package agent import ( "encoding/base64" "encoding/json" "fmt" "io/ioutil" "os" "path/filepath" "github.com/hashicorp/memberlist" "github.com/hashicorp/serf/serf" ) const ( serfKeyring = "server/serf.keyring" ) // initKeyring will create a keyring file at a given path. func initKeyring(path, key string) error { var keys []string if keyBytes, err := base64.StdEncoding.DecodeString(key); err != nil { return fmt.Errorf("Invalid key: %s", err) } else if err := memberlist.ValidateKey(keyBytes); err != nil { return fmt.Errorf("Invalid key: %s", err) } // Just exit if the file already exists. if _, err := os.Stat(path); err == nil { return nil } keys = append(keys, key) keyringBytes, err := json.Marshal(keys) if err != nil { return err } if err := os.MkdirAll(filepath.Dir(path), 0700); err != nil { return err } fh, err := os.OpenFile(path, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0600) if err != nil { return err } defer fh.Close() if _, err := fh.Write(keyringBytes); err != nil { os.Remove(path) return err } return nil } // loadKeyringFile will load a gossip encryption keyring out of a file. The file // must be in JSON format and contain a list of encryption key strings. func loadKeyringFile(c *serf.Config) error { if c.KeyringFile == "" { return nil } if _, err := os.Stat(c.KeyringFile); err != nil { return err } // Read in the keyring file data keyringData, err := ioutil.ReadFile(c.KeyringFile) if err != nil { return err } // Decode keyring JSON keys := make([]string, 0) if err := json.Unmarshal(keyringData, &keys); err != nil { return err } // Decode base64 values keysDecoded := make([][]byte, len(keys)) for i, key := range keys { keyBytes, err := base64.StdEncoding.DecodeString(key) if err != nil { return err } keysDecoded[i] = keyBytes } // Guard against empty keyring if len(keysDecoded) == 0 { return fmt.Errorf("no keys present in keyring file: %s", c.KeyringFile) } // Create the keyring keyring, err := memberlist.NewKeyring(keysDecoded, keysDecoded[0]) if err != nil { return err } c.MemberlistConfig.Keyring = keyring // Success! return nil }