package fingerprint import ( "fmt" "strconv" "strings" "time" log "github.com/hashicorp/go-hclog" "github.com/hashicorp/nomad/helper" vapi "github.com/hashicorp/vault/api" ) const ( vaultAvailable = "available" vaultUnavailable = "unavailable" ) // VaultFingerprint is used to fingerprint for Vault type VaultFingerprint struct { logger log.Logger client *vapi.Client lastState string } // NewVaultFingerprint is used to create a Vault fingerprint func NewVaultFingerprint(logger log.Logger) Fingerprint { return &VaultFingerprint{logger: logger.Named("vault"), lastState: vaultUnavailable} } func (f *VaultFingerprint) Fingerprint(req *FingerprintRequest, resp *FingerprintResponse) error { config := req.Config if config.VaultConfig == nil || !config.VaultConfig.IsEnabled() { return nil } // Only create the client once to avoid creating too many connections to // Vault. if f.client == nil { vaultConfig, err := config.VaultConfig.ApiConfig() if err != nil { return fmt.Errorf("Failed to initialize the Vault client config: %v", err) } f.client, err = vapi.NewClient(vaultConfig) if err != nil { return fmt.Errorf("Failed to initialize Vault client: %s", err) } } // Connect to vault and parse its information status, err := f.client.Sys().SealStatus() if err != nil { // Print a message indicating that Vault is not available anymore if f.lastState == vaultAvailable { f.logger.Info("Vault is unavailable") } f.lastState = vaultUnavailable return nil } resp.AddAttribute("vault.accessible", strconv.FormatBool(true)) // We strip the Vault prefix because < 0.6.2 the version looks like: // status.Version = "Vault v0.6.1" resp.AddAttribute("vault.version", strings.TrimPrefix(status.Version, "Vault ")) resp.AddAttribute("vault.cluster_id", status.ClusterID) resp.AddAttribute("vault.cluster_name", status.ClusterName) // If Vault was previously unavailable print a message to indicate the Agent // is available now if f.lastState == vaultUnavailable { f.logger.Info("Vault is available") } f.lastState = vaultAvailable resp.Detected = true return nil } func (f *VaultFingerprint) Periodic() (bool, time.Duration) { if f.lastState == vaultAvailable { // Fingerprint infrequently once Vault is initially discovered with wide // jitter to avoid thundering herds of fingerprints against central Vault // servers. return true, (30 * time.Second) + helper.RandomStagger(90*time.Second) } return true, 15 * time.Second }