From cff854603530ee65974a3b42f97c8367b7c1f3f2 Mon Sep 17 00:00:00 2001 From: Michael Schurter Date: Fri, 23 Jun 2017 13:01:39 -0700 Subject: [PATCH] Fix spelling & re-add immutable state struct --- client/alloc_runner.go | 50 +++++++++++++++++++++++++++++++----------- 1 file changed, 37 insertions(+), 13 deletions(-) diff --git a/client/alloc_runner.go b/client/alloc_runner.go index f0276b393..ecbccbee6 100644 --- a/client/alloc_runner.go +++ b/client/alloc_runner.go @@ -30,9 +30,10 @@ const ( var ( // The following are the key paths written to the state database - allocRunnreStateAllocKey = []byte("alloc") - allocRunnerStateMutableKey = []byte("mutable") - allocRunnerStateAllocDirKey = []byte("alloc-dir") + allocRunnerStateAllocKey = []byte("alloc") + allocRunnerStateImmutableKey = []byte("immutable") + allocRunnerStateMutableKey = []byte("mutable") + allocRunnerStateAllocDirKey = []byte("alloc-dir") ) // AllocStateUpdater is used to update the status of an allocation @@ -87,10 +88,11 @@ type AllocRunner struct { persistedEvalLock sync.Mutex persistedEval string - // allocDirPersisted is used to track whether the alloc dir has been - // persisted. Once persisted we can lower write volume by not - // re-writing it - allocDirPersisted bool + // immutablePersisted and allocDirPersisted are used to track whether the + // immutable data and the alloc dir have been persisted. Once persisted we + // can lower write volume by not re-writing these values + immutablePersisted bool + allocDirPersisted bool } // COMPAT: Remove in 0.7.0 @@ -119,8 +121,12 @@ type allocRunnerState struct { // allocRunnerAllocState is state that only has to be written when the alloc // changes. type allocRunnerAllocState struct { + Alloc *structs.Allocation +} + +// allocRunnerImmutableState is state that only has to be written once. +type allocRunnerImmutableState struct { Version string - Alloc *structs.Allocation } // allocRunnerMutableState is state that has to be written on each save as it @@ -212,10 +218,14 @@ func (r *AllocRunner) RestoreState() error { // Get the state objects var mutable allocRunnerMutableState + var immutable allocRunnerImmutableState var allocState allocRunnerAllocState var allocDir allocdir.AllocDir - if err := getObject(bkt, allocRunnreStateAllocKey, &allocState); err != nil { + if err := getObject(bkt, allocRunnerStateAllocKey, &allocState); err != nil { + return fmt.Errorf("failed to read alloc runner alloc state: %v", err) + } + if err := getObject(bkt, allocRunnerStateImmutableKey, &immutable); err != nil { return fmt.Errorf("failed to read alloc runner immutable state: %v", err) } if err := getObject(bkt, allocRunnerStateMutableKey, &mutable); err != nil { @@ -353,12 +363,11 @@ func (r *AllocRunner) saveAllocRunnerState() error { r.persistedEvalLock.Unlock() if alloc.EvalID != lastPersisted { allocState := &allocRunnerAllocState{ - Alloc: alloc, - Version: r.config.Version, + Alloc: alloc, } - if err := putObject(allocBkt, allocRunnreStateAllocKey, &allocState); err != nil { - return fmt.Errorf("failed to write alloc_runner immutable state: %v", err) + if err := putObject(allocBkt, allocRunnerStateAllocKey, &allocState); err != nil { + return fmt.Errorf("failed to write alloc_runner alloc state: %v", err) } tx.OnCommit(func() { @@ -368,6 +377,21 @@ func (r *AllocRunner) saveAllocRunnerState() error { }) } + // Write immutable data iff it hasn't been written yet + if !r.immutablePersisted { + immutable := &allocRunnerImmutableState{ + Version: r.config.Version, + } + + if err := putObject(allocBkt, allocRunnerStateImmutableKey, &immutable); err != nil { + return fmt.Errorf("failed to write alloc_runner immutable state: %v", err) + } + + tx.OnCommit(func() { + r.immutablePersisted = true + }) + } + // Write the alloc dir data if it hasn't been written before and it exists. if !r.allocDirPersisted && r.allocDir != nil { if err := putObject(allocBkt, allocRunnerStateAllocDirKey, allocDir); err != nil {