This PR creates a pointer.Compare helper for comparing equality of
two pointers. Strictly only works with primitive types we know are
safe to derefence and compare using '=='.
An ACL roles name must be unique, however, a bug meant multiple
roles of the same same could be created. This fixes that problem
with checks in the RPC handler and state store.
* allocrunner: handle lifecycle when all tasks die
When all tasks die the Coordinator must transition to its terminal
state, coordinatorStatePoststop, to unblock poststop tasks. Since this
could happen at any time (for example, a prestart task dies), all states
must be able to transition to this terminal state.
* allocrunner: implement different alloc restarts
Add a new alloc restart mode where all tasks are restarted, even if they
have already exited. Also unifies the alloc restart logic to use the
implementation that restarts tasks concurrently and ignores
ErrTaskNotRunning errors since those are expected when restarting the
allocation.
* allocrunner: allow tasks to run again
Prevent the task runner Run() method from exiting to allow a dead task
to run again. When the task runner is signaled to restart, the function
will jump back to the MAIN loop and run it again.
The task runner determines if a task needs to run again based on two new
task events that were added to differentiate between a request to
restart a specific task, the tasks that are currently running, or all
tasks that have already run.
* api/cli: add support for all tasks alloc restart
Implement the new -all-tasks alloc restart CLI flag and its API
counterpar, AllTasks. The client endpoint calls the appropriate restart
method from the allocrunner depending on the restart parameters used.
* test: fix tasklifecycle Coordinator test
* allocrunner: kill taskrunners if all tasks are dead
When all non-poststop tasks are dead we need to kill the taskrunners so
we don't leak their goroutines, which are blocked in the alloc restart
loop. This also ensures the allocrunner exits on its own.
* taskrunner: fix tests that waited on WaitCh
Now that "dead" tasks may run again, the taskrunner Run() method will
not return when the task finishes running, so tests must wait for the
task state to be "dead" instead of using the WaitCh, since it won't be
closed until the taskrunner is killed.
* tests: add tests for all tasks alloc restart
* changelog: add entry for #14127
* taskrunner: fix restore logic.
The first implementation of the task runner restore process relied on
server data (`tr.Alloc().TerminalStatus()`) which may not be available
to the client at the time of restore.
It also had the incorrect code path. When restoring a dead task the
driver handle always needs to be clear cleanly using `clearDriverHandle`
otherwise, after exiting the MAIN loop, the task may be killed by
`tr.handleKill`.
The fix is to store the state of the Run() loop in the task runner local
client state: if the task runner ever exits this loop cleanly (not with
a shutdown) it will never be able to run again. So if the Run() loops
starts with this local state flag set, it must exit early.
This local state flag is also being checked on task restart requests. If
the task is "dead" and its Run() loop is not active it will never be
able to run again.
* address code review requests
* apply more code review changes
* taskrunner: add different Restart modes
Using the task event to differentiate between the allocrunner restart
methods proved to be confusing for developers to understand how it all
worked.
So instead of relying on the event type, this commit separated the logic
of restarting an taskRunner into two methods:
- `Restart` will retain the current behaviour and only will only restart
the task if it's currently running.
- `ForceRestart` is the new method where a `dead` task is allowed to
restart if its `Run()` method is still active. Callers will need to
restart the allocRunner taskCoordinator to make sure it will allow the
task to run again.
* minor fixes
The `namespace` field was not included in the equality check between old and new
Vault configurations, which meant that a Vault config change that only changed
the namespace would not be detected as a change and the clients would not be
reloaded.
Also, the comparison for boolean fields such as `enabled` and
`allow_unauthenticated` was on the pointer and not the value of that pointer,
which results in spurious reloads in real config reload that is easily missed in
typical test scenarios.
Includes a minor refactor of the order of fields for `Copy` and `Merge` to match
the struct fields in hopes it makes it harder to make this mistake in the
future, as well as additional test coverage.
The current implementation for the task coordinator unblocks tasks by
performing destructive operations over its internal state (like closing
channels and deleting maps from keys).
This presents a problem in situations where we would like to revert the
state of a task, such as when restarting an allocation with tasks that
have already exited.
With this new implementation the task coordinator behaves more like a
finite state machine where task may be blocked/unblocked multiple times
by performing a state transition.
This initial part of the work only refactors the task coordinator and
is functionally equivalent to the previous implementation. Future work
will build upon this to provide bug fixes and enhancements.
The original design for workload identities and ACLs allows for operators to
extend the automatic capabilities of a workload by using a specially-named
policy. This has shown to be potentially unsafe because of naming collisions, so
instead we'll allow operators to explicitly attach a policy to a workload
identity.
This changeset adds workload identity fields to ACL policy objects and threads
that all the way down to the command line. It also a new secondary index to the
ACL policy table on namespace and job so that claim resolution can efficiently
query for related policies.
When a Nomad agent starts and loads jobs that already existed in the
cluster, the default template uid and gid was being set to 0, since this
is the zero value for int. This caused these jobs to fail in
environments where it was not possible to use 0, such as in Windows
clients.
In order to differentiate between an explicit 0 and a template where
these properties were not set we need to use a pointer.
Making the ACL Role listing return object a stub future-proofs the
endpoint. In the event the role object grows, we are not bound by
having to return all fields within the list endpoint or change the
signature of the endpoint to reduce the list return size.
ACL Roles along with policies and global token will be replicated
from the authoritative region to all federated regions. This
involves a new replication loop running on the federated leader.
Policies and roles may be replicated at different times, meaning
the policies and role references may not be present within the
local state upon replication upsert. In order to bypass the RPC
and state check, a new RPC request parameter has been added. This
is used by the replication process; all other callers will trigger
the ACL role policy validation check.
There is a new ACL RPC endpoint to allow the reading of a set of
ACL Roles which is required by the replication process and matches
ACL Policies and Tokens. A bug within the ACL Role listing RPC has
also been fixed which returned incorrect data during blocking
queries where a deletion had occurred.
Since the state store returns a pointer to the shared job structs in
memdb we must always copy it before mutating it and applying the new
version via raft. Otherwise if the rpc fails before the mutated job is
committed to raft (either due to validation, bug, crash, or other exit
condition), the leader server will have an updated copy of the job that
other servers will not have.
Before this change, Client had 2 copies of the config object: config and configCopy. There was no guidance around which to use where (other than configCopy's comment to pass it to alloc runners), both are shared among goroutines and mutated in data racy ways. At least at one point I think the idea was to have `config` be mutable and then grab a lock to overwrite `configCopy`'s pointer atomically. This would have allowed alloc runners to read their config copies in data race safe ways, but this isn't how the current implementation worked.
This change takes the following approach to safely handling configs in the client:
1. `Client.config` is the only copy of the config and all access must go through the `Client.configLock` mutex
2. Since the mutex *only protects the config pointer itself and not fields inside the Config struct:* all config mutation must be done on a *copy* of the config, and then Client's config pointer is overwritten while the mutex is acquired. Alloc runners and other goroutines with the old config pointer will not see config updates.
3. Deep copying is implemented on the Config struct to satisfy the previous approach. The TLS Keyloader is an exception because it has its own internal locking to support mutating in place. An unfortunate complication but one I couldn't find a way to untangle in a timely fashion.
4. To facilitate deep copying I made an *internally backward incompatible API change:* our `helper/funcs` used to turn containers (slices and maps) with 0 elements into nils. This probably saves a few memory allocations but makes it very easy to cause panics. Since my new config handling approach uses more copying, it became very difficult to ensure all code that used containers on configs could handle nils properly. Since this code has caused panics in the past, I fixed it: nil containers are copied as nil, but 0-element containers properly return a new 0-element container. No more "downgrading to nil!"
ACL tokens can now utilize ACL roles in order to provide API
authorization. Each ACL token can be created and linked to an
array of policies as well as an array of ACL role links. The link
can be provided via the role name or ID, but internally, is always
resolved to the ID as this is immutable whereas the name can be
changed by operators.
When resolving an ACL token, the policies linked from an ACL role
are unpacked and combined with the policy array to form the
complete auth set for the token.
The ACL token creation endpoint handles deduplicating ACL role
links as well as ensuring they exist within state.
When reading a token, Nomad will also ensure the ACL role link is
current. This handles ACL roles being deleted from under a token
from a UX standpoint.
Similar to the deployment watcher fix in #14121 - the server code loves these mutable structs so we need to guard access to the struct fields with locks.
Capturing ch := b.capacityChangeCh is sufficient to satisfy the data race detector, but I noticed it was also possible to leak goroutines:
Since the watchCapacity loop is in charge of receiving from capacityChangeCh and exits when stopCh is closed, senders to capacityChangeCh also must exit when stopCh is closed. Otherwise they may block forever if capacityChangeCh is full because it will never be received on again. I did not find evidence of this occurring in my meager smattering of prod goroutine dumps I have laying around, but this isn't surprising as the chan has a buffer of 8096! I would imagine that is sufficient to handle "late" sends and then just get GC'd away when the last reference to the old chan is dropped. This is just additional safety/correctness.
The List RPCs only checked the ACL for the Prefix argument of the request. Add
an ACL filter to the paginator for the List RPC.
Extend test coverage of ACLs in the List RPC and in the `acl` package, and add a
"deny" capability so that operators can deny specific paths or prefixes below an
allowed path.
Move conflict resolution implementation into the state store with a new Apply RPC.
This also makes the RPC for secure variables much more similar to Consul's KV,
which will help us support soft deletes in a post-1.4.0 version of Nomad.
Reimplement quotas in the state store functions.
Co-authored-by: Charlie Voiselle <464492+angrycub@users.noreply.github.com>
This PR changes the use of structs.ConsulMeshGateway to value types
instead of via pointers. This will help in a follow up PR where we
cleanup a lot of custom comparison code with helper functions instead.
New ACL Role RPC endpoints have been created to allow the creation,
update, read, and deletion of ACL roles. All endpoints require a
management token; in the future readers will also be allowed to
view roles associated to their ACL token.
The create endpoint in particular is responsible for deduplicating
ACL policy links and ensuring named policies are found within
state. This is done within the RPC handler so we perform a single
loop through the links for slight efficiency.
This PR changes the behavior of 'nomad job validate' to forward the
request to the nomad leader, rather than responding from any server.
This is because we need the leader when validating Vault tokens, since
the leader is the only server with an active vault client.
This commit includes the new state schema for ACL roles along with
state interaction functions for CRUD actions.
The change also includes snapshot persist and restore
functionality and the addition of FSM messages for Raft updates
which will come via RPC endpoints.