Adds a new Prerun and Postrun hooks to manage set up of network namespaces
on linux. Work still needs to be done to make the code platform agnostic and
support Docker style network initalization.
There's a bug in go1.11 that causes some io operations on windows to
return incorrect errors for some cases when Stat-ing files. To avoid
upgrading to go1.12 in a point release, here we loosen up the cases
where we will attempt to create fifos, and add some logging of
underlying stat errors to help with debugging.
Previously, if a channel is closed, we retry the Stats call. But, if that call
fails, we go in a backoff loop without calling Stats ever again.
Here, we use a utility function for calling driverHandle.Stats call that retries
as one expects.
I aimed to preserve the logging formats but made small improvements as I saw fit.
When an alloc runner prestart hook fails, the task runners aren't invoked
and they remain in a pending state.
This leads to terrible results, some of which are:
* Lockup in GC process as reported in https://github.com/hashicorp/nomad/pull/5861
* Lockup in shutdown process as TR.Shutdown() waits for WaitCh to be closed
* Alloc not being restarted/rescheduled to another node (as it's still in
pending state)
* Unexpected restart of alloc on a client restart, potentially days/weeks after
alloc expected start time!
Here, we treat all tasks to have failed if alloc runner prestart hook fails.
This fixes the lockups, and permits the alloc to be rescheduled on another node.
While it's desirable to retry alloc runner in such failures, I opted to treat it
out of scope. I'm afraid of some subtles about alloc and task runners and their
idempotency that's better handled in a follow up PR.
This might be one of the root causes for
https://github.com/hashicorp/nomad/issues/5840 .
When fetching node alloc assignments, be defensive against a stale read before
killing local nodes allocs.
The bug is when both client and servers are restarting and the client requests
the node allocation for the node, it might get stale data as server hasn't
finished applying all the restored raft transaction to store.
Consequently, client would kill and destroy the alloc locally, just to fetch it
again moments later when server store is up to date.
The bug can be reproduced quite reliably with single node setup (configured with
persistence). I suspect it's too edge-casey to occur in production cluster with
multiple servers, but we may need to examine leader failover scenarios more closely.
In this commit, we only remove and destroy allocs if the removal index is more
recent than the alloc index. This seems like a cheap resiliency fix we already
use for detecting alloc updates.
A more proper fix would be to ensure that a nomad server only serves
RPC calls when state store is fully restored or up to date in leadership
transition cases.