This PR implements ACLAuthMethod type, acl_auth_methods table schema and crud state store methods. It also updates nomadSnapshot.Persist and nomadSnapshot.Restore methods in order for them to work with the new table, and adds two new Raft messages: ACLAuthMethodsUpsertRequestType and ACLAuthMethodsDeleteRequestType
This PR is part of the SSO work captured under ☂️ ticket #13120.
Add a new `Eval.Count` RPC and associated HTTP API endpoints. This API is
designed to support interactive use in the `nomad eval delete` command to get a
count of evals expected to be deleted before doing so.
The state store operations to do this sort of thing are somewhat expensive, but
it's cheaper than serializing a big list of evals to JSON. Note that although it
seems like this could be done as an extra parameter and response field on
`Eval.List`, having it as its own endpoint avoids having to change the response
body shape and lets us avoid handling the legacy filter params supported by
`Eval.List`.
* scheduler: allow updates after alloc reconnects
When an allocation reconnects to a cluster the scheduler needs to run
special logic to handle the reconnection, check if a replacement was
create and stop one of them.
If the allocation kept running while the node was disconnected, it will
be reconnected with `ClientStatus: running` and the node will have
`Status: ready`. This combination is the same as the normal steady state
of allocation, where everything is running as expected.
In order to differentiate between the two states (an allocation that is
reconnecting and one that is just running) the scheduler needs an extra
piece of state.
The current implementation uses the presence of a
`TaskClientReconnected` task event to detect when the allocation has
reconnected and thus must go through the reconnection process. But this
event remains even after the allocation is reconnected, causing all
future evals to consider the allocation as still reconnecting.
This commit changes the reconnect logic to use an `AllocState` to
register when the allocation was reconnected. This provides the
following benefits:
- Only a limited number of task states are kept, and they are used for
many other events. It's possible that, upon reconnecting, several
actions are triggered that could cause the `TaskClientReconnected`
event to be dropped.
- Task events are set by clients and so their timestamps are subject
to time skew from servers. This prevents using time to determine if
an allocation reconnected after a disconnect event.
- Disconnect events are already stored as `AllocState` and so storing
reconnects there as well makes it the only source of information
required.
With the new logic, the reconnection logic is only triggered if the
last `AllocState` is a disconnect event, meaning that the allocation has
not been reconnected yet. After the reconnection is handled, the new
`ClientStatus` is store in `AllocState` allowing future evals to skip
the reconnection logic.
* scheduler: prevent spurious placement on reconnect
When a client reconnects it makes two independent RPC calls:
- `Node.UpdateStatus` to heartbeat and set its status as `ready`.
- `Node.UpdateAlloc` to update the status of its allocations.
These two calls can happen in any order, and in case the allocations are
updated before a heartbeat it causes the state to be the same as a node
being disconnected: the node status will still be `disconnected` while
the allocation `ClientStatus` is set to `running`.
The current implementation did not handle this order of events properly,
and the scheduler would create an unnecessary placement since it
considered the allocation was being disconnected. This extra allocation
would then be quickly stopped by the heartbeat eval.
This commit adds a new code path to handle this order of events. If the
node is `disconnected` and the allocation `ClientStatus` is `running`
the scheduler will check if the allocation is actually reconnecting
using its `AllocState` events.
* rpc: only allow alloc updates from `ready` nodes
Clients interact with servers using three main RPC methods:
- `Node.GetAllocs` reads allocation data from the server and writes it
to the client.
- `Node.UpdateAlloc` reads allocation from from the client and writes
them to the server.
- `Node.UpdateStatus` writes the client status to the server and is
used as the heartbeat mechanism.
These three methods are called periodically by the clients and are done
so independently from each other, meaning that there can't be any
assumptions in their ordering.
This can generate scenarios that are hard to reason about and to code
for. For example, when a client misses too many heartbeats it will be
considered `down` or `disconnected` and the allocations it was running
are set to `lost` or `unknown`.
When connectivity is restored the to rest of the cluster, the natural
mental model is to think that the client will heartbeat first and then
update its allocations status into the servers.
But since there's no inherit order in these calls the reverse is just as
possible: the client updates the alloc status and then heartbeats. This
results in a state where allocs are, for example, `running` while the
client is still `disconnected`.
This commit adds a new verification to the `Node.UpdateAlloc` method to
reject updates from nodes that are not `ready`, forcing clients to
heartbeat first. Since this check is done server-side there is no need
to coordinate operations client-side: they can continue sending these
requests independently and alloc update will succeed after the heartbeat
is done.
* chagelog: add entry for #15068
* code review
* client: skip terminal allocations on reconnect
When the client reconnects with the server it synchronizes the state of
its allocations by sending data using the `Node.UpdateAlloc` RPC and
fetching data using the `Node.GetClientAllocs` RPC.
If the data fetch happens before the data write, `unknown` allocations
will still be in this state and would trigger the
`allocRunner.Reconnect` flow.
But when the server `DesiredStatus` for the allocation is `stop` the
client should not reconnect the allocation.
* apply more code review changes
* scheduler: persist changes to reconnected allocs
Reconnected allocs have a new AllocState entry that must be persisted by
the plan applier.
* rpc: read node ID from allocs in UpdateAlloc
The AllocUpdateRequest struct is used in three disjoint use cases:
1. Stripped allocs from clients Node.UpdateAlloc RPC using the Allocs,
and WriteRequest fields
2. Raft log message using the Allocs, Evals, and WriteRequest fields
3. Plan updates using the AllocsStopped, AllocsUpdated, and Job fields
Adding a new field that would only be used in one these cases (1) made
things more confusing and error prone. While in theory an
AllocUpdateRequest could send allocations from different nodes, in
practice this never actually happens since only clients call this method
with their own allocations.
* scheduler: remove logic to handle exceptional case
This condition could only be hit if, somehow, the allocation status was
set to "running" while the client was "unknown". This was addressed by
enforcing an order in "Node.UpdateStatus" and "Node.UpdateAlloc" RPC
calls, so this scenario is not expected to happen.
Adding unnecessary code to the scheduler makes it harder to read and
reason about it.
* more code review
* remove another unused test
* Adds meta to job list stub and displays a pack logo on the jobs index
* Changelog
* Modifying struct for optional meta param
* Explicitly ask for meta anytime I look up a job from index or job page
* Test case for the endpoint
* adding meta field to API struct and ommitting from response if empty
* passthru method added to api/jobs.list
* Meta param listed in docs for jobs list
* Update api/jobs.go
Co-authored-by: Tim Gross <tgross@hashicorp.com>
Co-authored-by: Tim Gross <tgross@hashicorp.com>
When replication of a single key fails, the replication loop breaks early and
therefore keys that fall later in the sorting order will never get
replicated. This is particularly a problem for clusters impacted by the bug that
caused #14981 and that were later upgraded; the keys that were never replicated
can now never be replicated, and so we need to handle them safely.
Included in the replication fix:
* Refactor the replication loop so that each key replicated in a function call
that returns an error, to make the workflow more clear and reduce nesting. Log
the error and continue.
* Improve stability of keyring replication tests. We no longer block leadership
on initializing the keyring, so there's a race condition in the keyring tests
where we can test for the existence of the root key before the keyring has
been initialize. Change this to an "eventually" test.
But these fixes aren't enough to fix#14981 because they'll end up seeing an
error once a second complaining about the missing key, so we also need to fix
keyring GC so the keys can be removed from the state store. Now we'll store the
key ID used to sign a workload identity in the Allocation, and we'll index the
Allocation table on that so we can track whether any live Allocation was signed
with a particular key ID.
ACL tokens are granted permissions either by direct policy links
or via ACL role links. Callers should therefore be able to read
policies directly assigned to the caller token or indirectly by
ACL role links.
This PR removes the assertion around when the 'task' field of
a check may be set. Starting in Nomad 1.4 we automatically set
the task field on all checks in support of the NSD checks feature.
This is causing validation problems elsewhere, e.g. when a group
service using the Consul provider sets 'task' it will fail
validation that worked previously.
The assertion of leaving 'task' unset was only about making sure
job submitters weren't expecting some behavior, but in practice
is causing bugs now that we need the task field for more than it
was originally added for.
We can simply update the docs, noting when the task field set by
job submitters actually has value.
* scheduler: Fix bug where the scheduler would treat multiregion jobs as paused for job types that don't use deployments
Co-authored-by: Tim Gross <tgross@hashicorp.com>
Co-authored-by: Tim Gross <tgross@hashicorp.com>
* cleanup: refactor MapStringStringSliceValueSet to be cleaner
* cleanup: replace SliceStringToSet with actual set
* cleanup: replace SliceStringSubset with real set
* cleanup: replace SliceStringContains with slices.Contains
* cleanup: remove unused function SliceStringHasPrefix
* cleanup: fixup StringHasPrefixInSlice doc string
* cleanup: refactor SliceSetDisjoint to use real set
* cleanup: replace CompareSliceSetString with SliceSetEq
* cleanup: replace CompareMapStringString with maps.Equal
* cleanup: replace CopyMapStringString with CopyMap
* cleanup: replace CopyMapStringInterface with CopyMap
* cleanup: fixup more CopyMapStringString and CopyMapStringInt
* cleanup: replace CopySliceString with slices.Clone
* cleanup: remove unused CopySliceInt
* cleanup: refactor CopyMapStringSliceString to be generic as CopyMapOfSlice
* cleanup: replace CopyMap with maps.Clone
* cleanup: run go mod tidy
* allocrunner: handle lifecycle when all tasks die
When all tasks die the Coordinator must transition to its terminal
state, coordinatorStatePoststop, to unblock poststop tasks. Since this
could happen at any time (for example, a prestart task dies), all states
must be able to transition to this terminal state.
* allocrunner: implement different alloc restarts
Add a new alloc restart mode where all tasks are restarted, even if they
have already exited. Also unifies the alloc restart logic to use the
implementation that restarts tasks concurrently and ignores
ErrTaskNotRunning errors since those are expected when restarting the
allocation.
* allocrunner: allow tasks to run again
Prevent the task runner Run() method from exiting to allow a dead task
to run again. When the task runner is signaled to restart, the function
will jump back to the MAIN loop and run it again.
The task runner determines if a task needs to run again based on two new
task events that were added to differentiate between a request to
restart a specific task, the tasks that are currently running, or all
tasks that have already run.
* api/cli: add support for all tasks alloc restart
Implement the new -all-tasks alloc restart CLI flag and its API
counterpar, AllTasks. The client endpoint calls the appropriate restart
method from the allocrunner depending on the restart parameters used.
* test: fix tasklifecycle Coordinator test
* allocrunner: kill taskrunners if all tasks are dead
When all non-poststop tasks are dead we need to kill the taskrunners so
we don't leak their goroutines, which are blocked in the alloc restart
loop. This also ensures the allocrunner exits on its own.
* taskrunner: fix tests that waited on WaitCh
Now that "dead" tasks may run again, the taskrunner Run() method will
not return when the task finishes running, so tests must wait for the
task state to be "dead" instead of using the WaitCh, since it won't be
closed until the taskrunner is killed.
* tests: add tests for all tasks alloc restart
* changelog: add entry for #14127
* taskrunner: fix restore logic.
The first implementation of the task runner restore process relied on
server data (`tr.Alloc().TerminalStatus()`) which may not be available
to the client at the time of restore.
It also had the incorrect code path. When restoring a dead task the
driver handle always needs to be clear cleanly using `clearDriverHandle`
otherwise, after exiting the MAIN loop, the task may be killed by
`tr.handleKill`.
The fix is to store the state of the Run() loop in the task runner local
client state: if the task runner ever exits this loop cleanly (not with
a shutdown) it will never be able to run again. So if the Run() loops
starts with this local state flag set, it must exit early.
This local state flag is also being checked on task restart requests. If
the task is "dead" and its Run() loop is not active it will never be
able to run again.
* address code review requests
* apply more code review changes
* taskrunner: add different Restart modes
Using the task event to differentiate between the allocrunner restart
methods proved to be confusing for developers to understand how it all
worked.
So instead of relying on the event type, this commit separated the logic
of restarting an taskRunner into two methods:
- `Restart` will retain the current behaviour and only will only restart
the task if it's currently running.
- `ForceRestart` is the new method where a `dead` task is allowed to
restart if its `Run()` method is still active. Callers will need to
restart the allocRunner taskCoordinator to make sure it will allow the
task to run again.
* minor fixes
The current implementation for the task coordinator unblocks tasks by
performing destructive operations over its internal state (like closing
channels and deleting maps from keys).
This presents a problem in situations where we would like to revert the
state of a task, such as when restarting an allocation with tasks that
have already exited.
With this new implementation the task coordinator behaves more like a
finite state machine where task may be blocked/unblocked multiple times
by performing a state transition.
This initial part of the work only refactors the task coordinator and
is functionally equivalent to the previous implementation. Future work
will build upon this to provide bug fixes and enhancements.
The original design for workload identities and ACLs allows for operators to
extend the automatic capabilities of a workload by using a specially-named
policy. This has shown to be potentially unsafe because of naming collisions, so
instead we'll allow operators to explicitly attach a policy to a workload
identity.
This changeset adds workload identity fields to ACL policy objects and threads
that all the way down to the command line. It also a new secondary index to the
ACL policy table on namespace and job so that claim resolution can efficiently
query for related policies.
When a Nomad agent starts and loads jobs that already existed in the
cluster, the default template uid and gid was being set to 0, since this
is the zero value for int. This caused these jobs to fail in
environments where it was not possible to use 0, such as in Windows
clients.
In order to differentiate between an explicit 0 and a template where
these properties were not set we need to use a pointer.
Before this change, Client had 2 copies of the config object: config and configCopy. There was no guidance around which to use where (other than configCopy's comment to pass it to alloc runners), both are shared among goroutines and mutated in data racy ways. At least at one point I think the idea was to have `config` be mutable and then grab a lock to overwrite `configCopy`'s pointer atomically. This would have allowed alloc runners to read their config copies in data race safe ways, but this isn't how the current implementation worked.
This change takes the following approach to safely handling configs in the client:
1. `Client.config` is the only copy of the config and all access must go through the `Client.configLock` mutex
2. Since the mutex *only protects the config pointer itself and not fields inside the Config struct:* all config mutation must be done on a *copy* of the config, and then Client's config pointer is overwritten while the mutex is acquired. Alloc runners and other goroutines with the old config pointer will not see config updates.
3. Deep copying is implemented on the Config struct to satisfy the previous approach. The TLS Keyloader is an exception because it has its own internal locking to support mutating in place. An unfortunate complication but one I couldn't find a way to untangle in a timely fashion.
4. To facilitate deep copying I made an *internally backward incompatible API change:* our `helper/funcs` used to turn containers (slices and maps) with 0 elements into nils. This probably saves a few memory allocations but makes it very easy to cause panics. Since my new config handling approach uses more copying, it became very difficult to ensure all code that used containers on configs could handle nils properly. Since this code has caused panics in the past, I fixed it: nil containers are copied as nil, but 0-element containers properly return a new 0-element container. No more "downgrading to nil!"
ACL tokens can now utilize ACL roles in order to provide API
authorization. Each ACL token can be created and linked to an
array of policies as well as an array of ACL role links. The link
can be provided via the role name or ID, but internally, is always
resolved to the ID as this is immutable whereas the name can be
changed by operators.
When resolving an ACL token, the policies linked from an ACL role
are unpacked and combined with the policy array to form the
complete auth set for the token.
The ACL token creation endpoint handles deduplicating ACL role
links as well as ensuring they exist within state.
When reading a token, Nomad will also ensure the ACL role link is
current. This handles ACL roles being deleted from under a token
from a UX standpoint.
Move conflict resolution implementation into the state store with a new Apply RPC.
This also makes the RPC for secure variables much more similar to Consul's KV,
which will help us support soft deletes in a post-1.4.0 version of Nomad.
Reimplement quotas in the state store functions.
Co-authored-by: Charlie Voiselle <464492+angrycub@users.noreply.github.com>
This commit includes the new state schema for ACL roles along with
state interaction functions for CRUD actions.
The change also includes snapshot persist and restore
functionality and the addition of FSM messages for Raft updates
which will come via RPC endpoints.
Workload identities grant implicit access to policies, and operators
will not want to craft separate policies for each invocation of a
periodic or dispatch job. Use the parent job's ID as the JobID claim.
Two new periodic core jobs have been added which handle removing
expired local and global tokens from state. The local core job is
run on every leader; the global core job is only run on the leader
within the authoritative region.
When applying a raft log to expire ACL tokens, we need to use a
timestamp provided by the leader so that the result is deterministic
across servers. Use leader's timestamp from RPC call
The ACL token state schema has been updated to utilise two new
indexes which track expiration of tokens that are configured with
an expiration TTL or time. A new state function allows listing
ACL expired tokens which will be used by internal garbage
collection.
The ACL endpoint has been modified so that all validation happens
within a single function call. This is easier to understand and
see at a glance. The ACL token validation now also includes logic
for expiry TTL and times. The ACL endpoint upsert tests have been
condensed into a single, table driven test.
There is a new token canonicalize which provides a single place
for token canonicalization, rather than logic spread in the RPC
handler.
Plan rejections occur when the scheduler work and the leader plan
applier disagree on the feasibility of a plan. This may happen for valid
reasons: since Nomad does parallel scheduling, it is expected that
different workers will have a different state when computing placements.
As the final plan reaches the leader plan applier, it may no longer be
valid due to a concurrent scheduling taking up intended resources. In
these situations the plan applier will notify the worker that the plan
was rejected and that they should refresh their state before trying
again.
In some rare and unexpected circumstances it has been observed that
workers will repeatedly submit the same plan, even if they are always
rejected.
While the root cause is still unknown this mitigation has been put in
place. The plan applier will now track the history of plan rejections
per client and include in the plan result a list of node IDs that should
be set as ineligible if the number of rejections in a given time window
crosses a certain threshold. The window size and threshold value can be
adjusted in the server configuration.
To avoid marking several nodes as ineligible at one, the operation is rate
limited to 5 nodes every 30min, with an initial burst of 10 operations.
This PR adds support for specifying checks in services registered to
the built-in nomad service provider.
Currently only HTTP and TCP checks are supported, though more types
could be added later.
Fixes#13505
This fixes#13505 by treating reserved_ports like we treat a lot of jobspec settings: merging settings from more global stanzas (client.reserved.reserved_ports) "down" into more specific stanzas (client.host_networks[].reserved_ports).
As discussed in #13505 there are other options, and since it's totally broken right now we have some flexibility:
Treat overlapping reserved_ports on addresses as invalid and refuse to start agents. However, I'm not sure there's a cohesive model we want to publish right now since so much 0.9-0.12 compat code still exists! We would have to explain to folks that if their -network-interface and host_network addresses overlapped, they could only specify reserved_ports in one place or the other?! It gets ugly.
Use the global client.reserved.reserved_ports value as the default and treat host_network[].reserverd_ports as overrides. My first suggestion in the issue, but @groggemans made me realize the addresses on the agent's interface (as configured by -network-interface) may overlap with host_networks, so you'd need to remove the global reserved_ports from addresses shared with a shared network?! This seemed really confusing and subtle for users to me.
So I think "merging down" creates the most expressive yet understandable approach. I've played around with it a bit, and it doesn't seem too surprising. The only frustrating part is how difficult it is to observe the available addresses and ports on a node! However that's a job for another PR.
* Failing test and TODO for wildcard
* Alias the namespace query parameter for Evals
* eval: fix list when using ACLs and * namespace
Apply the same verification process as in job, allocs and scaling
policy list endpoints to handle the eval list when using an ACL token
with limited namespace support but querying using the `*` wildcard
namespace.
* changelog: add entry for #13530
* ui: set namespace when querying eval
Evals have a unique UUID as ID, but when querying them the Nomad API
still expects a namespace query param, otherwise it assumes `default`.
Co-authored-by: Luiz Aoqui <luiz@hashicorp.com>
When the `Full` flag is passed for key rotation, we kick off a core
job to decrypt and re-encrypt all the secure variables so that they
use the new key.
Extend the GC job to support periodic key rotation.
Update the GC process to safely support signed workload identity. We
can't GC any key used to sign a workload identity. Finding which key
was used to sign every allocation will be expensive, but there are not
that many keys. This lets us take a conservative approach: find the
oldest live allocation and ensure that we don't GC any key older than
that key.
In order to support implicit ACL policies for tasks to get their own
secrets, each task would need to have its own ACL token. This would
add extra raft overhead as well as new garbage collection jobs for
cleaning up task-specific ACL tokens. Instead, Nomad will create a
workload Identity Claim for each task.
An Identity Claim is a JSON Web Token (JWT) signed by the server’s
private key and attached to an Allocation at the time a plan is
applied. The encoded JWT can be submitted as the X-Nomad-Token header
to replace ACL token secret IDs for the RPCs that support identity
claims.
Whenever a key is is added to a server’s keyring, it will use the key
as the seed for a Ed25519 public-private private keypair. That keypair
will be used for signing the JWT and for verifying the JWT.
This implementation is a ruthlessly minimal approach to support the
secure variables feature. When a JWT is verified, the allocation ID
will be checked against the Nomad state store, and non-existent or
terminal allocation IDs will cause the validation to be rejected. This
is sufficient to support the secure variables feature at launch
without requiring implementation of a background process to renew
soon-to-expire tokens.
This PR fixes a bug where client configuration max_kill_timeout was
not being enforced. The feature was introduced in 9f44780 but seems
to have been removed during the major drivers refactoring.
We can make sure the value is enforced by pluming it through the DriverHandler,
which now uses the lesser of the task.killTimeout or client.maxKillTimeout.
Also updates Event.SetKillTimeout to require both the task.killTimeout and
client.maxKillTimeout so that we don't make the mistake of using the wrong
value - as it was being given only the task.killTimeout before.
Improve how the all namespaces wildcard (`*`) is handled when checking
ACL permissions. When using the wildcard namespace the `AllowNsOp` would
return false since it looks for a namespace called `*` to match.
This commit changes this behavior to return `true` when the queried
namespace is `*` and the token allows the operation in _any_ namespace.
Actual permission must be checked per object. The helper function
`AllowNsOpFunc` returns a function that can be used to make this
verification.
It appears way back when this was first implemented in
9a917281af9c0a97a6c59575eaa52c5c86ffc60d, it was renamed from
NodeEvict (with a correct comment) to NodeUpdate. The comment was
changed from referring to only evictions to referring to "all allocs" in
the first sentence and "stop or evict" in the second.
This confuses every time I see it because I read the name (NodeUpdate)
and first sentence ("all the allocs") and assume this represents *all*
allocations... which isn't true.
I'm going to assume I'm the only one who doesn't read the 2nd sentence
and that's why this suboptimal wording has lasted 7 years, but can we
change it for my sake?
After a more detailed analysis of this feature, the approach taken in
PR #12449 was found to be not ideal due to poor UX (users are
responsible for setting the entity alias they would like to use) and
issues around jobs potentially masquerading itself as another Vault
entity.
* Add os to NodeListStub struct.
Signed-off-by: Shishir Mahajan <smahajan@roblox.com>
* Add os as a query param to /v1/nodes.
Signed-off-by: Shishir Mahajan <smahajan@roblox.com>
* Add test: os as a query param to /v1/nodes.
Signed-off-by: Shishir Mahajan <smahajan@roblox.com>
Move some common Vault API data struct decoding out of the Vault client
so it can be reused in other situations.
Make Vault job validation its own function so it's easier to expand it.
Rename the `Job.VaultPolicies` method to just `Job.Vault` since it
returns the full Vault block, not just their policies.
Set `ChangeMode` on `Vault.Canonicalize`.
Add some missing tests.
Allows specifying an entity alias that will be used by Nomad when
deriving the task Vault token.
An entity alias assigns an indentity to a token, allowing better control
and management of Vault clients since all tokens with the same indentity
alias will now be considered the same client. This helps track Nomad
activity in Vault's audit logs and better control over Vault billing.
Add support for a new Nomad server configuration to define a default
entity alias to be used when deriving Vault tokens. This default value
will be used if the task doesn't have an entity alias defined.
This PR adds support for the raw_exec driver on systems with only cgroups v2.
The raw exec driver is able to use cgroups to manage processes. This happens
only on Linux, when exec_driver is enabled, and the no_cgroups option is not
set. The driver uses the freezer controller to freeze processes of a task,
issue a sigkill, then unfreeze. Previously the implementation assumed cgroups
v1, and now it also supports cgroups v2.
There is a bit of refactoring in this PR, but the fundamental design remains
the same.
Closes#12351#12348
A volume that has single-use access mode is feasibility checked during
scheduling to ensure that only a single reader or writer claim
exists. However, because feasibility checking is done one alloc at a
time before the plan is written, a job that's misconfigured to have
count > 1 that mounts one of these volumes will pass feasibility
checking.
Enforce the check at validation time instead to prevent us from even
trying to evaluation a job that's misconfigured this way.
When a node is drained, system jobs are left until last so that
operators can rely on things like log shippers running even as their
applications are getting drained off. Include CSI plugins in this set
so that Controller plugins deployed as services can be handled as
gracefully as Node plugins that are running as system jobs.
The `related` query param is used to indicate that the request should
return a list of related (next, previous, and blocked) evaluations.
Co-authored-by: Jasmine Dahilig <jasmine@hashicorp.com>
The paginator logic was built when go-memdb iterators would return items
ordered lexicographically by their ID prefixes, but #12054 added the
option for some tables to return results ordered by their `CreateIndex`
instead, which invalidated the previous paginator assumption.
The iterator used for pagination must still return results in some order
so that the paginator can properly handle requests where the next_token
value is not present in the results anymore (e.g., the eval was GC'ed).
In these situations, the paginator will start the returned page in the
first element right after where the requested token should've been.
This commit moves the logic to generate pagination tokens from the
elements being paginated to the iterator itself so that callers can have
more control over the token format to make sure they are properly
ordered and stable.
It also allows configuring the paginator as being ordered in ascending
or descending order, which is relevant when looking for a token that may
not be present anymore.
Nomad inherited protocol version numbering configuration from Consul and
Serf, but unlike those projects Nomad has never used it. Nomad's
`protocol_version` has always been `1`.
While the code is effectively unused and therefore poses no runtime
risks to leave, I felt like removing it was best because:
1. Nomad's RPC subsystem has been able to evolve extensively without
needing to increment the version number.
2. Nomad's HTTP API has evolved extensively without increment
`API{Major,Minor}Version`. If we want to version the HTTP API in the
future, I doubt this is the mechanism we would choose.
3. The presence of the `server.protocol_version` configuration
parameter is confusing since `server.raft_protocol` *is* an important
parameter for operators to consider. Even more confusing is that
there is a distinct Serf protocol version which is included in `nomad
server members` output under the heading `Protocol`. `raft_protocol`
is the *only* protocol version relevant to Nomad developers and
operators. The other protocol versions are either deadcode or have
never changed (Serf).
4. If we were to need to version the RPC, HTTP API, or Serf protocols, I
don't think these configuration parameters and variables are the best
choice. If we come to that point we should choose a versioning scheme
based on the use case and modern best practices -- not this 6+ year
old dead code.
These API endpoints now return results in chronological order. They
can return results in reverse chronological order by setting the
query parameter ascending=true.
- Eval.List
- Deployment.List
Update the logic in the Nomad client's alloc health tracker which
erroneously marks existing healthy allocations with dead poststart ephemeral
tasks as unhealthy even if they were already successful during a previous
deployment.
The Plan.Submit endpoint assumed PlanRequest.Plan was never nil. While
there is no evidence it ever has been nil, we should not panic if a nil
plan is ever submitted because that would crash the leader.
This PR exposes the following existing`consul-template` configuration options to Nomad jobspec authors in the `{job.group.task.template}` stanza.
- `wait`
It also exposes the following`consul-template` configuration to Nomad operators in the `{client.template}` stanza.
- `max_stale`
- `block_query_wait`
- `consul_retry`
- `vault_retry`
- `wait`
Finally, it adds the following new Nomad-specific configuration to the `{client.template}` stanza that allows Operators to set bounds on what `jobspec` authors configure.
- `wait_bounds`
Co-authored-by: Tim Gross <tgross@hashicorp.com>
Co-authored-by: Michael Schurter <mschurter@hashicorp.com>