package command import ( "fmt" "strings" ) type ServerJoinCommand struct { Meta } func (c *ServerJoinCommand) Help() string { helpText := ` Usage: nomad server join [options] [...] Joins the local server to one or more Nomad servers. Joining is only required for server nodes, and only needs to succeed against one or more of the provided addresses. Once joined, the gossip layer will handle discovery of the other server nodes in the cluster. General Options: ` + generalOptionsUsage() return strings.TrimSpace(helpText) } func (c *ServerJoinCommand) Synopsis() string { return "Join server nodes together" } func (c *ServerJoinCommand) Name() string { return "server join" } func (c *ServerJoinCommand) Run(args []string) int { flags := c.Meta.FlagSet(c.Name(), FlagSetClient) flags.Usage = func() { c.Ui.Output(c.Help()) } if err := flags.Parse(args); err != nil { return 1 } // Check that we got at least one node args = flags.Args() if len(args) < 1 { c.Ui.Error("One or more node addresses must be given as arguments") c.Ui.Error(commandErrorText(c)) return 1 } nodes := args // Get the HTTP client client, err := c.Meta.Client() if err != nil { c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err)) return 1 } // Attempt the join n, err := client.Agent().Join(nodes...) if err != nil { c.Ui.Error(fmt.Sprintf("Error joining: %s", err)) return 1 } // Success c.Ui.Output(fmt.Sprintf("Joined %d servers successfully", n)) return 0 }