This change makes few compromises:
* Looks up the devices associated with tasks at look up time. Given
that `nomad alloc status` is called rarely generally (compared to stats
telemetry and general job reporting), it seems fine. However, the
lookup overhead grows bounded by number of `tasks x total-host-devices`,
which can be significant.
* `client.Client` performs the task devices->statistics lookup. It
passes self to alloc/task runners so they can look up the device statistics
allocated to them.
* Currently alloc/task runners are responsible for constructing the
entire RPC response for stats
* The alternatives for making task runners device statistics aware
don't seem appealing (e.g. having task runners contain reference to hostStats)
* On the alloc aggregation resource usage, I did a naive merging of task device statistics.
* Personally, I question the value of such aggregation, compared to
costs of struct duplication and bloating the response - but opted to be
consistent in the API.
* With naive concatination, device instances from a single device group used by separate tasks in the alloc, would be aggregated in two separate device group statistics.
Tests expect that as soon as eventer shuts down immediately on context
cancellations; but golang does not guarantee priority when multiple
pending channels are ready in a select statement.
The default job here contains some exec task config (for setting
command and args) that aren't used for mock driver. Now, the alloc
runner seems stricter about validating fields and errors on unexpected
fields.
Updating configs in tests so we can have an explicit task config
whenever driver is set explicitly.
The Client.allocs map now contains all AllocRunners again, not just
un-GC'd AllocRunners. Client.allocs is only pruned when the server GCs
allocs.
Also stops logging "marked for GC" twice.