ArtifactDownloaded in task runner state
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5512d69438
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23c1173269
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@ -164,7 +164,10 @@ func (e *UniversalExecutor) configureChroot() error {
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}
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// Set the tasks AllocDir environment variable.
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e.ctx.TaskEnv.SetAllocDir(filepath.Join("/", allocdir.SharedAllocName)).SetTaskLocalDir(filepath.Join("/", allocdir.TaskLocal)).Build()
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e.ctx.TaskEnv.
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SetAllocDir(filepath.Join("/", allocdir.SharedAllocName)).
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SetTaskLocalDir(filepath.Join("/", allocdir.TaskLocal)).
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Build()
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if e.cmd.SysProcAttr == nil {
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e.cmd.SysProcAttr = &syscall.SysProcAttr{}
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@ -59,9 +59,10 @@ type TaskRunner struct {
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// taskRunnerState is used to snapshot the state of the task runner
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type taskRunnerState struct {
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Version string
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Task *structs.Task
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HandleID string
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Version string
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Task *structs.Task
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HandleID string
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ArtifactDownloaded bool
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}
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// TaskStateUpdater is used to signal that tasks state has changed.
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@ -132,6 +133,7 @@ func (r *TaskRunner) RestoreState() error {
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// Restore fields
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r.task = snap.Task
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r.artifactsDownloaded = snap.ArtifactDownloaded
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// Restore the driver
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if snap.HandleID != "" {
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@ -150,10 +152,6 @@ func (r *TaskRunner) RestoreState() error {
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}
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r.handleLock.Lock()
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r.handle = handle
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// If we have previously created the driver, the artifacts have been
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// downloaded.
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r.artifactsDownloaded = true
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r.handleLock.Unlock()
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}
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return nil
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@ -162,8 +160,9 @@ func (r *TaskRunner) RestoreState() error {
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// SaveState is used to snapshot our state
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func (r *TaskRunner) SaveState() error {
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snap := taskRunnerState{
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Task: r.task,
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Version: r.config.Version,
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Task: r.task,
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Version: r.config.Version,
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ArtifactDownloaded: r.artifactsDownloaded,
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}
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r.handleLock.Lock()
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if r.handle != nil {
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