When the scheduler picks a node for each evaluation, the
`LimitIterator` provides at most 2 eligible nodes for the
`MaxScoreIterator` to choose from. This keeps scheduling fast while
producing acceptable results because the results are binpacked.
Jobs with a `spread` block (or node affinity) remove this limit in
order to produce correct spread scoring. This means that every
allocation within a job with a `spread` block is evaluated against
_all_ eligible nodes. Operators of large clusters have reported that
jobs with `spread` blocks that are eligible on a large number of nodes
can take longer than the nack timeout to evaluate (60s). Typical
evaluations are processed in milliseconds.
In practice, it's not necessary to evaluate every eligible node for
every allocation on large clusters, because the `RandomIterator` at
the base of the scheduler stack produces enough variation in each pass
that the likelihood of an uneven spread is negligible. Note that
feasibility is checked before the limit, so this only impacts the
number of _eligible_ nodes available for scoring, not the total number
of nodes.
This changeset sets the iterator limit for "large" `spread` block and
node affinity jobs to be equal to the number of desired
allocations. This brings an example problematic job evaluation down
from ~3min to ~10s. The included tests ensure that we have acceptable
spread results across a variety of large cluster topologies.