Chase required dependency: update hashicorp/go-retryablehttp

This commit is contained in:
Sean Chittenden 2016-11-01 12:48:24 -07:00
parent f5a5587992
commit dbbaee24f3
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GPG key ID: 4EBC9DC16C2E5E16
2 changed files with 72 additions and 20 deletions

View file

@ -32,12 +32,16 @@ import (
var (
// Default retry configuration
defaultRetryWaitMin = 1 * time.Second
defaultRetryWaitMax = 5 * time.Minute
defaultRetryMax = 32
defaultRetryWaitMax = 30 * time.Second
defaultRetryMax = 4
// defaultClient is used for performing requests without explicitly making
// a new client. It is purposely private to avoid modifications.
defaultClient = NewClient()
// We need to consume response bodies to maintain http connections, but
// limit the size we consume to respReadLimit.
respReadLimit = int64(4096)
)
// LenReader is an interface implemented by many in-memory io.Reader's. Used
@ -93,6 +97,16 @@ type RequestLogHook func(*log.Logger, *http.Request, int)
// from this method, this will affect the response returned from Do().
type ResponseLogHook func(*log.Logger, *http.Response)
// CheckRetry specifies a policy for handling retries. It is called
// following each request with the response and error values returned by
// the http.Client. If CheckRetry returns false, the Client stops retrying
// and returns the response to the caller. If CheckRetry returns an error,
// that error value is returned in lieu of the error from the request. The
// Client will close any response body when retrying, but if the retry is
// aborted it is up to the CheckResponse callback to properly close any
// response body before returning.
type CheckRetry func(resp *http.Response, err error) (bool, error)
// Client is used to make HTTP requests. It adds additional functionality
// like automatic retries to tolerate minor outages.
type Client struct {
@ -110,6 +124,10 @@ type Client struct {
// ResponseLogHook allows a user-supplied function to be called
// with the response from each HTTP request executed.
ResponseLogHook ResponseLogHook
// CheckRetry specifies the policy for handling retries, and is called
// after each request. The default policy is DefaultRetryPolicy.
CheckRetry CheckRetry
}
// NewClient creates a new Client with default settings.
@ -120,9 +138,27 @@ func NewClient() *Client {
RetryWaitMin: defaultRetryWaitMin,
RetryWaitMax: defaultRetryWaitMax,
RetryMax: defaultRetryMax,
CheckRetry: DefaultRetryPolicy,
}
}
// DefaultRetryPolicy provides a default callback for Client.CheckRetry, which
// will retry on connection errors and server errors.
func DefaultRetryPolicy(resp *http.Response, err error) (bool, error) {
if err != nil {
return true, err
}
// Check the response code. We retry on 500-range responses to allow
// the server time to recover, as 500's are typically not permanent
// errors and may relate to outages on the server side. This will catch
// invalid response codes as well, like 0 and 999.
if resp.StatusCode == 0 || resp.StatusCode >= 500 {
return true, nil
}
return false, nil
}
// Do wraps calling an HTTP method with retries.
func (c *Client) Do(req *Request) (*http.Response, error) {
c.Logger.Printf("[DEBUG] %s %s", req.Method, req.URL)
@ -143,27 +179,34 @@ func (c *Client) Do(req *Request) (*http.Response, error) {
// Attempt the request
resp, err := c.HTTPClient.Do(req.Request)
// Check if we should continue with retries.
checkOK, checkErr := c.CheckRetry(resp, err)
if err != nil {
c.Logger.Printf("[ERR] %s %s request failed: %v", req.Method, req.URL, err)
goto RETRY
}
code = resp.StatusCode
// Call the response logger function if provided.
} else {
// Call this here to maintain the behavior of logging all requests,
// even if CheckRetry signals to stop.
if c.ResponseLogHook != nil {
// Call the response logger function if provided.
c.ResponseLogHook(c.Logger, resp)
}
// Check the response code. We retry on 500-range responses to allow
// the server time to recover, as 500's are typically not permanent
// errors and may relate to outages on the server side.
if code%500 < 100 {
resp.Body.Close()
goto RETRY
}
return resp, nil
RETRY:
// Now decide if we should continue.
if !checkOK {
if checkErr != nil {
err = checkErr
}
return resp, err
}
// We're going to retry, consume any response to reuse the connection.
if err == nil {
c.drainBody(resp.Body)
}
remain := c.RetryMax - i
if remain == 0 {
break
@ -182,6 +225,15 @@ func (c *Client) Do(req *Request) (*http.Response, error) {
req.Method, req.URL, c.RetryMax+1)
}
// Try to read the response body so we can reuse this connection.
func (c *Client) drainBody(body io.ReadCloser) {
defer body.Close()
_, err := io.Copy(ioutil.Discard, io.LimitReader(body, respReadLimit))
if err != nil {
c.Logger.Printf("[ERR] error reading response body: %v", err)
}
}
// Get is a shortcut for doing a GET request without making a new client.
func Get(url string) (*http.Response, error) {
return defaultClient.Get(url)

6
vendor/vendor.json vendored
View file

@ -626,10 +626,10 @@
"revisionTime": "2016-06-08T02:21:58Z"
},
{
"checksumSHA1": "bfVGm7xZ2VFpddJp3KEPUZ8Y9Po=",
"checksumSHA1": "ErJHGU6AVPZM9yoY/xV11TwSjQs=",
"path": "github.com/hashicorp/go-retryablehttp",
"revision": "886ce0458bc81ccca0fb7044c1be0e9ab590bed7",
"revisionTime": "2016-07-18T23:34:41Z"
"revision": "6e85be8fee1dcaa02c0eaaac2df5a8fbecf94145",
"revisionTime": "2016-09-30T03:51:02Z"
},
{
"checksumSHA1": "A1PcINvF3UiwHRKn8UcgARgvGRs=",