This PR refactors the code path in Client startup for setting up the cpuset
cgroup manager (non-linux systems not affected).
Before, there was a logic bug where we would try to read the cpuset.cpus.effective
cgroup interface file before ensuring nomad's parent cgroup existed. Therefor that
file would not exist, and the list of useable cpus would be empty. Tasks started
thereafter would not have a value set for their cpuset.cpus.
The refactoring fixes some less than ideal coding style. Instead we now bootstrap
each cpuset manager type (v1/v2) within its own constructor. If something goes
awry during bootstrap (e.g. cgroups not enabled), the constructor returns the
noop implementation and logs a warning.
Fixes#14229
* allocrunner: handle lifecycle when all tasks die
When all tasks die the Coordinator must transition to its terminal
state, coordinatorStatePoststop, to unblock poststop tasks. Since this
could happen at any time (for example, a prestart task dies), all states
must be able to transition to this terminal state.
* allocrunner: implement different alloc restarts
Add a new alloc restart mode where all tasks are restarted, even if they
have already exited. Also unifies the alloc restart logic to use the
implementation that restarts tasks concurrently and ignores
ErrTaskNotRunning errors since those are expected when restarting the
allocation.
* allocrunner: allow tasks to run again
Prevent the task runner Run() method from exiting to allow a dead task
to run again. When the task runner is signaled to restart, the function
will jump back to the MAIN loop and run it again.
The task runner determines if a task needs to run again based on two new
task events that were added to differentiate between a request to
restart a specific task, the tasks that are currently running, or all
tasks that have already run.
* api/cli: add support for all tasks alloc restart
Implement the new -all-tasks alloc restart CLI flag and its API
counterpar, AllTasks. The client endpoint calls the appropriate restart
method from the allocrunner depending on the restart parameters used.
* test: fix tasklifecycle Coordinator test
* allocrunner: kill taskrunners if all tasks are dead
When all non-poststop tasks are dead we need to kill the taskrunners so
we don't leak their goroutines, which are blocked in the alloc restart
loop. This also ensures the allocrunner exits on its own.
* taskrunner: fix tests that waited on WaitCh
Now that "dead" tasks may run again, the taskrunner Run() method will
not return when the task finishes running, so tests must wait for the
task state to be "dead" instead of using the WaitCh, since it won't be
closed until the taskrunner is killed.
* tests: add tests for all tasks alloc restart
* changelog: add entry for #14127
* taskrunner: fix restore logic.
The first implementation of the task runner restore process relied on
server data (`tr.Alloc().TerminalStatus()`) which may not be available
to the client at the time of restore.
It also had the incorrect code path. When restoring a dead task the
driver handle always needs to be clear cleanly using `clearDriverHandle`
otherwise, after exiting the MAIN loop, the task may be killed by
`tr.handleKill`.
The fix is to store the state of the Run() loop in the task runner local
client state: if the task runner ever exits this loop cleanly (not with
a shutdown) it will never be able to run again. So if the Run() loops
starts with this local state flag set, it must exit early.
This local state flag is also being checked on task restart requests. If
the task is "dead" and its Run() loop is not active it will never be
able to run again.
* address code review requests
* apply more code review changes
* taskrunner: add different Restart modes
Using the task event to differentiate between the allocrunner restart
methods proved to be confusing for developers to understand how it all
worked.
So instead of relying on the event type, this commit separated the logic
of restarting an taskRunner into two methods:
- `Restart` will retain the current behaviour and only will only restart
the task if it's currently running.
- `ForceRestart` is the new method where a `dead` task is allowed to
restart if its `Run()` method is still active. Callers will need to
restart the allocRunner taskCoordinator to make sure it will allow the
task to run again.
* minor fixes
This PR causes the logmon task runner to acquire the binary of the
Nomad executable in an 'init' block, so as to almost certainly get
the name while the nomad file still exists.
This is an attempt at fixing the case where a deleted Nomad file
(e.g. during upgrade) may be getting renamed with a mysterious
suffix first.
If this doesn't work, as a last resort we can literally just trim
the mystery string.
Fixes: #14079
The current implementation for the task coordinator unblocks tasks by
performing destructive operations over its internal state (like closing
channels and deleting maps from keys).
This presents a problem in situations where we would like to revert the
state of a task, such as when restarting an allocation with tasks that
have already exited.
With this new implementation the task coordinator behaves more like a
finite state machine where task may be blocked/unblocked multiple times
by performing a state transition.
This initial part of the work only refactors the task coordinator and
is functionally equivalent to the previous implementation. Future work
will build upon this to provide bug fixes and enhancements.
When a Nomad agent starts and loads jobs that already existed in the
cluster, the default template uid and gid was being set to 0, since this
is the zero value for int. This caused these jobs to fail in
environments where it was not possible to use 0, such as in Windows
clients.
In order to differentiate between an explicit 0 and a template where
these properties were not set we need to use a pointer.
In #14139 this code was changed to use the original copy of the config,
but Config.AllocDir is updated in the `Client.init()` method for dev
agents.
This uses the latest version of the alloc dir (which cannot change
further at runtime without a client restart which would reinitialize
the stats collector as well).
Before this change, Client had 2 copies of the config object: config and configCopy. There was no guidance around which to use where (other than configCopy's comment to pass it to alloc runners), both are shared among goroutines and mutated in data racy ways. At least at one point I think the idea was to have `config` be mutable and then grab a lock to overwrite `configCopy`'s pointer atomically. This would have allowed alloc runners to read their config copies in data race safe ways, but this isn't how the current implementation worked.
This change takes the following approach to safely handling configs in the client:
1. `Client.config` is the only copy of the config and all access must go through the `Client.configLock` mutex
2. Since the mutex *only protects the config pointer itself and not fields inside the Config struct:* all config mutation must be done on a *copy* of the config, and then Client's config pointer is overwritten while the mutex is acquired. Alloc runners and other goroutines with the old config pointer will not see config updates.
3. Deep copying is implemented on the Config struct to satisfy the previous approach. The TLS Keyloader is an exception because it has its own internal locking to support mutating in place. An unfortunate complication but one I couldn't find a way to untangle in a timely fashion.
4. To facilitate deep copying I made an *internally backward incompatible API change:* our `helper/funcs` used to turn containers (slices and maps) with 0 elements into nils. This probably saves a few memory allocations but makes it very easy to cause panics. Since my new config handling approach uses more copying, it became very difficult to ensure all code that used containers on configs could handle nils properly. Since this code has caused panics in the past, I fixed it: nil containers are copied as nil, but 0-element containers properly return a new 0-element container. No more "downgrading to nil!"
This PR enables setting of the headers block on services registered
into Nomad's service provider. Works just like the existing support
in Consul checks.
This PR hopefully fixes a race condition of our little test tcp server
that the check observer is making connections against for test cases.
The tcp listener would either startup too slow or exit too soon.
* Allow specification of CSI staging and publishing directory path
* Add website documentation for stage_publish_dir
* Replace erroneous reference to csi_plugin.mount_config with csi_plugin.mount_dir
* Avoid requiring CSI plugins to be redeployed after introducing StagePublishDir
The `golang.org/x/net/context` package was merged into the stdlib as of go
1.7. Update the imports to use the identical stdlib version. Clean up import
blocks for the impacted files to remove unnecessary package aliasing.
This PR adds support for specifying checks in services registered to
the built-in nomad service provider.
Currently only HTTP and TCP checks are supported, though more types
could be added later.
In order to support implicit ACL policies for tasks to get their own
secrets, each task would need to have its own ACL token. This would
add extra raft overhead as well as new garbage collection jobs for
cleaning up task-specific ACL tokens. Instead, Nomad will create a
workload Identity Claim for each task.
An Identity Claim is a JSON Web Token (JWT) signed by the server’s
private key and attached to an Allocation at the time a plan is
applied. The encoded JWT can be submitted as the X-Nomad-Token header
to replace ACL token secret IDs for the RPCs that support identity
claims.
Whenever a key is is added to a server’s keyring, it will use the key
as the seed for a Ed25519 public-private private keypair. That keypair
will be used for signing the JWT and for verifying the JWT.
This implementation is a ruthlessly minimal approach to support the
secure variables feature. When a JWT is verified, the allocation ID
will be checked against the Nomad state store, and non-existent or
terminal allocation IDs will cause the validation to be rejected. This
is sufficient to support the secure variables feature at launch
without requiring implementation of a background process to renew
soon-to-expire tokens.
This PR fixes a bug where client configuration max_kill_timeout was
not being enforced. The feature was introduced in 9f44780 but seems
to have been removed during the major drivers refactoring.
We can make sure the value is enforced by pluming it through the DriverHandler,
which now uses the lesser of the task.killTimeout or client.maxKillTimeout.
Also updates Event.SetKillTimeout to require both the task.killTimeout and
client.maxKillTimeout so that we don't make the mistake of using the wrong
value - as it was being given only the task.killTimeout before.
Fix numerous go-getter security issues:
- Add timeouts to http, git, and hg operations to prevent DoS
- Add size limit to http to prevent resource exhaustion
- Disable following symlinks in both artifacts and `job run`
- Stop performing initial HEAD request to avoid file corruption on
retries and DoS opportunities.
**Approach**
Since Nomad has no ability to differentiate a DoS-via-large-artifact vs
a legitimate workload, all of the new limits are configurable at the
client agent level.
The max size of HTTP downloads is also exposed as a node attribute so
that if some workloads have large artifacts they can specify a high
limit in their jobspecs.
In the future all of this plumbing could be extended to enable/disable
specific getters or artifact downloading entirely on a per-node basis.
Closes#12927Closes#12958
This PR updates the version of redis used in our examples from 3.2 to 7.
The old version is very not supported anymore, and we should be setting
a good example by using a supported version.
The long-form example job is now fixed so that the service stanza uses
nomad as the service discovery provider, and so now the job runs without
a requirement of having Consul running and configured.
* test: use `T.TempDir` to create temporary test directory
This commit replaces `ioutil.TempDir` with `t.TempDir` in tests. The
directory created by `t.TempDir` is automatically removed when the test
and all its subtests complete.
Prior to this commit, temporary directory created using `ioutil.TempDir`
needs to be removed manually by calling `os.RemoveAll`, which is omitted
in some tests. The error handling boilerplate e.g.
defer func() {
if err := os.RemoveAll(dir); err != nil {
t.Fatal(err)
}
}
is also tedious, but `t.TempDir` handles this for us nicely.
Reference: https://pkg.go.dev/testing#T.TempDir
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
* test: fix TestLogmon_Start_restart on Windows
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
* test: fix failing TestConsul_Integration
t.TempDir fails to perform the cleanup properly because the folder is
still in use
testing.go:967: TempDir RemoveAll cleanup: unlinkat /tmp/TestConsul_Integration2837567823/002/191a6f1a-5371-cf7c-da38-220fe85d10e5/web/secrets: device or resource busy
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
This PR modifies raw_exec and exec to ensure the cgroup for a task
they are driving still exists during a task restart. These drivers
have the same bug but with different root cause.
For raw_exec, we were removing the cgroup in 2 places - the cpuset
manager, and in the unix containment implementation (the thing that
uses freezer cgroup to clean house). During a task restart, the
containment would remove the cgroup, and when the task runner hooks
went to start again would block on waiting for the cgroup to exist,
which will never happen, because it gets created by the cpuset manager
which only runs as an alloc pre-start hook. The fix here is to simply
not delete the cgroup in the containment implementation; killing the
PIDs is enough. The removal happens in the cpuset manager later anyway.
For exec, it's the same idea, except DestroyTask is called on task
failure, which in turn calls into libcontainer, which in turn deletes
the cgroup. In this case we do not have control over the deletion of
the cgroup, so instead we hack the cgroup back into life after the
call to DestroyTask.
All of this only applies to cgroups v2.