Merge pull request #4123 from hashicorp/b-vendor-cli

Update vendored mitchellh/cli and transitive dependency
This commit is contained in:
Nick Ethier 2018-04-09 18:56:51 -04:00 committed by GitHub
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17 changed files with 2187 additions and 20 deletions

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# This file is autogenerated, do not edit; changes may be undone by the next 'dep ensure'.
[[projects]]
name = "github.com/mattn/go-colorable"
packages = ["."]
revision = "167de6bfdfba052fa6b2d3664c8f5272e23c9072"
version = "v0.0.9"
[[projects]]
name = "github.com/mattn/go-isatty"
packages = ["."]
revision = "0360b2af4f38e8d38c7fce2a9f4e702702d73a39"
version = "v0.0.3"
[[projects]]
branch = "master"
name = "golang.org/x/sys"
packages = ["unix"]
revision = "37707fdb30a5b38865cfb95e5aab41707daec7fd"
[solve-meta]
analyzer-name = "dep"
analyzer-version = 1
inputs-digest = "e8a50671c3cb93ea935bf210b1cd20702876b9d9226129be581ef646d1565cdc"
solver-name = "gps-cdcl"
solver-version = 1

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# Gopkg.toml example
#
# Refer to https://github.com/golang/dep/blob/master/docs/Gopkg.toml.md
# for detailed Gopkg.toml documentation.
#
# required = ["github.com/user/thing/cmd/thing"]
# ignored = ["github.com/user/project/pkgX", "bitbucket.org/user/project/pkgA/pkgY"]
#
# [[constraint]]
# name = "github.com/user/project"
# version = "1.0.0"
#
# [[constraint]]
# name = "github.com/user/project2"
# branch = "dev"
# source = "github.com/myfork/project2"
#
# [[override]]
# name = "github.com/x/y"
# version = "2.4.0"
[[constraint]]
name = "github.com/mattn/go-colorable"
version = "0.0.9"
[[constraint]]
name = "github.com/mattn/go-isatty"
version = "0.0.3"

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The MIT License (MIT)
Copyright (c) 2013 Fatih Arslan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# Color [![GoDoc](https://godoc.org/github.com/fatih/color?status.svg)](https://godoc.org/github.com/fatih/color) [![Build Status](https://img.shields.io/travis/fatih/color.svg?style=flat-square)](https://travis-ci.org/fatih/color)
Color lets you use colorized outputs in terms of [ANSI Escape
Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It
has support for Windows too! The API can be used in several ways, pick one that
suits you.
![Color](https://i.imgur.com/c1JI0lA.png)
## Install
```bash
go get github.com/fatih/color
```
Note that the `vendor` folder is here for stability. Remove the folder if you
already have the dependencies in your GOPATH.
## Examples
### Standard colors
```go
// Print with default helper functions
color.Cyan("Prints text in cyan.")
// A newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// These are using the default foreground colors
color.Red("We have red")
color.Magenta("And many others ..")
```
### Mix and reuse colors
```go
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with white background.")
```
### Use your own output (io.Writer)
```go
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(writer, "This will print text in blue.")
```
### Custom print functions (PrintFunc)
```go
// Create a custom print function for convenience
red := color.New(color.FgRed).PrintfFunc()
red("Warning")
red("Error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("Don't forget this...")
```
### Custom fprint functions (FprintFunc)
```go
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, "Don't forget this...")
```
### Insert into noncolor strings (SprintFunc)
```go
// Create SprintXxx functions to mix strings with other non-colorized strings:
yellow := color.New(color.FgYellow).SprintFunc()
red := color.New(color.FgRed).SprintFunc()
fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
fmt.Printf("This %s rocks!\n", info("package"))
// Use helper functions
fmt.Println("This", color.RedString("warning"), "should be not neglected.")
fmt.Printf("%v %v\n", color.GreenString("Info:"), "an important message.")
// Windows supported too! Just don't forget to change the output to color.Output
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
```
### Plug into existing code
```go
// Use handy standard colors
color.Set(color.FgYellow)
fmt.Println("Existing text will now be in yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // Don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // Use it in your function
fmt.Println("All text will now be bold magenta.")
```
### Disable/Enable color
There might be a case where you want to explicitly disable/enable color output. the
`go-isatty` package will automatically disable color output for non-tty output streams
(for example if the output were piped directly to `less`)
`Color` has support to disable/enable colors both globally and for single color
definitions. For example suppose you have a CLI app and a `--no-color` bool flag. You
can easily disable the color output with:
```go
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
```
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
```go
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
```
## Todo
* Save/Return previous values
* Evaluate fmt.Formatter interface
## Credits
* [Fatih Arslan](https://github.com/fatih)
* Windows support via @mattn: [colorable](https://github.com/mattn/go-colorable)
## License
The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details

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package color
import (
"fmt"
"io"
"os"
"strconv"
"strings"
"sync"
"github.com/mattn/go-colorable"
"github.com/mattn/go-isatty"
)
var (
// NoColor defines if the output is colorized or not. It's dynamically set to
// false or true based on the stdout's file descriptor referring to a terminal
// or not. This is a global option and affects all colors. For more control
// over each color block use the methods DisableColor() individually.
NoColor = os.Getenv("TERM") == "dumb" ||
(!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd()))
// Output defines the standard output of the print functions. By default
// os.Stdout is used.
Output = colorable.NewColorableStdout()
// colorsCache is used to reduce the count of created Color objects and
// allows to reuse already created objects with required Attribute.
colorsCache = make(map[Attribute]*Color)
colorsCacheMu sync.Mutex // protects colorsCache
)
// Color defines a custom color object which is defined by SGR parameters.
type Color struct {
params []Attribute
noColor *bool
}
// Attribute defines a single SGR Code
type Attribute int
const escape = "\x1b"
// Base attributes
const (
Reset Attribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack Attribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Foreground Hi-Intensity text colors
const (
FgHiBlack Attribute = iota + 90
FgHiRed
FgHiGreen
FgHiYellow
FgHiBlue
FgHiMagenta
FgHiCyan
FgHiWhite
)
// Background text colors
const (
BgBlack Attribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// Background Hi-Intensity text colors
const (
BgHiBlack Attribute = iota + 100
BgHiRed
BgHiGreen
BgHiYellow
BgHiBlue
BgHiMagenta
BgHiCyan
BgHiWhite
)
// New returns a newly created color object.
func New(value ...Attribute) *Color {
c := &Color{params: make([]Attribute, 0)}
c.Add(value...)
return c
}
// Set sets the given parameters immediately. It will change the color of
// output with the given SGR parameters until color.Unset() is called.
func Set(p ...Attribute) *Color {
c := New(p...)
c.Set()
return c
}
// Unset resets all escape attributes and clears the output. Usually should
// be called after Set().
func Unset() {
if NoColor {
return
}
fmt.Fprintf(Output, "%s[%dm", escape, Reset)
}
// Set sets the SGR sequence.
func (c *Color) Set() *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(Output, c.format())
return c
}
func (c *Color) unset() {
if c.isNoColorSet() {
return
}
Unset()
}
func (c *Color) setWriter(w io.Writer) *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(w, c.format())
return c
}
func (c *Color) unsetWriter(w io.Writer) {
if c.isNoColorSet() {
return
}
if NoColor {
return
}
fmt.Fprintf(w, "%s[%dm", escape, Reset)
}
// Add is used to chain SGR parameters. Use as many as parameters to combine
// and create custom color objects. Example: Add(color.FgRed, color.Underline).
func (c *Color) Add(value ...Attribute) *Color {
c.params = append(c.params, value...)
return c
}
func (c *Color) prepend(value Attribute) {
c.params = append(c.params, 0)
copy(c.params[1:], c.params[0:])
c.params[0] = value
}
// Fprint formats using the default formats for its operands and writes to w.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprint(w, a...)
}
// Print formats using the default formats for its operands and writes to
// standard output. Spaces are added between operands when neither is a
// string. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Print(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprint(Output, a...)
}
// Fprintf formats according to a format specifier and writes to w.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintf(w, format, a...)
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
// This is the standard fmt.Printf() method wrapped with the given color.
func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintf(Output, format, a...)
}
// Fprintln formats using the default formats for its operands and writes to w.
// Spaces are always added between operands and a newline is appended.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintln(w, a...)
}
// Println formats using the default formats for its operands and writes to
// standard output. Spaces are always added between operands and a newline is
// appended. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Println(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintln(Output, a...)
}
// Sprint is just like Print, but returns a string instead of printing it.
func (c *Color) Sprint(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
// Sprintln is just like Println, but returns a string instead of printing it.
func (c *Color) Sprintln(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
// Sprintf is just like Printf, but returns a string instead of printing it.
func (c *Color) Sprintf(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
// FprintFunc returns a new function that prints the passed arguments as
// colorized with color.Fprint().
func (c *Color) FprintFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprint(w, a...)
}
}
// PrintFunc returns a new function that prints the passed arguments as
// colorized with color.Print().
func (c *Color) PrintFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Print(a...)
}
}
// FprintfFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintf().
func (c *Color) FprintfFunc() func(w io.Writer, format string, a ...interface{}) {
return func(w io.Writer, format string, a ...interface{}) {
c.Fprintf(w, format, a...)
}
}
// PrintfFunc returns a new function that prints the passed arguments as
// colorized with color.Printf().
func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
return func(format string, a ...interface{}) {
c.Printf(format, a...)
}
}
// FprintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintln().
func (c *Color) FprintlnFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprintln(w, a...)
}
}
// PrintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Println().
func (c *Color) PrintlnFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Println(a...)
}
}
// SprintFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprint(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output, example:
//
// put := New(FgYellow).SprintFunc()
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
func (c *Color) SprintFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
}
// SprintfFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
return func(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
}
// SprintlnFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
}
// sequence returns a formatted SGR sequence to be plugged into a "\x1b[...m"
// an example output might be: "1;36" -> bold cyan
func (c *Color) sequence() string {
format := make([]string, len(c.params))
for i, v := range c.params {
format[i] = strconv.Itoa(int(v))
}
return strings.Join(format, ";")
}
// wrap wraps the s string with the colors attributes. The string is ready to
// be printed.
func (c *Color) wrap(s string) string {
if c.isNoColorSet() {
return s
}
return c.format() + s + c.unformat()
}
func (c *Color) format() string {
return fmt.Sprintf("%s[%sm", escape, c.sequence())
}
func (c *Color) unformat() string {
return fmt.Sprintf("%s[%dm", escape, Reset)
}
// DisableColor disables the color output. Useful to not change any existing
// code and still being able to output. Can be used for flags like
// "--no-color". To enable back use EnableColor() method.
func (c *Color) DisableColor() {
c.noColor = boolPtr(true)
}
// EnableColor enables the color output. Use it in conjunction with
// DisableColor(). Otherwise this method has no side effects.
func (c *Color) EnableColor() {
c.noColor = boolPtr(false)
}
func (c *Color) isNoColorSet() bool {
// check first if we have user setted action
if c.noColor != nil {
return *c.noColor
}
// if not return the global option, which is disabled by default
return NoColor
}
// Equals returns a boolean value indicating whether two colors are equal.
func (c *Color) Equals(c2 *Color) bool {
if len(c.params) != len(c2.params) {
return false
}
for _, attr := range c.params {
if !c2.attrExists(attr) {
return false
}
}
return true
}
func (c *Color) attrExists(a Attribute) bool {
for _, attr := range c.params {
if attr == a {
return true
}
}
return false
}
func boolPtr(v bool) *bool {
return &v
}
func getCachedColor(p Attribute) *Color {
colorsCacheMu.Lock()
defer colorsCacheMu.Unlock()
c, ok := colorsCache[p]
if !ok {
c = New(p)
colorsCache[p] = c
}
return c
}
func colorPrint(format string, p Attribute, a ...interface{}) {
c := getCachedColor(p)
if !strings.HasSuffix(format, "\n") {
format += "\n"
}
if len(a) == 0 {
c.Print(format)
} else {
c.Printf(format, a...)
}
}
func colorString(format string, p Attribute, a ...interface{}) string {
c := getCachedColor(p)
if len(a) == 0 {
return c.SprintFunc()(format)
}
return c.SprintfFunc()(format, a...)
}
// Black is a convenient helper function to print with black foreground. A
// newline is appended to format by default.
func Black(format string, a ...interface{}) { colorPrint(format, FgBlack, a...) }
// Red is a convenient helper function to print with red foreground. A
// newline is appended to format by default.
func Red(format string, a ...interface{}) { colorPrint(format, FgRed, a...) }
// Green is a convenient helper function to print with green foreground. A
// newline is appended to format by default.
func Green(format string, a ...interface{}) { colorPrint(format, FgGreen, a...) }
// Yellow is a convenient helper function to print with yellow foreground.
// A newline is appended to format by default.
func Yellow(format string, a ...interface{}) { colorPrint(format, FgYellow, a...) }
// Blue is a convenient helper function to print with blue foreground. A
// newline is appended to format by default.
func Blue(format string, a ...interface{}) { colorPrint(format, FgBlue, a...) }
// Magenta is a convenient helper function to print with magenta foreground.
// A newline is appended to format by default.
func Magenta(format string, a ...interface{}) { colorPrint(format, FgMagenta, a...) }
// Cyan is a convenient helper function to print with cyan foreground. A
// newline is appended to format by default.
func Cyan(format string, a ...interface{}) { colorPrint(format, FgCyan, a...) }
// White is a convenient helper function to print with white foreground. A
// newline is appended to format by default.
func White(format string, a ...interface{}) { colorPrint(format, FgWhite, a...) }
// BlackString is a convenient helper function to return a string with black
// foreground.
func BlackString(format string, a ...interface{}) string { return colorString(format, FgBlack, a...) }
// RedString is a convenient helper function to return a string with red
// foreground.
func RedString(format string, a ...interface{}) string { return colorString(format, FgRed, a...) }
// GreenString is a convenient helper function to return a string with green
// foreground.
func GreenString(format string, a ...interface{}) string { return colorString(format, FgGreen, a...) }
// YellowString is a convenient helper function to return a string with yellow
// foreground.
func YellowString(format string, a ...interface{}) string { return colorString(format, FgYellow, a...) }
// BlueString is a convenient helper function to return a string with blue
// foreground.
func BlueString(format string, a ...interface{}) string { return colorString(format, FgBlue, a...) }
// MagentaString is a convenient helper function to return a string with magenta
// foreground.
func MagentaString(format string, a ...interface{}) string {
return colorString(format, FgMagenta, a...)
}
// CyanString is a convenient helper function to return a string with cyan
// foreground.
func CyanString(format string, a ...interface{}) string { return colorString(format, FgCyan, a...) }
// WhiteString is a convenient helper function to return a string with white
// foreground.
func WhiteString(format string, a ...interface{}) string { return colorString(format, FgWhite, a...) }
// HiBlack is a convenient helper function to print with hi-intensity black foreground. A
// newline is appended to format by default.
func HiBlack(format string, a ...interface{}) { colorPrint(format, FgHiBlack, a...) }
// HiRed is a convenient helper function to print with hi-intensity red foreground. A
// newline is appended to format by default.
func HiRed(format string, a ...interface{}) { colorPrint(format, FgHiRed, a...) }
// HiGreen is a convenient helper function to print with hi-intensity green foreground. A
// newline is appended to format by default.
func HiGreen(format string, a ...interface{}) { colorPrint(format, FgHiGreen, a...) }
// HiYellow is a convenient helper function to print with hi-intensity yellow foreground.
// A newline is appended to format by default.
func HiYellow(format string, a ...interface{}) { colorPrint(format, FgHiYellow, a...) }
// HiBlue is a convenient helper function to print with hi-intensity blue foreground. A
// newline is appended to format by default.
func HiBlue(format string, a ...interface{}) { colorPrint(format, FgHiBlue, a...) }
// HiMagenta is a convenient helper function to print with hi-intensity magenta foreground.
// A newline is appended to format by default.
func HiMagenta(format string, a ...interface{}) { colorPrint(format, FgHiMagenta, a...) }
// HiCyan is a convenient helper function to print with hi-intensity cyan foreground. A
// newline is appended to format by default.
func HiCyan(format string, a ...interface{}) { colorPrint(format, FgHiCyan, a...) }
// HiWhite is a convenient helper function to print with hi-intensity white foreground. A
// newline is appended to format by default.
func HiWhite(format string, a ...interface{}) { colorPrint(format, FgHiWhite, a...) }
// HiBlackString is a convenient helper function to return a string with hi-intensity black
// foreground.
func HiBlackString(format string, a ...interface{}) string {
return colorString(format, FgHiBlack, a...)
}
// HiRedString is a convenient helper function to return a string with hi-intensity red
// foreground.
func HiRedString(format string, a ...interface{}) string { return colorString(format, FgHiRed, a...) }
// HiGreenString is a convenient helper function to return a string with hi-intensity green
// foreground.
func HiGreenString(format string, a ...interface{}) string {
return colorString(format, FgHiGreen, a...)
}
// HiYellowString is a convenient helper function to return a string with hi-intensity yellow
// foreground.
func HiYellowString(format string, a ...interface{}) string {
return colorString(format, FgHiYellow, a...)
}
// HiBlueString is a convenient helper function to return a string with hi-intensity blue
// foreground.
func HiBlueString(format string, a ...interface{}) string { return colorString(format, FgHiBlue, a...) }
// HiMagentaString is a convenient helper function to return a string with hi-intensity magenta
// foreground.
func HiMagentaString(format string, a ...interface{}) string {
return colorString(format, FgHiMagenta, a...)
}
// HiCyanString is a convenient helper function to return a string with hi-intensity cyan
// foreground.
func HiCyanString(format string, a ...interface{}) string { return colorString(format, FgHiCyan, a...) }
// HiWhiteString is a convenient helper function to return a string with hi-intensity white
// foreground.
func HiWhiteString(format string, a ...interface{}) string {
return colorString(format, FgHiWhite, a...)
}

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/*
Package color is an ANSI color package to output colorized or SGR defined
output to the standard output. The API can be used in several way, pick one
that suits you.
Use simple and default helper functions with predefined foreground colors:
color.Cyan("Prints text in cyan.")
// a newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// More default foreground colors..
color.Red("We have red")
color.Yellow("Yellow color too!")
color.Magenta("And many others ..")
// Hi-intensity colors
color.HiGreen("Bright green color.")
color.HiBlack("Bright black means gray..")
color.HiWhite("Shiny white color!")
However there are times where custom color mixes are required. Below are some
examples to create custom color objects and use the print functions of each
separate color object.
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with White background.")
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(myWriter, "This will print text in blue.")
You can create PrintXxx functions to simplify even more:
// Create a custom print function for convenient
red := color.New(color.FgRed).PrintfFunc()
red("warning")
red("error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("don't forget this...")
You can also FprintXxx functions to pass your own io.Writer:
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, don't forget this...")
Or create SprintXxx functions to mix strings with other non-colorized strings:
yellow := New(FgYellow).SprintFunc()
red := New(FgRed).SprintFunc()
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Printf("this %s rocks!\n", info("package"))
Windows support is enabled by default. All Print functions work as intended.
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
set the output to color.Output:
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
Using with existing code is possible. Just use the Set() method to set the
standard output to the given parameters. That way a rewrite of an existing
code is not required.
// Use handy standard colors.
color.Set(color.FgYellow)
fmt.Println("Existing text will be now in Yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // use it in your function
fmt.Println("All text will be now bold magenta.")
There might be a case where you want to disable color output (for example to
pipe the standard output of your app to somewhere else). `Color` has support to
disable colors both globally and for single color definition. For example
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
the color output with:
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
*/
package color

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The MIT License (MIT)
Copyright (c) 2016 Yasuhiro Matsumoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# go-colorable
[![Godoc Reference](https://godoc.org/github.com/mattn/go-colorable?status.svg)](http://godoc.org/github.com/mattn/go-colorable)
[![Build Status](https://travis-ci.org/mattn/go-colorable.svg?branch=master)](https://travis-ci.org/mattn/go-colorable)
[![Coverage Status](https://coveralls.io/repos/github/mattn/go-colorable/badge.svg?branch=master)](https://coveralls.io/github/mattn/go-colorable?branch=master)
[![Go Report Card](https://goreportcard.com/badge/mattn/go-colorable)](https://goreportcard.com/report/mattn/go-colorable)
Colorable writer for windows.
For example, most of logger packages doesn't show colors on windows. (I know we can do it with ansicon. But I don't want.)
This package is possible to handle escape sequence for ansi color on windows.
## Too Bad!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/bad.png)
## So Good!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/good.png)
## Usage
```go
logrus.SetFormatter(&logrus.TextFormatter{ForceColors: true})
logrus.SetOutput(colorable.NewColorableStdout())
logrus.Info("succeeded")
logrus.Warn("not correct")
logrus.Error("something error")
logrus.Fatal("panic")
```
You can compile above code on non-windows OSs.
## Installation
```
$ go get github.com/mattn/go-colorable
```
# License
MIT
# Author
Yasuhiro Matsumoto (a.k.a mattn)

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// +build !windows
// +build !appengine
package colorable
import (
"io"
"os"
_ "github.com/mattn/go-isatty"
)
// NewColorable return new instance of Writer which handle escape sequence.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return os.Stdout
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return os.Stderr
}

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// +build windows
// +build !appengine
package colorable
import (
"bytes"
"io"
"math"
"os"
"strconv"
"strings"
"syscall"
"unsafe"
"github.com/mattn/go-isatty"
)
const (
foregroundBlue = 0x1
foregroundGreen = 0x2
foregroundRed = 0x4
foregroundIntensity = 0x8
foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
backgroundBlue = 0x10
backgroundGreen = 0x20
backgroundRed = 0x40
backgroundIntensity = 0x80
backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
)
const (
genericRead = 0x80000000
genericWrite = 0x40000000
)
const (
consoleTextmodeBuffer = 0x1
)
type wchar uint16
type short int16
type dword uint32
type word uint16
type coord struct {
x short
y short
}
type smallRect struct {
left short
top short
right short
bottom short
}
type consoleScreenBufferInfo struct {
size coord
cursorPosition coord
attributes word
window smallRect
maximumWindowSize coord
}
type consoleCursorInfo struct {
size dword
visible int32
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procSetConsoleCursorPosition = kernel32.NewProc("SetConsoleCursorPosition")
procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW")
procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute")
procGetConsoleCursorInfo = kernel32.NewProc("GetConsoleCursorInfo")
procSetConsoleCursorInfo = kernel32.NewProc("SetConsoleCursorInfo")
procSetConsoleTitle = kernel32.NewProc("SetConsoleTitleW")
procCreateConsoleScreenBuffer = kernel32.NewProc("CreateConsoleScreenBuffer")
)
// Writer provide colorable Writer to the console
type Writer struct {
out io.Writer
handle syscall.Handle
althandle syscall.Handle
oldattr word
oldpos coord
rest bytes.Buffer
}
// NewColorable return new instance of Writer which handle escape sequence from File.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
if isatty.IsTerminal(file.Fd()) {
var csbi consoleScreenBufferInfo
handle := syscall.Handle(file.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: file, handle: handle, oldattr: csbi.attributes, oldpos: coord{0, 0}}
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return NewColorable(os.Stdout)
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return NewColorable(os.Stderr)
}
var color256 = map[int]int{
0: 0x000000,
1: 0x800000,
2: 0x008000,
3: 0x808000,
4: 0x000080,
5: 0x800080,
6: 0x008080,
7: 0xc0c0c0,
8: 0x808080,
9: 0xff0000,
10: 0x00ff00,
11: 0xffff00,
12: 0x0000ff,
13: 0xff00ff,
14: 0x00ffff,
15: 0xffffff,
16: 0x000000,
17: 0x00005f,
18: 0x000087,
19: 0x0000af,
20: 0x0000d7,
21: 0x0000ff,
22: 0x005f00,
23: 0x005f5f,
24: 0x005f87,
25: 0x005faf,
26: 0x005fd7,
27: 0x005fff,
28: 0x008700,
29: 0x00875f,
30: 0x008787,
31: 0x0087af,
32: 0x0087d7,
33: 0x0087ff,
34: 0x00af00,
35: 0x00af5f,
36: 0x00af87,
37: 0x00afaf,
38: 0x00afd7,
39: 0x00afff,
40: 0x00d700,
41: 0x00d75f,
42: 0x00d787,
43: 0x00d7af,
44: 0x00d7d7,
45: 0x00d7ff,
46: 0x00ff00,
47: 0x00ff5f,
48: 0x00ff87,
49: 0x00ffaf,
50: 0x00ffd7,
51: 0x00ffff,
52: 0x5f0000,
53: 0x5f005f,
54: 0x5f0087,
55: 0x5f00af,
56: 0x5f00d7,
57: 0x5f00ff,
58: 0x5f5f00,
59: 0x5f5f5f,
60: 0x5f5f87,
61: 0x5f5faf,
62: 0x5f5fd7,
63: 0x5f5fff,
64: 0x5f8700,
65: 0x5f875f,
66: 0x5f8787,
67: 0x5f87af,
68: 0x5f87d7,
69: 0x5f87ff,
70: 0x5faf00,
71: 0x5faf5f,
72: 0x5faf87,
73: 0x5fafaf,
74: 0x5fafd7,
75: 0x5fafff,
76: 0x5fd700,
77: 0x5fd75f,
78: 0x5fd787,
79: 0x5fd7af,
80: 0x5fd7d7,
81: 0x5fd7ff,
82: 0x5fff00,
83: 0x5fff5f,
84: 0x5fff87,
85: 0x5fffaf,
86: 0x5fffd7,
87: 0x5fffff,
88: 0x870000,
89: 0x87005f,
90: 0x870087,
91: 0x8700af,
92: 0x8700d7,
93: 0x8700ff,
94: 0x875f00,
95: 0x875f5f,
96: 0x875f87,
97: 0x875faf,
98: 0x875fd7,
99: 0x875fff,
100: 0x878700,
101: 0x87875f,
102: 0x878787,
103: 0x8787af,
104: 0x8787d7,
105: 0x8787ff,
106: 0x87af00,
107: 0x87af5f,
108: 0x87af87,
109: 0x87afaf,
110: 0x87afd7,
111: 0x87afff,
112: 0x87d700,
113: 0x87d75f,
114: 0x87d787,
115: 0x87d7af,
116: 0x87d7d7,
117: 0x87d7ff,
118: 0x87ff00,
119: 0x87ff5f,
120: 0x87ff87,
121: 0x87ffaf,
122: 0x87ffd7,
123: 0x87ffff,
124: 0xaf0000,
125: 0xaf005f,
126: 0xaf0087,
127: 0xaf00af,
128: 0xaf00d7,
129: 0xaf00ff,
130: 0xaf5f00,
131: 0xaf5f5f,
132: 0xaf5f87,
133: 0xaf5faf,
134: 0xaf5fd7,
135: 0xaf5fff,
136: 0xaf8700,
137: 0xaf875f,
138: 0xaf8787,
139: 0xaf87af,
140: 0xaf87d7,
141: 0xaf87ff,
142: 0xafaf00,
143: 0xafaf5f,
144: 0xafaf87,
145: 0xafafaf,
146: 0xafafd7,
147: 0xafafff,
148: 0xafd700,
149: 0xafd75f,
150: 0xafd787,
151: 0xafd7af,
152: 0xafd7d7,
153: 0xafd7ff,
154: 0xafff00,
155: 0xafff5f,
156: 0xafff87,
157: 0xafffaf,
158: 0xafffd7,
159: 0xafffff,
160: 0xd70000,
161: 0xd7005f,
162: 0xd70087,
163: 0xd700af,
164: 0xd700d7,
165: 0xd700ff,
166: 0xd75f00,
167: 0xd75f5f,
168: 0xd75f87,
169: 0xd75faf,
170: 0xd75fd7,
171: 0xd75fff,
172: 0xd78700,
173: 0xd7875f,
174: 0xd78787,
175: 0xd787af,
176: 0xd787d7,
177: 0xd787ff,
178: 0xd7af00,
179: 0xd7af5f,
180: 0xd7af87,
181: 0xd7afaf,
182: 0xd7afd7,
183: 0xd7afff,
184: 0xd7d700,
185: 0xd7d75f,
186: 0xd7d787,
187: 0xd7d7af,
188: 0xd7d7d7,
189: 0xd7d7ff,
190: 0xd7ff00,
191: 0xd7ff5f,
192: 0xd7ff87,
193: 0xd7ffaf,
194: 0xd7ffd7,
195: 0xd7ffff,
196: 0xff0000,
197: 0xff005f,
198: 0xff0087,
199: 0xff00af,
200: 0xff00d7,
201: 0xff00ff,
202: 0xff5f00,
203: 0xff5f5f,
204: 0xff5f87,
205: 0xff5faf,
206: 0xff5fd7,
207: 0xff5fff,
208: 0xff8700,
209: 0xff875f,
210: 0xff8787,
211: 0xff87af,
212: 0xff87d7,
213: 0xff87ff,
214: 0xffaf00,
215: 0xffaf5f,
216: 0xffaf87,
217: 0xffafaf,
218: 0xffafd7,
219: 0xffafff,
220: 0xffd700,
221: 0xffd75f,
222: 0xffd787,
223: 0xffd7af,
224: 0xffd7d7,
225: 0xffd7ff,
226: 0xffff00,
227: 0xffff5f,
228: 0xffff87,
229: 0xffffaf,
230: 0xffffd7,
231: 0xffffff,
232: 0x080808,
233: 0x121212,
234: 0x1c1c1c,
235: 0x262626,
236: 0x303030,
237: 0x3a3a3a,
238: 0x444444,
239: 0x4e4e4e,
240: 0x585858,
241: 0x626262,
242: 0x6c6c6c,
243: 0x767676,
244: 0x808080,
245: 0x8a8a8a,
246: 0x949494,
247: 0x9e9e9e,
248: 0xa8a8a8,
249: 0xb2b2b2,
250: 0xbcbcbc,
251: 0xc6c6c6,
252: 0xd0d0d0,
253: 0xdadada,
254: 0xe4e4e4,
255: 0xeeeeee,
}
// `\033]0;TITLESTR\007`
func doTitleSequence(er *bytes.Reader) error {
var c byte
var err error
c, err = er.ReadByte()
if err != nil {
return err
}
if c != '0' && c != '2' {
return nil
}
c, err = er.ReadByte()
if err != nil {
return err
}
if c != ';' {
return nil
}
title := make([]byte, 0, 80)
for {
c, err = er.ReadByte()
if err != nil {
return err
}
if c == 0x07 || c == '\n' {
break
}
title = append(title, c)
}
if len(title) > 0 {
title8, err := syscall.UTF16PtrFromString(string(title))
if err == nil {
procSetConsoleTitle.Call(uintptr(unsafe.Pointer(title8)))
}
}
return nil
}
// Write write data on console
func (w *Writer) Write(data []byte) (n int, err error) {
var csbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
handle := w.handle
var er *bytes.Reader
if w.rest.Len() > 0 {
var rest bytes.Buffer
w.rest.WriteTo(&rest)
w.rest.Reset()
rest.Write(data)
er = bytes.NewReader(rest.Bytes())
} else {
er = bytes.NewReader(data)
}
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
switch c2 {
case '>':
continue
case ']':
w.rest.WriteByte(c1)
w.rest.WriteByte(c2)
er.WriteTo(&w.rest)
if bytes.IndexByte(w.rest.Bytes(), 0x07) == -1 {
break loop
}
er = bytes.NewReader(w.rest.Bytes()[2:])
err := doTitleSequence(er)
if err != nil {
break loop
}
w.rest.Reset()
continue
// https://github.com/mattn/go-colorable/issues/27
case '7':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
continue
case '8':
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
continue
case 0x5b:
// execute part after switch
default:
continue
}
w.rest.WriteByte(c1)
w.rest.WriteByte(c2)
er.WriteTo(&w.rest)
var buf bytes.Buffer
var m byte
for i, c := range w.rest.Bytes()[2:] {
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
m = c
er = bytes.NewReader(w.rest.Bytes()[2+i+1:])
w.rest.Reset()
break
}
buf.Write([]byte(string(c)))
}
if m == 0 {
break loop
}
switch m {
case 'A':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'B':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'C':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'D':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x -= short(n)
if csbi.cursorPosition.x < 0 {
csbi.cursorPosition.x = 0
}
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'E':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'F':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'G':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = short(n - 1)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'H', 'f':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
if buf.Len() > 0 {
token := strings.Split(buf.String(), ";")
switch len(token) {
case 1:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
csbi.cursorPosition.y = short(n1 - 1)
case 2:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
n2, err := strconv.Atoi(token[1])
if err != nil {
continue
}
csbi.cursorPosition.x = short(n2 - 1)
csbi.cursorPosition.y = short(n1 - 1)
}
} else {
csbi.cursorPosition.y = 0
}
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'J':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
var count, written dword
var cursor coord
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.size.y-csbi.cursorPosition.y)*dword(csbi.size.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.window.top-csbi.cursorPosition.y)*dword(csbi.size.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.size.y-csbi.cursorPosition.y)*dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'K':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var count, written dword
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.cursorPosition.y}
count = dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'm':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
attr := csbi.attributes
cs := buf.String()
if cs == "" {
procSetConsoleTextAttribute.Call(uintptr(handle), uintptr(w.oldattr))
continue
}
token := strings.Split(cs, ";")
for i := 0; i < len(token); i++ {
ns := token[i]
if n, err = strconv.Atoi(ns); err == nil {
switch {
case n == 0 || n == 100:
attr = w.oldattr
case 1 <= n && n <= 5:
attr |= foregroundIntensity
case n == 7:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case n == 22 || n == 25:
attr |= foregroundIntensity
case n == 27:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case 30 <= n && n <= 37:
attr &= backgroundMask
if (n-30)&1 != 0 {
attr |= foregroundRed
}
if (n-30)&2 != 0 {
attr |= foregroundGreen
}
if (n-30)&4 != 0 {
attr |= foregroundBlue
}
case n == 38: // set foreground color.
if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256foreAttr == nil {
n256setup()
}
attr &= backgroundMask
attr |= n256foreAttr[n256]
i += 2
}
} else if len(token) == 5 && token[i+1] == "2" {
var r, g, b int
r, _ = strconv.Atoi(token[i+2])
g, _ = strconv.Atoi(token[i+3])
b, _ = strconv.Atoi(token[i+4])
i += 4
if r > 127 {
attr |= foregroundRed
}
if g > 127 {
attr |= foregroundGreen
}
if b > 127 {
attr |= foregroundBlue
}
} else {
attr = attr & (w.oldattr & backgroundMask)
}
case n == 39: // reset foreground color.
attr &= backgroundMask
attr |= w.oldattr & foregroundMask
case 40 <= n && n <= 47:
attr &= foregroundMask
if (n-40)&1 != 0 {
attr |= backgroundRed
}
if (n-40)&2 != 0 {
attr |= backgroundGreen
}
if (n-40)&4 != 0 {
attr |= backgroundBlue
}
case n == 48: // set background color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256backAttr == nil {
n256setup()
}
attr &= foregroundMask
attr |= n256backAttr[n256]
i += 2
}
} else if len(token) == 5 && token[i+1] == "2" {
var r, g, b int
r, _ = strconv.Atoi(token[i+2])
g, _ = strconv.Atoi(token[i+3])
b, _ = strconv.Atoi(token[i+4])
i += 4
if r > 127 {
attr |= backgroundRed
}
if g > 127 {
attr |= backgroundGreen
}
if b > 127 {
attr |= backgroundBlue
}
} else {
attr = attr & (w.oldattr & foregroundMask)
}
case n == 49: // reset foreground color.
attr &= foregroundMask
attr |= w.oldattr & backgroundMask
case 90 <= n && n <= 97:
attr = (attr & backgroundMask)
attr |= foregroundIntensity
if (n-90)&1 != 0 {
attr |= foregroundRed
}
if (n-90)&2 != 0 {
attr |= foregroundGreen
}
if (n-90)&4 != 0 {
attr |= foregroundBlue
}
case 100 <= n && n <= 107:
attr = (attr & foregroundMask)
attr |= backgroundIntensity
if (n-100)&1 != 0 {
attr |= backgroundRed
}
if (n-100)&2 != 0 {
attr |= backgroundGreen
}
if (n-100)&4 != 0 {
attr |= backgroundBlue
}
}
procSetConsoleTextAttribute.Call(uintptr(handle), uintptr(attr))
}
}
case 'h':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?1049" {
if w.althandle == 0 {
h, _, _ := procCreateConsoleScreenBuffer.Call(uintptr(genericRead|genericWrite), 0, 0, uintptr(consoleTextmodeBuffer), 0, 0)
w.althandle = syscall.Handle(h)
if w.althandle != 0 {
handle = w.althandle
}
}
}
case 'l':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?1049" {
if w.althandle != 0 {
syscall.CloseHandle(w.althandle)
w.althandle = 0
handle = w.handle
}
}
case 's':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
case 'u':
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
}
}
return len(data), nil
}
type consoleColor struct {
rgb int
red bool
green bool
blue bool
intensity bool
}
func (c consoleColor) foregroundAttr() (attr word) {
if c.red {
attr |= foregroundRed
}
if c.green {
attr |= foregroundGreen
}
if c.blue {
attr |= foregroundBlue
}
if c.intensity {
attr |= foregroundIntensity
}
return
}
func (c consoleColor) backgroundAttr() (attr word) {
if c.red {
attr |= backgroundRed
}
if c.green {
attr |= backgroundGreen
}
if c.blue {
attr |= backgroundBlue
}
if c.intensity {
attr |= backgroundIntensity
}
return
}
var color16 = []consoleColor{
{0x000000, false, false, false, false},
{0x000080, false, false, true, false},
{0x008000, false, true, false, false},
{0x008080, false, true, true, false},
{0x800000, true, false, false, false},
{0x800080, true, false, true, false},
{0x808000, true, true, false, false},
{0xc0c0c0, true, true, true, false},
{0x808080, false, false, false, true},
{0x0000ff, false, false, true, true},
{0x00ff00, false, true, false, true},
{0x00ffff, false, true, true, true},
{0xff0000, true, false, false, true},
{0xff00ff, true, false, true, true},
{0xffff00, true, true, false, true},
{0xffffff, true, true, true, true},
}
type hsv struct {
h, s, v float32
}
func (a hsv) dist(b hsv) float32 {
dh := a.h - b.h
switch {
case dh > 0.5:
dh = 1 - dh
case dh < -0.5:
dh = -1 - dh
}
ds := a.s - b.s
dv := a.v - b.v
return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv)))
}
func toHSV(rgb int) hsv {
r, g, b := float32((rgb&0xFF0000)>>16)/256.0,
float32((rgb&0x00FF00)>>8)/256.0,
float32(rgb&0x0000FF)/256.0
min, max := minmax3f(r, g, b)
h := max - min
if h > 0 {
if max == r {
h = (g - b) / h
if h < 0 {
h += 6
}
} else if max == g {
h = 2 + (b-r)/h
} else {
h = 4 + (r-g)/h
}
}
h /= 6.0
s := max - min
if max != 0 {
s /= max
}
v := max
return hsv{h: h, s: s, v: v}
}
type hsvTable []hsv
func toHSVTable(rgbTable []consoleColor) hsvTable {
t := make(hsvTable, len(rgbTable))
for i, c := range rgbTable {
t[i] = toHSV(c.rgb)
}
return t
}
func (t hsvTable) find(rgb int) consoleColor {
hsv := toHSV(rgb)
n := 7
l := float32(5.0)
for i, p := range t {
d := hsv.dist(p)
if d < l {
l, n = d, i
}
}
return color16[n]
}
func minmax3f(a, b, c float32) (min, max float32) {
if a < b {
if b < c {
return a, c
} else if a < c {
return a, b
} else {
return c, b
}
} else {
if a < c {
return b, c
} else if b < c {
return b, a
} else {
return c, a
}
}
}
var n256foreAttr []word
var n256backAttr []word
func n256setup() {
n256foreAttr = make([]word, 256)
n256backAttr = make([]word, 256)
t := toHSVTable(color16)
for i, rgb := range color256 {
c := t.find(rgb)
n256foreAttr[i] = c.foregroundAttr()
n256backAttr[i] = c.backgroundAttr()
}
}

55
vendor/github.com/mattn/go-colorable/noncolorable.go generated vendored Normal file
View File

@ -0,0 +1,55 @@
package colorable
import (
"bytes"
"io"
)
// NonColorable hold writer but remove escape sequence.
type NonColorable struct {
out io.Writer
}
// NewNonColorable return new instance of Writer which remove escape sequence from Writer.
func NewNonColorable(w io.Writer) io.Writer {
return &NonColorable{out: w}
}
// Write write data on console
func (w *NonColorable) Write(data []byte) (n int, err error) {
er := bytes.NewReader(data)
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
if c2 != 0x5b {
continue
}
var buf bytes.Buffer
for {
c, err := er.ReadByte()
if err != nil {
break loop
}
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
break
}
buf.Write([]byte(string(c)))
}
}
return len(data), nil
}

View File

@ -1,5 +1,5 @@
// +build linux
// +build !appengine
// +build !appengine,!ppc64,!ppc64le
package isatty

View File

@ -0,0 +1,19 @@
// +build linux
// +build ppc64 ppc64le
package isatty
import (
"unsafe"
syscall "golang.org/x/sys/unix"
)
const ioctlReadTermios = syscall.TCGETS
// IsTerminal return true if the file descriptor is terminal.
func IsTerminal(fd uintptr) bool {
var termios syscall.Termios
_, _, err := syscall.Syscall6(syscall.SYS_IOCTL, fd, ioctlReadTermios, uintptr(unsafe.Pointer(&termios)), 0, 0, 0)
return err == 0
}

View File

@ -3,7 +3,7 @@
package isatty
// IsCygwinTerminal() return true if the file descriptor is a cygwin or msys2
// IsCygwinTerminal return true if the file descriptor is a cygwin or msys2
// terminal. This is also always false on this environment.
func IsCygwinTerminal(fd uintptr) bool {
return false

View File

@ -87,7 +87,7 @@ type CLI struct {
// should be set exactly to the binary name that is autocompleted.
//
// Autocompletion is supported via the github.com/posener/complete
// library. This library supports both bash and zsh. To add support
// library. This library supports bash, zsh and fish. To add support
// for other shells, please see that library.
//
// AutocompleteInstall and AutocompleteUninstall are the global flag
@ -646,9 +646,29 @@ func (c *CLI) processArgs() {
if c.subcommand == "" && arg != "" && arg[0] != '-' {
c.subcommand = arg
if c.commandNested {
// If the command has a space in it, then it is invalid.
// Set a blank command so that it fails.
if strings.ContainsRune(arg, ' ') {
c.subcommand = ""
return
}
// Determine the argument we look to to end subcommands.
// We look at all arguments until one has a space. This
// disallows commands like: ./cli foo "bar baz". An argument
// with a space is always an argument.
j := 0
for k, v := range c.Args[i:] {
if strings.ContainsRune(v, ' ') {
break
}
j = i + k + 1
}
// Nested CLI, the subcommand is actually the entire
// arg list up to a flag that is still a valid subcommand.
searchKey := strings.Join(c.Args[i:], " ")
searchKey := strings.Join(c.Args[i:j], " ")
k, _, ok := c.commandTree.LongestPrefix(searchKey)
if ok {
// k could be a prefix that doesn't contain the full

View File

@ -1,7 +1,11 @@
package cli
import (
"fmt"
"github.com/fatih/color"
)
const (
noColor = -1
)
// UiColor is a posix shell color code to use.
@ -12,13 +16,13 @@ type UiColor struct {
// A list of colors that are useful. These are all non-bolded by default.
var (
UiColorNone UiColor = UiColor{-1, false}
UiColorRed = UiColor{31, false}
UiColorGreen = UiColor{32, false}
UiColorYellow = UiColor{33, false}
UiColorBlue = UiColor{34, false}
UiColorMagenta = UiColor{35, false}
UiColorCyan = UiColor{36, false}
UiColorNone UiColor = UiColor{noColor, false}
UiColorRed = UiColor{int(color.FgHiRed), false}
UiColorGreen = UiColor{int(color.FgHiGreen), false}
UiColorYellow = UiColor{int(color.FgHiYellow), false}
UiColorBlue = UiColor{int(color.FgHiBlue), false}
UiColorMagenta = UiColor{int(color.FgHiMagenta), false}
UiColorCyan = UiColor{int(color.FgHiCyan), false}
)
// ColoredUi is a Ui implementation that colors its output according
@ -55,15 +59,15 @@ func (u *ColoredUi) Warn(message string) {
u.Ui.Warn(u.colorize(message, u.WarnColor))
}
func (u *ColoredUi) colorize(message string, color UiColor) string {
if color.Code == -1 {
func (u *ColoredUi) colorize(message string, uc UiColor) string {
if uc.Code == noColor {
return message
}
attr := 0
if color.Bold {
attr = 1
attr := []color.Attribute{color.Attribute(uc.Code)}
if uc.Bold {
attr = append(attr, color.Bold)
}
return fmt.Sprintf("\033[%d;%dm%s\033[0m", attr, color.Code, message)
return color.New(attr...).SprintFunc()(message)
}

6
vendor/vendor.json vendored
View File

@ -99,6 +99,7 @@
{"path":"github.com/docker/go-units","comment":"v0.1.0-23-g5d2041e","revision":"5d2041e26a699eaca682e2ea41c8f891e1060444"},
{"path":"github.com/dustin/go-humanize","revision":"8929fe90cee4b2cb9deb468b51fb34eba64d1bf0"},
{"path":"github.com/elazarl/go-bindata-assetfs","checksumSHA1":"7DxViusFRJ7UPH0jZqYatwDrOkY=","revision":"30f82fa23fd844bd5bb1e5f216db87fd77b5eb43","revisionTime":"2017-02-27T21:27:28Z"},
{"path":"github.com/fatih/color","checksumSHA1":"VsE3zx2d8kpwj97TWhYddzAwBrY=","revision":"507f6050b8568533fb3f5504de8e5205fa62a114","revisionTime":"2018-02-13T13:34:03Z"},
{"path":"github.com/fatih/structs","checksumSHA1":"QBkOnLnM6zZ158NJSVLqoE4V6fI=","revision":"14f46232cd7bc732dc67313a9e4d3d210e082587","revisionTime":"2016-07-19T20:45:16Z"},
{"path":"github.com/fsouza/go-dockerclient","checksumSHA1":"E+wmSQrc/BXzgITrbNAbUzljoiM=","revision":"5ffdfff51ec0eba739b1039e65ba3625ef25f7c0","revisionTime":"2017-11-23T03:37:03Z"},
{"path":"github.com/go-ini/ini","comment":"v1.8.5-2-g6ec4abd","revision":"6ec4abd8f8d587536da56f730858f0e27aeb4126"},
@ -182,11 +183,12 @@
{"path":"github.com/kardianos/osext","revision":"29ae4ffbc9a6fe9fb2bc5029050ce6996ea1d3bc"},
{"path":"github.com/kr/pretty","checksumSHA1":"eOXF2PEvYLMeD8DSzLZJWbjYzco=","revision":"cfb55aafdaf3ec08f0db22699ab822c50091b1c4","revisionTime":"2016-08-23T17:07:15Z"},
{"path":"github.com/kr/text","checksumSHA1":"uulQHQ7IsRKqDudBC8Go9J0gtAc=","revision":"7cafcd837844e784b526369c9bce262804aebc60","revisionTime":"2016-05-04T02:26:26Z"},
{"path":"github.com/mattn/go-isatty","checksumSHA1":"trzmsZQDCc13zk/6qANox7Z/KCg=","revision":"fc9e8d8ef48496124e79ae0df75490096eccf6fe","revisionTime":"2017-03-22T23:44:13Z"},
{"path":"github.com/mattn/go-colorable","checksumSHA1":"iRRp6PUlGXJgudZ3FD5jySI0Ukk=","revision":"efa589957cd060542a26d2dd7832fd6a6c6c3ade","revisionTime":"2018-03-10T13:32:14Z"},
{"path":"github.com/mattn/go-isatty","checksumSHA1":"AZO2VGorXTMDiSVUih3k73vORHY=","revision":"6ca4dbf54d38eea1a992b3c722a76a5d1c4cb25c","revisionTime":"2017-11-07T05:05:31Z"},
{"path":"github.com/mattn/go-shellwords","checksumSHA1":"ajImwVZHzsI+aNwsgzCSFSbmJqs=","revision":"f4e566c536cf69158e808ec28ef4182a37fdc981","revisionTime":"2015-03-21T17:42:21Z"},
{"path":"github.com/matttproud/golang_protobuf_extensions/pbutil","checksumSHA1":"bKMZjd2wPw13VwoE7mBeSv5djFA=","revision":"c12348ce28de40eed0136aa2b644d0ee0650e56c","revisionTime":"2016-04-24T11:30:07Z"},
{"path":"github.com/miekg/dns","revision":"7e024ce8ce18b21b475ac6baf8fa3c42536bf2fa"},
{"path":"github.com/mitchellh/cli","checksumSHA1":"UIqCj7qI0hhIMpAhS9YYqs2jD48=","revision":"65fcae5817c8600da98ada9d7edf26dd1a84837b","revisionTime":"2017-09-08T18:10:43Z"},
{"path":"github.com/mitchellh/cli","checksumSHA1":"+o0siVvR8q36mKCpT5F/Sn2T7xo=","revision":"c54c85e9bd492bdba226ffdda55d4e293b79f8e8","revisionTime":"2018-04-06T01:10:36Z"},
{"path":"github.com/mitchellh/colorstring","checksumSHA1":"ttEN1Aupb7xpPMkQLqb3tzLFdXs=","revision":"8631ce90f28644f54aeedcb3e389a85174e067d1","revisionTime":"2015-09-17T21:48:07Z"},
{"path":"github.com/mitchellh/copystructure","checksumSHA1":"+p4JY4wmFQAppCdlrJ8Kxybmht8=","revision":"d23ffcb85de31694d6ccaa23ccb4a03e55c1303f","revisionTime":"2017-05-25T01:39:02Z"},
{"path":"github.com/mitchellh/go-homedir","checksumSHA1":"AXacfEchaUqT5RGmPmMXsOWRhv8=","revision":"756f7b183b7ab78acdbbee5c7f392838ed459dda","revisionTime":"2016-06-21T17:42:43Z"},