* Throw away result of multierror.Append
When given a *multierror.Error, it is mutated, therefore the return
value is not needed.
* Simplify MergeMultierrorWarnings, use StringBuilder
* Hash.Write() never returns an error
* Remove error that was always nil
* Remove error from Resources.Add signature
When this was originally written it could return an error, but that was
refactored away, and callers of it as of today never handle the error.
* Throw away results of io.Copy during Bridge
* Handle errors when computing node class in test
* Add a note to the CLI that only servers can run this command
* Add a callout that this is a server command
* Remove the annoying bottom margin on callouts