When fetching node alloc assignments, be defensive against a stale read before
killing local nodes allocs.
The bug is when both client and servers are restarting and the client requests
the node allocation for the node, it might get stale data as server hasn't
finished applying all the restored raft transaction to store.
Consequently, client would kill and destroy the alloc locally, just to fetch it
again moments later when server store is up to date.
The bug can be reproduced quite reliably with single node setup (configured with
persistence). I suspect it's too edge-casey to occur in production cluster with
multiple servers, but we may need to examine leader failover scenarios more closely.
In this commit, we only remove and destroy allocs if the removal index is more
recent than the alloc index. This seems like a cheap resiliency fix we already
use for detecting alloc updates.
A more proper fix would be to ensure that a nomad server only serves
RPC calls when state store is fully restored or up to date in leadership
transition cases.
Although this operation is safe on linux, it is not safe on Windows when
using the named pipe interface. To provide a ~reasonable common api
abstraction, here we switch to returning File exists errors on the unix
api.
On unix platforms, it is safe to re-open fifo's for reading after the
first creation if the file is already a fifo, however this is not
possible on windows where this triggers a permissions error on the
socket path, as you cannot recreate it.
We can't transparently handle this in the CreateAndRead handle, because
the Access Is Denied error is too generic to reliably be an IO error.
Instead, we add an explict API for opening a reader to an existing FIFO,
and check to see if the fifo already exists inside the calling package
(e.g logmon)
This change fixes a bug where nomad would avoid running alloc tasks if
the alloc is client terminal but the server copy on the client isn't
marked as running.
Here, we fix the case by having task runner uses the
allocRunner.shouldRun() instead of only checking the server updated
alloc.
Here, we preserve much of the invariants such that `tr.Run()` is always
run, and don't change the overall alloc runner and task runner
lifecycles.
Fixes https://github.com/hashicorp/nomad/issues/5883
Currently, if killTask results in the termination of a process before
calling WaitTask, Restart() will incorrectly return a TaskNotFound
error when using the raw_exec driver on Windows.
Rename SnapshotAfter to SnapshotMinIndex. The old name was not
technically accurate. SnapshotAtOrAfter is more accurate, but wordy and
still lacks context about what precisely it is at or after (the index).
SnapshotMinIndex was chosen as it describes the action (snapshot), a
constraint (minimum), and the object of the constraint (index).
The previous commit prevented evaluating plans against a state snapshot
which is older than the snapshot at which the plan was created. This is
correct and prevents failures trying to retrieve referenced objects that
may not exist until the plan's snapshot. However, this is insufficient
to guarantee consistency if the following events occur:
1. P1, P2, and P3 are enqueued with snapshot @ 100
2. Leader evaluates and applies Plan P1 with snapshot @ 100
3. Leader evaluates Plan P2 with snapshot+P1 @ 100
4. P1 commits @ 101
4. Leader evaluates applies Plan P3 with snapshot+P2 @ 100
Since only the previous plan is optimistically applied to the state
store, the snapshot used to evaluate a plan may not contain the N-2
plan!
To ensure plans are evaluated and applied serially we must consider all
previous plan's committed indexes when evaluating further plans.
Therefore combined with the last PR, the minimum index at which to
evaluate a plan is:
min(previousPlanResultIndex, plan.SnapshotIndex)
Plan application should use a state snapshot at or after the Raft index
at which the plan was created otherwise it risks being rejected based on
stale data.
This commit adds a Plan.SnapshotIndex which is set by workers when
submitting plan. SnapshotIndex is set to the Raft index of the snapshot
the worker used to generate the plan.
Plan.SnapshotIndex plays a similar role to PlanResult.RefreshIndex.
While RefreshIndex informs workers their StateStore is behind the
leader's, SnapshotIndex is a way to prevent the leader from using a
StateStore behind the worker's.
Plan.SnapshotIndex should be considered the *lower bound* index for
consistently handling plan application.
Plans must also be committed serially, so Plan N+1 should use a state
snapshot containing Plan N. This is guaranteed for plans *after* the
first plan after a leader election.
The Raft barrier on leader election ensures the leader's statestore has
caught up to the log index at which it was elected. This guarantees its
StateStore is at an index > lastPlanIndex.
This shows the entire assertion that’s failing. This is
especially useful in combination with page objects.
For an assertion like this:
assert.equal(PageLayout.flashMessages.length, 1)
The failure displayed normally is just “failed” with the
expected of 1 and the result of undefined. With this addon,
the expected and result remain the same, but “failed” is
replaced with the text of the assertion.
The typical way to address this is to supply the optional
final argument to the assertion function that customises the
failure message. That still works with this addon, but most
of the time it becomes unnecessary.