fix up comments
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@ -1756,8 +1756,8 @@ OUTER:
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}
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// updateNode updates the Node copy and triggers the client to send the updated
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// Node to the server. This should be done while holding the configLock lock.
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// so already
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// Node to the server. This should be done while the caller holds the
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// configLock lock.
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func (c *Client) updateNodeLocked() {
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// Update the config copy.
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node := c.config.Node.Copy()
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