Embed pointer conversion functions in the API package to avoid
unnecessary package dependency. `helper` package imports more
dependencies relevant for internal use (e.g. `hcl`).
nomad/structs is an internal package and imports many libraries (e.g.
raft, codec) that are not relevant to api clients, and may cause
unnecessary dependency pain (e.g. `github.com/ugorji/go/codec`
version is very old now).
Here, we add a code generator that imports the relevant constants from
`nomad/structs`.
I considered using this approach for other structs, but didn't find a
quick viable way to reduce duplication. `nomad/structs` use values as
struct fields (e.g. `string`), while `api` uses value pointer (e.g.
`*string`) instead. Also, sometimes, `api` structs contain deprecated
fields or additional documentation, so simple copy-paste doesn't work.
For these reasons, I opt to keep the status quo.
v0.9.0-dev started emitting a Terminated event every time a task process
exited. While this wasn't true in previous versions, it's a useful task
event because it's the only place for job operators to view the task's
exit code.
This behavior is asserted in the e2e/taskevents tests.
Due to https://github.com/tsenart/deadcode/issues/3 we can't specify
these consts on their own. This moves them into the _platform_test.go
files to avoid creating a package that only exposes a couple of values.
* Docker for Windows does not support ulimits
* Use filepath.ToSlash to test workdir
* Convert expected mount paths to system style
* Skip security-opt test on windows
- Windows does not support seccomp, and it's unclear which options are
available.
* Skip StartN due to lack of sigint
* docker: Use api to get image info on windows
* No bridge on windows
* Stop hardcoding /bin/
Uses the home directory and windows path expansion, as c:\tmp doesn't
necessarily exist, and mktemp would involve unnecessarily complicating
the commands.
This is a workaround for the windows process model.
Go os/exec does not pass the parent process handle to the child
processes STARTUPINFO struct, this means that unless we wait in
the _same_ execution context as Starting the process, the
handle will be lost, and we cannot kill it without regaining
a handle.
A better long term solution would be a higher level process
abstraction that uses windows.CreateProcess on windows.