* scheduler: allow updates after alloc reconnects
When an allocation reconnects to a cluster the scheduler needs to run
special logic to handle the reconnection, check if a replacement was
create and stop one of them.
If the allocation kept running while the node was disconnected, it will
be reconnected with `ClientStatus: running` and the node will have
`Status: ready`. This combination is the same as the normal steady state
of allocation, where everything is running as expected.
In order to differentiate between the two states (an allocation that is
reconnecting and one that is just running) the scheduler needs an extra
piece of state.
The current implementation uses the presence of a
`TaskClientReconnected` task event to detect when the allocation has
reconnected and thus must go through the reconnection process. But this
event remains even after the allocation is reconnected, causing all
future evals to consider the allocation as still reconnecting.
This commit changes the reconnect logic to use an `AllocState` to
register when the allocation was reconnected. This provides the
following benefits:
- Only a limited number of task states are kept, and they are used for
many other events. It's possible that, upon reconnecting, several
actions are triggered that could cause the `TaskClientReconnected`
event to be dropped.
- Task events are set by clients and so their timestamps are subject
to time skew from servers. This prevents using time to determine if
an allocation reconnected after a disconnect event.
- Disconnect events are already stored as `AllocState` and so storing
reconnects there as well makes it the only source of information
required.
With the new logic, the reconnection logic is only triggered if the
last `AllocState` is a disconnect event, meaning that the allocation has
not been reconnected yet. After the reconnection is handled, the new
`ClientStatus` is store in `AllocState` allowing future evals to skip
the reconnection logic.
* scheduler: prevent spurious placement on reconnect
When a client reconnects it makes two independent RPC calls:
- `Node.UpdateStatus` to heartbeat and set its status as `ready`.
- `Node.UpdateAlloc` to update the status of its allocations.
These two calls can happen in any order, and in case the allocations are
updated before a heartbeat it causes the state to be the same as a node
being disconnected: the node status will still be `disconnected` while
the allocation `ClientStatus` is set to `running`.
The current implementation did not handle this order of events properly,
and the scheduler would create an unnecessary placement since it
considered the allocation was being disconnected. This extra allocation
would then be quickly stopped by the heartbeat eval.
This commit adds a new code path to handle this order of events. If the
node is `disconnected` and the allocation `ClientStatus` is `running`
the scheduler will check if the allocation is actually reconnecting
using its `AllocState` events.
* rpc: only allow alloc updates from `ready` nodes
Clients interact with servers using three main RPC methods:
- `Node.GetAllocs` reads allocation data from the server and writes it
to the client.
- `Node.UpdateAlloc` reads allocation from from the client and writes
them to the server.
- `Node.UpdateStatus` writes the client status to the server and is
used as the heartbeat mechanism.
These three methods are called periodically by the clients and are done
so independently from each other, meaning that there can't be any
assumptions in their ordering.
This can generate scenarios that are hard to reason about and to code
for. For example, when a client misses too many heartbeats it will be
considered `down` or `disconnected` and the allocations it was running
are set to `lost` or `unknown`.
When connectivity is restored the to rest of the cluster, the natural
mental model is to think that the client will heartbeat first and then
update its allocations status into the servers.
But since there's no inherit order in these calls the reverse is just as
possible: the client updates the alloc status and then heartbeats. This
results in a state where allocs are, for example, `running` while the
client is still `disconnected`.
This commit adds a new verification to the `Node.UpdateAlloc` method to
reject updates from nodes that are not `ready`, forcing clients to
heartbeat first. Since this check is done server-side there is no need
to coordinate operations client-side: they can continue sending these
requests independently and alloc update will succeed after the heartbeat
is done.
* chagelog: add entry for #15068
* code review
* client: skip terminal allocations on reconnect
When the client reconnects with the server it synchronizes the state of
its allocations by sending data using the `Node.UpdateAlloc` RPC and
fetching data using the `Node.GetClientAllocs` RPC.
If the data fetch happens before the data write, `unknown` allocations
will still be in this state and would trigger the
`allocRunner.Reconnect` flow.
But when the server `DesiredStatus` for the allocation is `stop` the
client should not reconnect the allocation.
* apply more code review changes
* scheduler: persist changes to reconnected allocs
Reconnected allocs have a new AllocState entry that must be persisted by
the plan applier.
* rpc: read node ID from allocs in UpdateAlloc
The AllocUpdateRequest struct is used in three disjoint use cases:
1. Stripped allocs from clients Node.UpdateAlloc RPC using the Allocs,
and WriteRequest fields
2. Raft log message using the Allocs, Evals, and WriteRequest fields
3. Plan updates using the AllocsStopped, AllocsUpdated, and Job fields
Adding a new field that would only be used in one these cases (1) made
things more confusing and error prone. While in theory an
AllocUpdateRequest could send allocations from different nodes, in
practice this never actually happens since only clients call this method
with their own allocations.
* scheduler: remove logic to handle exceptional case
This condition could only be hit if, somehow, the allocation status was
set to "running" while the client was "unknown". This was addressed by
enforcing an order in "Node.UpdateStatus" and "Node.UpdateAlloc" RPC
calls, so this scenario is not expected to happen.
Adding unnecessary code to the scheduler makes it harder to read and
reason about it.
* more code review
* remove another unused test
* planner: expose ServerMeetsMinimumVersion via Planner interface
* filterByTainted: add flag indicating disconnect support
* allocReconciler: accept and pass disconnect support flag
* tests: update dependent tests
The allocReconciler's computeGroup function contained a significant amount of inline logic that was difficult to understand the intent of. This commit extracts inline logic into the following intention revealing subroutines. It also includes updates to the function internals also aimed at improving maintainability and renames some existing functions for the same purpose. New or renamed functions include.
Renamed functions
- handleGroupCanaries -> cancelUnneededCanaries
- handleDelayedLost -> createLostLaterEvals
- handeDelayedReschedules -> createRescheduleLaterEvals
New functions
- filterAndStopAll
- initializeDeploymentState
- requiresCanaries
- computeCanaries
- computeUnderProvisionedBy
- computeReplacements
- computeDestructiveUpdates
- computeMigrations
- createDeployment
- isDeploymentComplete
If processing a specific evaluation causes the scheduler (and
therefore the entire server) to panic, that evaluation will never
get a chance to be nack'd and cleared from the state store. It will
get dequeued by another scheduler, causing that server to panic, and
so forth until all servers are in a panic loop. This prevents the
operator from intervening to remove the evaluation or update the
state.
Recover the goroutine from the top-level `Process` methods for each
scheduler so that this condition can be detected without panicking the
server process. This will lead to a loop of recovering the scheduler
goroutine until the eval can be removed or nack'd, but that's much
better than taking a downtime.
This change modifies the Nomad job register and deregister RPCs to
accept an updated option set which includes eval priority. This
param is optional and override the use of the job priority to set
the eval priority.
In order to ensure all evaluations as a result of the request use
the same eval priority, the priority is shared to the
allocReconciler and deploymentWatcher. This creates a new
distinction between eval priority and job priority.
The Nomad agent HTTP API has been modified to allow setting the
eval priority on job update and delete. To keep consistency with
the current v1 API, job update accepts this as a payload param;
job delete accepts this as a query param.
Any user supplied value is validated within the agent HTTP handler
removing the need to pass invalid requests to the server.
The register and deregister opts functions now all for setting
the eval priority on requests.
The change includes a small change to the DeregisterOpts function
which handles nil opts. This brings the function inline with the
RegisterOpts.
The system scheduler should leave allocs on draining nodes as-is, but
stop node stop allocs on nodes that are no longer part of the job
datacenters.
Previously, the scheduler did not make the distinction and left system
job allocs intact if they are already running.
I've added a failing test first, which you can see in https://app.circleci.com/jobs/github/hashicorp/nomad/179661 .
Fixes https://github.com/hashicorp/nomad/issues/11373
This PR implements a new "System Batch" scheduler type. Jobs can
make use of this new scheduler by setting their type to 'sysbatch'.
Like the name implies, sysbatch can be thought of as a hybrid between
system and batch jobs - it is for running short lived jobs intended to
run on every compatible node in the cluster.
As with batch jobs, sysbatch jobs can also be periodic and/or parameterized
dispatch jobs. A sysbatch job is considered complete when it has been run
on all compatible nodes until reaching a terminal state (success or failed
on retries).
Feasibility and preemption are governed the same as with system jobs. In
this PR, the update stanza is not yet supported. The update stanza is sill
limited in functionality for the underlying system scheduler, and is
not useful yet for sysbatch jobs. Further work in #4740 will improve
support for the update stanza and deployments.
Closes#2527
Add a new driver capability: RemoteTasks.
When a task is run by a driver with RemoteTasks set, its TaskHandle will
be propagated to the server in its allocation's TaskState. If the task
is replaced due to a down node or draining, its TaskHandle will be
propagated to its replacement allocation.
This allows tasks to be scheduled in remote systems whose lifecycles are
disconnected from the Nomad node's lifecycle.
See https://github.com/hashicorp/nomad-driver-ecs for an example ECS
remote task driver.
Add a `PerAlloc` field to volume requests that directs the scheduler to test
feasibility for volumes with a source ID that includes the allocation index
suffix (ex. `[0]`), rather than the exact source ID.
Read the `PerAlloc` field when making the volume claim at the client to
determine if the allocation index suffix (ex. `[0]`) should be added to the
volume source ID.
Fixes#9017
The ?resources=true query parameter includes resources in the object
stub listings. Specifically:
- For `/v1/nodes?resources=true` both the `NodeResources` and
`ReservedResources` field are included.
- For `/v1/allocations?resources=true` the `AllocatedResources` field is
included.
The ?task_states=false query parameter removes TaskStates from
/v1/allocations responses. (By default TaskStates are included.)
This handles the case where a job when from no-deployment to deployment
with canaries.
Consider a case where a `max_parallel=0` job is submitted as version 0,
then an update is submitted with `max_parallel=1, canary=1` as verion 1.
In this case, we will have 1 canary alloc, and all remaining allocs will
be version 0. Until the deployment is promoted, we ought to replace the
canaries with version 0 job (which isn't associated with a deployment).
This change fixes a bug where lost/failed allocations are replaced by
allocations with the latest versions, even if the version hasn't been
promoted yet.
Now, when generating a plan for lost/failed allocations, the scheduler
first checks if the current deployment is in Canary stage, and if so, it
ensures that any lost/failed allocations is replaced one with the latest
promoted version instead.
* scheduler/reconcile: set FollowupEvalID on lost stop_after_client_disconnect
* scheduler/reconcile: thread follupEvalIDs through to results.stop
* scheduler/reconcile: comment typo
* nomad/_test: correct arguments for plan.AppendStoppedAlloc
* scheduler/reconcile: avoid nil, cleanup handleDelayed(Lost|Reschedules)
* client/heartbeatstop: reversed time condition for startup grace
* scheduler/generic_sched: use `delayInstead` to avoid a loop
Without protecting the loop that creates followUpEvals, a delayed eval
is allowed to create an immediate subsequent delayed eval. For both
`stop_after_client_disconnect` and the `reschedule` block, a delayed
eval should always produce some immediate result (running or blocked)
and then only after the outcome of that eval produce a second delayed
eval.
* scheduler/reconcile: lostLater are different than delayedReschedules
Just slightly. `lostLater` allocs should be used to create batched
evaluations, but `handleDelayedReschedules` assumes that the
allocations are in the untainted set. When it creates the in-place
updates to those allocations at the end, it causes the allocation to
be treated as running over in the planner, which causes the initial
`stop_after_client_disconnect` evaluation to be retried by the worker.
* jobspec, api: add stop_after_client_disconnect
* nomad/state/state_store: error message typo
* structs: alloc methods to support stop_after_client_disconnect
1. a global AllocStates to track status changes with timestamps. We
need this to track the time at which the alloc became lost
originally.
2. ShouldClientStop() and WaitClientStop() to actually do the math
* scheduler/reconcile_util: delayByStopAfterClientDisconnect
* scheduler/reconcile: use delayByStopAfterClientDisconnect
* scheduler/util: updateNonTerminalAllocsToLost comments
This was setup to only update allocs to lost if the DesiredStatus had
already been set by the scheduler. It seems like the intention was to
update the status from any non-terminal state, and not all lost allocs
have been marked stop or evict by now
* scheduler/testing: AssertEvalStatus just use require
* scheduler/generic_sched: don't create a blocked eval if delayed
* scheduler/generic_sched_test: several scheduling cases
Fixes#5856
When the scheduler looks for a placement for an allocation that's
replacing another allocation, it's supposed to penalize the previous
node if the allocation had been rescheduled or failed. But we're
currently always penalizing the node, which leads to unnecessary
migrations on job update.
This commit leaves in place the existing behavior where if the
previous alloc was itself rescheduled, its previous nodes are also
penalized. This is conservative but the right behavior especially on
larger clusters where a group of hosts might be having correlated
trouble (like an AZ failure).
Co-Authored-By: Michael Schurter <mschurter@hashicorp.com>
Currently, when an alloc fails and is rescheduled, the alloc desired
state remains as "run" and the nomad client may not free the resources.
Here, we ensure that an alloc is marked as stopped when it's
rescheduled.
Notice the Desired Status and Description before and after this change:
Before:
```
mars-2:nomad notnoop$ nomad alloc status 02aba49e
ID = 02aba49e
Eval ID = bb9ed1d2
Name = example-reschedule.nodes[0]
Node ID = 5853d547
Node Name = mars-2.local
Job ID = example-reschedule
Job Version = 0
Client Status = failed
Client Description = Failed tasks
Desired Status = run
Desired Description = <none>
Created = 10s ago
Modified = 5s ago
Replacement Alloc ID = d6bf872b
Task "payload" is "dead"
Task Resources
CPU Memory Disk Addresses
0/100 MHz 24 MiB/300 MiB 300 MiB
Task Events:
Started At = 2019-06-06T21:12:45Z
Finished At = 2019-06-06T21:12:50Z
Total Restarts = 0
Last Restart = N/A
Recent Events:
Time Type Description
2019-06-06T17:12:50-04:00 Not Restarting Policy allows no restarts
2019-06-06T17:12:50-04:00 Terminated Exit Code: 1
2019-06-06T17:12:45-04:00 Started Task started by client
2019-06-06T17:12:45-04:00 Task Setup Building Task Directory
2019-06-06T17:12:45-04:00 Received Task received by client
```
After:
```
ID = 5001ccd1
Eval ID = 53507a02
Name = example-reschedule.nodes[0]
Node ID = a3b04364
Node Name = mars-2.local
Job ID = example-reschedule
Job Version = 0
Client Status = failed
Client Description = Failed tasks
Desired Status = stop
Desired Description = alloc was rescheduled because it failed
Created = 13s ago
Modified = 3s ago
Replacement Alloc ID = 7ba7ac20
Task "payload" is "dead"
Task Resources
CPU Memory Disk Addresses
21/100 MHz 24 MiB/300 MiB 300 MiB
Task Events:
Started At = 2019-06-06T21:22:50Z
Finished At = 2019-06-06T21:22:55Z
Total Restarts = 0
Last Restart = N/A
Recent Events:
Time Type Description
2019-06-06T17:22:55-04:00 Not Restarting Policy allows no restarts
2019-06-06T17:22:55-04:00 Terminated Exit Code: 1
2019-06-06T17:22:50-04:00 Started Task started by client
2019-06-06T17:22:50-04:00 Task Setup Building Task Directory
2019-06-06T17:22:50-04:00 Received Task received by client
```
This adds a `nomad alloc stop` command that can be used to stop and
force migrate an allocation to a different node.
This is built on top of the AllocUpdateDesiredTransitionRequest and
explicitly limits the scope of access to that transition to expose it
under the alloc-lifecycle ACL.
The API returns the follow up eval that can be used as part of
monitoring in the CLI or parsed and used in an external tool.