Consul CLI uses CONSUL_HTTP_TOKEN, so Nomad should use the same.
Note that consul-template uses CONSUL_TOKEN, which Nomad also uses,
so be careful to preserve any reference to that in the consul-template
context.
This is from a merge conflict resolution that went the wrong direction.
I assumed the block had been added, but really it had been removed. Now,
it is removed once again.
Apply smaller suggestions like doc strings, variable names, etc.
Co-Authored-By: Nick Ethier <nethier@hashicorp.com>
Co-Authored-By: Michael Schurter <mschurter@hashicorp.com>
Nomad jobs may be configured with a TaskGroup which contains a Service
definition that is Consul Connect enabled. These service definitions end
up establishing a Consul Connect Proxy Task (e.g. envoy, by default). In
the case where Consul ACLs are enabled, a Service Identity token is required
for these tasks to run & connect, etc. This changeset enables the Nomad Server
to recieve RPC requests for the derivation of SI tokens on behalf of instances
of Consul Connect using Tasks. Those tokens are then relayed back to the
requesting Client, which then injects the tokens in the secrets directory of
the Task.
When a job is configured with Consul Connect aware tasks (i.e. sidecar),
the Nomad Client should be able to request from Consul (through Nomad Server)
Service Identity tokens specific to those tasks.
Enable any Server to lookup the unique ClusterID. If one has not been
generated, and this node is the leader, generate a UUID and attempt to
apply it through raft.
The value is not yet used anywhere in this changeset, but is a prerequisite
for gh-6701.
This change provides an initial pass at setting up the configuration necessary to
enable use of Connect with Consul ACLs. Operators will be able to pass in a Consul
Token through `-consul-token` or `$CONSUL_TOKEN` in the `job run` and `job revert`
commands (similar to Vault tokens).
These values are not actually used yet in this changeset.
Introduce limits to prevent unauthorized users from exhausting all
ephemeral ports on agents:
* `{https,rpc}_handshake_timeout`
* `{http,rpc}_max_conns_per_client`
The handshake timeout closes connections that have not completed the TLS
handshake by the deadline (5s by default). For RPC connections this
timeout also separately applies to first byte being read so RPC
connections with TLS enabled have `rpc_handshake_time * 2` as their
deadline.
The connection limit per client prevents a single remote TCP peer from
exhausting all ephemeral ports. The default is 100, but can be lowered
to a minimum of 26. Since streaming RPC connections create a new TCP
connection (until MultiplexV2 is used), 20 connections are reserved for
Raft and non-streaming RPCs to prevent connection exhaustion due to
streaming RPCs.
All limits are configurable and may be disabled by setting them to `0`.
This also includes a fix that closes connections that attempt to create
TLS RPC connections recursively. While only users with valid mTLS
certificates could perform such an operation, it was added as a
safeguard to prevent programming errors before they could cause resource
exhaustion.
Allows addressing servers with nomad monitor using the servers name or
ID.
Also unifies logic for addressing servers for client_agent_endpoint
commands and makes addressing logic region aware.
rpc getServer test
Fixes a deadlock in leadership handling if leadership flapped.
Raft propagates leadership transition to Nomad through a NotifyCh channel.
Raft blocks when writing to this channel, so channel must be buffered or
aggressively consumed[1]. Otherwise, Raft blocks indefinitely in `raft.runLeader`
until the channel is consumed[1] and does not move on to executing follower
related logic (in `raft.runFollower`).
While Raft `runLeader` defer function blocks, raft cannot process any other
raft operations. For example, `run{Leader|Follower}` methods consume
`raft.applyCh`, and while runLeader defer is blocked, all raft log applications
or config lookup will block indefinitely.
Sadly, `leaderLoop` and `establishLeader` makes few Raft calls!
`establishLeader` attempts to auto-create autopilot/scheduler config [3]; and
`leaderLoop` attempts to check raft configuration [4]. All of these calls occur
without a timeout.
Thus, if leadership flapped quickly while `leaderLoop/establishLeadership` is
invoked and hit any of these Raft calls, Raft handler _deadlock_ forever.
Depending on how many times it flapped and where exactly we get stuck, I suspect
it's possible to get in the following case:
* Agent metrics/stats http and RPC calls hang as they check raft.Configurations
* raft.State remains in Leader state, and server attempts to handle RPC calls
(e.g. node/alloc updates) and these hang as well
As we create goroutines per RPC call, the number of goroutines grow over time
and may trigger a out of memory errors in addition to missed updates.
[1] d90d6d6bda/config.go (L190-L193)
[2] d90d6d6bda/raft.go (L425-L436)
[3] 2a89e47746/nomad/leader.go (L198-L202)
[4] 2a89e47746/nomad/leader.go (L877)