fix: batchFirstFingerprints does not update device on node after v1.3.5 (#15125)
* fix: update device in batch first footprint * cl: add cl note Co-authored-by: Seth Hoenig <shoenig@duck.com>
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```release-note:bug
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device: Fixed a bug where device plugins would not fingerprint on startup
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```
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@ -76,6 +76,7 @@ SEND_BATCH:
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var devicesChanged bool
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c.batchNodeUpdates.batchDevicesUpdates(func(devices []*structs.NodeDeviceResource) {
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if c.updateNodeFromDevicesLocked(devices) {
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newConfig.Node.NodeResources.Devices = devices
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devicesChanged = true
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}
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})
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