StreamFramer tests
This commit is contained in:
parent
1fe435a130
commit
281c1fbf39
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@ -27,8 +27,8 @@ var (
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)
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const (
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// frameSize is the maximum number of bytes to send in a single frame
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frameSize = 64 * 1024
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// streamFrameSize is the maximum number of bytes to send in a single frame
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streamFrameSize = 64 * 1024
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// streamHeartbeatRate is the rate at which a heartbeat will occur to detect
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// a closed connection without sending any additional data
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@ -190,10 +190,16 @@ type StreamFrame struct {
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FileEvent string
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}
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// IsHeartbeat returns if the frame is a heartbeat frame
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func (s *StreamFrame) IsHeartbeat() bool {
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return s.Offset == 0 && s.Data == "" && s.File == "" && s.FileEvent == ""
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}
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// StreamFramer is used to buffer and send frames as well as heartbeat.
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type StreamFramer struct {
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out io.WriteCloser
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enc *codec.Encoder
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frameSize int
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heartbeat *time.Ticker
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flusher *time.Ticker
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shutdown chan struct{}
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@ -216,17 +222,18 @@ type StreamFramer struct {
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// NewStreamFramer creates a new stream framer that will output StreamFrames to
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// the passed output.
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func NewStreamFramer(out io.WriteCloser) *StreamFramer {
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func NewStreamFramer(out io.WriteCloser, heartbeatRate, batchWindow time.Duration, frameSize int) *StreamFramer {
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// Create a JSON encoder
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enc := codec.NewEncoder(out, jsonHandle)
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// Create the heartbeat and flush ticker
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heartbeat := time.NewTicker(streamHeartbeatRate)
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flusher := time.NewTicker(streamBatchWindow)
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heartbeat := time.NewTicker(heartbeatRate)
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flusher := time.NewTicker(batchWindow)
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return &StreamFramer{
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out: out,
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enc: enc,
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frameSize: frameSize,
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heartbeat: heartbeat,
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flusher: flusher,
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outbound: make(chan *StreamFrame),
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@ -328,8 +335,8 @@ func (s *StreamFramer) run() {
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func (s *StreamFramer) readData() string {
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// Compute the amount to read from the buffer
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size := s.data.Len()
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if size > frameSize {
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size = frameSize
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if size > s.frameSize {
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size = s.frameSize
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}
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return base64.StdEncoding.EncodeToString(s.data.Next(size))
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}
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@ -375,7 +382,7 @@ func (s *StreamFramer) Send(file, fileEvent string, data []byte, offset int64) e
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s.data.Write(data)
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// Flush till we are under the max frame size
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for s.data.Len() >= frameSize {
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for s.data.Len() >= s.frameSize {
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// Create a new frame to send it
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s.outbound <- &StreamFrame{
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Offset: s.f.Offset,
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@ -471,7 +478,7 @@ func (s *HTTPServer) stream(offset int64, path string, fs allocdir.AllocDirFS, o
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}()
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// Create the framer
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framer := NewStreamFramer(output)
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framer := NewStreamFramer(output, streamHeartbeatRate, streamBatchWindow, streamFrameSize)
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framer.Run()
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defer framer.Destroy()
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@ -483,7 +490,7 @@ func (s *HTTPServer) stream(offset int64, path string, fs allocdir.AllocDirFS, o
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var changes *watch.FileChanges
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// Start streaming the data
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data := make([]byte, frameSize)
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data := make([]byte, streamFrameSize)
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OUTER:
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for {
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// Read up to the max frame size
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@ -1,9 +1,14 @@
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package agent
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import (
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"encoding/base64"
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"io"
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"net/http"
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"net/http/httptest"
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"testing"
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"time"
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"github.com/ugorji/go/codec"
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)
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func TestAllocDirFS_List_MissingParams(t *testing.T) {
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@ -85,7 +90,210 @@ func TestAllocDirFS_ReadAt_MissingParams(t *testing.T) {
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})
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}
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func TestHTTP_FsStream_EOF_Modify(t *testing.T) {
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httpTest(t, nil, func(s *TestServer) {
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})
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type WriteCloseChecker struct {
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io.WriteCloser
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Closed bool
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}
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func (w *WriteCloseChecker) Close() error {
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w.Closed = true
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return w.WriteCloser.Close()
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}
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// This test checks, that even if the frame size has not been hit, a flush will
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// periodically occur.
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func TestStreamFramer_Flush(t *testing.T) {
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// Create the stream framer
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r, w := io.Pipe()
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wrappedW := &WriteCloseChecker{WriteCloser: w}
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hRate, bWindow := 100*time.Millisecond, 100*time.Millisecond
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sf := NewStreamFramer(wrappedW, hRate, bWindow, 100)
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sf.Run()
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// Create a decoder
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dec := codec.NewDecoder(r, jsonHandle)
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f := "foo"
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fe := "bar"
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d := []byte{0xa}
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expected := base64.StdEncoding.EncodeToString(d)
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o := int64(10)
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// Start the reader
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resultCh := make(chan struct{})
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go func() {
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for {
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var frame StreamFrame
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if err := dec.Decode(&frame); err != nil {
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t.Fatalf("failed to decode")
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}
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if frame.IsHeartbeat() {
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continue
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}
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if frame.Data == expected && frame.Offset == o && frame.File == f && frame.FileEvent == fe {
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resultCh <- struct{}{}
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return
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}
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}
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}()
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// Write only 1 byte so we do not hit the frame size
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if err := sf.Send(f, fe, d, o); err != nil {
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t.Fatalf("Send() failed %v", err)
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}
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select {
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case <-resultCh:
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case <-time.After(2 * bWindow):
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t.Fatalf("failed to flush")
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}
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// Close the reader and wait. This should cause the runner to exit
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if err := r.Close(); err != nil {
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t.Fatalf("failed to close reader")
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}
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select {
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case <-sf.ExitCh():
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case <-time.After(2 * hRate):
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t.Fatalf("exit channel should close")
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}
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sf.Destroy()
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if !wrappedW.Closed {
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t.Fatalf("writer not closed")
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}
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}
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// This test checks that frames will be batched till the frame size is hit (in
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// the case that is before the flush).
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func TestStreamFramer_Batch(t *testing.T) {
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// Create the stream framer
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r, w := io.Pipe()
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wrappedW := &WriteCloseChecker{WriteCloser: w}
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// Ensure the batch window doesn't get hit
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hRate, bWindow := 100*time.Millisecond, 500*time.Millisecond
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sf := NewStreamFramer(wrappedW, hRate, bWindow, 3)
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sf.Run()
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// Create a decoder
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dec := codec.NewDecoder(r, jsonHandle)
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f := "foo"
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fe := "bar"
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d := []byte{0xa, 0xb, 0xc}
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expected := base64.StdEncoding.EncodeToString(d)
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o := int64(10)
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// Start the reader
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resultCh := make(chan struct{})
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go func() {
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for {
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var frame StreamFrame
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if err := dec.Decode(&frame); err != nil {
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t.Fatalf("failed to decode")
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}
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if frame.IsHeartbeat() {
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continue
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}
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if frame.Data == expected && frame.Offset == o && frame.File == f && frame.FileEvent == fe {
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resultCh <- struct{}{}
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return
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}
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}
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}()
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// Write only 1 byte so we do not hit the frame size
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if err := sf.Send(f, fe, d[:1], o); err != nil {
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t.Fatalf("Send() failed %v", err)
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}
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// Ensure we didn't get any data
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select {
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case <-resultCh:
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t.Fatalf("Got data before frame size reached")
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case <-time.After(bWindow / 2):
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}
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// Write the rest so we hit the frame size
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if err := sf.Send(f, fe, d[1:], o); err != nil {
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t.Fatalf("Send() failed %v", err)
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}
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// Ensure we get data
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select {
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case <-resultCh:
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case <-time.After(2 * bWindow):
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t.Fatalf("Did not receive data after batch size reached")
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}
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// Close the reader and wait. This should cause the runner to exit
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if err := r.Close(); err != nil {
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t.Fatalf("failed to close reader")
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}
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select {
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case <-sf.ExitCh():
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case <-time.After(2 * hRate):
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t.Fatalf("exit channel should close")
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}
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sf.Destroy()
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if !wrappedW.Closed {
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t.Fatalf("writer not closed")
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}
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}
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func TestStreamFramer_Heartbeat(t *testing.T) {
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// Create the stream framer
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r, w := io.Pipe()
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wrappedW := &WriteCloseChecker{WriteCloser: w}
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hRate, bWindow := 100*time.Millisecond, 100*time.Millisecond
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sf := NewStreamFramer(wrappedW, hRate, bWindow, 100)
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sf.Run()
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// Create a decoder
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dec := codec.NewDecoder(r, jsonHandle)
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// Start the reader
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resultCh := make(chan struct{})
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go func() {
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for {
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var frame StreamFrame
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if err := dec.Decode(&frame); err != nil {
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t.Fatalf("failed to decode")
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}
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if frame.IsHeartbeat() {
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resultCh <- struct{}{}
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return
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}
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}
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}()
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select {
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case <-resultCh:
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case <-time.After(2 * hRate):
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t.Fatalf("failed to heartbeat")
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}
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// Close the reader and wait. This should cause the runner to exit
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if err := r.Close(); err != nil {
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t.Fatalf("failed to close reader")
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}
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select {
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case <-sf.ExitCh():
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case <-time.After(2 * hRate):
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t.Fatalf("exit channel should close")
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}
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sf.Destroy()
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if !wrappedW.Closed {
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t.Fatalf("writer not closed")
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}
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}
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29
vendor/gopkg.in/tomb.v1/LICENSE
generated
vendored
Normal file
29
vendor/gopkg.in/tomb.v1/LICENSE
generated
vendored
Normal file
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@ -0,0 +1,29 @@
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tomb - support for clean goroutine termination in Go.
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Copyright (c) 2010-2011 - Gustavo Niemeyer <gustavo@niemeyer.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
|
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
4
vendor/gopkg.in/tomb.v1/README.md
generated
vendored
Normal file
4
vendor/gopkg.in/tomb.v1/README.md
generated
vendored
Normal file
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@ -0,0 +1,4 @@
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Installation and usage
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----------------------
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See [gopkg.in/tomb.v1](https://gopkg.in/tomb.v1) for documentation and usage details.
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176
vendor/gopkg.in/tomb.v1/tomb.go
generated
vendored
Normal file
176
vendor/gopkg.in/tomb.v1/tomb.go
generated
vendored
Normal file
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@ -0,0 +1,176 @@
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// Copyright (c) 2011 - Gustavo Niemeyer <gustavo@niemeyer.net>
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
|
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// this list of conditions and the following disclaimer.
|
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// * Redistributions in binary form must reproduce the above copyright notice,
|
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// this list of conditions and the following disclaimer in the documentation
|
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// and/or other materials provided with the distribution.
|
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// * Neither the name of the copyright holder nor the names of its
|
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// contributors may be used to endorse or promote products derived from
|
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// this software without specific prior written permission.
|
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// The tomb package offers a conventional API for clean goroutine termination.
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//
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// A Tomb tracks the lifecycle of a goroutine as alive, dying or dead,
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// and the reason for its death.
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//
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// The zero value of a Tomb assumes that a goroutine is about to be
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// created or already alive. Once Kill or Killf is called with an
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// argument that informs the reason for death, the goroutine is in
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// a dying state and is expected to terminate soon. Right before the
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// goroutine function or method returns, Done must be called to inform
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// that the goroutine is indeed dead and about to stop running.
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//
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// A Tomb exposes Dying and Dead channels. These channels are closed
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// when the Tomb state changes in the respective way. They enable
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// explicit blocking until the state changes, and also to selectively
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// unblock select statements accordingly.
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//
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// When the tomb state changes to dying and there's still logic going
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// on within the goroutine, nested functions and methods may choose to
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// return ErrDying as their error value, as this error won't alter the
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// tomb state if provided to the Kill method. This is a convenient way to
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// follow standard Go practices in the context of a dying tomb.
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//
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// For background and a detailed example, see the following blog post:
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//
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// http://blog.labix.org/2011/10/09/death-of-goroutines-under-control
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//
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// For a more complex code snippet demonstrating the use of multiple
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// goroutines with a single Tomb, see:
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//
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// http://play.golang.org/p/Xh7qWsDPZP
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//
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package tomb
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import (
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"errors"
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"fmt"
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"sync"
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)
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// A Tomb tracks the lifecycle of a goroutine as alive, dying or dead,
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// and the reason for its death.
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//
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// See the package documentation for details.
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type Tomb struct {
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m sync.Mutex
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dying chan struct{}
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dead chan struct{}
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reason error
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}
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var (
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ErrStillAlive = errors.New("tomb: still alive")
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ErrDying = errors.New("tomb: dying")
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)
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func (t *Tomb) init() {
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t.m.Lock()
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if t.dead == nil {
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t.dead = make(chan struct{})
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t.dying = make(chan struct{})
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t.reason = ErrStillAlive
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}
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t.m.Unlock()
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}
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// Dead returns the channel that can be used to wait
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// until t.Done has been called.
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func (t *Tomb) Dead() <-chan struct{} {
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t.init()
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return t.dead
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}
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// Dying returns the channel that can be used to wait
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// until t.Kill or t.Done has been called.
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func (t *Tomb) Dying() <-chan struct{} {
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t.init()
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return t.dying
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}
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// Wait blocks until the goroutine is in a dead state and returns the
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// reason for its death.
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func (t *Tomb) Wait() error {
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t.init()
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<-t.dead
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t.m.Lock()
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reason := t.reason
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t.m.Unlock()
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return reason
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}
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// Done flags the goroutine as dead, and should be called a single time
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// right before the goroutine function or method returns.
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// If the goroutine was not already in a dying state before Done is
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// called, it will be flagged as dying and dead at once with no
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// error.
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func (t *Tomb) Done() {
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t.Kill(nil)
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close(t.dead)
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}
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// Kill flags the goroutine as dying for the given reason.
|
||||
// Kill may be called multiple times, but only the first
|
||||
// non-nil error is recorded as the reason for termination.
|
||||
//
|
||||
// If reason is ErrDying, the previous reason isn't replaced
|
||||
// even if it is nil. It's a runtime error to call Kill with
|
||||
// ErrDying if t is not in a dying state.
|
||||
func (t *Tomb) Kill(reason error) {
|
||||
t.init()
|
||||
t.m.Lock()
|
||||
defer t.m.Unlock()
|
||||
if reason == ErrDying {
|
||||
if t.reason == ErrStillAlive {
|
||||
panic("tomb: Kill with ErrDying while still alive")
|
||||
}
|
||||
return
|
||||
}
|
||||
if t.reason == nil || t.reason == ErrStillAlive {
|
||||
t.reason = reason
|
||||
}
|
||||
// If the receive on t.dying succeeds, then
|
||||
// it can only be because we have already closed it.
|
||||
// If it blocks, then we know that it needs to be closed.
|
||||
select {
|
||||
case <-t.dying:
|
||||
default:
|
||||
close(t.dying)
|
||||
}
|
||||
}
|
||||
|
||||
// Killf works like Kill, but builds the reason providing the received
|
||||
// arguments to fmt.Errorf. The generated error is also returned.
|
||||
func (t *Tomb) Killf(f string, a ...interface{}) error {
|
||||
err := fmt.Errorf(f, a...)
|
||||
t.Kill(err)
|
||||
return err
|
||||
}
|
||||
|
||||
// Err returns the reason for the goroutine death provided via Kill
|
||||
// or Killf, or ErrStillAlive when the goroutine is still alive.
|
||||
func (t *Tomb) Err() (reason error) {
|
||||
t.init()
|
||||
t.m.Lock()
|
||||
reason = t.reason
|
||||
t.m.Unlock()
|
||||
return
|
||||
}
|
Loading…
Reference in a new issue