vendor colorstring

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Alex Dadgar 2016-05-24 18:22:46 -07:00
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The MIT License (MIT)
Copyright (c) 2014 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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# colorstring [![Build Status](https://travis-ci.org/mitchellh/colorstring.svg)](https://travis-ci.org/mitchellh/colorstring)
colorstring is a [Go](http://www.golang.org) library for outputting colored
strings to a console using a simple inline syntax in your string to specify
the color to print as.
For example, the string `[blue]hello [red]world` would output the text
"hello world" in two colors. The API of colorstring allows for easily disabling
colors, adding aliases, etc.
## Installation
Standard `go get`:
```
$ go get github.com/mitchellh/colorstring
```
## Usage & Example
For usage and examples see the [Godoc](http://godoc.org/github.com/mitchellh/colorstring).
Usage is easy enough:
```go
colorstring.Println("[blue]Hello [red]World!")
```
Additionally, the `Colorize` struct can be used to set options such as
custom colors, color disabling, etc.

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// colorstring provides functions for colorizing strings for terminal
// output.
package colorstring
import (
"bytes"
"fmt"
"io"
"regexp"
"strings"
)
// Color colorizes your strings using the default settings.
//
// Strings given to Color should use the syntax `[color]` to specify the
// color for text following. For example: `[blue]Hello` will return "Hello"
// in blue. See DefaultColors for all the supported colors and attributes.
//
// If an unrecognized color is given, it is ignored and assumed to be part
// of the string. For example: `[hi]world` will result in "[hi]world".
//
// A color reset is appended to the end of every string. This will reset
// the color of following strings when you output this text to the same
// terminal session.
//
// If you want to customize any of this behavior, use the Colorize struct.
func Color(v string) string {
return def.Color(v)
}
// ColorPrefix returns the color sequence that prefixes the given text.
//
// This is useful when wrapping text if you want to inherit the color
// of the wrapped text. For example, "[green]foo" will return "[green]".
// If there is no color sequence, then this will return "".
func ColorPrefix(v string) string {
return def.ColorPrefix(v)
}
// Colorize colorizes your strings, giving you the ability to customize
// some of the colorization process.
//
// The options in Colorize can be set to customize colorization. If you're
// only interested in the defaults, just use the top Color function directly,
// which creates a default Colorize.
type Colorize struct {
// Colors maps a color string to the code for that color. The code
// is a string so that you can use more complex colors to set foreground,
// background, attributes, etc. For example, "boldblue" might be
// "1;34"
Colors map[string]string
// If true, color attributes will be ignored. This is useful if you're
// outputting to a location that doesn't support colors and you just
// want the strings returned.
Disable bool
// Reset, if true, will reset the color after each colorization by
// adding a reset code at the end.
Reset bool
}
// Color colorizes a string according to the settings setup in the struct.
//
// For more details on the syntax, see the top-level Color function.
func (c *Colorize) Color(v string) string {
matches := parseRe.FindAllStringIndex(v, -1)
if len(matches) == 0 {
return v
}
result := new(bytes.Buffer)
colored := false
m := []int{0, 0}
for _, nm := range matches {
// Write the text in between this match and the last
result.WriteString(v[m[1]:nm[0]])
m = nm
var replace string
if code, ok := c.Colors[v[m[0]+1:m[1]-1]]; ok {
colored = true
if !c.Disable {
replace = fmt.Sprintf("\033[%sm", code)
}
} else {
replace = v[m[0]:m[1]]
}
result.WriteString(replace)
}
result.WriteString(v[m[1]:])
if colored && c.Reset && !c.Disable {
// Write the clear byte at the end
result.WriteString("\033[0m")
}
return result.String()
}
// ColorPrefix returns the first color sequence that exists in this string.
//
// For example: "[green]foo" would return "[green]". If no color sequence
// exists, then "" is returned. This is especially useful when wrapping
// colored texts to inherit the color of the wrapped text.
func (c *Colorize) ColorPrefix(v string) string {
return prefixRe.FindString(strings.TrimSpace(v))
}
// DefaultColors are the default colors used when colorizing.
//
// If the color is surrounded in underscores, such as "_blue_", then that
// color will be used for the background color.
var DefaultColors map[string]string
func init() {
DefaultColors = map[string]string{
// Default foreground/background colors
"default": "39",
"_default_": "49",
// Foreground colors
"black": "30",
"red": "31",
"green": "32",
"yellow": "33",
"blue": "34",
"magenta": "35",
"cyan": "36",
"light_gray": "37",
"dark_gray": "90",
"light_red": "91",
"light_green": "92",
"light_yellow": "93",
"light_blue": "94",
"light_magenta": "95",
"light_cyan": "96",
"white": "97",
// Background colors
"_black_": "40",
"_red_": "41",
"_green_": "42",
"_yellow_": "43",
"_blue_": "44",
"_magenta_": "45",
"_cyan_": "46",
"_light_gray_": "47",
"_dark_gray_": "100",
"_light_red_": "101",
"_light_green_": "102",
"_light_yellow_": "103",
"_light_blue_": "104",
"_light_magenta_": "105",
"_light_cyan_": "106",
"_white_": "107",
// Attributes
"bold": "1",
"dim": "2",
"underline": "4",
"blink_slow": "5",
"blink_fast": "6",
"invert": "7",
"hidden": "8",
// Reset to reset everything to their defaults
"reset": "0",
"reset_bold": "21",
}
def = Colorize{
Colors: DefaultColors,
Reset: true,
}
}
var def Colorize
var parseReRaw = `\[[a-z0-9_-]+\]`
var parseRe = regexp.MustCompile(`(?i)` + parseReRaw)
var prefixRe = regexp.MustCompile(`^(?i)(` + parseReRaw + `)+`)
// Print is a convenience wrapper for fmt.Print with support for color codes.
//
// Print formats using the default formats for its operands and writes to
// standard output with support for color codes. Spaces are added between
// operands when neither is a string. It returns the number of bytes written
// and any write error encountered.
func Print(a string) (n int, err error) {
return fmt.Print(Color(a))
}
// Println is a convenience wrapper for fmt.Println with support for color
// codes.
//
// Println formats using the default formats for its operands and writes to
// standard output with support for color codes. Spaces are always added
// between operands and a newline is appended. It returns the number of bytes
// written and any write error encountered.
func Println(a string) (n int, err error) {
return fmt.Println(Color(a))
}
// Printf is a convenience wrapper for fmt.Printf with support for color codes.
//
// Printf formats according to a format specifier and writes to standard output
// with support for color codes. It returns the number of bytes written and any
// write error encountered.
func Printf(format string, a ...interface{}) (n int, err error) {
return fmt.Printf(Color(format), a...)
}
// Fprint is a convenience wrapper for fmt.Fprint with support for color codes.
//
// Fprint formats using the default formats for its operands and writes to w
// with support for color codes. Spaces are added between operands when neither
// is a string. It returns the number of bytes written and any write error
// encountered.
func Fprint(w io.Writer, a string) (n int, err error) {
return fmt.Fprint(w, Color(a))
}
// Fprintln is a convenience wrapper for fmt.Fprintln with support for color
// codes.
//
// Fprintln formats using the default formats for its operands and writes to w
// with support for color codes. Spaces are always added between operands and a
// newline is appended. It returns the number of bytes written and any write
// error encountered.
func Fprintln(w io.Writer, a string) (n int, err error) {
return fmt.Fprintln(w, Color(a))
}
// Fprintf is a convenience wrapper for fmt.Fprintf with support for color
// codes.
//
// Fprintf formats according to a format specifier and writes to w with support
// for color codes. It returns the number of bytes written and any write error
// encountered.
func Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
return fmt.Fprintf(w, Color(format), a...)
}

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