Commit graph

25 commits

Author SHA1 Message Date
Kris Hicks 0a3a748053
Add gosimple linter (#9590) 2020-12-09 11:05:18 -08:00
Jerome Gravel-Niquet d1f1dbd203
Don't ignore nil devices in plugin fingerprint
Even if a plugin sends back an empty `[]*device.DeviceGroup`, it's transformed to `nil` during the RPC. Our custom device plugin is returning empty `FingerprintResponse.Devices` very often. Our temporary fix is to send a dummy `*DeviceGroup` if the slice is empty. This has the effect of never triggering the "first fingerprint" and therefore timing out after 50s.

In turn, this made our node exceed its hearbeat grace period when restarting it, revoking all vault tokens for its allocations, causing a restart of all our allocations because the token couldn't be renewed.

Removing the logic for `f.Devices == nil` does not appear to affect the functionality of the function.
2020-11-10 16:04:22 -05:00
Mahmood Ali c2d3c3e431
nvidia: support disabling the nvidia plugin (#8353) 2020-07-21 10:11:16 -04:00
Tim Gross 1cf7ef44ed csi: docstring and log message fixups (#7327)
Fix some docstring typos and fix noisy log message during client restarts.
A log for the common case where the plugin socket isn't ready yet
isn't actionable by the operator so having it at info is just noise.
2020-03-23 13:58:30 -04:00
Mahmood Ali 3890619100 initialize device manager stats interval
Fixes a bug where we cpu is pigged at 100% due to collecting devices
statistics.  The passed stats interval was ignored, and the default zero
value causes a very tight loop of stats collection.

FWIW, in my testing, it took 2.5-3ms to collect nvidia GPU stats, on a
`g2.2xlarge` ec2 instance.

The stats interval defaults to 1 second and is user configurable.  I
believe this is too frequent as a default, and I may advocate for
reducing it to a value closer to 5s or 10s, but keeping it as is for
now.

Fixes https://github.com/hashicorp/nomad/issues/6057 .
2019-08-23 14:58:34 -04:00
Michael Schurter a4bc46b6e6 test: fix NewMemDB API change 2019-03-04 13:37:20 -08:00
Michael Schurter 32daa7b47b goimports until make check is happy 2019-01-23 06:27:14 -08:00
Michael Schurter be0bab7c3f move pluginutils -> helper/pluginutils
I wanted a different color bikeshed, so I get to paint it
2019-01-22 15:50:08 -08:00
Alex Dadgar b7a65676fe gofmt 2019-01-22 15:43:34 -08:00
Alex Dadgar b2c7268843 move reattach config 2019-01-22 15:11:58 -08:00
Alex Dadgar cdcd3c929c loader and singleton 2019-01-22 15:11:57 -08:00
Alex Dadgar c9825a9c36 recover 2019-01-07 14:49:40 -08:00
Nick Ethier 969ec51730
devicemanager: fix devicemanager tests 2018-12-19 00:35:12 -05:00
Nick Ethier bda32f9c79
client/pluginmanager: add plugin manager interface to device/driver managers 2018-12-18 22:56:23 -05:00
Nick Ethier d8a0265e68
client: batch initial fingerprinting in plugin manangers
drivermanager: fix pr comments/feedback
2018-12-18 22:56:19 -05:00
Nick Ethier 7d23cbf448
client/drivermananger: fixup issues from rebase and address PR comments 2018-12-18 22:55:38 -05:00
Nick Ethier 82175d1328
client/drivermananger: add driver manager
The driver manager is modeled after the device manager and is started by the client.
It's responsible for handling driver lifecycle and reattachment state, as well as
processing the incomming fingerprint and task events from each driver. The mananger
exposes a method for registering event handlers for task events that is used by the
task runner to update the server when a task has been updated with an event.

Since driver fingerprinting has been implemented by the driver manager, it is no
longer needed in the fingerprint mananger and has been removed.
2018-12-18 22:55:18 -05:00
Alex Dadgar 4c57d2ec4d Add plugin API versioning to plugin loader and plugins 2018-12-18 16:48:00 -08:00
Alex Dadgar 4ee603c382 Device hook and devices affect computed node class
This PR introduces a device hook that retrieves the device mount
information for an allocation. It also updates the computed node class
computation to take into account devices.

TODO Fix the task runner unit test. The environment variable is being
lost even though it is being properly set in the prestart hook.
2018-11-27 17:25:33 -08:00
Mahmood Ali c5de71a424 Allow nullable fields in StatValues
In state values, we need to be able to distinguish between zero values
(e.g. `false`) and unset values (e.g. `nil`).

We can alternatively use protobuf `oneOf` and nested map to ensure
consistency of fields that are set together, but the golang
representation does not represent that well and introducing a mismatch
between representations.  Thus, I opted not to use it.
2018-11-14 14:41:19 -05:00
Mahmood Ali 713c9fe683 Move Stat{Object|Value} to plugins/shared/structs
Moving them as they may be useful for other packages/plugins besides
devices.
2018-11-14 09:01:26 -05:00
Alex Dadgar c4f9e22aeb fix race 2018-11-07 12:22:07 -08:00
Alex Dadgar a7ca737fb6 review comments 2018-11-07 11:31:52 -08:00
Alex Dadgar f0c7a8159b tests 2018-11-07 10:43:15 -08:00
Alex Dadgar 204ca8230c Device manager
Introduce a device manager that manages the lifecycle of device plugins
on the client. It fingerprints, collects stats, and forwards Reserve
requests to the correct plugin. The manager, also handles device plugins
failing and validates their output.
2018-11-07 10:43:15 -08:00