spelling: transition
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@ -433,7 +433,7 @@ OUTER:
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}
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if !passed {
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// Reset the timer since we have transistioned back to unhealthy
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// Reset the timer since we have transitioned back to unhealthy
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if primed {
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if !healthyTimer.Stop() {
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select {
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@ -674,7 +674,7 @@ func (c *Client) restoreState() error {
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}
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// COMPAT: Remove in 0.7.0
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// 0.6.0 transistioned from individual state files to a single bolt-db.
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// 0.6.0 transitioned from individual state files to a single bolt-db.
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// The upgrade path is to:
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// Check if old state exists
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// If so, restore from that and delete old state
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@ -329,7 +329,7 @@ func (r *TaskRunner) pre060StateFilePath() string {
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// executor.
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func (r *TaskRunner) RestoreState() (string, error) {
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// COMPAT: Remove in 0.7.0
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// 0.6.0 transistioned from individual state files to a single bolt-db.
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// 0.6.0 transitioned from individual state files to a single bolt-db.
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// The upgrade path is to:
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// Check if old state exists
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// If so, restore from that and delete old state
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@ -43,7 +43,7 @@ type deploymentTriggers interface {
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}
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// deploymentWatcher is used to watch a single deployment and trigger the
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// scheduler when allocation health transistions.
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// scheduler when allocation health transitions.
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type deploymentWatcher struct {
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// queryLimiter is used to limit the rate of blocking queries
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queryLimiter *rate.Limiter
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@ -53,7 +53,7 @@ type DeploymentRaftEndpoints interface {
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// Watcher is used to watch deployments and their allocations created
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// by the scheduler and trigger the scheduler when allocation health
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// transistions.
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// transitions.
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type Watcher struct {
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enabled bool
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logger *log.Logger
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@ -387,7 +387,7 @@ func (n *Node) UpdateStatus(args *structs.NodeUpdateStatusRequest, reply *struct
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}
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// transitionedToReady is a helper that takes a nodes new and old status and
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// returns whether it has transistioned to ready.
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// returns whether it has transitioned to ready.
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func transitionedToReady(newStatus, oldStatus string) bool {
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initToReady := oldStatus == structs.NodeStatusInit && newStatus == structs.NodeStatusReady
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terminalToReady := oldStatus == structs.NodeStatusDown && newStatus == structs.NodeStatusReady
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@ -163,7 +163,7 @@ func (p *PeriodicDispatch) SetEnabled(enabled bool) {
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wasRunning := p.enabled
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p.enabled = enabled
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// If we are transistioning from enabled to disabled, stop the daemon and
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// If we are transitioning from enabled to disabled, stop the daemon and
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// flush.
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if !enabled && wasRunning {
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p.stopFn()
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@ -855,7 +855,7 @@ func (s *Server) setupConsulSyncer() error {
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}
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// setupDeploymentWatcher creates a deployment watcher that consumes the RPC
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// endpoints for state information and makes transistions via Raft through a
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// endpoints for state information and makes transitions via Raft through a
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// shim that provides the appropriate methods.
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func (s *Server) setupDeploymentWatcher() error {
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@ -2260,7 +2260,7 @@ type UpdateStrategy struct {
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MinHealthyTime time.Duration
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// HealthyDeadline is the time in which an allocation must be marked as
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// healthy before it is automatically transistioned to unhealthy. This time
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// healthy before it is automatically transitioned to unhealthy. This time
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// period doesn't count against the MinHealthyTime.
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HealthyDeadline time.Duration
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@ -3931,7 +3931,7 @@ type TaskState struct {
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// task starts
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StartedAt time.Time
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// FinishedAt is the time at which the task transistioned to dead and will
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// FinishedAt is the time at which the task transitioned to dead and will
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// not be started again.
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FinishedAt time.Time
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@ -5,7 +5,7 @@ sidebar_current: "docs-operating-a-job-updating-rolling-upgrades"
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description: |-
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In order to update a service while reducing downtime, Nomad provides a
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built-in mechanism for rolling upgrades. Rolling upgrades incrementally
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transistions jobs between versions and using health check information to
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transitions jobs between versions and using health check information to
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reduce downtime.
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---
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