectRanked(scoreNorm) // Score comes from combining two different spread factors // Second node should have the highest score because it has no allocs and its in dc2/r1 expectedScores := map[string]float64{ nodes[0].Node.ID: 0.500, nodes[1].Node.ID: 0.667, nodes[2].Node.ID: 0.556, nodes[3].Node.ID: 0.556, } for _, rn := range out { require.Equal(t, fmt.Sprintf("%.3f", expectedScores[rn.Node.ID]), fmt.Sprintf("%.3f", rn.FinalScore)) } } func TestSpreadIterator_EvenSpread(t *testing.T) { ci.Parallel(t) state, ctx := testContext(t) dcs := []string{"dc1", "dc2", "dc1", "dc2", "dc1", "dc2", "dc2", "dc1", "dc1", "dc1"} var nodes []*RankedNode // Add these nodes to the state store for i, dc := range dcs { node := mock.Node() node.Datacenter = dc if err := state.UpsertNode(structs.MsgTypeTestSetup, uint64(100+i), node); err != nil { t.Fatalf("failed to upsert node: %v", err) } nodes = append(nodes, &RankedNode{Node: node}) } static := NewStaticRankIterator(ctx, nodes) job := mock.Job() tg := job.TaskGroups[0] job.TaskGroups[0].Count = 10 // Configure even spread across node.datacenter spread := &structs.Spread{ Weight: 100, Attribute: "${node.datacenter}", } tg.Spreads = []*structs.Spread{spread} spreadIter := NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm := NewScoreNormalizationIterator(ctx, spreadIter) out := collectRanked(scoreNorm) // Nothing placed so both dc nodes get 0 as the score expectedScores := map[string]float64{ "dc1": 0, "dc2": 0, } for _, rn := range out { require.Equal(t, fmt.Sprintf("%.3f", expectedScores[rn.Node.Datacenter]), fmt.Sprintf("%.3f", rn.FinalScore)) } // Update the plan to add allocs to nodes in dc1 // After this step dc2 nodes should get boosted ctx.plan.NodeAllocation[nodes[0].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[0].Node.ID, }, } ctx.plan.NodeAllocation[nodes[2].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[2].Node.ID, }, } // Reset the scores for _, node := range nodes { node.Scores = nil node.FinalScore = 0 } static = NewStaticRankIterator(ctx, nodes) spreadIter = NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm = NewScoreNormalizationIterator(ctx, spreadIter) out = collectRanked(scoreNorm) // Expect nodes in dc2 with existing allocs to get a boost // dc1 nodes are penalized because they have allocs expectedScores = map[string]float64{ "dc1": -1, "dc2": 1, } for _, rn := range out { require.Equal(t, expectedScores[rn.Node.Datacenter], rn.FinalScore) } // Update the plan to add more allocs to nodes in dc2 // After this step dc1 nodes should get boosted ctx.plan.NodeAllocation[nodes[1].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[1].Node.ID, }, { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[1].Node.ID, }, } ctx.plan.NodeAllocation[nodes[3].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[3].Node.ID, }, } // Reset the scores for _, node := range nodes { node.Scores = nil node.FinalScore = 0 } static = NewStaticRankIterator(ctx, nodes) spreadIter = NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm = NewScoreNormalizationIterator(ctx, spreadIter) out = collectRanked(scoreNorm) // Expect nodes in dc2 to be penalized because there are 3 allocs there now // dc1 nodes are boosted because that has 2 allocs expectedScores = map[string]float64{ "dc1": 0.5, "dc2": -0.5, } for _, rn := range out { require.Equal(t, fmt.Sprintf("%3.3f", expectedScores[rn.Node.Datacenter]), fmt.Sprintf("%3.3f", rn.FinalScore)) } // Add another node in dc3 node := mock.Node() node.Datacenter = "dc3" if err := state.UpsertNode(structs.MsgTypeTestSetup, uint64(1111), node); err != nil { t.Fatalf("failed to upsert node: %v", err) } nodes = append(nodes, &RankedNode{Node: node}) // Add another alloc to dc1, now its count matches dc2 ctx.plan.NodeAllocation[nodes[4].Node.ID] = []*structs.Allocation{ { Namespace: structs.DefaultNamespace, TaskGroup: tg.Name, JobID: job.ID, Job: job, ID: uuid.Generate(), NodeID: nodes[4].Node.ID, }, } // Reset scores for _, node := range nodes { node.Scores = nil node.FinalScore = 0 } static = NewStaticRankIterator(ctx, nodes) spreadIter = NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm = NewScoreNormalizationIterator(ctx, spreadIter) out = collectRanked(scoreNorm) // Expect dc1 and dc2 to be penalized because they have 3 allocs // dc3 should get a boost because it has 0 allocs expectedScores = map[string]float64{ "dc1": -1, "dc2": -1, "dc3": 1, } for _, rn := range out { require.Equal(t, fmt.Sprintf("%.3f", expectedScores[rn.Node.Datacenter]), fmt.Sprintf("%.3f", rn.FinalScore)) } } // Test scenarios where the spread iterator sets maximum penalty (-1.0) func TestSpreadIterator_MaxPenalty(t *testing.T) { ci.Parallel(t) state, ctx := testContext(t) var nodes []*RankedNode // Add nodes in dc3 to the state store for i := 0; i < 5; i++ { node := mock.Node() node.Datacenter = "dc3" if err := state.UpsertNode(structs.MsgTypeTestSetup, uint64(100+i), node); err != nil { t.Fatalf("failed to upsert node: %v", err) } nodes = append(nodes, &RankedNode{Node: node}) } static := NewStaticRankIterator(ctx, nodes) job := mock.Job() tg := job.TaskGroups[0] job.TaskGroups[0].Count = 5 // Create spread target of 80% in dc1 // and 20% in dc2 spread := &structs.Spread{ Weight: 100, Attribute: "${node.datacenter}", SpreadTarget: []*structs.SpreadTarget{ { Value: "dc1", Percent: 80, }, { Value: "dc2", Percent: 20, }, }, } tg.Spreads = []*structs.Spread{spread} spreadIter := NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm := NewScoreNormalizationIterator(ctx, spreadIter) out := collectRanked(scoreNorm) // All nodes are in dc3 so score should be -1 for _, rn := range out { require.Equal(t, -1.0, rn.FinalScore) } // Reset scores for _, node := range nodes { node.Scores = nil node.FinalScore = 0 } // Create spread on attribute that doesn't exist on any nodes spread = &structs.Spread{ Weight: 100, Attribute: "${meta.foo}", SpreadTarget: []*structs.SpreadTarget{ { Value: "bar", Percent: 80, }, { Value: "baz", Percent: 20, }, }, } tg.Spreads = []*structs.Spread{spread} static = NewStaticRankIterator(ctx, nodes) spreadIter = NewSpreadIterator(ctx, static) spreadIter.SetJob(job) spreadIter.SetTaskGroup(tg) scoreNorm = NewScoreNormalizationIterator(ctx, spreadIter) out = collectRanked(scoreNorm) // All nodes don't have the spread attribute so score should be -1 for _, rn := range out { require.Equal(t, -1.0, rn.FinalScore) } } func Test_evenSpreadScoreBoost(t *testing.T) { ci.Parallel(t) pset := &propertySet{ existingValues: map[string]uint64{}, proposedValues: map[string]uint64{ "dc2": 1, "dc1": 1, "dc3": 1, }, clearedValues: map[string]uint64{ "dc2": 1, "dc3": 1, }, targetAttribute: "${node.datacenter}", } opt := &structs.Node{ Datacenter: "dc2", } boost := evenSpreadScoreBoost(pset, opt) require.False(t, math.IsInf(boost, 1)) require.Equal(t, 1.0, boost) } // TestSpreadOnLargeCluster exercises potentially quadratic // performance cases with spread scheduling when we have a large // number of eligible nodes unless we limit the number that each // MaxScore attempt considers. By reducing the total from MaxInt, we // can prevent quadratic performance but then we need this test to // verify we have satisfactory spread results. func TestSpreadOnLargeCluster(t *testing.T) { ci.Parallel(t) cases := []struct { name string nodeCount int racks map[string]int allocs int }{ { name: "nodes=10k even racks=100 allocs=500", nodeCount: 10000, racks: generateEvenRacks(10000, 100), allocs: 500, }, { name: "nodes=10k even racks=100 allocs=50", nodeCount: 10000, racks: generateEvenRacks(10000, 100), allocs: 50, }, { name: "nodes=10k even racks=10 allocs=500", nodeCount: 10000, racks: generateEvenRacks(10000, 10), allocs: 500, }, { name: "nodes=10k even racks=10 allocs=50", nodeCount: 10000, racks: generateEvenRacks(10000, 10), allocs: 500, }, { name: "nodes=10k small uneven racks allocs=500", nodeCount: 10000, racks: generateUnevenRacks(t, 10000, 50), allocs: 500, }, { name: "nodes=10k small uneven racks allocs=50", nodeCount: 10000, racks: generateUnevenRacks(t, 10000, 50), allocs: 500, }, { name: "nodes=10k many uneven racks allocs=500", nodeCount: 10000, racks: generateUnevenRacks(t, 10000, 500), allocs: 500, }, { name: "nodes=10k many uneven racks allocs=50", nodeCount: 10000, racks: generateUnevenRacks(t, 10000, 500), allocs: 50, }, } for i := range cases { tc := cases[i] t.Run(tc.name, func(t *testing.T) { ci.Parallel(t) h := NewHarness(t) err := upsertNodes(h, tc.nodeCount, tc.racks) require.NoError(t, err) job := generateJob(tc.allocs) eval, err := upsertJob(h, job) require.NoError(t, err) start := time.Now() err = h.Process(NewServiceScheduler, eval) require.NoError(t, err) require.LessOrEqual(t, time.Since(start), time.Duration(60*time.Second), "time to evaluate exceeded EvalNackTimeout") require.Len(t, h.Plans, 1) require.False(t, h.Plans[0].IsNoOp()) require.NoError(t, validateEqualSpread(h)) }) } } // generateUnevenRacks creates a map of rack names to a count of nodes // evenly distributed in those racks func generateEvenRacks(nodes int, rackCount int) map[string]int { racks := map[string]int{} for i := 0; i < nodes; i++ { racks[fmt.Sprintf("r%d", i%rackCount)]++ } return racks } // generateUnevenRacks creates a random map of rack names to a count // of nodes in that rack func generateUnevenRacks(t *testing.T, nodes int, rackCount int) map[string]int { rackNames := []string{} for i := 0; i < rackCount; i++ { rackNames = append(rackNames, fmt.Sprintf("r%d", i)) } // print this so that any future test flakes can be more easily // reproduced seed := time.Now().UnixNano() rand.Seed(seed) t.Logf("nodes=%d racks=%d seed=%d\n", nodes, rackCount, seed) racks := map[string]int{} for i := 0; i < nodes; i++ { idx := rand.Intn(len(rackNames)) racks[rackNames[idx]]++ } return racks } // upsertNodes creates a collection of Nodes in the state store, // distributed among the racks func upsertNodes(h *Harness, count int, racks map[string]int) error { datacenters := []string{"dc-1", "dc-2"} rackAssignments := []string{} for rack, count := range racks { for i := 0; i < count; i++ { rackAssignments = append(rackAssignments, rack) } } for i := 0; i < count; i++ { node := mock.Node() node.Datacenter = datacenters[i%2] node.Meta = map[string]string{} node.Meta["rack"] = fmt.Sprintf("r%s", rackAssignments[i]) node.NodeResources.Cpu.CpuShares = 14000 node.NodeResources.Memory.MemoryMB = 32000 err := h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node) if err != nil { return err } } return nil } func generateJob(jobSize int) *structs.Job { job := mock.Job() job.Datacenters = []string{"dc-1", "dc-2"} job.Spreads = []*structs.Spread{{Attribute: "${meta.rack}"}} job.Constraints = []*structs.Constraint{} job.TaskGroups[0].Count = jobSize job.TaskGroups[0].Networks = nil job.TaskGroups[0].Services = []*structs.Service{} job.TaskGroups[0].Tasks[0].Resources = &structs.Resources{ CPU: 6000, MemoryMB: 6000, } return job } func upsertJob(h *Harness, job *structs.Job) (*structs.Evaluation, error) { err := h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job) if err != nil { return nil, err } eval := &structs.Evaluation{ Namespace: structs.DefaultNamespace, ID: uuid.Generate(), Priority: job.Priority, TriggeredBy: structs.EvalTriggerJobRegister, JobID: job.ID, Status: structs.EvalStatusPending, } err = h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}) if err != nil { return nil, err } return eval, nil } // validateEqualSpread compares the resulting plan to the node // metadata to verify that each group of spread targets has an equal // distribution. func validateEqualSpread(h *Harness) error { iter, err := h.State.Nodes(nil) if err != nil { return err } i := 0 nodesToRacks := map[string]string{} racksToAllocCount := map[string]int{} for { raw := iter.Next() if raw == nil { break } node := raw.(*structs.Node) rack, ok := node.Meta["rack"] if ok { nodesToRacks[node.ID] = rack racksToAllocCount[rack] = 0 } i++ } // Collapse the count of allocations per node into a list of // counts. The results should be clustered within one of each // other. for nodeID, nodeAllocs := range h.Plans[0].NodeAllocation { racksToAllocCount[nodesToRacks[nodeID]] += len(nodeAllocs) } countSet := map[int]int{} for _, count := range racksToAllocCount { countSet[count]++ } countSlice := []int{} for count := range countSet { countSlice = append(countSlice, count) } switch len(countSlice) { case 1: return nil case 2, 3: sort.Ints(countSlice) for i := 1; i < len(countSlice); i++ { if countSlice[i] != countSlice[i-1]+1 { return fmt.Errorf("expected even distributon of allocs to racks, but got:\n%+v", countSet) } } return nil } return fmt.Errorf("expected even distributon of allocs to racks, but got:\n%+v", countSet) } func TestSpreadPanicDowngrade(t *testing.T) { ci.Parallel(t) h := NewHarness(t) nodes := []*structs.Node{} for i := 0; i < 5; i++ { node := mock.Node() nodes = append(nodes, node) err := h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node) require.NoError(t, err) } // job version 1 // max_parallel = 0, canary = 1, spread != nil, 1 failed alloc job1 := mock.Job() job1.Spreads = []*structs.Spread{ { Attribute: "${node.unique.name}", Weight: 50, SpreadTarget: []*structs.SpreadTarget{}, }, } job1.Update = structs.UpdateStrategy{ Stagger: time.Duration(30 * time.Second), MaxParallel: 0, } job1.Status = structs.JobStatusRunning job1.TaskGroups[0].Count = 4 job1.TaskGroups[0].Update = &structs.UpdateStrategy{ Stagger: time.Duration(30 * time.Second), MaxParallel: 1, HealthCheck: "checks", MinHealthyTime: time.Duration(30 * time.Second), HealthyDeadline: time.Duration(9 * time.Minute), ProgressDeadline: time.Duration(10 * time.Minute), AutoRevert: true, Canary: 1, } job1.Version = 1 job1.TaskGroups[0].Count = 5 err := h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job1) require.NoError(t, err) allocs := []*structs.Allocation{} for i := 0; i < 4; i++ { alloc := mock.Alloc() alloc.Job = job1 alloc.JobID = job1.ID alloc.NodeID = nodes[i].ID alloc.DeploymentStatus = &structs.AllocDeploymentStatus{ Healthy: pointer.Of(true), Timestamp: time.Now(), Canary: false, ModifyIndex: h.NextIndex(), } if i == 0 { alloc.DeploymentStatus.Canary = true } if i == 1 { alloc.ClientStatus = structs.AllocClientStatusFailed } allocs = append(allocs, alloc) } err = h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs) require.NoError(t, err) // job version 2 // max_parallel = 0, canary = 1, spread == nil job2 := job1.Copy() job2.Version = 2 job2.Spreads = nil err = h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job2) require.NoError(t, err) eval := &structs.Evaluation{ Namespace: job2.Namespace, ID: uuid.Generate(), Priority: job2.Priority, TriggeredBy: structs.EvalTriggerJobRegister, JobID: job2.ID, Status: structs.EvalStatusPending, } err = h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}) require.NoError(t, err) processErr := h.Process(NewServiceScheduler, eval) require.NoError(t, processErr, "failed to process eval") require.Len(t, h.Plans, 1) }