Upcoming work to instrument the rate of RPC requests by consumer (and eventually
rate limit) requires that we thread the `RPCContext` through all RPC
handlers so that we can access the underlying connection. This changeset adds
the context to everywhere we intend to initially support it and intentionally
excludes streaming RPCs and client RPCs.
To improve the ergonomics of adding the context everywhere its needed and to
clarify the requirements of dynamic vs static handlers, I've also done a good
bit of refactoring here:
* canonicalized the RPC handler fields so they're as close to identical as
possible without introducing unused fields (i.e. I didn't add loggers if the
handler doesn't use them already).
* canonicalized the imports in the handler files.
* added a `NewExampleEndpoint` function for each handler that ensures we're
constructing the handlers with the required arguments.
* reordered the registration in server.go to match the order of the files (to
make it easier to see if we've missed one), and added a bunch of commentary
there as to what the difference between static and dynamic handlers is.
Log lines which include an error should use the full term "error"
as the context key. This provides consistency across the codebase
and avoids a Go style which operators might not be aware of.
The CSI client RPC uses error wrapping to detect the type of error bubbling up
from plugins, but if the errors we get aren't wrapped at each layer, we can't
unwrap the inner error.
Also eliminates some unused args.
When the client-side actions of a CSI client RPC succeed but we get
disconnected during the RPC or we fail to checkpoint the claim state, we want
to be able to retry the client RPC without getting blocked by the client-side
state (ex. mount points) already having been cleaned up in previous calls.
The documentation encourages operators to run multiple controller plugin
instances for HA, but the client RPCs don't take advantage of this by retrying
when the RPC fails in cases when the plugin is unavailable (because the node
has drained or the alloc has failed but we haven't received an updated
fingerprint yet).
This changeset tries all known controllers on ready nodes before giving up,
and adds tests that exercise the client RPC routing and retries.
When a CSI client RPC is given a specific node for a controller but
the lookup fails (because the node is gone or is an older version), we
fallthrough to select a node from all those available. This adds
logging to this case to aid in diagnostics.
Follow-up for a method missed in the refactor for #7688. The
`volAndPluginLookup` method is only ever called from the server's `CSI`
RPC and never the `ClientCSI` RPC, so move it into that scope.
The current design of `ClientCSI` RPC requires that callers in the
server know about the free-standing `nodeForControllerPlugin`
function. This makes it difficult to send `ClientCSI` RPC messages
from subpackages of `nomad` and adds a bunch of boilerplate to every
server-side caller of a controller RPC.
This changeset makes it so that the `ClientCSI` RPCs will populate and
validate the controller's client node ID if it hasn't been passed by
the caller, centralizing the logic of picking and validating
controller targets into the `nomad.ClientCSI` struct.
If a volume-claiming alloc stops and the CSI Node plugin that serves
that alloc's volumes is missing, there's no way for the allocrunner
hook to send the `NodeUnpublish` and `NodeUnstage` RPCs.
This changeset addresses this issue with a redesign of the client-side
for CSI. Rather than unmounting in the alloc runner hook, the alloc
runner hook will simply exit. When the server gets the
`Node.UpdateAlloc` for the terminal allocation that had a volume claim,
it creates a volume claim GC job. This job will made client RPCs to a
new node plugin RPC endpoint, and only once that succeeds, move on to
making the client RPCs to the controller plugin. If the node plugin is
unavailable, the GC job will fail and be requeued.
This changeset implements the remaining controller detach RPCs: server-to-client and client-to-controller. The tests also uncovered a bug in our RPC for claims which is fixed here; the volume claim RPC is used for both claiming and releasing a claim on a volume. We should only submit a controller publish RPC when the claim is new and not when it's being released.
* client/allocrunner/csi_hook: tag errors
* nomad/client_csi_endpoint: tag errors
* nomad/client_rpc: remove an unnecessary error tag
* nomad/state/state_store: ControllerRequired fix intent
We use ControllerRequired to indicate that a volume should use the
publish/unpublish workflow, rather than that it has a controller. We
need to check both RequiresControllerPlugin and SupportsAttachDetach
from the fingerprint to check that.
* nomad/csi_endpoint: tag errors
* nomad/csi_endpoint_test: longer error messages, mock fingerprints
Currently the handling of CSINode RPCs does not correctly handle
forwarding RPCs to Nodes.
This commit fixes this by introducing a shim RPC
(nomad/client_csi_enpdoint) that will correctly forward the request to
the owning node, or submit the RPC to the client.
In the process it also cleans up handling a little bit by adding the
`CSIControllerQuery` embeded struct for required forwarding state.
The CSIControllerQuery embeding the requirement of a `PluginID` also
means we could move node targetting into the shim RPC if wanted in the
future.