Merge pull request #78 from hashicorp/f-server-commands

Rename agent commands to server commands
This commit is contained in:
Ryan Uber 2015-09-22 11:10:12 -07:00
commit 56abe0f583
12 changed files with 94 additions and 94 deletions

View file

@ -1,11 +0,0 @@
package command
import (
"testing"
"github.com/mitchellh/cli"
)
func TestAgentForceLeaveCommand_Implements(t *testing.T) {
var _ cli.Command = &AgentForceLeaveCommand{}
}

View file

@ -1,11 +0,0 @@
package command
import (
"testing"
"github.com/mitchellh/cli"
)
func TestAgentJoinCommand_Implements(t *testing.T) {
var _ cli.Command = &AgentJoinCommand{}
}

View file

@ -5,15 +5,15 @@ import (
"strings"
)
type AgentForceLeaveCommand struct {
type ServerForceLeaveCommand struct {
Meta
}
func (c *AgentForceLeaveCommand) Help() string {
func (c *ServerForceLeaveCommand) Help() string {
helpText := `
Usage: nomad agent-force-leave [options] <node>
Usage: nomad server-force-leave [options] <node>
Forces an agent to enter the "left" state. This can be used to
Forces an server to enter the "left" state. This can be used to
eject nodes which have failed and will not rejoin the cluster.
Note that if the member is actually still alive, it will
eventually rejoin the cluster again.
@ -24,12 +24,12 @@ General Options:
return strings.TrimSpace(helpText)
}
func (c *AgentForceLeaveCommand) Synopsis() string {
return "Force a member into the 'left' state"
func (c *ServerForceLeaveCommand) Synopsis() string {
return "Force a server into the 'left' state"
}
func (c *AgentForceLeaveCommand) Run(args []string) int {
flags := c.Meta.FlagSet("force-leave", FlagSetClient)
func (c *ServerForceLeaveCommand) Run(args []string) int {
flags := c.Meta.FlagSet("server-force-leave", FlagSetClient)
flags.Usage = func() { c.Ui.Output(c.Help()) }
if err := flags.Parse(args); err != nil {
return 1
@ -52,7 +52,7 @@ func (c *AgentForceLeaveCommand) Run(args []string) int {
// Call force-leave on the node
if err := client.Agent().ForceLeave(node); err != nil {
c.Ui.Error(fmt.Sprintf("Error force-leaving node %s: %s", node, err))
c.Ui.Error(fmt.Sprintf("Error force-leaving server %s: %s", node, err))
return 1
}

View file

@ -0,0 +1,11 @@
package command
import (
"testing"
"github.com/mitchellh/cli"
)
func TestServerForceLeaveCommand_Implements(t *testing.T) {
var _ cli.Command = &ServerForceLeaveCommand{}
}

View file

@ -5,13 +5,13 @@ import (
"strings"
)
type AgentJoinCommand struct {
type ServerJoinCommand struct {
Meta
}
func (c *AgentJoinCommand) Help() string {
func (c *ServerJoinCommand) Help() string {
helpText := `
Usage: nomad agent-join [options] <addr> [<addr>...]
Usage: nomad server-join [options] <addr> [<addr>...]
Joins the local server to one or more Nomad servers. Joining is
only required for server nodes, and only needs to succeed
@ -25,12 +25,12 @@ General Options:
return strings.TrimSpace(helpText)
}
func (c *AgentJoinCommand) Synopsis() string {
func (c *ServerJoinCommand) Synopsis() string {
return "Join server nodes together"
}
func (c *AgentJoinCommand) Run(args []string) int {
flags := c.Meta.FlagSet("agent-join", FlagSetClient)
func (c *ServerJoinCommand) Run(args []string) int {
flags := c.Meta.FlagSet("server-join", FlagSetClient)
flags.Usage = func() { c.Ui.Output(c.Help()) }
if err := flags.Parse(args); err != nil {
return 1
@ -59,6 +59,6 @@ func (c *AgentJoinCommand) Run(args []string) int {
}
// Success
c.Ui.Output(fmt.Sprintf("Joined %d nodes successfully", n))
c.Ui.Output(fmt.Sprintf("Joined %d servers successfully", n))
return 0
}

View file

@ -0,0 +1,11 @@
package command
import (
"testing"
"github.com/mitchellh/cli"
)
func TestServerJoinCommand_Implements(t *testing.T) {
var _ cli.Command = &ServerJoinCommand{}
}

View file

@ -8,15 +8,15 @@ import (
"github.com/ryanuber/columnize"
)
type AgentMembersCommand struct {
type ServerMembersCommand struct {
Meta
}
func (c *AgentMembersCommand) Help() string {
func (c *ServerMembersCommand) Help() string {
helpText := `
Usage: nomad agent-members [options]
Usage: nomad server-members [options]
Display a list of the known members and their status.
Display a list of the known servers and their status.
General Options:
@ -32,14 +32,14 @@ Agent Members Options:
return strings.TrimSpace(helpText)
}
func (c *AgentMembersCommand) Synopsis() string {
return "Display a list of known members and their status"
func (c *ServerMembersCommand) Synopsis() string {
return "Display a list of known servers and their status"
}
func (c *AgentMembersCommand) Run(args []string) int {
func (c *ServerMembersCommand) Run(args []string) int {
var detailed bool
flags := c.Meta.FlagSet("agent-members", FlagSetClient)
flags := c.Meta.FlagSet("server-members", FlagSetClient)
flags.Usage = func() { c.Ui.Output(c.Help()) }
flags.BoolVar(&detailed, "detailed", false, "Show detailed output")
@ -64,7 +64,7 @@ func (c *AgentMembersCommand) Run(args []string) int {
// Query the members
mem, err := client.Agent().Members()
if err != nil {
c.Ui.Error(fmt.Sprintf("Error querying members: %s", err))
c.Ui.Error(fmt.Sprintf("Error querying servers: %s", err))
return 1
}

View file

@ -7,16 +7,16 @@ import (
"github.com/mitchellh/cli"
)
func TestAgentMembersCommand_Implements(t *testing.T) {
var _ cli.Command = &AgentMembersCommand{}
func TestServerMembersCommand_Implements(t *testing.T) {
var _ cli.Command = &ServerMembersCommand{}
}
func TestAgentMembersCommand_Run(t *testing.T) {
func TestServerMembersCommand_Run(t *testing.T) {
srv, client, url := testServer(t, nil)
defer srv.Stop()
ui := new(cli.MockUi)
cmd := &AgentMembersCommand{Meta: Meta{Ui: ui}}
cmd := &ServerMembersCommand{Meta: Meta{Ui: ui}}
// Get our own node name
name, err := client.Agent().NodeName()
@ -44,7 +44,7 @@ func TestAgentMembersCommand_Run(t *testing.T) {
func TestMembersCommand_Fails(t *testing.T) {
ui := new(cli.MockUi)
cmd := &AgentMembersCommand{Meta: Meta{Ui: ui}}
cmd := &ServerMembersCommand{Meta: Meta{Ui: ui}}
// Fails on misuse
if code := cmd.Run([]string{"some", "bad", "args"}); code != 1 {
@ -59,7 +59,7 @@ func TestMembersCommand_Fails(t *testing.T) {
if code := cmd.Run([]string{"-address=nope"}); code != 1 {
t.Fatalf("expected exit code 1, got: %d", code)
}
if out := ui.ErrorWriter.String(); !strings.Contains(out, "Error querying members") {
if out := ui.ErrorWriter.String(); !strings.Contains(out, "Error querying servers") {
t.Fatalf("expected failed query error, got: %s", out)
}
}

View file

@ -34,30 +34,12 @@ func Commands(metaPtr *command.Meta) map[string]cli.CommandFactory {
}, nil
},
"agent-force-leave": func() (cli.Command, error) {
return &command.AgentForceLeaveCommand{
Meta: meta,
}, nil
},
"agent-info": func() (cli.Command, error) {
return &command.AgentInfoCommand{
Meta: meta,
}, nil
},
"agent-join": func() (cli.Command, error) {
return &command.AgentJoinCommand{
Meta: meta,
}, nil
},
"agent-members": func() (cli.Command, error) {
return &command.AgentMembersCommand{
Meta: meta,
}, nil
},
"eval-monitor": func() (cli.Command, error) {
return &command.EvalMonitorCommand{
Meta: meta,
@ -82,6 +64,24 @@ func Commands(metaPtr *command.Meta) map[string]cli.CommandFactory {
}, nil
},
"server-force-leave": func() (cli.Command, error) {
return &command.ServerForceLeaveCommand{
Meta: meta,
}, nil
},
"server-join": func() (cli.Command, error) {
return &command.ServerJoinCommand{
Meta: meta,
}, nil
},
"server-members": func() (cli.Command, error) {
return &command.ServerMembersCommand{
Meta: meta,
}, nil
},
"spawn-daemon": func() (cli.Command, error) {
return &command.SpawnDaemonCommand{
Meta: meta,

View file

@ -1,14 +1,14 @@
---
layout: "docs"
page_title: "Commands: agent-force-leave"
sidebar_current: "docs-commands-agent-force-leave"
page_title: "Commands: server-force-leave"
sidebar_current: "docs-commands-server-force-leave"
description: >
Force a node into the "left" state.
Force a server into the "left" state.
---
# Command: agent-force-leave
# Command: server-force-leave
The `agent-force-leave` command forces a server to enter the "left" state.
The `server-force-leave` command forces a server to enter the "left" state.
This can be used to eject server nodes which have failed and will not rejoin
the cluster. Note that if the server is actually still alive, it will
eventually rejoin the cluster again.
@ -16,7 +16,7 @@ eventually rejoin the cluster again.
## Usage
```
nomad agent-force-leave [options] <node>
nomad server-force-leave [options] <node>
```
This command expects only one argument - the node which should be forced
@ -28,8 +28,8 @@ to enter the "left" state.
## Examples
Force-leave the node "node1":
Force-leave the server "node1":
```
$ nomad agent-force-leave node1
$ nomad server-force-leave node1
```

View file

@ -1,14 +1,14 @@
---
layout: "docs"
page_title: "Commands: agent-join"
sidebar_current: "docs-commands-agent-join"
page_title: "Commands: server-join"
sidebar_current: "docs-commands-server-join"
description: >
Joins the local server to one or more Nomad servers.
---
# Command: agent-join
# Command: server-join
The `agent-join` command joins the local server to one or more Nomad servers.
The `server-join` command joins the local server to one or more Nomad servers.
Joining is only required for server nodes, and only needs to succeed against
one or more of the provided addresses. Once joined, the gossip layer will
handle discovery of the other server nodes in the cluster.
@ -16,7 +16,7 @@ handle discovery of the other server nodes in the cluster.
## Usage
```
nomad agent-join [options] <addr> [<addr>...]
nomad server-join [options] <addr> [<addr>...]
```
One or more server addresses are required. If multiple server addresses are
@ -33,6 +33,6 @@ be 1.
Join the local server to a remote server:
```
$ nomad agent-join 10.0.0.8:4648
Joined 1 nodes successfully
$ nomad server-join 10.0.0.8:4648
Joined 1 servers successfully
```

View file

@ -1,21 +1,21 @@
---
layout: "docs"
page_title: "Commands: agent-members"
sidebar_current: "docs-commands-agent-members"
page_title: "Commands: server-members"
sidebar_current: "docs-commands-server-members"
description: >
Display a list of the known cluster members and their status.
Display a list of the known server members and their status.
---
# Command: agent-members
# Command: server-members
The `agent-members` command displays a list of the known servers in the cluster
The `server-members` command displays a list of the known servers in the cluster
and their current status. Member information is provided by the gossip protocol,
which is only run on server nodes.
## Usage
```
nomad agent-members [options]
nomad server-members [options]
```
## General Options
@ -33,7 +33,7 @@ nomad agent-members [options]
Default view:
```
$ nomad agent-members
$ nomad server-members
Name Addr Port Status Proto Build DC Region
node1.global 10.0.0.8 4648 alive 2 0.1.0dev dc1 global
node2.global 10.0.0.9 4648 alive 2 0.1.0dev dc1 global
@ -42,7 +42,7 @@ node2.global 10.0.0.9 4648 alive 2 0.1.0dev dc1 global
Detailed view:
```
$ nomad agent-members -detailed
$ nomad server-members -detailed
Name Addr Port Tags
node1 10.0.0.8 4648 bootstrap=1,build=0.1.0dev,vsn=1,vsn_max=1,dc=dc1,port=4647,region=global,role=nomad,vsn_min=1
node2 10.0.0.9 4648 bootstrap=0,build=0.1.0dev,vsn=1,vsn_max=1,dc=dc1,port=4647,region=global,role=nomad,vsn_min=1