* allocrunner: handle lifecycle when all tasks die
When all tasks die the Coordinator must transition to its terminal
state, coordinatorStatePoststop, to unblock poststop tasks. Since this
could happen at any time (for example, a prestart task dies), all states
must be able to transition to this terminal state.
* allocrunner: implement different alloc restarts
Add a new alloc restart mode where all tasks are restarted, even if they
have already exited. Also unifies the alloc restart logic to use the
implementation that restarts tasks concurrently and ignores
ErrTaskNotRunning errors since those are expected when restarting the
allocation.
* allocrunner: allow tasks to run again
Prevent the task runner Run() method from exiting to allow a dead task
to run again. When the task runner is signaled to restart, the function
will jump back to the MAIN loop and run it again.
The task runner determines if a task needs to run again based on two new
task events that were added to differentiate between a request to
restart a specific task, the tasks that are currently running, or all
tasks that have already run.
* api/cli: add support for all tasks alloc restart
Implement the new -all-tasks alloc restart CLI flag and its API
counterpar, AllTasks. The client endpoint calls the appropriate restart
method from the allocrunner depending on the restart parameters used.
* test: fix tasklifecycle Coordinator test
* allocrunner: kill taskrunners if all tasks are dead
When all non-poststop tasks are dead we need to kill the taskrunners so
we don't leak their goroutines, which are blocked in the alloc restart
loop. This also ensures the allocrunner exits on its own.
* taskrunner: fix tests that waited on WaitCh
Now that "dead" tasks may run again, the taskrunner Run() method will
not return when the task finishes running, so tests must wait for the
task state to be "dead" instead of using the WaitCh, since it won't be
closed until the taskrunner is killed.
* tests: add tests for all tasks alloc restart
* changelog: add entry for #14127
* taskrunner: fix restore logic.
The first implementation of the task runner restore process relied on
server data (`tr.Alloc().TerminalStatus()`) which may not be available
to the client at the time of restore.
It also had the incorrect code path. When restoring a dead task the
driver handle always needs to be clear cleanly using `clearDriverHandle`
otherwise, after exiting the MAIN loop, the task may be killed by
`tr.handleKill`.
The fix is to store the state of the Run() loop in the task runner local
client state: if the task runner ever exits this loop cleanly (not with
a shutdown) it will never be able to run again. So if the Run() loops
starts with this local state flag set, it must exit early.
This local state flag is also being checked on task restart requests. If
the task is "dead" and its Run() loop is not active it will never be
able to run again.
* address code review requests
* apply more code review changes
* taskrunner: add different Restart modes
Using the task event to differentiate between the allocrunner restart
methods proved to be confusing for developers to understand how it all
worked.
So instead of relying on the event type, this commit separated the logic
of restarting an taskRunner into two methods:
- `Restart` will retain the current behaviour and only will only restart
the task if it's currently running.
- `ForceRestart` is the new method where a `dead` task is allowed to
restart if its `Run()` method is still active. Callers will need to
restart the allocRunner taskCoordinator to make sure it will allow the
task to run again.
* minor fixes
The current implementation for the task coordinator unblocks tasks by
performing destructive operations over its internal state (like closing
channels and deleting maps from keys).
This presents a problem in situations where we would like to revert the
state of a task, such as when restarting an allocation with tasks that
have already exited.
With this new implementation the task coordinator behaves more like a
finite state machine where task may be blocked/unblocked multiple times
by performing a state transition.
This initial part of the work only refactors the task coordinator and
is functionally equivalent to the previous implementation. Future work
will build upon this to provide bug fixes and enhancements.
The original design for workload identities and ACLs allows for operators to
extend the automatic capabilities of a workload by using a specially-named
policy. This has shown to be potentially unsafe because of naming collisions, so
instead we'll allow operators to explicitly attach a policy to a workload
identity.
This changeset adds workload identity fields to ACL policy objects and threads
that all the way down to the command line. It also a new secondary index to the
ACL policy table on namespace and job so that claim resolution can efficiently
query for related policies.
When a Nomad agent starts and loads jobs that already existed in the
cluster, the default template uid and gid was being set to 0, since this
is the zero value for int. This caused these jobs to fail in
environments where it was not possible to use 0, such as in Windows
clients.
In order to differentiate between an explicit 0 and a template where
these properties were not set we need to use a pointer.
Before this change, Client had 2 copies of the config object: config and configCopy. There was no guidance around which to use where (other than configCopy's comment to pass it to alloc runners), both are shared among goroutines and mutated in data racy ways. At least at one point I think the idea was to have `config` be mutable and then grab a lock to overwrite `configCopy`'s pointer atomically. This would have allowed alloc runners to read their config copies in data race safe ways, but this isn't how the current implementation worked.
This change takes the following approach to safely handling configs in the client:
1. `Client.config` is the only copy of the config and all access must go through the `Client.configLock` mutex
2. Since the mutex *only protects the config pointer itself and not fields inside the Config struct:* all config mutation must be done on a *copy* of the config, and then Client's config pointer is overwritten while the mutex is acquired. Alloc runners and other goroutines with the old config pointer will not see config updates.
3. Deep copying is implemented on the Config struct to satisfy the previous approach. The TLS Keyloader is an exception because it has its own internal locking to support mutating in place. An unfortunate complication but one I couldn't find a way to untangle in a timely fashion.
4. To facilitate deep copying I made an *internally backward incompatible API change:* our `helper/funcs` used to turn containers (slices and maps) with 0 elements into nils. This probably saves a few memory allocations but makes it very easy to cause panics. Since my new config handling approach uses more copying, it became very difficult to ensure all code that used containers on configs could handle nils properly. Since this code has caused panics in the past, I fixed it: nil containers are copied as nil, but 0-element containers properly return a new 0-element container. No more "downgrading to nil!"
Move conflict resolution implementation into the state store with a new Apply RPC.
This also makes the RPC for secure variables much more similar to Consul's KV,
which will help us support soft deletes in a post-1.4.0 version of Nomad.
Reimplement quotas in the state store functions.
Co-authored-by: Charlie Voiselle <464492+angrycub@users.noreply.github.com>
Workload identities grant implicit access to policies, and operators
will not want to craft separate policies for each invocation of a
periodic or dispatch job. Use the parent job's ID as the JobID claim.
When applying a raft log to expire ACL tokens, we need to use a
timestamp provided by the leader so that the result is deterministic
across servers. Use leader's timestamp from RPC call
Plan rejections occur when the scheduler work and the leader plan
applier disagree on the feasibility of a plan. This may happen for valid
reasons: since Nomad does parallel scheduling, it is expected that
different workers will have a different state when computing placements.
As the final plan reaches the leader plan applier, it may no longer be
valid due to a concurrent scheduling taking up intended resources. In
these situations the plan applier will notify the worker that the plan
was rejected and that they should refresh their state before trying
again.
In some rare and unexpected circumstances it has been observed that
workers will repeatedly submit the same plan, even if they are always
rejected.
While the root cause is still unknown this mitigation has been put in
place. The plan applier will now track the history of plan rejections
per client and include in the plan result a list of node IDs that should
be set as ineligible if the number of rejections in a given time window
crosses a certain threshold. The window size and threshold value can be
adjusted in the server configuration.
To avoid marking several nodes as ineligible at one, the operation is rate
limited to 5 nodes every 30min, with an initial burst of 10 operations.
This PR adds support for specifying checks in services registered to
the built-in nomad service provider.
Currently only HTTP and TCP checks are supported, though more types
could be added later.
Fixes#13505
This fixes#13505 by treating reserved_ports like we treat a lot of jobspec settings: merging settings from more global stanzas (client.reserved.reserved_ports) "down" into more specific stanzas (client.host_networks[].reserved_ports).
As discussed in #13505 there are other options, and since it's totally broken right now we have some flexibility:
Treat overlapping reserved_ports on addresses as invalid and refuse to start agents. However, I'm not sure there's a cohesive model we want to publish right now since so much 0.9-0.12 compat code still exists! We would have to explain to folks that if their -network-interface and host_network addresses overlapped, they could only specify reserved_ports in one place or the other?! It gets ugly.
Use the global client.reserved.reserved_ports value as the default and treat host_network[].reserverd_ports as overrides. My first suggestion in the issue, but @groggemans made me realize the addresses on the agent's interface (as configured by -network-interface) may overlap with host_networks, so you'd need to remove the global reserved_ports from addresses shared with a shared network?! This seemed really confusing and subtle for users to me.
So I think "merging down" creates the most expressive yet understandable approach. I've played around with it a bit, and it doesn't seem too surprising. The only frustrating part is how difficult it is to observe the available addresses and ports on a node! However that's a job for another PR.
* Failing test and TODO for wildcard
* Alias the namespace query parameter for Evals
* eval: fix list when using ACLs and * namespace
Apply the same verification process as in job, allocs and scaling
policy list endpoints to handle the eval list when using an ACL token
with limited namespace support but querying using the `*` wildcard
namespace.
* changelog: add entry for #13530
* ui: set namespace when querying eval
Evals have a unique UUID as ID, but when querying them the Nomad API
still expects a namespace query param, otherwise it assumes `default`.
Co-authored-by: Luiz Aoqui <luiz@hashicorp.com>
When the `Full` flag is passed for key rotation, we kick off a core
job to decrypt and re-encrypt all the secure variables so that they
use the new key.
Extend the GC job to support periodic key rotation.
Update the GC process to safely support signed workload identity. We
can't GC any key used to sign a workload identity. Finding which key
was used to sign every allocation will be expensive, but there are not
that many keys. This lets us take a conservative approach: find the
oldest live allocation and ensure that we don't GC any key older than
that key.
In order to support implicit ACL policies for tasks to get their own
secrets, each task would need to have its own ACL token. This would
add extra raft overhead as well as new garbage collection jobs for
cleaning up task-specific ACL tokens. Instead, Nomad will create a
workload Identity Claim for each task.
An Identity Claim is a JSON Web Token (JWT) signed by the server’s
private key and attached to an Allocation at the time a plan is
applied. The encoded JWT can be submitted as the X-Nomad-Token header
to replace ACL token secret IDs for the RPCs that support identity
claims.
Whenever a key is is added to a server’s keyring, it will use the key
as the seed for a Ed25519 public-private private keypair. That keypair
will be used for signing the JWT and for verifying the JWT.
This implementation is a ruthlessly minimal approach to support the
secure variables feature. When a JWT is verified, the allocation ID
will be checked against the Nomad state store, and non-existent or
terminal allocation IDs will cause the validation to be rejected. This
is sufficient to support the secure variables feature at launch
without requiring implementation of a background process to renew
soon-to-expire tokens.
This PR fixes a bug where client configuration max_kill_timeout was
not being enforced. The feature was introduced in 9f44780 but seems
to have been removed during the major drivers refactoring.
We can make sure the value is enforced by pluming it through the DriverHandler,
which now uses the lesser of the task.killTimeout or client.maxKillTimeout.
Also updates Event.SetKillTimeout to require both the task.killTimeout and
client.maxKillTimeout so that we don't make the mistake of using the wrong
value - as it was being given only the task.killTimeout before.
Improve how the all namespaces wildcard (`*`) is handled when checking
ACL permissions. When using the wildcard namespace the `AllowNsOp` would
return false since it looks for a namespace called `*` to match.
This commit changes this behavior to return `true` when the queried
namespace is `*` and the token allows the operation in _any_ namespace.
Actual permission must be checked per object. The helper function
`AllowNsOpFunc` returns a function that can be used to make this
verification.
It appears way back when this was first implemented in
9a917281af9c0a97a6c59575eaa52c5c86ffc60d, it was renamed from
NodeEvict (with a correct comment) to NodeUpdate. The comment was
changed from referring to only evictions to referring to "all allocs" in
the first sentence and "stop or evict" in the second.
This confuses every time I see it because I read the name (NodeUpdate)
and first sentence ("all the allocs") and assume this represents *all*
allocations... which isn't true.
I'm going to assume I'm the only one who doesn't read the 2nd sentence
and that's why this suboptimal wording has lasted 7 years, but can we
change it for my sake?
After a more detailed analysis of this feature, the approach taken in
PR #12449 was found to be not ideal due to poor UX (users are
responsible for setting the entity alias they would like to use) and
issues around jobs potentially masquerading itself as another Vault
entity.
* Add os to NodeListStub struct.
Signed-off-by: Shishir Mahajan <smahajan@roblox.com>
* Add os as a query param to /v1/nodes.
Signed-off-by: Shishir Mahajan <smahajan@roblox.com>
* Add test: os as a query param to /v1/nodes.
Signed-off-by: Shishir Mahajan <smahajan@roblox.com>