Nomad jobs may be configured with a TaskGroup which contains a Service
definition that is Consul Connect enabled. These service definitions end
up establishing a Consul Connect Proxy Task (e.g. envoy, by default). In
the case where Consul ACLs are enabled, a Service Identity token is required
for these tasks to run & connect, etc. This changeset enables the Nomad Server
to recieve RPC requests for the derivation of SI tokens on behalf of instances
of Consul Connect using Tasks. Those tokens are then relayed back to the
requesting Client, which then injects the tokens in the secrets directory of
the Task.
Enable any Server to lookup the unique ClusterID. If one has not been
generated, and this node is the leader, generate a UUID and attempt to
apply it through raft.
The value is not yet used anywhere in this changeset, but is a prerequisite
for gh-6701.
Fixes a deadlock in leadership handling if leadership flapped.
Raft propagates leadership transition to Nomad through a NotifyCh channel.
Raft blocks when writing to this channel, so channel must be buffered or
aggressively consumed[1]. Otherwise, Raft blocks indefinitely in `raft.runLeader`
until the channel is consumed[1] and does not move on to executing follower
related logic (in `raft.runFollower`).
While Raft `runLeader` defer function blocks, raft cannot process any other
raft operations. For example, `run{Leader|Follower}` methods consume
`raft.applyCh`, and while runLeader defer is blocked, all raft log applications
or config lookup will block indefinitely.
Sadly, `leaderLoop` and `establishLeader` makes few Raft calls!
`establishLeader` attempts to auto-create autopilot/scheduler config [3]; and
`leaderLoop` attempts to check raft configuration [4]. All of these calls occur
without a timeout.
Thus, if leadership flapped quickly while `leaderLoop/establishLeadership` is
invoked and hit any of these Raft calls, Raft handler _deadlock_ forever.
Depending on how many times it flapped and where exactly we get stuck, I suspect
it's possible to get in the following case:
* Agent metrics/stats http and RPC calls hang as they check raft.Configurations
* raft.State remains in Leader state, and server attempts to handle RPC calls
(e.g. node/alloc updates) and these hang as well
As we create goroutines per RPC call, the number of goroutines grow over time
and may trigger a out of memory errors in addition to missed updates.
[1] d90d6d6bda/config.go (L190-L193)
[2] d90d6d6bda/raft.go (L425-L436)
[3] 2a89e47746/nomad/leader.go (L198-L202)
[4] 2a89e47746/nomad/leader.go (L877)
Adds new package that can be used by client and server RPC endpoints to
facilitate monitoring based off of a logger
clean up old code
small comment about write
rm old comment about minsize
rename to Monitor
Removes connection logic from monitor command
Keep connection logic in endpoints, use a channel to send results from
monitoring
use new multisink logger and interfaces
small test for dropped messages
update go-hclogger and update sink/intercept logger interfaces
* nomad: add admission controller framework
* nomad: add admission controller framework and Consul Connect hooks
* run admission controllers before checking permissions
* client: add default node meta for connect configurables
* nomad: remove validateJob func since it has been moved to admission controller
* nomad: use new TaskKind type
* client: use consts for connect sidecar image and log level
* Apply suggestions from code review
Co-Authored-By: Michael Schurter <mschurter@hashicorp.com>
* nomad: add job register test with connect sidecar
* Update nomad/job_endpoint_hooks.go
Co-Authored-By: Michael Schurter <mschurter@hashicorp.com>
Here, we ensure that when leader only responds to RPC calls when state
store is up to date. At leadership transition or launch with restored
state, the server local store might not be caught up with latest raft
logs and may return a stale read.
The solution here is to have an RPC consistency read gate, enabled when
`establishLeadership` completes before we respond to RPC calls.
`establishLeadership` is gated by a `raft.Barrier` which ensures that
all prior raft logs have been applied.
Conversely, the gate is disabled when leadership is lost.
This is very much inspired by https://github.com/hashicorp/consul/pull/3154/files
The old logic for cancelling duplicate blocked evaluations by job id had
the issue where the newer evaluation could have additional node classes
that it is (in)eligible for that we would not capture. This could make
it such that cluster state could change such that the job would make
progress but no evaluation was unblocked.